Skill Changes:修订间差异
无编辑摘要 |
无编辑摘要 |
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== 德鲁伊 == | == 德鲁伊 == | ||
=== [[Elemental Skills|元素 | === [[Elemental Skills|元素 Elemental Skills]] === | ||
[[Gust|风遁 | [[Gust|风遁]] 是新技能 | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Firestorm|火风暴 | |'''[[Firestorm|火风暴 Firestorm]]''' | ||
| | | | ||
* range increases with levels and the number of missiles increases with hard levels | * range increases with levels and the number of missiles increases with hard levels | ||
|- | |- | ||
|'''[[Molten Boulder|熔浆巨岩 | |'''[[Molten Boulder|熔浆巨岩 Molten Boulder]]''' | ||
| | | | ||
* boulder speed increases per level | * boulder speed increases per level | ||
|- | |- | ||
|'''[[Fissure|火山爆 | |'''[[Fissure|火山爆 Fissure]]''' | ||
| | | | ||
* now has increased density, lowered cooldown, and no longer causes next hit delay | * now has increased density, lowered cooldown, and no longer causes next hit delay | ||
|- | |- | ||
|'''[[Volcano|火山 | |'''[[Volcano|火山 Volcano]]''' | ||
| | | | ||
* now has reduced cooldown and next hit delay | * now has reduced cooldown and next hit delay | ||
|- | |- | ||
|'''[[Armageddon|毁天灭地 | |'''[[Armageddon|毁天灭地 Armageddon]]''' | ||
| | | | ||
* now has increased radius, increased meteor fall rate, and larger aoe for meteors | * now has increased radius, increased meteor fall rate, and larger aoe for meteors | ||
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* duration increases by 3 per level instead of via synergy | * duration increases by 3 per level instead of via synergy | ||
|- | |- | ||
|'''[[Cyclone Armor|飓风装甲 | |'''[[Cyclone Armor|飓风装甲 Cyclone Armor]]''' | ||
| | | | ||
* now gains 3 absorb per Energy | * now gains 3 absorb per Energy | ||
|- | |- | ||
|'''[[Arctic Blast|极地风暴 | |'''[[Arctic Blast|极地风暴 Arctic Blast]]''' | ||
| | | | ||
* reduces enemy cold resistance (can break immunes) | * reduces enemy cold resistance (can break immunes) | ||
* has a bigger hitbox and travels faster | * has a bigger hitbox and travels faster | ||
|- | |- | ||
|'''[[Twister|小旋风 | |'''[[Twister|小旋风 Twister]]''' | ||
| | | | ||
* now shoots additional twisters at higher levels (max of 14, does not shotgun) | * now shoots additional twisters at higher levels (max of 14, does not shotgun) | ||
|- | |- | ||
|'''[[Tornado|龙卷风 | |'''[[Tornado|龙卷风 Tornado]]''' | ||
| | | | ||
* hitbox size increased | * hitbox size increased | ||
|- | |- | ||
|'''[[Hurricane|暴风 | |'''[[Hurricane|暴风 Hurricane]]''' | ||
| | | | ||
* duration increases by 3 per level instead of via synergy | * duration increases by 3 per level instead of via synergy | ||
|- | |- | ||
|'''[[Gust|风遁 | |'''[[Gust|风遁 Gust]]''' | ||
| | | | ||
* new skill that teleports the player and chills enemies, cooldown can go down to 0.5 seconds | * new skill that teleports the player and chills enemies, cooldown can go down to 0.5 seconds | ||
|} | |} | ||
=== [[Shape Shifting Skills|外形变化 | === [[Shape Shifting Skills|外形变化 Shape Shifting Skills]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Werewolf|狼人变化 | |'''[[Werewolf|狼人变化 Werewolf]]''' | ||
| | | | ||
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level) | * practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level) | ||
* now grants bonus damage and flat magic/physical damage reduction instead of stamina, life, and attack rating | * now grants bonus damage and flat magic/physical damage reduction instead of stamina, life, and attack rating | ||
|- | |- | ||
|'''[[Werebear|熊人变化 | |'''[[Werebear|熊人变化 Werebear]]''' | ||
| | | | ||
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level) | * practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level) | ||
* now grants 20% increased splash radius and chance for uninterruptible attacks | * now grants 20% increased splash radius and chance for uninterruptible attacks | ||
|- | |- | ||
|'''[[Lycanthropy|变形术 | |'''[[Lycanthropy|变形术 Lycanthropy]]''' | ||
| | | | ||
* now also grants bonus attack rating | * now also grants bonus attack rating | ||
|- | |- | ||
|'''[[Maul|撞捶 | |'''[[Maul|撞捶 Maul]]''' | ||
| | | | ||
* stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds | * stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds | ||
|- | |- | ||
|'''[[Shock Wave|震波 | |'''[[Shock Wave|震波 Shock Wave]]''' | ||
| | | | ||
* now has increased range and projectile speed, and the number of shock waves scales with levels | * now has increased range and projectile speed, and the number of shock waves scales with levels | ||
* stun length no longer scales with levels | * stun length no longer scales with levels | ||
|- | |- | ||
|'''[[Hunger|饥饿 | |'''[[Hunger|饥饿 Hunger]]''' | ||
| | | | ||
* reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance) | * reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance) | ||
|- | |- | ||
|'''[[Fire Claws|焰爪 | |'''[[Fire Claws|焰爪 Fire Claws]]''' | ||
| | | | ||
* reworked to now cast a fast moving firestorm on attack, with more firestorm tendrils at higher hard levels | * reworked to now cast a fast moving firestorm on attack, with more firestorm tendrils at higher hard levels | ||
|- | |- | ||
|'''[[Feral Rage|野性狂暴 | |'''[[Feral Rage|野性狂暴 Feral Rage]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Rabies|狂犬病 | |'''[[Rabies|狂犬病 Rabies]]''' | ||
| | | | ||
* speed and range of spreading poison increased | * speed and range of spreading poison increased | ||
|- | |- | ||
|'''[[Fury (Skill)|狂怒 | |'''[[Fury (Skill)|狂怒 Fury]]''' | ||
| | | | ||
* 3 hits per attack instead of 5 (helps avoid animation lock) | * 3 hits per attack instead of 5 (helps avoid animation lock) | ||
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|} | |} | ||
=== [[Summoning Skills (Druid)|召唤 | === [[Summoning Skills (Druid)|召唤 Summoning Skills]] === | ||
不同的藤蔓和动物现在可以一起被召唤 | 不同的藤蔓和动物现在可以一起被召唤 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Raven|乌鸦 | |'''[[Raven|乌鸦 Raven]]''' | ||
| | | | ||
* reworked so that attacks no longer blind their targets, but now deal half cold and half physical damage | * reworked so that attacks no longer blind their targets, but now deal half cold and half physical damage | ||
