Skill Changes:修订间差异
无编辑摘要 |
无编辑摘要 |
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== 亚马逊 == | == 亚马逊 == | ||
=== [[Javelin and Spear Skills|标枪和长矛技能 Javelin and Spear Skills | === [[Javelin and Spear Skills|标枪和长矛技能]] Javelin and Spear Skills === | ||
标枪和长矛专精 Javelin and Spear Mastery 技能取代了 刺爆 Impale 技能 | 标枪和长矛专精 Javelin and Spear Mastery 技能取代了 刺爆 Impale 技能 | ||
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|} | |} | ||
=== [[Passive and Magic Skills|被动和魔法技能 Passive and Magic Skills | === [[Passive and Magic Skills|被动和魔法技能]] Passive and Magic Skills === | ||
躲避 Avoid 与 [[Dodge|闪避]] 合并 | 躲避 Avoid 与 [[Dodge|闪避]] 合并 | ||
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|} | |} | ||
=== [[Bow and Crossbow Skills|弓和十字弓技能 Bow and Crossbow Skills | === [[Bow and Crossbow Skills|弓和十字弓技能]] Bow and Crossbow Skills === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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== 刺客 == | == 刺客 == | ||
=== [[Shadow Disciplines|武学艺术 Martial Arts | === [[Shadow Disciplines|武学艺术]] Martial Arts === | ||
聚气技能已经重做 | 聚气技能已经重做 | ||
* 不同于每次充能攻击一次产生一次的充能, 效果只在消耗时触发, 使用了一个3阶段的循环: | * 不同于每次充能攻击一次产生一次的充能, 效果只在消耗时触发, 使用了一个3阶段的循环: | ||
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|} | |} | ||
=== [[Shadow Disciplines|影子训练 Shadow Disciplines | === [[Shadow Disciplines|影子训练]] Shadow Disciplines === | ||
支配利爪 Claw Mastery 现在是 [[Claw and Dagger Mastery|短刃精通]] | 支配利爪 Claw Mastery 现在是 [[Claw and Dagger Mastery|短刃精通]] | ||
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|} | |} | ||
=== [[Traps|陷阱 | === [[Traps|陷阱]] Traps === | ||
[[Chain Lightning Sentry|雷霆守卫]] Chain Lightning Sentry 是新技能 | [[Chain Lightning Sentry|雷霆守卫]] Chain Lightning Sentry 是新技能 | ||
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== 野蛮人 == | == 野蛮人 == | ||
=== [[Warcries|呐喊 | === [[Warcries|呐喊]] Warcries === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
=== [[Combat Masteries|战斗专家 Combat Masteries | === [[Combat Masteries|战斗专家]] Combat Masteries === | ||
支配长剑 Sword Mastery,支配斧头 Axe Mastery,支配钉头锤 Mace Mastery,支配长棍 Polearm Mastery & 支配长矛 Spear Mastery 被 [[General Mastery|通用武器精通]] 和 [[Polearm and Spear Mastery|长柄和长矛精通]] 所取代 | 支配长剑 Sword Mastery,支配斧头 Axe Mastery,支配钉头锤 Mace Mastery,支配长棍 Polearm Mastery & 支配长矛 Spear Mastery 被 [[General Mastery|通用武器精通]] 和 [[Polearm and Spear Mastery|长柄和长矛精通]] 所取代 | ||
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|} | |} | ||
=== [[Combat Skills (Barbarian)|战斗技能 Combat Skills | === [[Combat Skills (Barbarian)|战斗技能]] Combat Skills === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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== 德鲁伊 == | == 德鲁伊 == | ||
=== [[Elemental Skills| | === [[Elemental Skills|元素技能]] Elemental Skills === | ||
[[Gust|风遁]] 是新技能 | [[Gust|风遁]] 是新技能 | ||
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|} | |} | ||
=== [[Shape Shifting Skills|外形变化 Shape Shifting Skills | === [[Shape Shifting Skills|外形变化]] Shape Shifting Skills === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
=== [[Summoning Skills (Druid)| | === [[Summoning Skills (Druid)|召唤技能]] Summoning Skills === | ||
不同的藤蔓和动物现在可以一起被召唤 | 不同的藤蔓和动物现在可以一起被召唤 | ||
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== 死灵法师 == | == 死灵法师 == | ||
=== [[Summoning Spells|召唤法术 Summoning Spells | === [[Summoning Spells|召唤法术]] Summoning Spells === | ||
骷髅复苏 Raise Skeleton 现在是 [[Raise Skeleton Warrior|复苏骷髅战士]] | 骷髅复苏 Raise Skeleton 现在是 [[Raise Skeleton Warrior|复苏骷髅战士]] | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Skeleton Mastery|支配骷髅 Skeleton Mastery | |'''[[Skeleton Mastery|支配骷髅]] Skeleton Mastery''' | ||
| | | | ||
* 现在也影响速度和元素伤害加成, 不再影响 重生 revives | * 现在也影响速度和元素伤害加成, 不再影响 重生 revives | ||
