Skill Changes:修订间差异
小 →艺术武学 |
小无编辑摘要 |
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== 亚马逊 == | == 亚马逊 == | ||
=== [[标枪和长矛技能(Javelin and Spear Skills)|标枪和长矛技能]] === | === [[标枪和长矛技能(Javelin and Spear Skills)|标枪和长矛技能 (Javelin and Spear Skills)]] === | ||
标枪和长矛专精(Javelin and Spear Mastery)技能取代了刺爆(Impale)技能 | 标枪和长矛专精(Javelin and Spear Mastery)技能取代了刺爆(Impale)技能 | ||
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|} | |} | ||
=== [[Passive and Magic Skills|被动和魔法技能]] === | === [[Passive and Magic Skills|被动和魔法技能 (Passive and Magic Skills)]] === | ||
躲避 (Avoid) 与 [[Dodge|闪避 (Dodge)]] 合并 | 躲避 (Avoid) 与 [[Dodge|闪避 (Dodge)]] 合并 | ||
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=== [[Bow and Crossbow Skills|弓和十字弓技能]] === | === [[Bow and Crossbow Skills|弓和十字弓技能 (Bow and Crossbow Skills)]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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== 刺客 == | == 刺客 == | ||
=== [[Shadow Disciplines|武学艺术]] === | === [[Shadow Disciplines|武学艺术 (Martial Arts)]] === | ||
聚气技能已经重做 | 聚气技能已经重做 | ||
* Instead of charges being generated one-at-a-time per charge-up attack and the effects only triggering when consumed, a 3-stage cycle is used: | * Instead of charges being generated one-at-a-time per charge-up attack and the effects only triggering when consumed, a 3-stage cycle is used: | ||
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|} | |} | ||
=== [[Shadow Disciplines|影子训练]] === | === [[Shadow Disciplines|影子训练 (Shadow Disciplines)]] === | ||
支配利爪 (Claw Mastery) 现在是 [[Claw and Dagger Mastery|短刃精通 (Claw and Dagger Mastery)]] | 支配利爪 (Claw Mastery) 现在是 [[Claw and Dagger Mastery|短刃精通 (Claw and Dagger Mastery)]] | ||
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|} | |} | ||
=== [[Traps|陷阱]] === | === [[Traps|陷阱 (Traps)]] === | ||
[[Chain Lightning Sentry|雷霆守卫 (Chain Lightning Sentry)]] 是新技能 | [[Chain Lightning Sentry|雷霆守卫 (Chain Lightning Sentry)]] 是新技能 | ||
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== 野蛮人 == | == 野蛮人 == | ||
=== [[Warcries|呐喊]] === | |||
=== [[Warcries|呐喊 (Warcries)]] === | |||
{| class="wikitable" | {| class="wikitable" | ||
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=== [[Combat Masteries|战斗专家]] === | === [[Combat Masteries|战斗专家 (Combat Masteries)]] === | ||
支配长剑 (Sword Mastery),支配斧头 (Axe Mastery),支配钉头锤 (Mace Mastery),支配长柄武器 (Polearm Mastery) & 支配长矛 (Spear Mastery) 被 [[General Mastery|通用武器精通 (General Mastery)]] 和 [[Polearm and Spear Mastery|长柄和长矛精通 (Polearm and Spear Mastery)]] 所取代 | 支配长剑 (Sword Mastery),支配斧头 (Axe Mastery),支配钉头锤 (Mace Mastery),支配长柄武器 (Polearm Mastery) & 支配长矛 (Spear Mastery) 被 [[General Mastery|通用武器精通 (General Mastery)]] 和 [[Polearm and Spear Mastery|长柄和长矛精通 (Polearm and Spear Mastery)]] 所取代 | ||
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|} | |} | ||
=== [[Combat Skills (Barbarian)|战斗技能]] === | === [[Combat Skills (Barbarian)|战斗技能 (Combat Skills)]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
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== 德鲁伊 == | == 德鲁伊 == | ||
=== [[Elemental Skills|元素]] === | |||
=== [[Elemental Skills|元素 (Elemental Skills)]] === | |||
[[Gust|风遁 (Gust)]] 是新技能 | [[Gust|风遁 (Gust)]] 是新技能 | ||
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=== [[Shape Shifting Skills|外形变化]] === | === [[Shape Shifting Skills|外形变化 (Shape Shifting Skills)]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
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=== [[Summoning Skills (Druid)|召唤]] === | === [[Summoning Skills (Druid)|召唤 (Summoning Skills)]] === | ||
不同的藤蔓和动物现在可以一起被召唤 | 不同的藤蔓和动物现在可以一起被召唤 | ||
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== 死灵法师 == | == 死灵法师 == | ||
=== [[Summoning Spells|召唤法术]] === | |||
=== [[Summoning Spells|召唤法术 (Summoning Spells)]] === | |||
骷髅复苏 (Raise Skeleton) 现在是 [[Raise Skeleton Warrior|复苏骷髅战士 (Raise Skeleton Warrior)]] | 骷髅复苏 (Raise Skeleton) 现在是 [[Raise Skeleton Warrior|复苏骷髅战士 (Raise Skeleton Warrior)]] | ||
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|} | |} | ||
=== [[Poison and Bone Spells|毒素和白骨法术]] === | === [[Poison and Bone Spells|毒素和白骨法术 (Poison and Bone Spells)]] === | ||
毒爆 (Poison Explosion) 重做为 [[Desecrate|亵渎 (Desecrate)]] | 毒爆 (Poison Explosion) 重做为 [[Desecrate|亵渎 (Desecrate)]] | ||
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|} | |} | ||
=== [[Curses|诅咒]] === | === [[Curses|诅咒 (Curses)]] === | ||
[[Curse Mastery|诅咒精通 (Curse Mastery)]] 和 [[Dark Pact|黑暗契约 (Dark Pact)]] 是新技能 | [[Curse Mastery|诅咒精通 (Curse Mastery)]] 和 [[Dark Pact|黑暗契约 (Dark Pact)]] 是新技能 | ||
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== 圣骑士 == | == 圣骑士 == | ||
=== [[Defensive Auras|防御性灵气]] === | |||
=== [[Defensive Auras|防御性灵气 (Defensive Auras)]] === | |||
{| class="wikitable" | {| class="wikitable" | ||