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* can summon up to a total of 15 ravens simultaneously, with every 10 hard levels summoning an additional raven per cast | * can summon up to a total of 15 ravens simultaneously, with every 10 hard levels summoning an additional raven per cast | ||
|- | |- | ||
|'''[[Poison Creeper|猛毒花藤 | |'''[[Poison Creeper|猛毒花藤 Poison Creeper]]''' | ||
| | | | ||
* now reduces enemies poison resist by 5% + 1% per level (can remove immunities) | * now reduces enemies poison resist by 5% + 1% per level (can remove immunities) | ||
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* now has damage synergies | * now has damage synergies | ||
|- | |- | ||
|'''[[Carrion Vine|食尸藤 | |'''[[Carrion Vine|食尸藤 Carrion Vine]]''' | ||
| | | | ||
* recovers a flat amount of life instead of a percentage, moves slightly faster | * recovers a flat amount of life instead of a percentage, moves slightly faster | ||
|- | |- | ||
|'''[[Solar Creeper|太阳藤 | |'''[[Solar Creeper|太阳藤 Solar Creeper]]''' | ||
| | | | ||
* recovers a flat amount of mana instead of a percentage, moves slightly faster | * recovers a flat amount of mana instead of a percentage, moves slightly faster | ||
|- | |- | ||
|'''[[Heart of Wolverine|狼獾之心 | |'''[[Heart of Wolverine|狼獾之心 Heart of Wolverine]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Spirit of Barbs|棘灵 | |'''[[Spirit of Barbs|棘灵 Spirit of Barbs]]''' | ||
| | | | ||
* now deals a flat amount of damage to attackers instead of reflecting a percentage | * now deals a flat amount of damage to attackers instead of reflecting a percentage | ||
|- | |- | ||
|'''[[Oak Sage|橡木智者 | |'''[[Oak Sage|橡木智者 Oak Sage]]''' | ||
| | | | ||
* now grants a flat amount of life instead of a percentage | * now grants a flat amount of life instead of a percentage | ||
|- | |- | ||
|'''[[Summon Spirit Wolf|召唤灵狼 | |'''[[Summon Spirit Wolf|召唤灵狼 Summon Spirit Wolf]]''' | ||
| | | | ||
* now deals splash damage and move slightly faster | * now deals splash damage and move slightly faster | ||
|- | |- | ||
|'''[[Summon Dire Wolf|召唤狂狼 | |'''[[Summon Dire Wolf|召唤狂狼 Summon Dire Wolf]]''' | ||
| | | | ||
* now deals splash damage and move slightly faster | * now deals splash damage and move slightly faster | ||
|- | |- | ||
|'''[[Summon Grizzly|召唤灰熊 | |'''[[Summon Grizzly|召唤灰熊 Summon Grizzly]]''' | ||
| | | | ||
* now deals splash damage; an additional Grizzly can be summoned with 20 hard levels | * now deals splash damage; an additional Grizzly can be summoned with 20 hard levels | ||
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== 死灵法师 == | == 死灵法师 == | ||
=== [[Summoning Spells|召唤法术 | === [[Summoning Spells|召唤法术 Summoning Spells]] === | ||
骷髅复苏 | 骷髅复苏 Raise Skeleton 现在是 [[Raise Skeleton Warrior|复苏骷髅战士]] | ||
召唤抵抗 | 召唤抵抗 Summon Resist 被移除, [[Blood Warp|血次元]] 和 [[Raise Skeleton Archer|复苏骷髅弓箭手]] 是新技能 | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Skeleton Mastery|支配骷髅 | |'''[[Skeleton Mastery|支配骷髅 Skeleton Mastery]]''' | ||
| | | | ||
* now also affects velocity and bonus elemental damage, no longer affects revives | * now also affects velocity and bonus elemental damage, no longer affects revives | ||
|- | |- | ||
|'''[[Raise Skeleton Warrior|复苏骷髅战士 | |'''[[Raise Skeleton Warrior|复苏骷髅战士 Raise Skeleton Warrior]]''' | ||
| | | | ||
* now deals splash damage | * now deals splash damage | ||
* total skeleton warriors capped at 8 | * total skeleton warriors capped at 8 | ||
|- | |- | ||
|'''[[Raise Skeletal Mage|复苏骷髅法师 | |'''[[Raise Skeletal Mage|复苏骷髅法师 Raise Skeletal Mage]]''' | ||
| | | | ||
* projectiles now pierce enemies and have a larger hitbox | * projectiles now pierce enemies and have a larger hitbox | ||
* total skeletal mages capped at 8 | * total skeletal mages capped at 8 | ||
|- | |- | ||
|'''[[Raise Skeleton Archer|复苏骷髅弓箭手 | |'''[[Raise Skeleton Archer|复苏骷髅弓箭手 Raise Skeleton Archer]]''' | ||
| | | | ||
* new skill which summons skeleton archers that deal physical damage | * new skill which summons skeleton archers that deal physical damage | ||
|- | |- | ||
|'''[[Golem Mastery|支配石魔 | |'''[[Golem Mastery|支配石魔 Golem Mastery]]''' | ||
| | | | ||
* can summon an additional golem for every 5 hard levels | * can summon an additional golem for every 5 hard levels | ||
|- | |- | ||
|'''[[Clay Golem|黏土石魔 | |'''[[Clay Golem|黏土石魔 Clay Golem]]''' | ||
| | | | ||
* now deals splash damage | * now deals splash damage | ||
|- | |- | ||
|'''[[Blood Golem|鲜血石魔 | |'''[[Blood Golem|鲜血石魔 Blood Golem]]''' | ||
| | | | ||
* now grants life per hit instead of leeching a percentage of damage as life | * now grants life per hit instead of leeching a percentage of damage as life | ||
* now applies open wounds | * now applies open wounds | ||
|- | |- | ||
|'''[[Iron Golem|钢铁石魔 | |'''[[Iron Golem|钢铁石魔 Iron Golem]]''' | ||
| | | | ||
* now deals splash damage if created with a weapon | * now deals splash damage if created with a weapon | ||
|- | |- | ||
|'''[[Fire Golem|火焰石魔 | |'''[[Fire Golem|火焰石魔 Fire Golem]]''' | ||
| | | | ||
* weighted more toward aura damage and less toward melee attack damage | * weighted more toward aura damage and less toward melee attack damage | ||
* no longer immune to fire | * no longer immune to fire | ||
|- | |- | ||
|'''[[Revive|重生 | |'''[[Revive|重生 Revive]]''' | ||
| | | | ||
* revives now deal melee splash damage and also have bonus elemental damage and additional skill levels | * revives now deal melee splash damage and also have bonus elemental damage and additional skill levels | ||
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* duration now scales per level | * duration now scales per level | ||
|- | |- | ||
|'''[[Blood Warp|血次元 | |'''[[Blood Warp|血次元 Blood Warp]]''' | ||
| | | | ||
* new skill that teleports and costs life instead of mana, with the lost health recovering over 5 seconds (casting it again will replace the previous life recovery effect) | * new skill that teleports and costs life instead of mana, with the lost health recovering over 5 seconds (casting it again will replace the previous life recovery effect) | ||