|- | |- | ||
|'''[[Raise Skeleton Warrior|复苏骷髅战士 Raise Skeleton Warrior | |'''[[Raise Skeleton Warrior|复苏骷髅战士]] Raise Skeleton Warrior''' | ||
| | | | ||
* 现在造成溅射伤害 | * 现在造成溅射伤害 | ||
* 骷髅战士总数上限为 8 | * 骷髅战士总数上限为 8 | ||
|- | |- | ||
|'''[[Raise Skeletal Mage|复苏骷髅法师 Raise Skeletal Mage | |'''[[Raise Skeletal Mage|复苏骷髅法师]] Raise Skeletal Mage''' | ||
| | | | ||
* 投掷物现在可以穿透敌人并且有更大的命中范围 | * 投掷物现在可以穿透敌人并且有更大的命中范围 | ||
* 骷髅法师总数上限为 8 | * 骷髅法师总数上限为 8 | ||
|- | |- | ||
|'''[[Raise Skeleton Archer|复苏骷髅弓箭手 Raise Skeleton Archer | |'''[[Raise Skeleton Archer|复苏骷髅弓箭手]] Raise Skeleton Archer''' | ||
| | | | ||
* 新技能召唤骷髅弓箭手造成物理伤害 | * 新技能召唤骷髅弓箭手造成物理伤害 | ||
|- | |- | ||
|'''[[Golem Mastery|支配石魔 Golem Mastery | |'''[[Golem Mastery|支配石魔]] Golem Mastery''' | ||
| | | | ||
* 每 5 个基础等级可以召唤一个额外的石魔 | * 每 5 个基础等级可以召唤一个额外的石魔 | ||
|- | |- | ||
|'''[[Clay Golem|黏土石魔 Clay Golem | |'''[[Clay Golem|黏土石魔]] Clay Golem''' | ||
| | | | ||
* 现在造成溅射伤害 | * 现在造成溅射伤害 | ||
|- | |- | ||
|'''[[Blood Golem|鲜血石魔 Blood Golem | |'''[[Blood Golem|鲜血石魔]] Blood Golem''' | ||
| | | | ||
* 现在每次击中获得生命而不是吸取一定百分比的伤害作为生命 | * 现在每次击中获得生命而不是吸取一定百分比的伤害作为生命 | ||
* 现在适用于撕开伤口OW | * 现在适用于撕开伤口OW | ||
|- | |- | ||
|'''[[Iron Golem|钢铁石魔 Iron Golem | |'''[[Iron Golem|钢铁石魔]] Iron Golem''' | ||
| | | | ||
* 现在使用武器造成溅射伤害 | * 现在使用武器造成溅射伤害 | ||
|- | |- | ||
|'''[[Fire Golem|火焰石魔 Fire Golem | |'''[[Fire Golem|火焰石魔]] Fire Golem''' | ||
| | | | ||
* 更多地侧重于光环伤害而不是近战攻击伤害 | * 更多地侧重于光环伤害而不是近战攻击伤害 | ||
* 不再对火免疫 | * 不再对火免疫 | ||
|- | |- | ||
|'''[[Revive|重生 | |'''[[Revive|重生]] Revive''' | ||
| | | | ||
* 复生现在造成近战溅射伤害也有额外的元素伤害和额外的技能等级 | * 复生现在造成近战溅射伤害也有额外的元素伤害和额外的技能等级 | ||
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* 持续时间现在按等级缩放 | * 持续时间现在按等级缩放 | ||
|- | |- | ||
|'''[[Blood Warp|血次元 Blood Warp | |'''[[Blood Warp|血次元]] Blood Warp''' | ||
| | | | ||
* 新技能传送并且消耗生命而不是法力, 失去的生命值在 5 秒内恢复 (再次施放将取代之前的生命恢复效果) | * 新技能传送并且消耗生命而不是法力, 失去的生命值在 5 秒内恢复 (再次施放将取代之前的生命恢复效果) | ||
|} | |} | ||
=== [[Poison and Bone Spells|毒素和白骨法术 Poison and Bone Spells | === [[Poison and Bone Spells|毒素和白骨法术]] Poison and Bone Spells === | ||
毒爆 Poison Explosion 重做为 [[Desecrate|亵渎]] | 毒爆 Poison Explosion 重做为 [[Desecrate|亵渎]] | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Teeth|牙 | |'''[[Teeth|牙]] Teeth''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Bone Spear|骨矛 Bone Spear | |'''[[Bone Spear|骨矛]] Bone Spear''' | ||
| | | | ||
* launches an additional spear at levels 15 and 25 (does not shotgun) | * launches an additional spear at levels 15 and 25 (does not shotgun) | ||
|- | |- | ||
|'''[[Bone Spirit|白骨之魂 Bone Spirit | |'''[[Bone Spirit|白骨之魂]] Bone Spirit''' | ||
| | | | ||
* faster missile speed | * faster missile speed | ||
|- | |- | ||
|'''[[Bone Armor|白骨装甲 Bone Armor | |'''[[Bone Armor|白骨装甲]] Bone Armor''' | ||
| | | | ||
* now gains +3 additional absorb per Energy | * now gains +3 additional absorb per Energy | ||
|- | |- | ||
|'''[[Bone Wall|骨墙 Bone Wall | |'''[[Bone Wall|骨墙]] Bone Wall''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Bone Prison|骨牢 Bone Prison | |'''[[Bone Prison|骨牢]] Bone Prison''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Corpse Explosion|尸体爆炸 Corpse Explosion | |'''[[Corpse Explosion|尸体爆炸]] Corpse Explosion''' | ||
| | | | ||
* 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage | * 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage | ||
* radius starts higher and caps at 10 yards | * radius starts higher and caps at 10 yards | ||
|- | |- | ||
|'''[[Poison Strike|淬毒攻击 Poison Strike | |'''[[Poison Strike|淬毒攻击]] Poison Strike''' | ||
| | | | ||
* renamed from Poison Dagger, can now also be used with scythes | * renamed from Poison Dagger, can now also be used with scythes | ||