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=== [[Offensive Auras|攻击性灵气]] === | === [[Offensive Auras|攻击性灵气 (Offensive Auras)]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
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=== [[Combat Skills (Paladin)|战斗技能]] === | === [[Combat Skills (Paladin)|战斗技能 (Combat Skills)]] === | ||
[[Holy Nova|神圣新星 (Holy Nova)]], [[Holy Light|圣光术 (Holy Light)]], [[Joust|突袭 (Joust)]], 和 [[Holy Sword|圣剑 (Holy Sword)]] 是新技能 | [[Holy Nova|神圣新星 (Holy Nova)]], [[Holy Light|圣光术 (Holy Light)]], [[Joust|突袭 (Joust)]], 和 [[Holy Sword|圣剑 (Holy Sword)]] 是新技能 | ||
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== 法师 == | == 法师 == | ||
=== [[Cold Spells|冰冻法术]] === | === [[Cold Spells|冰冻法术 (Cold Spells)]] === | ||
冰封装甲 (Frozen Armor) 被 [[Cold Enchant|附魔冰霜 (Cold Enchant)]] 取代 | 冰封装甲 (Frozen Armor) 被 [[Cold Enchant|附魔冰霜 (Cold Enchant)]] 取代 | ||
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|} | |} | ||
=== [[Lightning Spells|闪电法术]] === | === [[Lightning Spells|闪电法术 (Lightning Spells)]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
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=== [[Fire Spells|火焰法术]] === | === [[Fire Spells|火焰法术 (Fire Spells)]] === | ||
火焰强化 (Enchant) 现在是 [[Enchant Fire|附魔火焰 (Enchant Fire)]] | 火焰强化 (Enchant) 现在是 [[Enchant Fire|附魔火焰 (Enchant Fire)]] | ||
2024年10月3日 (四) 21:30的版本
此页所列技能变更来源于原版游戏. 玩家-vs-玩家的技能变更请参考 PvP 变更. 同样参考: 所有技能
本页上的技能概述部分可能有过时的信息(来自s9更改)
物品技能
所有物品的光环和技能都列在下面,详细说明了在游戏中的变化:
| Skill | Item Source (Aura Level) | Item Changes | Mercenary Sources |
|---|---|---|---|
| Might | Last Wish (17), Templar's Might (6-8) | added: Templar's Might | Act 5 Mercenary, removed from Act 2 Mercenary |
| Concentration | Pride (18-20), Mist (8-12), Mage Slayer (3-6) | new: Mist, Mage Slayer | |
| Fanaticism | Beast (8-10), Faith (12-15) | ||
| Holy Fire | Dragon (12), Hand of Justice (12), Flamebellow (24-28) | added: Flamebellow | |
| Holy Freeze | Doom (16), Ice (18), Shattered Wall (16) | new: Shattered Wall | removed from Act 2 Mercenary |
| Holy Shock | Dream (13), Zerae's Resolve (25-30) | new: Zerae's Resolve | Act 3 Mercenary |
| Sanctuary | Azurewrath (10-12), Heavenly Garb (1), Asylum (17-20) | added: Heavenly Garb, Asylum removed: Lawbringer |
Act 4 Mercenary |
| Conviction | Infinity (12) | ||
| Blessed Aim | Act 2 Mercenary | ||
| Thorns | Edge (15), Bramble (18-21), Silence (23-25) | added: Silence | Act 2 Mercenary |
| Defiance | Exile (13-16) | Act 2 Mercenary | |
| Vigor | Harmony (10), Kalan's Legacy (4-6) | added: Kalan's Legacy | Act 1 Mercenary |
| Meditation | Insight (12-17) | Act 1 Mercenary | |
| Redemption | Phoenix (10-12) | ||
| Prayer | Act 3 Mercenary, removed from Act 2 Mercenary | ||
| Cleansing | Plague (15-17) | new | Act 3 Mercenary |
| Salvation | Zenith (8-12) | new | |
| Resist Fire | Djinn Slayer (6), Todesfaelle Flamme (6), Flickering Flame (1-6) | added: Djinn Slayer, Todesfaelle Flamme new: Flickering Flame |
|
| Resist Cold | Frostwind (6) | added | |
| Resist Lightning | Lightsabre (6) | added |
When a single character/mercenary has multiple items that grant the same aura, the level of the aura granted to that character/mercenary will be the sum of those auras' levels
Oskills are capped at +3 when used by their native class - otherwise they grant the full amount.
Some items grant other skills when equipped:
- Blackoak Shield grants level 11 Chilling Armor
- Tempest grants level 16 Energy Shield
- Uldyssian's Awakening grants level [28-30] Energy Shield
- Hustle grants level 6 Burst of Speed
- Innocence grants level [8-12] Blade Shield
Note that many items have also gained new or improved chance-to-cast effects. For example:
- Pus Spitter casts Lower Resist on striking
- Mang Song's Lesson casts Lower Resist on casting
- Stormspire casts Static Field on striking
- Head Hunter's Glory casts Amplify Damage on striking
- Demon Machine casts Multiple Shot on striking
- Boneflesh casts Bone Armor when struck
不再使用
技能概况
这里只列出了和原版暗黑2之间有差异的技能,想要了解更全面的细节变动的数量以及平衡的变动,请参考每个技能的变更日志。 The Portal Skill Planner Girhub上的PD2技能频道的教程 & PD2技能说明可能也已提供一些有用的帮助。
Broad Skill Changes:
- 所有角色都可以使用 "仅移动"技能, 该技能可以让角色在不攻击的情况下朝一个位置走或者跑。
- 召唤物的AI全面提升。
- Summons and sentries (traps, hydras) now benefit from +% to Elemental Skill Damage
- Summons (except Fire Golem) now benefit from -% to Enemy Elemental Resistance at 1/2 effectiveness
- Abilities that reduce monster resistances have been rebalanced and now operate at 1/2 effectiveness when above 99% or below 0% (used to be 1/5 when above 99%)
- Spells and abilities no longer share cooldowns globally
- Skills synergies and their positions within the skill tree have been adjusted to streamline skillpoint allocation (you won't need to respec to play certain builds)