|} | |} | ||
=== [[Poison and Bone Spells|毒素和白骨法术 | === [[Poison and Bone Spells|毒素和白骨法术 Poison and Bone Spells]] === | ||
毒爆 | 毒爆 Poison Explosion 重做为 [[Desecrate|亵渎]] | ||
淬毒匕首 | 淬毒匕首 Poison Dagger 重做为 [[Poison Strike|淬毒攻击]] | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Teeth|牙 | |'''[[Teeth|牙 Teeth]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Bone Spear|骨矛 | |'''[[Bone Spear|骨矛 Bone Spear]]''' | ||
| | | | ||
* launches an additional spear at levels 15 and 25 (does not shotgun) | * launches an additional spear at levels 15 and 25 (does not shotgun) | ||
|- | |- | ||
|'''[[Bone Spirit|白骨之魂 | |'''[[Bone Spirit|白骨之魂 Bone Spirit]]''' | ||
| | | | ||
* faster missile speed | * faster missile speed | ||
|- | |- | ||
|'''[[Bone Armor|白骨装甲 | |'''[[Bone Armor|白骨装甲 Bone Armor]]''' | ||
| | | | ||
* now gains +3 additional absorb per Energy | * now gains +3 additional absorb per Energy | ||
|- | |- | ||
|'''[[Bone Wall|骨墙 | |'''[[Bone Wall|骨墙 Bone Wall]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Bone Prison|骨牢 | |'''[[Bone Prison|骨牢 Bone Prison]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Corpse Explosion|尸体爆炸 | |'''[[Corpse Explosion|尸体爆炸 Corpse Explosion]]''' | ||
| | | | ||
* 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage | * 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage | ||
* radius starts higher and caps at 10 yards | * radius starts higher and caps at 10 yards | ||
|- | |- | ||
|'''[[Poison Strike|淬毒攻击 | |'''[[Poison Strike|淬毒攻击 Poison Strike]]''' | ||
| | | | ||
* renamed from Poison Dagger, can now also be used with scythes | * renamed from Poison Dagger, can now also be used with scythes | ||
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* now releases a poison cloud on hit which carries poison damage from gear/charms | * now releases a poison cloud on hit which carries poison damage from gear/charms | ||
|- | |- | ||
|'''[[Desecrate|亵渎 | |'''[[Desecrate|亵渎 Desecrate]]''' | ||
| | | | ||
* reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast | * reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast | ||
|- | |- | ||
|'''[[Poison Nova|剧毒新星 | |'''[[Poison Nova|剧毒新星 Poison Nova]]''' | ||
| | | | ||
* | * | ||
|} | |} | ||
=== [[Curses|诅咒 | === [[Curses|诅咒 Curses]] === | ||
[[Curse Mastery|诅咒精通 | [[Curse Mastery|诅咒精通]] 和 [[Dark Pact|黑暗契约]] 是新技能 | ||
所有的诅咒都与 诅咒精通 | 所有的诅咒都与 诅咒精通 Curse Mastery 有协同效果,并且许多诅咒的范围也因此而增加 | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Amplify Damage|伤害加深 | |'''[[Amplify Damage|伤害加深 Amplify Damage]]''' | ||
| | | | ||
* reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy) | * reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy) | ||
|- | |- | ||
|'''[[Dim Vision|微暗灵视 | |'''[[Dim Vision|微暗灵视 Dim Vision]]''' | ||
| | | | ||
* now also reduces enemy attack rating | * now also reduces enemy attack rating | ||
|- | |- | ||
|'''[[Weaken|削弱 | |'''[[Weaken|削弱 Weaken]]''' | ||
| | | | ||
* now also reduces enemy defense | * now also reduces enemy defense | ||
* reduction to enemy damage now scales with levels | * reduction to enemy damage now scales with levels | ||
|- | |- | ||
|'''[[Iron Maiden|攻击反噬 | |'''[[Iron Maiden|攻击反噬 Iron Maiden]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Terror|恐惧 | |'''[[Terror|恐惧 Terror]]''' | ||
| | | | ||
* now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy) | * now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy) | ||
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* duration is now 3 seconds (was 7 + 1 second per level) | * duration is now 3 seconds (was 7 + 1 second per level) | ||
|- | |- | ||
|'''[[Confuse|迷乱 | |'''[[Confuse|迷乱 Confuse]]''' | ||
| | | | ||
* now also increases attack speed of confused enemies by 10% per hard level | * now also increases attack speed of confused enemies by 10% per hard level | ||
|- | |- | ||
|'''[[Life Tap|偷取生命 | |'''[[Life Tap|偷取生命 Life Tap]]''' | ||
| | | | ||
* life steal amount is now 10% and increases with hard levels and synergy (was just 50%) | * life steal amount is now 10% and increases with hard levels and synergy (was just 50%) | ||
* duration now caps at 20 seconds | * duration now caps at 20 seconds | ||
|- | |- | ||
|'''[[Attract|吸引 | |'''[[Attract|吸引 Attract]]''' | ||
| | | | ||
* now also reduces enemy defense by a large amount | * now also reduces enemy defense by a large amount | ||
|- | |- | ||
|'''[[Decrepify|衰老 | |'''[[Decrepify|衰老 Decrepify]]''' | ||
| | | | ||
* no longer reduces enemy damage | * no longer reduces enemy damage | ||
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* now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%) | * now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%) | ||
|- | |- | ||
|'''[[Lower Resist|降低抵抗 | |'''[[Lower Resist|降低抵抗 Lower Resist]]''' | ||
| | | | ||
* less effective against non-immune enemies, can break more immunes after level 15 | * less effective against non-immune enemies, can break more immunes after level 15 | ||
* radius caps at 10 yards and increases with hard levels | * radius caps at 10 yards and increases with hard levels | ||
|- | |- | ||
|'''[[Curse Mastery|诅咒精通 | |'''[[Curse Mastery|诅咒精通 Curse Mastery]]''' | ||
| | | | ||
* new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20 | * new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20 | ||
|- | |- | ||
|'''[[Dark Pact|黑暗契约 | |'''[[Dark Pact|黑暗契约 Dark pact]]''' | ||
| | | | ||
* new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present | * new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present | ||
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== 圣骑士 == | == 圣骑士 == | ||
=== [[Defensive Auras|防御性灵气 | === [[Defensive Auras|防御性灵气 Defensive Auras]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Prayer|祈祷 | |'''[[Prayer|祈祷 Prayer]]''' | ||
| | | | ||
* now also grants life per hit | * now also grants life per hit | ||
* now also grants +1 passive health regeneration per hard level | * now also grants +1 passive health regeneration per hard level | ||