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* now releases a poison cloud on hit which carries poison damage from gear/charms | * now releases a poison cloud on hit which carries poison damage from gear/charms | ||
|- | |- | ||
|'''[[Desecrate|亵渎 | |'''[[Desecrate|亵渎]] Desecrate''' | ||
| | | | ||
* reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast | * reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast | ||
|- | |- | ||
|'''[[Poison Nova|剧毒新星 Poison Nova | |'''[[Poison Nova|剧毒新星]] Poison Nova''' | ||
| | | | ||
* | * | ||
|} | |} | ||
=== [[Curses|诅咒 | === [[Curses|诅咒]] Curses === | ||
[[Curse Mastery|诅咒精通]] 和 [[Dark Pact|黑暗契约]] 是新技能 | [[Curse Mastery|诅咒精通]] 和 [[Dark Pact|黑暗契约]] 是新技能 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Amplify Damage|伤害加深 Amplify Damage | |'''[[Amplify Damage|伤害加深]] Amplify Damage''' | ||
| | | | ||
* reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy) | * reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy) | ||
|- | |- | ||
|'''[[Dim Vision|微暗灵视 Dim Vision | |'''[[Dim Vision|微暗灵视]] Dim Vision''' | ||
| | | | ||
* now also reduces enemy attack rating | * now also reduces enemy attack rating | ||
|- | |- | ||
|'''[[Weaken|削弱 | |'''[[Weaken|削弱]] Weaken''' | ||
| | | | ||
* now also reduces enemy defense | * now also reduces enemy defense | ||
* reduction to enemy damage now scales with levels | * reduction to enemy damage now scales with levels | ||
|- | |- | ||
|'''[[Iron Maiden|攻击反噬 Iron Maiden | |'''[[Iron Maiden|攻击反噬]] Iron Maiden''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Terror|恐惧 | |'''[[Terror|恐惧]] Terror''' | ||
| | | | ||
* now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy) | * now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy) | ||
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* duration is now 3 seconds (was 7 + 1 second per level) | * duration is now 3 seconds (was 7 + 1 second per level) | ||
|- | |- | ||
|'''[[Confuse|迷乱 | |'''[[Confuse|迷乱]] Confuse''' | ||
| | | | ||
* now also increases attack speed of confused enemies by 10% per hard level | * now also increases attack speed of confused enemies by 10% per hard level | ||
|- | |- | ||
|'''[[Life Tap|偷取生命 Life Tap | |'''[[Life Tap|偷取生命]] Life Tap''' | ||
| | | | ||
* life steal amount is now 10% and increases with hard levels and synergy (was just 50%) | * life steal amount is now 10% and increases with hard levels and synergy (was just 50%) | ||
* duration now caps at 20 seconds | * duration now caps at 20 seconds | ||
|- | |- | ||
|'''[[Attract|吸引 | |'''[[Attract|吸引]] Attract''' | ||
| | | | ||
* now also reduces enemy defense by a large amount | * now also reduces enemy defense by a large amount | ||
|- | |- | ||
|'''[[Decrepify|衰老 | |'''[[Decrepify|衰老]] Decrepify''' | ||
| | | | ||
* no longer reduces enemy damage | * no longer reduces enemy damage | ||
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* now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%) | * now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%) | ||
|- | |- | ||
|'''[[Lower Resist|降低抵抗 Lower Resist | |'''[[Lower Resist|降低抵抗]] Lower Resist''' | ||
| | | | ||
* less effective against non-immune enemies, can break more immunes after level 15 | * less effective against non-immune enemies, can break more immunes after level 15 | ||
* radius caps at 10 yards and increases with hard levels | * radius caps at 10 yards and increases with hard levels | ||
|- | |- | ||
|'''[[Curse Mastery|诅咒精通 Curse Mastery | |'''[[Curse Mastery|诅咒精通]] Curse Mastery''' | ||
| | | | ||
* new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20 | * new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20 | ||
|- | |- | ||