- Most skill buffs now last a minimum of 5 minutes
- Summoned minions which wear equipment (Valkyrie, Shadow Warrior, Shadow Master) can now be inspected - use the inspect hotkey while hovering over them with the Unsummon skill
亚马逊
标枪和长矛专精(Javelin and Spear Mastery)技能取代了刺爆(Impale)技能
| 戮刺 (Jab) |
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| 标枪和长矛精通 (Javelin and Spear Mastery) |
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| 击退 (Fend) |
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| 威力一击 (Power Strike) |
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| 充能一击 (Charged Strike) |
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| 闪电攻击 (Lightning Strike) |
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| 毒枪 (Poison Javelin) |
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| 瘟疫标枪 (Plague Javelin) |
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| 闪电球 (Lightning Bolt) |
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| 闪电之怒 (Lightning Fury) |
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躲避 (Avoid) 与 闪避 (Dodge) 合并
慢速箭 (Slow Missiles) 重做为 迟缓 (Slow Movement)
| 闪避 (Dodge) |
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| 回避 (Evade) |
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| 双倍打击 (Critical Strike) |
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| 穿透 (Pierce) |
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| 刺入 (Penetrate) |
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| 内视 (Inner Sight) |
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| 迟缓 (Slow Movement) |
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| 诱饵 (Decoy) |
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| 女武神 (Valkyrie) |
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| 魔法箭 (Magic Arrow) |
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| 多重箭 (Multiple Shot) |
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| 导引箭 (Guided Arrow) |
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| 炮轰 (Strafe) |
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| 冰箭 (Cold Arrow) |
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| 急冻箭 (Ice Arrow) |
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| 冻结之箭 (Freezing Arrow) |
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| 火焰箭 (Fire Arrow) |
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| 爆裂箭 (Exploding Arrow) |
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| 牺牲之箭 (Immolation Arrow) |
|
刺客
聚气技能已经重做
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only triggering when consumed, a 3-stage cycle is used:
- Charge-up attacks immediately trigger the attack's effect which corresponds to the current stage (1-3) and generate charges until the character has that many charges of the attack's type. The first attack will trigger a stage 1 effect and generate 1 charge, the second attack will trigger a stage 2 effect and generate 1-2 charges, and the third attack will trigger a stage 3 effect and generate 1-3 charges.
- Using 1 charge-up skill will result in 3 total charges per cycle
- Using 2 different charge-up skills (A,B,B) will result in 4 total charges per cycle (1 from skill A, 3 from skill B)
- Using 2 different charge-up skills (A,A,B) will result in 5 total charges per cycle (2 from skill A, 3 from skill B)
- Using 3 different charge-up skills will result in 6 total charges per cycle (1 from first skill, 2 from second skill, 3 from third skill)
- A finishing move or basic attack may be used after any stage to consume all the charges and trigger an effect for each one, resetting the cycle. If a fourth charge-up attack is used instead, the previous charges will simply expire without triggering anything and the cycle will begin again. Charges expire after 5 minutes if no attacks are used.
Kick attacks now benefit from most damage sources like other attacks and have 1 additional range
| 虎击 (Tiger Strike) |
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| 眼镜蛇攻击 (Cobra Strike) |
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| 龙爪 (Dragon Talon) |
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| 双龙爪 (Dragon Claw) |
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| 神龙摆尾 (Dragon Tail) |
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| 飞龙在天 (Dragon Flight) |
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| 焰拳 (Fists of Fire) |
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| 雷电爪 (Claws of Thunder) |
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| 寒冰刃 (Blades Of Ice) |
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| 凤凰攻击 (Phoenix Strike) |
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支配利爪 (Claw Mastery) 现在是 短刃精通 (Claw and Dagger Mastery)
| 短刃精通 (Claw and Dagger Mastery) |