|- | |- | ||
|'''[[Cleansing|净化 | |'''[[Cleansing|净化 Cleansing]]''' | ||
| | | | ||
* now also grants +1% passive poison/curse duration reduction per hard level | * now also grants +1% passive poison/curse duration reduction per hard level | ||
* no longer gains bonus healing from Prayer | * no longer gains bonus healing from Prayer | ||
|- | |- | ||
|'''[[Meditation|冥思 | |'''[[Meditation|冥思 Meditation]]''' | ||
| | | | ||
* now also grants +1 passive mana after each kill per two hard levels | * now also grants +1 passive mana after each kill per two hard levels | ||
* no longer gains bonus healing from Prayer | * no longer gains bonus healing from Prayer | ||
|- | |- | ||
|'''[[Resist Fire|抵抗火焰 | |'''[[Resist Fire|抵抗火焰 Resist Fire]]''' | ||
| | | | ||
* now also grants a bonus for fire damage | * now also grants a bonus for fire damage | ||
* passive maximum fire resistance bonus is no longer doubled when the aura is active | * passive maximum fire resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Resist Cold|抵抗冰冻 | |'''[[Resist Cold|抵抗冰冻 Resist Cold]]''' | ||
| | | | ||
* now also grants a bonus for cold damage | * now also grants a bonus for cold damage | ||
* passive maximum cold resistance bonus is no longer doubled when the aura is active | * passive maximum cold resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Resist Lightning|抵抗闪电 | |'''[[Resist Lightning|抵抗闪电 Resist Lightning]]''' | ||
| | | | ||
* now also grants a bonus for lightning damage | * now also grants a bonus for lightning damage | ||
* passive maximum lightning resistance bonus is no longer doubled when the aura is active | * passive maximum lightning resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Defiance|反抗 | |'''[[Defiance|反抗 Defiance]]''' | ||
| | | | ||
* now also grants +1% PDR per two levels | * now also grants +1% PDR per two levels | ||
|- | |- | ||
|'''[[Vigor|活力 | |'''[[Vigor|活力 Vigor]]''' | ||
| | | | ||
* now also grants pssive +1% FRW per two hard levels | * now also grants pssive +1% FRW per two hard levels | ||
|- | |- | ||
|'''[[Redemption|救赎 | |'''[[Redemption|救赎 Redemption]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Salvation|救助 | |'''[[Salvation|救助 Salvation]]''' | ||
| | | | ||
* now also grants a bonus to elemental damage | * now also grants a bonus to elemental damage | ||
|} | |} | ||
=== [[Offensive Auras|攻击性灵气 | === [[Offensive Auras|攻击性灵气 Offensive Auras]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Might|力量 | |'''[[Might|力量 Might]]''' | ||
| | | | ||
* allies receive 1/2 of the bonus | * allies receive 1/2 of the bonus | ||
* radius increased | * radius increased | ||
|- | |- | ||
|'''[[Holy Fire|圣火 | |'''[[Holy Fire|圣火 Holy Fire]]''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius now caps at 8 yards (was 4 + 0.67 per level) | * radius now caps at 8 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Holy Freeze|神圣冰冻 | |'''[[Holy Freeze|神圣冰冻 Holy Freeze]]''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius is now always 8 yards (was 4 + 0.67 per level) | * radius is now always 8 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Holy Shock|神圣冲击 | |'''[[Holy Shock|神圣冲击 Holy Shock]]''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius is now always 9.3 yards (was 4 + 0.67 per level) | * radius is now always 9.3 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Blessed Aim|祝福瞄准 | |'''[[Blessed Aim|祝福瞄准 Blessed Aim]]''' | ||
| | | | ||
* now also provides deadly strike | * now also provides deadly strike | ||
* now passively applies -1% to target defense per hard level instead of passively granting additional attack rating | * now passively applies -1% to target defense per hard level instead of passively granting additional attack rating | ||
|- | |- | ||
|'''[[Concentration|专注 | |'''[[Concentration|专注 Concentration]]''' | ||
| | | | ||
* allies receive 1/2 of the enhanced damage bonus | * allies receive 1/2 of the enhanced damage bonus | ||
* now also adds bonus attack rating | * now also adds bonus attack rating | ||
|- | |- | ||
|'''[[Fanaticism|狂热 | |'''[[Fanaticism|狂热 Fanaticism]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Thorns|荆棘 | |'''[[Thorns|荆棘 Thorns]]''' | ||
| | | | ||
* reworked to deal a flat amount of damage to attackers instead of a % of their attack returned | * reworked to deal a flat amount of damage to attackers instead of a % of their attack returned | ||
|- | |- | ||
|'''[[Sanctuary (Skill)|庇护所 | |'''[[Sanctuary (Skill)|庇护所 Sanctuary]]''' | ||
| | | | ||
* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes) | * reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes) | ||
第1,127行: | 第1,127行: | ||
* radius is now always 10 yards (was 3.33 + 0.67 per level) | * radius is now always 10 yards (was 3.33 + 0.67 per level) | ||
|- | |- | ||
|'''[[Conviction|审判 | |'''[[Conviction|审判 Conviction]]''' | ||
| | | | ||
* less effective against non-immune enemies and can break higher immunities above level 25 | * less effective against non-immune enemies and can break higher immunities above level 25 | ||
第1,133行: | 第1,133行: | ||
|} | |} | ||
=== [[Combat Skills (Paladin)|战斗技能 | === [[Combat Skills (Paladin)|战斗技能 Combat Skills]] === | ||
[[Holy Nova|神圣新星 | [[Holy Nova|神圣新星]], [[Holy Light|圣光术]], [[Joust|突袭]], 和 [[Holy Sword|圣剑]] 是新技能 | ||
转换 | 转换 Conversion 已被移除 | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Sacrifice|牺牲 | |'''[[Sacrifice|牺牲 Sacrifice]]''' | ||
| | | | ||
* now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage | * now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage | ||
* damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR | * damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR | ||
|- | |- | ||
|'''[[Smite|盾击 | |'''[[Smite|盾击 Smite]]''' | ||
| | | | ||
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own | * can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own | ||
第1,152行: | 第1,152行: | ||
* indirectly affected by Crushing Blow having greater diminishing returns against bosses | * indirectly affected by Crushing Blow having greater diminishing returns against bosses | ||