|'''[[Dark Pact|黑暗契约 Dark pact | |'''[[Dark Pact|黑暗契约]] Dark pact''' | ||
| | | | ||
* new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present | * new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present | ||
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== 圣骑士 == | == 圣骑士 == | ||
=== [[Defensive Auras|防御性灵气 Defensive Auras | === [[Defensive Auras|防御性灵气]] Defensive Auras === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Prayer|祈祷 | |'''[[Prayer|祈祷]] Prayer''' | ||
| | | | ||
* now also grants life per hit | * now also grants life per hit | ||
* now also grants +1 passive health regeneration per hard level | * now also grants +1 passive health regeneration per hard level | ||
|- | |- | ||
|'''[[Cleansing|净化 | |'''[[Cleansing|净化]] Cleansing''' | ||
| | | | ||
* now also grants +1% passive poison/curse duration reduction per hard level | * now also grants +1% passive poison/curse duration reduction per hard level | ||
* no longer gains bonus healing from Prayer | * no longer gains bonus healing from Prayer | ||
|- | |- | ||
|'''[[Meditation|冥思 | |'''[[Meditation|冥思]] Meditation''' | ||
| | | | ||
* now also grants +1 passive mana after each kill per two hard levels | * now also grants +1 passive mana after each kill per two hard levels | ||
* no longer gains bonus healing from Prayer | * no longer gains bonus healing from Prayer | ||
|- | |- | ||
|'''[[Resist Fire|抵抗火焰 Resist Fire | |'''[[Resist Fire|抵抗火焰]] Resist Fire''' | ||
| | | | ||
* now also grants a bonus for fire damage | * now also grants a bonus for fire damage | ||
* passive maximum fire resistance bonus is no longer doubled when the aura is active | * passive maximum fire resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Resist Cold|抵抗冰冻 Resist Cold | |'''[[Resist Cold|抵抗冰冻]] Resist Cold''' | ||
| | | | ||
* now also grants a bonus for cold damage | * now also grants a bonus for cold damage | ||
* passive maximum cold resistance bonus is no longer doubled when the aura is active | * passive maximum cold resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Resist Lightning|抵抗闪电 Resist Lightning | |'''[[Resist Lightning|抵抗闪电]] Resist Lightning''' | ||
| | | | ||
* now also grants a bonus for lightning damage | * now also grants a bonus for lightning damage | ||
* passive maximum lightning resistance bonus is no longer doubled when the aura is active | * passive maximum lightning resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Defiance|反抗 | |'''[[Defiance|反抗]] Defiance''' | ||
| | | | ||
* now also grants +1% PDR per two levels | * now also grants +1% PDR per two levels | ||
|- | |- | ||
|'''[[Vigor|活力 | |'''[[Vigor|活力]] Vigor''' | ||
| | | | ||
* now also grants pssive +1% FRW per two hard levels | * now also grants pssive +1% FRW per two hard levels | ||
|- | |- | ||
|'''[[Redemption|救赎 | |'''[[Redemption|救赎]] Redemption''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Salvation|救助 | |'''[[Salvation|救助]] Salvation''' | ||
| | | | ||
* now also grants a bonus to elemental damage | * now also grants a bonus to elemental damage | ||
|} | |} | ||
=== [[Offensive Auras|攻击性灵气 Offensive Auras | === [[Offensive Auras|攻击性灵气]] Offensive Auras === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Might|力量 | |'''[[Might|力量]] Might''' | ||
| | | | ||
* allies receive 1/2 of the bonus | * allies receive 1/2 of the bonus | ||
* radius increased | * radius increased | ||
|- | |- | ||