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| 武器格挡 (Weapon Block) |
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| 心灵战锤 (Psychic Hammer) |
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| 魔影斗篷 (Cloak of Shadows) |
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| 心灵爆震 (Mind Blast) |
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| 速度爆发 (Burst of Speed) |
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| 能量消解 (Fade) |
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| 毒牙 (Venom) |
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| 影子战士 (Shadow Warrior) |
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| 影子大师 (Shadow Master) |
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雷霆守卫 (Chain Lightning Sentry) 是新技能
守卫陷阱现在显示在左上角类似于佣兵
| 火焰爆震 (Fire Blast) |
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| 火焰复苏 (Wake of Fire) |
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| 复苏狱火 (Wake of Inferno) |
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| 刃之守卫 (Blade Sentinel) |
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| 刃之怒 (Blade Fury) |
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| 刀刃之盾 (Blade Shield) |
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| 雷电网 (Shock Web) |
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| 电能守卫 (Charged Bolt Sentry) |
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| 雷光守卫 (Lightning Sentry) |
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| 亡者守卫 (Death Sentry) |
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| 雷霆守卫 (Chain Lightning Sentry) |
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野蛮人
| 狂嗥 (Howl) |
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| 嘲弄 (Taunt) |
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| 战嗥 (Battle Cry) |
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| 战斗狂嗥 (War Cry) |
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| 找寻药剂 (Find Potion) |
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| 找寻物品 (Find Item) |
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| 残酷吓阻 (Grim Ward) |
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| 大叫 (Shout) |
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| 战斗体制 (Battle Orders) |
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| 战斗指挥 (Battle Command) |
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支配长剑 (Sword Mastery),支配斧头 (Axe Mastery),支配钉头锤 (Mace Mastery),支配长柄武器 (Polearm Mastery) & 支配长矛 (Spear Mastery) 被 通用武器精通 (General Mastery) 和 长柄和长矛精通 (Polearm and Spear Mastery) 所取代
增加耐力 (Increased Stamina) 被重做为 战斗本能 (Combat Reflexes)
恶毒切割 (Deep Wounds) 是新技能
| 通用武器精通 (General Mastery) |
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| 长柄和长矛精通 (Polearm and Spear Mastery) |
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| 支配飞掷 (Throwing Mastery) |
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| 战斗本能 (Combat Reflexes) |
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| 铁布衫 (Iron Skin) |
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| 加速 (Increased Speed) |
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| 自然抵抗 (Natural Resistance) |
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| 恶毒切割 (Deep Wounds) |
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| 重击 (Bash) |
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| 双手挥击 (Double Swing) |
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| 狂乱 (Frenzy) |
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| 双手投掷 (Double Throw) |
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| 击昏 (Stun) |
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| 专心 (Concentrate) |
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| 狂战士 (Berserk) |
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| 跳跃 (Leap) |
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| 跳跃攻击 (Leap Attack) |
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| 旋风 (Whirlwind) |
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德鲁伊
风遁 (Gust) 是新技能
| 火风暴 (Firestorm) |
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| 熔浆巨岩 (Molten Boulder) |
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| 火山爆 (Fissure) |
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| 火山 (Volcano) |
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| 毁天灭地 (Armageddon) |
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| 飓风装甲 (Cyclone Armor) |
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| 极地风暴 (Arctic Blast) |
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| 小旋风 (Twister) |
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| 龙卷风 (Tornado) |
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| 暴风 (Hurricane) |
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| 风遁 (Gust) |