|- | |- | ||
|'''[[Holy Bolt|圣光弹 | |'''[[Holy Bolt|圣光弹 Holy Bolt]]''' | ||
| | | | ||
* bolts now pierce all allies and enemies, healing or damaging each | * bolts now pierce all allies and enemies, healing or damaging each | ||
* fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies | * fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies | ||
|- | |- | ||
|'''[[Zeal|热诚 | |'''[[Zeal|热诚 Zeal]]''' | ||
| | | | ||
* 3 hits per attack instead of 5 (helps avoid animation lock) | * 3 hits per attack instead of 5 (helps avoid animation lock) | ||
* now gains +20% melee splash radius on the second attack and +40% on the third | * now gains +20% melee splash radius on the second attack and +40% on the third | ||
|- | |- | ||
|'''[[Charge|冲锋 | |'''[[Charge|冲锋 Charge]]''' | ||
| | | | ||
* now gains up to +60% increased melee splash radius based on the distance traveled | * now gains up to +60% increased melee splash radius based on the distance traveled | ||
* now works in melee range instead of doing a normal attack | * now works in melee range instead of doing a normal attack | ||
|- | |- | ||
|'''[[Vengeance|复仇 | |'''[[Vengeance|复仇 Vengeance]]''' | ||
| | | | ||
* reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items | * reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items | ||
|- | |- | ||
|'''[[Blessed Hammer|祝福之锤 | |'''[[Blessed Hammer|祝福之锤 Blessed Hammer]]''' | ||
| | | | ||
* hammers now travel faster and have larger hitboxes | * hammers now travel faster and have larger hitboxes | ||
|- | |- | ||
|'''[[Holy Sword|圣剑 | |'''[[Holy Sword|圣剑 Holy Sword]]''' | ||
| | | | ||
* new skill that grants block chance and bonus damage against demons/undead for two-handed swords | * new skill that grants block chance and bonus damage against demons/undead for two-handed swords | ||
|- | |- | ||
|'''[[Holy Shield|神圣之盾 | |'''[[Holy Shield|神圣之盾 Holy Shield]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Fist of the Heavens|天堂之拳 | |'''[[Fist of the Heavens|天堂之拳 Fist of the Heavens]]''' | ||
| | | | ||
* holy bolts now damage all creature types (was just undead) | * holy bolts now damage all creature types (was just undead) | ||
* removed cooldown, auto-targeting has reduced range | * removed cooldown, auto-targeting has reduced range | ||
|- | |- | ||
|'''[[Holy Nova|神圣新星 | |'''[[Holy Nova|神圣新星 Holy Nova]]''' | ||
| | | | ||
* new skill that heals allies and damages enemies in an wide area, has a long cooldown | * new skill that heals allies and damages enemies in an wide area, has a long cooldown | ||
|- | |- | ||
|'''[[Holy Light|圣光 | |'''[[Holy Light|圣光 Holy Light]]''' | ||
| | | | ||
* new skill that heals a single target | * new skill that heals a single target | ||
|- | |- | ||
|'''[[Joust|突袭 | |'''[[Joust|突袭 Joust]]''' | ||
| | | | ||
* new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds | * new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds | ||
第1,206行: | 第1,206行: | ||
== 法师 == | == 法师 == | ||
=== [[Cold Spells|冰冻法术 | === [[Cold Spells|冰冻法术 Cold Spells]] === | ||
冰封装甲 | 冰封装甲 Frozen Armor 被 [[Cold Enchant|附魔冰霜]] 取代 | ||
[[Ice Barrage|连串冰枪 | [[Ice Barrage|连串冰枪]] 是新技能 | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Ice Bolt|冰弹 | |'''[[Ice Bolt|冰弹 Ice Bolt]]''' | ||
| | | | ||
* faster missile speed | * faster missile speed | ||
|- | |- | ||
|'''[[Cold Enchant|附魔冰霜 | |'''[[Cold Enchant|附魔冰霜 Cold Enchant]]''' | ||
| | | | ||
* new skill which replaces Frozen Armor and is useable alongside Enchant Fire | * new skill which replaces Frozen Armor and is useable alongside Enchant Fire | ||
|- | |- | ||
|'''[[Frost Nova|霜之新星 | |'''[[Frost Nova|霜之新星 Frost Nova]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Ice Blast|冰风暴 | |'''[[Ice Blast|冰风暴 Ice Blast]]''' | ||
| | | | ||
* pierces, faster missiles | * pierces, faster missiles | ||
|- | |- | ||
|'''[[Shiver Armor|碎冰甲 | |'''[[Shiver Armor|碎冰甲 Shiver Armor]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Chilling Armor|寒冰装甲 | |'''[[Chilling Armor|寒冰装甲 Chilling Armor]]''' | ||
| | | | ||
* creates single blizzard spike per counter ranged attack | * creates single blizzard spike per counter ranged attack | ||
* chills melee on successful strike | * chills melee on successful strike | ||
|- | |- | ||
|'''[[Glacial Spike|冰尖柱 | |'''[[Glacial Spike|冰尖柱 Glacial Spike]]''' | ||
| | | | ||
* freeze duration is now 2 seconds and doesn't scale with levels | * freeze duration is now 2 seconds and doesn't scale with levels | ||
* radius increased by 20% | * radius increased by 20% | ||
|- | |- | ||
|'''[[Blizzard|暴风雪 | |'''[[Blizzard|暴风雪 Blizzard]]''' | ||
| | | | ||
* improved ground density, projectile hitbox size increased by 50% | * improved ground density, projectile hitbox size increased by 50% | ||
|- | |- | ||
|'''[[Frozen Orb|冰封球 | |'''[[Frozen Orb|冰封球 Frozen Orb]]''' | ||
| | | | ||
* removed cooldown and changed to slower "lightning" cast frames | * removed cooldown and changed to slower "lightning" cast frames | ||
* range has been increased by roughly 20% | * range has been increased by roughly 20% | ||
|- | |- | ||
|'''[[Cold Mastery|支配冰冷 | |'''[[Cold Mastery|支配冰冷 Cold Mastery]]''' | ||
| | | | ||
* now also adds cold damage | * now also adds cold damage | ||
|- | |- | ||
|'''[[Ice Barrage|连串冰枪 | |'''[[Ice Barrage|连串冰枪 Ice Barrage]]''' | ||
| | | | ||
* new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun) | * new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun) | ||
|} | |} | ||
=== [[Lightning Spells|闪电法术 | === [[Lightning Spells|闪电法术 Lightning Spells]] === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Charged Bolt|充能弹 | |'''[[Charged Bolt|充能弹 Charged Bolt]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Static Field|静态力场 | |'''[[Static Field|静态力场 Static Field]]''' | ||
| | | | ||
* reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%) | * reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%) | ||