|'''[[Holy Fire|圣火 Holy Fire | |'''[[Holy Fire|圣火]] Holy Fire''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius now caps at 8 yards (was 4 + 0.67 per level) | * radius now caps at 8 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Holy Freeze|神圣冰冻 Holy Freeze | |'''[[Holy Freeze|神圣冰冻]] Holy Freeze''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius is now always 8 yards (was 4 + 0.67 per level) | * radius is now always 8 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Holy Shock|神圣冲击 Holy Shock | |'''[[Holy Shock|神圣冲击]] Holy Shock''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius is now always 9.3 yards (was 4 + 0.67 per level) | * radius is now always 9.3 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Blessed Aim|祝福瞄准 Blessed Aim | |'''[[Blessed Aim|祝福瞄准]] Blessed Aim''' | ||
| | | | ||
* now also provides deadly strike | * now also provides deadly strike | ||
* now passively applies -1% to target defense per hard level instead of passively granting additional attack rating | * now passively applies -1% to target defense per hard level instead of passively granting additional attack rating | ||
|- | |- | ||
|'''[[Concentration|专注 | |'''[[Concentration|专注]] Concentration''' | ||
| | | | ||
* allies receive 1/2 of the enhanced damage bonus | * allies receive 1/2 of the enhanced damage bonus | ||
* now also adds bonus attack rating | * now also adds bonus attack rating | ||
|- | |- | ||
|'''[[Fanaticism|狂热 | |'''[[Fanaticism|狂热]] Fanaticism''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Thorns|荆棘 | |'''[[Thorns|荆棘]] Thorns''' | ||
| | | | ||
* reworked to deal a flat amount of damage to attackers instead of a % of their attack returned | * reworked to deal a flat amount of damage to attackers instead of a % of their attack returned | ||
|- | |- | ||
|'''[[Sanctuary (Skill)|庇护所 | |'''[[Sanctuary (Skill)|庇护所]] Sanctuary''' | ||
| | | | ||
* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes) | * reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes) | ||
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* radius is now always 10 yards (was 3.33 + 0.67 per level) | * radius is now always 10 yards (was 3.33 + 0.67 per level) | ||
|- | |- | ||
|'''[[Conviction|审判 | |'''[[Conviction|审判]] Conviction''' | ||
| | | | ||
* less effective against non-immune enemies and can break higher immunities above level 25 | * less effective against non-immune enemies and can break higher immunities above level 25 | ||
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|} | |} | ||
=== [[Combat Skills (Paladin)|战斗技能 Combat Skills | === [[Combat Skills (Paladin)|战斗技能]] Combat Skills === | ||
[[Holy Nova|神圣新星]], [[Holy Light|圣光术]], [[Joust|突袭]], 和 [[Holy Sword|圣剑]] 是新技能 | [[Holy Nova|神圣新星]], [[Holy Light|圣光术]], [[Joust|突袭]], 和 [[Holy Sword|圣剑]] 是新技能 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Sacrifice|牺牲 | |'''[[Sacrifice|牺牲]] Sacrifice''' | ||
| | | | ||
* now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage | * now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage | ||
* damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR | * damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR | ||
|- | |- | ||
|'''[[Smite|盾击 | |'''[[Smite|盾击]] Smite''' | ||
| | | | ||
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own | * can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own | ||
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* indirectly affected by Crushing Blow having greater diminishing returns against bosses | * indirectly affected by Crushing Blow having greater diminishing returns against bosses | ||
|- | |- | ||
|'''[[Holy Bolt|圣光弹 Holy Bolt | |'''[[Holy Bolt|圣光弹]] Holy Bolt''' | ||
| | | | ||
* bolts now pierce all allies and enemies, healing or damaging each | * bolts now pierce all allies and enemies, healing or damaging each | ||
* fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies | * fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies | ||