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| 狼人变化 (Werewolf) |
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| 熊人变化 (Werebear) |
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| 变形术 (Lycanthropy) |
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| 撞锤 (Maul) |
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| 震波 (Shock Wave) |
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| 饥饿 (Hunger) |
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| 焰爪 (Fire Claws) |
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| 野性狂暴 (Feral Rage) |
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| 狂犬病 (Rabies) |
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| 狂怒 (Fury) |
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不同的藤蔓和动物现在可以一起被召唤
藤蔓和灵魂不再被怪物攻击或受到伤害
| 乌鸦 (Raven) |
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| 猛毒花藤 (Poison Creeper) |
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| 食尸藤 (Carrion Vine) |
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| 太阳藤 (Solar Creeper) |
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| 狼獾之心 (Heart of Wolverine) |
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| 棘灵 (Spirit of Barbs) |
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| 橡木智者 (Oak Sage) |
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| 召唤狼灵 (Summon Spirit Wolf) |
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| 召唤狂狼 (Summon Dire Wolf) |
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| 召唤灰熊 (Summon Grizzly) |
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死灵法师
骷髅复苏 (Raise Skeleton) 现在是 复苏骷髅战士 (Raise Skeleton Warrior)
召唤抵抗 (Summon Resist) 被移除, 血次元 (Blood Warp) 和 复苏骷髅弓箭手 (Raise Skeleton Archer) 是新技能
| 支配骷髅 (Skeleton Mastery) |
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| 复苏骷髅战士 (Raise Skeleton Warrior) |
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| 复苏骷髅法师 (Raise Skeletal Mage) |
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| 复苏骷髅弓箭手 (Raise Skeleton Archer) |
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| 支配石魔 (Golem Mastery) |
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| 黏土石魔 (Clay Golem) |
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| 鲜血石魔 (Blood Golem) |
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| 钢铁石魔 (Iron Golem) |
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| 火焰石魔 (Fire Golem) |
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| 重生 (Revive) |
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| 血次元 (Blood Warp) |
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毒爆 (Poison Explosion) 重做为 亵渎 (Desecrate)
淬毒匕首 (Poison Dagger) 重做为 淬毒攻击 (Poison Strike)
| 牙 (Teeth) |
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| 骨矛 (Bone Spear) |
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| 白骨之魂 (Bone Spirit) |
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| 白骨装甲 (Bone Armor) |
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| 骨墙 (Bone Wall) |
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| 骨牢 (Bone Prison) |
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| 尸体爆炸 (Corpse Explosion) |
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| 淬毒攻击 (Poison Strike) |
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| 亵渎 (Desecrate) |
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| 剧毒新星 (Poison Nova) |
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诅咒精通 (Curse Mastery) 和 黑暗契约 (Dark Pact) 是新技能
所有的诅咒都与 诅咒精通 (Curse Mastery) 有协同效果,并且许多诅咒的范围也因此而增加
| 伤害加深 (Amplify Damage) |
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| 微暗灵视 (Dim Vision) |
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| 削弱 (Weaken) |
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| 攻击反噬 (Iron Maiden) |
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| 恐惧 (Terror) |
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| 迷乱 (Confuse) |
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| 偷取生命 (Life Tap) |
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| 吸引 (Attract) |
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| 衰老 (Decrepify) |
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| 降低抵抗 (Lower Resist) |
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| 诅咒精通 (Curse Mastery) |
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| 黑暗契约 (Dark pact) |
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圣骑士
| 祈祷 (Prayer) |
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| 净化 (Cleansing) |
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| 冥思 (Meditation) |
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| 抵抗火焰 (Resist Fire) |
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| 抵抗冰冻 (Resist Cold) |