* now also has -1% to enemy lightning resistance per level (breaks immunities) | * now also has -1% to enemy lightning resistance per level (breaks immunities) | ||
|- | |- | ||
|'''[[Telekinesis|心灵传动 | |'''[[Telekinesis|心灵传动 Telekinesis]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Nova|新星 | |'''[[Nova|新星 Nova]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Lightning|闪电 | |'''[[Lightning|闪电 Lightning]]''' | ||
| | | | ||
* changed to faster cast frames (was slower "lightning" frames) | * changed to faster cast frames (was slower "lightning" frames) | ||
|- | |- | ||
|'''[[Chain Lightning|连锁闪电 | |'''[[Chain Lightning|连锁闪电 Chain Lightning]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Teleport|传送 | |'''[[Teleport|传送 Teleport]]''' | ||
| | | | ||
* 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level | * 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level | ||
|- | |- | ||
|'''[[Thunder Storm|雷云风暴 | |'''[[Thunder Storm|雷云风暴 Thunder Storm]]''' | ||
| | | | ||
* no longer flashes your screen | * no longer flashes your screen | ||
第1,299行: | 第1,299行: | ||
* casts nova on impact | * casts nova on impact | ||
|- | |- | ||
|'''[[Energy Shield|能量护盾 | |'''[[Energy Shield|能量护盾 Energy Shield]]''' | ||
| | | | ||
* absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%) | * absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%) | ||
* synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%) | * synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%) | ||
|- | |- | ||
|'''[[Lightning Mastery|支配闪电 | |'''[[Lightning Mastery|支配闪电 Lightning Mastery]]''' | ||
| | | | ||
* | * | ||
|} | |} | ||
=== [[Fire Spells|火焰法术 | === [[Fire Spells|火焰法术 Fire Spells]] === | ||
火焰强化 | 火焰强化 Enchant 现在是 [[Enchant Fire|附魔火焰]] | ||
[[Combustion|燃烧 | [[Combustion|燃烧]] 和 [[Lesser Hydra|次级多头蛇]] 是新技能 | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Fire Bolt|火弹 | |'''[[Fire Bolt|火弹 Fire Bolt]]''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Warmth|暖流 | |'''[[Warmth|暖流 Warmth]]''' | ||
| | | | ||
* now also adds flat attack rating (10 + 10 per level) | * now also adds flat attack rating (10 + 10 per level) | ||
|- | |- | ||
|'''[[Inferno|地狱之火 | |'''[[Inferno|地狱之火 Inferno]]''' | ||
| | | | ||
* reduces enemy fire resistance (can break immunes) | * reduces enemy fire resistance (can break immunes) | ||
* has a bigger hitbox and travels faster | * has a bigger hitbox and travels faster | ||
|- | |- | ||
|'''[[Blaze|炽烈之径 | |'''[[Blaze|炽烈之径 Blaze]]''' | ||
| | | | ||
* reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen" | * reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen" | ||
第1,336行: | 第1,336行: | ||
* now has a 2 second cooldown | * now has a 2 second cooldown | ||
|- | |- | ||
|'''[[Fire Wall|火墙 | |'''[[Fire Wall|火墙 Fire Wall]]''' | ||
| | | | ||
* duration reduced slightly | * duration reduced slightly | ||
|- | |- | ||
|'''[[Fire Ball|火球 | |'''[[Fire Ball|火球 Fire Ball]]''' | ||
| | | | ||
* explosion radius increased slightly | * explosion radius increased slightly | ||
|- | |- | ||
|'''[[Enchant Fire|附魔火焰 | |'''[[Enchant Fire|附魔火焰 Enchant Fire]]''' | ||
| | | | ||
* renamed from Enchant to distinguish it from the new Cold Enchant skill | * renamed from Enchant to distinguish it from the new Cold Enchant skill | ||
第1,352行: | 第1,352行: | ||
* no longer benefits from +% fire damage twice | * no longer benefits from +% fire damage twice | ||
|- | |- | ||
|'''[[Meteor|陨石 | |'''[[Meteor|陨石 Meteor]]''' | ||
| | | | ||
* cooldown reduced, meteors fall faster and have 33% larger aoe | * cooldown reduced, meteors fall faster and have 33% larger aoe | ||
* now deals an even split of physical damage and fire damage (both are boosted by +% fire damage) | * now deals an even split of physical damage and fire damage (both are boosted by +% fire damage) | ||
|- | |- | ||
|'''[[Fire Mastery|支配火焰 | |'''[[Fire Mastery|支配火焰 Fire Mastery]]''' | ||
| | | | ||
* now also adds fire resistance penetration | * now also adds fire resistance penetration | ||
|- | |- | ||
|'''[[Hydra|九头海蛇 | |'''[[Hydra|九头海蛇 Hydra]]''' | ||
| | | | ||
* shoots Fire Balls instead of Fire Bolts | * shoots Fire Balls instead of Fire Bolts | ||
第1,367行: | 第1,367行: | ||
* reduced start-up delay between casting and hydras attacking | * reduced start-up delay between casting and hydras attacking | ||
|- | |- | ||
|'''[[Combustion|燃烧 | |'''[[Combustion|燃烧 Combustion]]''' | ||
| | | | ||
* new skill which shoots fire balls in all directions, has a long cooldown | * new skill which shoots fire balls in all directions, has a long cooldown | ||
|- | |- | ||
|'''[[Lesser Hydra|次级多头蛇 | |'''[[Lesser Hydra|次级多头蛇 Lesser Hydra]]''' | ||
| | | | ||
* new skill that summons hydras which shoot fire bolts | * new skill that summons hydras which shoot fire bolts | ||
|} | |} |
2024年10月23日 (三) 22:02的版本
此页所列技能变更来源于原版游戏. 玩家-vs-玩家的技能变更请参考 PvP 变更. 同样参考: 所有技能
本页上的技能概述部分可能有过时的信息(来自s9更改)
物品技能
所有物品的光环和技能都列在下面,详细说明了在游戏中的变化:
技能 | 物品来源 (光环等级) | 物品变更 | 佣兵来源 |
---|---|---|---|
力量 | 最后希望 (17), 圣堂武士的力量 (6-8) | 属性添加: 圣堂武士的力量 Templar's Might | 第 5 幕佣兵, 移除自第 2 幕佣兵 |
专注 | 骄傲 (18-20), 迷雾 (8-12), 法师杀手 (3-6) | 新物品: 迷雾 Mist, 法师杀手 Mage Slayer | |
狂热 | 野兽 (8-10), 信心 (12-15) | ||
圣火 | 飞龙 (12), 正义之手 (12), 火焰号叫 (24-28) | 属性添加: 火焰号叫 Flamebellow | |
神圣冰冻 | 末日 (16), 冰冻 (18), 破碎之墙 (16) | 新物品: 破碎之墙 Shattered Wall | 移除自第 2 幕佣兵 |
神圣冲击 | 梦境 (13), 泽瑞尔的决心 (25-30) | 新物品: 泽瑞尔的决心 Zerae's Resolve | 第 3 幕佣兵 |
庇护所 | 碧蓝怒火 (10-12), 天堂装束 (1), 庇护 (17-20) | 属性添加: 天堂装束 Heavenly Garb, 庇护 Asylum 属性移除: 执法者 Lawbringer |
第 4 幕佣兵 |
审判 | 无限 (12) | ||
祝福瞄准 | 第 2 幕佣兵 | ||
荆棘 | 边缘 (15), 野蔷薇 (18-21), 寂静 (23-25) | 属性添加: 寂静 Silence | 第 2 幕佣兵 |
反抗 | 流亡 (13-16) | 第 2 幕佣兵 | |
活力 | 和谐 (10), 卡兰的遗产 (4-6) | 属性添加: 卡兰的遗产 Kalan's Legacy | 第 1 幕佣兵 |
冥思 | 眼光 (12-17) | 第 1 幕佣兵 | |
救赎 | 凤凰 (10-12) | ||
祈祷 | 第 3 幕佣兵, 移除自第 2 幕佣兵 | ||
净化 | 瘟疫 (15-17) | 新物品 | 第 3 幕佣兵 |
救助 | 天顶 (8-12) | 新物品 | |
抵抗火焰 | 魔灵杀手 (6), 特迪斯法雷-芙法米 (6), 闪烁火焰 (1-6) | 属性添加: 魔灵杀手 Djinn Slayer, 特迪斯法雷-芙法米 Todesfaelle Flamme 新物品: 闪烁火焰 Flickering Flame |
|
抵抗冰冻 | 冰霜之风 (6) | 属性添加 | |
抵抗闪电 | 光之军刀 (6) | 属性添加 |
当 单个角色/佣兵 拥有多个赋予相同光环的物品时, 赋予该 角色/佣兵 的光环等级将是这些光环等级的总和
当通用技能 Oskills 被其原生职业使用时上限为+3 - 否则他们会全额加成.