|- | |- | ||
|'''[[Zeal|热诚 | |'''[[Zeal|热诚]] Zeal''' | ||
| | | | ||
* 3 hits per attack instead of 5 (helps avoid animation lock) | * 3 hits per attack instead of 5 (helps avoid animation lock) | ||
* now gains +20% melee splash radius on the second attack and +40% on the third | * now gains +20% melee splash radius on the second attack and +40% on the third | ||
|- | |- | ||
|'''[[Charge|冲锋 | |'''[[Charge|冲锋]] Charge''' | ||
| | | | ||
* now gains up to +60% increased melee splash radius based on the distance traveled | * now gains up to +60% increased melee splash radius based on the distance traveled | ||
* now works in melee range instead of doing a normal attack | * now works in melee range instead of doing a normal attack | ||
|- | |- | ||
|'''[[Vengeance|复仇 | |'''[[Vengeance|复仇]] Vengeance''' | ||
| | | | ||
* reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items | * reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items | ||
|- | |- | ||
|'''[[Blessed Hammer|祝福之锤 Blessed Hammer | |'''[[Blessed Hammer|祝福之锤]] Blessed Hammer''' | ||
| | | | ||
* hammers now travel faster and have larger hitboxes | * hammers now travel faster and have larger hitboxes | ||
|- | |- | ||
|'''[[Holy Sword|圣剑 Holy Sword | |'''[[Holy Sword|圣剑]] Holy Sword''' | ||
| | | | ||
* new skill that grants block chance and bonus damage against demons/undead for two-handed swords | * new skill that grants block chance and bonus damage against demons/undead for two-handed swords | ||
|- | |- | ||
|'''[[Holy Shield|神圣之盾 Holy Shield | |'''[[Holy Shield|神圣之盾]] Holy Shield''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Fist of the Heavens|天堂之拳 Fist of the Heavens | |'''[[Fist of the Heavens|天堂之拳]] Fist of the Heavens''' | ||
| | | | ||
* holy bolts now damage all creature types (was just undead) | * holy bolts now damage all creature types (was just undead) | ||
* removed cooldown, auto-targeting has reduced range | * removed cooldown, auto-targeting has reduced range | ||
|- | |- | ||
|'''[[Holy Nova|神圣新星 Holy Nova | |'''[[Holy Nova|神圣新星]] Holy Nova''' | ||
| | | | ||
* new skill that heals allies and damages enemies in an wide area, has a long cooldown | * new skill that heals allies and damages enemies in an wide area, has a long cooldown | ||
|- | |- | ||
|'''[[Holy Light|圣光 Holy Light | |'''[[Holy Light|圣光]] Holy Light''' | ||
| | | | ||
* new skill that heals a single target | * new skill that heals a single target | ||
|- | |- | ||
|'''[[Joust|突袭 | |'''[[Joust|突袭]] Joust''' | ||
| | | | ||
* new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds | * new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds | ||
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== 法师 == | == 法师 == | ||
=== [[Cold Spells|冰冻法术 Cold Spells | === [[Cold Spells|冰冻法术]] Cold Spells === | ||
冰封装甲 Frozen Armor 被 [[Cold Enchant|附魔冰霜]] 取代 | 冰封装甲 Frozen Armor 被 [[Cold Enchant|附魔冰霜]] 取代 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Ice Bolt|冰弹 Ice Bolt | |'''[[Ice Bolt|冰弹]] Ice Bolt''' | ||
| | | | ||
* faster missile speed | * faster missile speed | ||
|- | |- | ||
|'''[[Cold Enchant|附魔冰霜 Cold Enchant | |'''[[Cold Enchant|附魔冰霜]] Cold Enchant''' | ||
| | | | ||
* new skill which replaces Frozen Armor and is useable alongside Enchant Fire | * new skill which replaces Frozen Armor and is useable alongside Enchant Fire | ||
|- | |- | ||
|'''[[Frost Nova|霜之新星 Frost Nova | |'''[[Frost Nova|霜之新星]] Frost Nova''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Ice Blast|冰风暴 Ice Blast | |'''[[Ice Blast|冰风暴]] Ice Blast''' | ||
| | | | ||
* pierces, faster missiles | * pierces, faster missiles | ||
|- | |- | ||