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| 抵抗闪电 (Resist Lightning) |
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| 反抗 (Defiance) |
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| 活力 (Vigor) |
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| 救赎 (Redemption) |
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| 救助 (Salvation) |
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| 力量 (Might) |
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| 圣火 (Holy Fire) |
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| 神圣冰冻 (Holy Freeze) |
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| 神圣冲击 (Holy Shock) |
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| 祝福瞄准 (Blessed Aim) |
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| 专注 (Concentration) |
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| 狂热 (Fanaticism) |
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| 荆棘 (Thorns) |
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| 庇护所 (Sanctuary) |
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| 审判 (Conviction) |
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神圣新星 (Holy Nova), 圣光术 (Holy Light), 突袭 (Joust), 和 圣剑 (Holy Sword) 是新技能
转换 (Conversion) 已被移除
| 牺牲 (Sacrifice) |
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| 盾击 (Smite) |
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| 圣光弹 (Holy Bolt) |
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| 热诚 (Zeal) |
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| 冲锋 (Charge) |
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| 复仇 (Vengeance) |
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| 祝福之锤 (Blessed Hammer) |
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| 圣剑 (Holy Sword) |
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| 神圣之盾 (Holy Shield) |
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| 天堂之拳 (Fist of the Heavens) |
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| 神圣新星 (Holy Nova) |
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| 圣光 (Holy Light) |
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| 突袭 (Joust) |
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法师
冰封装甲 (Frozen Armor) 被 附魔冰霜 (Cold Enchant) 取代
连串冰枪 (Ice Barrage) 是新技能
| 冰弹 (Ice Bolt) |
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| 附魔冰霜 (Cold Enchant) |
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| 霜之新星 (Frost Nova) |
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| 冰风暴 (Ice Blast) |
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| 碎冰甲 (Shiver Armor) |
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| 寒冰装甲 (Chilling Armor) |
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| 冰尖柱 (Glacial Spike) |
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| 暴风雪 (Blizzard) |
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| 冰封球 (Frozen Orb) |
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| 支配冰冷 (Cold Mastery) |
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| 连串冰枪 (Ice Barrage) |
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| 充能弹 (Charged Bolt) |
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| 静态力场 (Static Field) |
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| 心灵传动 (Telekinesis) |
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| 新星 (Nova) |
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| 闪电 (Lightning) |
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| 连锁闪电 (Chain Lightning) |
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| 传送 (Teleport) |
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| 雷云风暴 (Thunder Storm) |
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| 能量护盾 (Energy Shield) |
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| 支配闪电 (Lightning Mastery) |
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火焰强化 (Enchant) 现在是 附魔火焰 (Enchant Fire)
燃烧 (Combustion) 和 次级多头蛇 (Lesser Hydra) 是新技能
| 火弹 (Fire Bolt) |
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| 温暖 (Warmth) |
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| 地狱之火 (Inferno) |
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| 炽烈之径 (Blaze) |
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| 火墙 (Fire Wall) |
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| 火球 (Fire Ball) |
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| 附魔火焰 (Enchant Fire) |
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| 陨石 (Meteor) |
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| 支配火焰 (Fire Mastery) |
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| 九头海蛇 (Hydra) |
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| 燃烧 (Combustion) |
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| 次级多头蛇 (Lesser Hydra) |
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