一些物品在装备时可以获得其他技能:
请注意许多物品也获得了新的或改进的施法几率效果. 例如:
- 毒液怪 施展 降低抵抗 在击中时
- 梅格之歌的教训 施展 降低抵抗 在击中时
- 暴风尖塔 施展 静态力场 在击中时
- 猎头人的荣耀 施展 伤害加深 在击中时
- 恶魔机器 施展 多重箭 在击中时
- 骨肉 施展 白骨装甲 当被击时
以下技能只能从物品中获得:
技能概况
这里只列出了和原版暗黑2之间有差异的技能,想要了解更全面的细节变动的数量以及平衡的变动,请参考每个技能的变更日志。 The Portal Skill Planner Girhub上的PD2技能频道的教程 & PD2技能说明可能也已提供一些有用的帮助。
Broad Skill Changes:
- 所有角色都可以使用 "仅移动"技能, 该技能可以让角色在不攻击的情况下朝一个位置走或者跑。
- 召唤物的AI全面提升。
- Summons and sentries (traps, hydras) now benefit from +% to Elemental Skill Damage
- Summons (except Fire Golem) now benefit from -% to Enemy Elemental Resistance at 1/2 effectiveness
- Abilities that reduce monster resistances have been rebalanced and now operate at 1/2 effectiveness when above 99% or below 0% (used to be 1/5 when above 99%)
- Spells and abilities no longer share cooldowns globally
- Skills synergies and their positions within the skill tree have been adjusted to streamline skillpoint allocation (you won't need to respec to play certain builds)
- Most skill buffs now last a minimum of 5 minutes
- Summoned minions which wear equipment (Valkyrie, Shadow Warrior, Shadow Master) can now be inspected - use the inspect hotkey while hovering over them with the Unsummon skill
亚马逊
标枪和长矛技能 Javelin and Spear Skills
标枪和长矛专精 Javelin and Spear Mastery 技能取代了 刺爆 Impale 技能
戮刺 Jab |
|
标枪和长矛精通 Javelin and Spear Mastery |
|
击退 Fend |
|
威力一击 Power Strike |
|
充能一击 Charged Strike |
|
闪电攻击 Lightning Strike |
|
毒枪 Poison Javelin |
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瘟疫标枪 Plague Javelin |
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闪电球 Lightning Bolt |
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闪电之怒 Lightning Fury |
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被动和魔法技能 Passive and Magic Skills
躲避 Avoid 与 闪避 合并
慢速箭 Slow Missiles 重做为 迟缓
闪避 Dodge |
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回避 Evade |
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致命攻击 Critical Strike |
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穿透 Pierce |
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刺入 Penetrate |
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内视 Inner Sight |
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迟缓 Slow Movement |
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诱饵 Decoy |
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女武神 Valkyrie |
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弓和十字弓技能 Bow and Crossbow Skills
魔法箭 Magic Arrow |
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多重箭 Multiple Shot |
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导引箭 Guided Arrow |
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炮轰 Strafe |
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冰箭 Cold Arrow |
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急冻箭 Ice Arrow |
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冻结之箭 Freezing Arrow |
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火焰箭 Fire Arrow |
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爆裂箭 Exploding Arrow |
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牺牲之箭 Immolation Arrow |
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刺客
武学艺术 Martial Arts
聚气技能已经重做
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only triggering when consumed, a 3-stage cycle is used:
- Charge-up attacks immediately trigger the attack's effect which corresponds to the current stage (1-3) and generate charges until the character has that many charges of the attack's type. The first attack will trigger a stage 1 effect and generate 1 charge, the second attack will trigger a stage 2 effect and generate 1-2 charges, and the third attack will trigger a stage 3 effect and generate 1-3 charges.
- Using 1 charge-up skill will result in 3 total charges per cycle
- Using 2 different charge-up skills (A,B,B) will result in 4 total charges per cycle (1 from skill A, 3 from skill B)
- Using 2 different charge-up skills (A,A,B) will result in 5 total charges per cycle (2 from skill A, 3 from skill B)
- Using 3 different charge-up skills will result in 6 total charges per cycle (1 from first skill, 2 from second skill, 3 from third skill)
- A finishing move or basic attack may be used after any stage to consume all the charges and trigger an effect for each one, resetting the cycle. If a fourth charge-up attack is used instead, the previous charges will simply expire without triggering anything and the cycle will begin again. Charges expire after 5 minutes if no attacks are used.