|'''[[Shiver Armor|碎冰甲 Shiver Armor | |'''[[Shiver Armor|碎冰甲]] Shiver Armor''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Chilling Armor|寒冰装甲 Chilling Armor | |'''[[Chilling Armor|寒冰装甲]] Chilling Armor''' | ||
| | | | ||
* creates single blizzard spike per counter ranged attack | * creates single blizzard spike per counter ranged attack | ||
* chills melee on successful strike | * chills melee on successful strike | ||
|- | |- | ||
|'''[[Glacial Spike|冰尖柱 Glacial Spike | |'''[[Glacial Spike|冰尖柱]] Glacial Spike''' | ||
| | | | ||
* freeze duration is now 2 seconds and doesn't scale with levels | * freeze duration is now 2 seconds and doesn't scale with levels | ||
* radius increased by 20% | * radius increased by 20% | ||
|- | |- | ||
|'''[[Blizzard|暴风雪 | |'''[[Blizzard|暴风雪]] Blizzard''' | ||
| | | | ||
* improved ground density, projectile hitbox size increased by 50% | * improved ground density, projectile hitbox size increased by 50% | ||
|- | |- | ||
|'''[[Frozen Orb|冰封球 Frozen Orb | |'''[[Frozen Orb|冰封球]] Frozen Orb''' | ||
| | | | ||
* removed cooldown and changed to slower "lightning" cast frames | * removed cooldown and changed to slower "lightning" cast frames | ||
* range has been increased by roughly 20% | * range has been increased by roughly 20% | ||
|- | |- | ||
|'''[[Cold Mastery|支配冰冷 Cold Mastery | |'''[[Cold Mastery|支配冰冷]] Cold Mastery''' | ||
| | | | ||
* now also adds cold damage | * now also adds cold damage | ||
|- | |- | ||
|'''[[Ice Barrage|连串冰枪 Ice Barrage | |'''[[Ice Barrage|连串冰枪]] Ice Barrage''' | ||
| | | | ||
* new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun) | * new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun) | ||
|} | |} | ||
=== [[Lightning Spells|闪电法术 Lightning Spells | === [[Lightning Spells|闪电法术]] Lightning Spells === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Charged Bolt|充能弹 Charged Bolt | |'''[[Charged Bolt|充能弹]] Charged Bolt''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Static Field|静态力场 Static Field | |'''[[Static Field|静态力场]] Static Field''' | ||
| | | | ||
* reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%) | * reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%) | ||
* now also has -1% to enemy lightning resistance per level (breaks immunities) | * now also has -1% to enemy lightning resistance per level (breaks immunities) | ||
|- | |- | ||
|'''[[Telekinesis|心灵传动 | |'''[[Telekinesis|心灵传动]] Telekinesis''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Nova|新星 | |'''[[Nova|新星]] Nova''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Lightning|闪电 | |'''[[Lightning|闪电]] Lightning''' | ||
| | | | ||
* changed to faster cast frames (was slower "lightning" frames) | * changed to faster cast frames (was slower "lightning" frames) | ||
|- | |- | ||
|'''[[Chain Lightning|连锁闪电 Chain Lightning | |'''[[Chain Lightning|连锁闪电]] Chain Lightning''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Teleport|传送 | |'''[[Teleport|传送]] Teleport''' | ||
| | | | ||
* 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level | * 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level | ||
|- | |- | ||
|'''[[Thunder Storm|雷云风暴 Thunder Storm | |'''[[Thunder Storm|雷云风暴]] Thunder Storm''' | ||
| | | | ||
* no longer flashes your screen | * no longer flashes your screen | ||
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* casts nova on impact | * casts nova on impact | ||
|- | |- | ||
|'''[[Energy Shield|能量护盾 Energy Shield | |'''[[Energy Shield|能量护盾]] Energy Shield''' | ||
| | | | ||
* absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%) | * absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%) | ||
* synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%) | * synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%) | ||