Kick attacks now benefit from most damage sources like other attacks and have 1 additional range
虎击 Tiger Strike |
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眼镜蛇攻击 Cobra Strike |
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龙爪 Dragon Talon |
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双龙爪 Dragon Claw |
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神龙摆尾 Dragon Tail |
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飞龙在天 Dragon Flight |
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焰拳 Fists of Fire |
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雷电爪 Claws of Thunder |
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寒冰刃 Blades Of Ice |
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凤凰攻击 Phoenix Strike |
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影子训练 Shadow Disciplines
支配利爪 Claw Mastery 现在是 短刃精通
短刃精通 Claw and Dagger Mastery |
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武器格挡 Weapon Block |
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心灵战锤 Psychic Hammer |
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魔影斗篷 Cloak of Shadows |
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心灵爆震 Mind Blast |
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速度爆发 Burst of Speed |
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能量消解 Fade |
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毒牙 Venom |
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影子战士 Shadow Warrior |
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影子大师 Shadow Master |
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陷阱 Traps
雷霆守卫 Chain Lightning Sentry 是新技能
守卫陷阱现在显示在左上角类似于佣兵
火焰爆震 Fire Blast |
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火焰复苏 Wake of Fire |
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复苏狱火 Wake of Inferno |
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刃之守卫 Blade Sentinel |
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刃之怒 Blade Fury |
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刀刃之盾 Blade Shield |
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雷电网 Shock Web |
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电能守卫 Charged Bolt Sentry |
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雷光守卫 Lightning Sentry |
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亡者守卫 Death Sentry |
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雷霆守卫 Chain Lightning Sentry |
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野蛮人
呐喊 Warcries
狂嗥 Howl |
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嘲弄 Taunt |
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战嗥 Battle Cry |
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战斗狂嗥 War Cry |
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找寻药剂 Find Potion |
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找寻物品 Find Item |
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残酷吓阻 Grim Ward |
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大叫 Shout |
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战斗体制 Battle Orders |
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战斗指挥 Battle Command |
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战斗专家 Combat Masteries
支配长剑 Sword Mastery,支配斧头 Axe Mastery,支配钉头锤 Mace Mastery,支配长柄武器 Polearm Mastery & 支配长矛 Spear Mastery 被 通用武器精通 和 长柄和长矛精通 所取代
增加耐力 Increased Stamina 被重做为 战斗本能
恶毒切割 是新技能
通用武器精通 General Mastery |
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长柄和长矛精通 Polearm and Spear Mastery |
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支配飞掷 Throwing Mastery |
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战斗本能 Combat Reflexes |
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铁布衫 Iron Skin |
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加速 Increased Speed |
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自然抵抗 Natural Resistance |
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恶毒切割 Deep Wounds |
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战斗技能 Combat Skills
重击 Bash |
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双手挥击 Double Swing |
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狂乱 Frenzy |
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双手投掷 Double Throw |
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击昏 Stun |
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专心 Concentrate |
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狂战士 Berserk |
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跳跃 Leap |
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跳跃攻击 Leap Attack |
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旋风 Whirlwind |
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德鲁伊
元素 Elemental Skills
风遁 是新技能
火风暴 Firestorm |
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熔浆巨岩 Molten Boulder |
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火山爆 Fissure |
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火山 Volcano |
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毁天灭地 Armageddon |
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飓风装甲 Cyclone Armor |
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极地风暴 Arctic Blast |
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小旋风 Twister |
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龙卷风 Tornado |
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暴风 Hurricane |
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风遁 Gust |
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外形变化 Shape Shifting Skills
狼人变化 Werewolf |
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熊人变化 Werebear |
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变形术 Lycanthropy |
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撞捶 Maul |
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震波 Shock Wave |
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饥饿 Hunger |
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焰爪 Fire Claws |
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野性狂暴 Feral Rage |
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狂犬病 Rabies |
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狂怒 Fury |
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召唤 Summoning Skills
不同的藤蔓和动物现在可以一起被召唤
藤蔓和灵魂不再被怪物攻击或受到伤害
乌鸦 Raven |
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猛毒花藤 Poison Creeper |
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食尸藤 Carrion Vine |
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太阳藤 Solar Creeper |
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狼獾之心 Heart of Wolverine |
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棘灵 Spirit of Barbs |
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橡木智者 Oak Sage |
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召唤灵狼 Summon Spirit Wolf |
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召唤狂狼 Summon Dire Wolf |
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召唤灰熊 Summon Grizzly |
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死灵法师
召唤法术 Summoning Spells
骷髅复苏 Raise Skeleton 现在是 复苏骷髅战士
召唤抵抗 Summon Resist 被移除, 血次元 和 复苏骷髅弓箭手 是新技能
支配骷髅 Skeleton Mastery |
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复苏骷髅战士 Raise Skeleton Warrior |
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复苏骷髅法师 Raise Skeletal Mage |
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复苏骷髅弓箭手 Raise Skeleton Archer |
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支配石魔 Golem Mastery |
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黏土石魔 Clay Golem |
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鲜血石魔 Blood Golem |
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钢铁石魔 Iron Golem |
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火焰石魔 Fire Golem |
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重生 Revive |
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血次元 Blood Warp |
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毒素和白骨法术 Poison and Bone Spells
毒爆 Poison Explosion 重做为 亵渎
淬毒匕首 Poison Dagger 重做为 淬毒攻击
牙 Teeth |
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骨矛 Bone Spear |
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白骨之魂 Bone Spirit |
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白骨装甲 Bone Armor |
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骨墙 Bone Wall |
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骨牢 Bone Prison |
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尸体爆炸 Corpse Explosion |
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淬毒攻击 Poison Strike |
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亵渎 Desecrate |
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剧毒新星 Poison Nova |
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诅咒 Curses
所有的诅咒都与 诅咒精通 Curse Mastery 有协同效果,并且许多诅咒的范围也因此而增加
伤害加深 Amplify Damage |
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微暗灵视 Dim Vision |
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削弱 Weaken |
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攻击反噬 Iron Maiden |
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恐惧 Terror |
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迷乱 Confuse |
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偷取生命 Life Tap |
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吸引 Attract |
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衰老 Decrepify |
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降低抵抗 Lower Resist |
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诅咒精通 Curse Mastery |
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黑暗契约 Dark pact |
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圣骑士
防御性灵气 Defensive Auras
祈祷 Prayer |
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净化 Cleansing |
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冥思 Meditation |
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抵抗火焰 Resist Fire |
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抵抗冰冻 Resist Cold |
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抵抗闪电 Resist Lightning |
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反抗 Defiance |
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活力 Vigor |
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救赎 Redemption |
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救助 Salvation |
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攻击性灵气 Offensive Auras
力量 Might |
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圣火 Holy Fire |
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神圣冰冻 Holy Freeze |
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神圣冲击 Holy Shock |
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祝福瞄准 Blessed Aim |
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专注 Concentration |
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狂热 Fanaticism |
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荆棘 Thorns |
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庇护所 Sanctuary |
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审判 Conviction |
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战斗技能 Combat Skills
转换 Conversion 已被移除
牺牲 Sacrifice |
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盾击 Smite |
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圣光弹 Holy Bolt |
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热诚 Zeal |
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冲锋 Charge |
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复仇 Vengeance |
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祝福之锤 Blessed Hammer |
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圣剑 Holy Sword |
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神圣之盾 Holy Shield |
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天堂之拳 Fist of the Heavens |
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神圣新星 Holy Nova |
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圣光 Holy Light |
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突袭 Joust |
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法师
冰冻法术 Cold Spells
冰封装甲 Frozen Armor 被 附魔冰霜 取代
连串冰枪 是新技能
冰弹 Ice Bolt |
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附魔冰霜 Cold Enchant |
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霜之新星 Frost Nova |
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冰风暴 Ice Blast |
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碎冰甲 Shiver Armor |
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寒冰装甲 Chilling Armor |
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冰尖柱 Glacial Spike |
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暴风雪 Blizzard |
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冰封球 Frozen Orb |
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支配冰冷 Cold Mastery |
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连串冰枪 Ice Barrage |
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闪电法术 Lightning Spells
充能弹 Charged Bolt |
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静态力场 Static Field |
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心灵传动 Telekinesis |
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新星 Nova |
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闪电 Lightning |
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连锁闪电 Chain Lightning |
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传送 Teleport |
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雷云风暴 Thunder Storm |
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能量护盾 Energy Shield |
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支配闪电 Lightning Mastery |
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火焰法术 Fire Spells
火焰强化 Enchant 现在是 附魔火焰
火弹 Fire Bolt |
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暖流 Warmth |
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地狱之火 Inferno |
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炽烈之径 Blaze |
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火墙 Fire Wall |
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火球 Fire Ball |
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附魔火焰 Enchant Fire |
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陨石 Meteor |
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支配火焰 Fire Mastery |
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九头海蛇 Hydra |
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燃烧 Combustion |
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次级多头蛇 Lesser Hydra |
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