|- | |- | ||
|'''[[Lightning Mastery|支配闪电 Lightning Mastery | |'''[[Lightning Mastery|支配闪电]] Lightning Mastery''' | ||
| | | | ||
* | * | ||
|} | |} | ||
=== [[Fire Spells|火焰法术 Fire Spells | === [[Fire Spells|火焰法术]] Fire Spells === | ||
火焰强化 Enchant 现在是 [[Enchant Fire|附魔火焰]] | 火焰强化 Enchant 现在是 [[Enchant Fire|附魔火焰]] | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Fire Bolt|火弹 Fire Bolt | |'''[[Fire Bolt|火弹]] Fire Bolt''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Warmth|暖流 | |'''[[Warmth|暖流]] Warmth''' | ||
| | | | ||
* now also adds flat attack rating (10 + 10 per level) | * now also adds flat attack rating (10 + 10 per level) | ||
|- | |- | ||
|'''[[Inferno|地狱之火 | |'''[[Inferno|地狱之火]] Inferno''' | ||
| | | | ||
* reduces enemy fire resistance (can break immunes) | * reduces enemy fire resistance (can break immunes) | ||
* has a bigger hitbox and travels faster | * has a bigger hitbox and travels faster | ||
|- | |- | ||
|'''[[Blaze|炽烈之径 | |'''[[Blaze|炽烈之径]] Blaze''' | ||
| | | | ||
* reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen" | * reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen" | ||
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* now has a 2 second cooldown | * now has a 2 second cooldown | ||
|- | |- | ||
|'''[[Fire Wall|火墙 Fire Wall | |'''[[Fire Wall|火墙]] Fire Wall''' | ||
| | | | ||
* duration reduced slightly | * duration reduced slightly | ||
|- | |- | ||
|'''[[Fire Ball|火球 Fire Ball | |'''[[Fire Ball|火球]] Fire Ball''' | ||
| | | | ||
* explosion radius increased slightly | * explosion radius increased slightly | ||
|- | |- | ||
|'''[[Enchant Fire|附魔火焰 Enchant Fire | |'''[[Enchant Fire|附魔火焰]] Enchant Fire''' | ||
| | | | ||
* renamed from Enchant to distinguish it from the new Cold Enchant skill | * renamed from Enchant to distinguish it from the new Cold Enchant skill | ||
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* no longer benefits from +% fire damage twice | * no longer benefits from +% fire damage twice | ||
|- | |- | ||
|'''[[Meteor|陨石 | |'''[[Meteor|陨石]] Meteor''' | ||
| | | | ||
* cooldown reduced, meteors fall faster and have 33% larger aoe | * cooldown reduced, meteors fall faster and have 33% larger aoe | ||
* now deals an even split of physical damage and fire damage (both are boosted by +% fire damage) | * now deals an even split of physical damage and fire damage (both are boosted by +% fire damage) | ||
|- | |- | ||
|'''[[Fire Mastery|支配火焰 Fire Mastery | |'''[[Fire Mastery|支配火焰]] Fire Mastery''' | ||
| | | | ||
* now also adds fire resistance penetration | * now also adds fire resistance penetration | ||
|- | |- | ||
|'''[[Hydra|九头海蛇 | |'''[[Hydra|九头海蛇]] Hydra''' | ||
| | | | ||
* shoots Fire Balls instead of Fire Bolts | * shoots Fire Balls instead of Fire Bolts | ||
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* reduced start-up delay between casting and hydras attacking | * reduced start-up delay between casting and hydras attacking | ||
|- | |- | ||
|'''[[Combustion|燃烧 | |'''[[Combustion|燃烧]] Combustion''' | ||
| | | | ||
* new skill which shoots fire balls in all directions, has a long cooldown | * new skill which shoots fire balls in all directions, has a long cooldown | ||
|- | |- | ||
|'''[[Lesser Hydra|次级多头蛇 Lesser Hydra | |'''[[Lesser Hydra|次级多头蛇]] Lesser Hydra''' | ||
| | | | ||
* new skill that summons hydras which shoot fire bolts | * new skill that summons hydras which shoot fire bolts | ||
|} | |} |
2024年10月28日 (一) 08:57的版本
此页所列技能变更来源于原版游戏. 玩家-vs-玩家的技能变更请参考 PvP 变更. 参见: 所有技能
本页上的技能概述部分可能有过时的信息(来自s9更改)
物品技能
所有物品的光环和技能都列在下面,详细说明了在游戏中的变化:
技能 | 物品来源 (光环等级) | 物品变更 | 佣兵来源 |
---|---|---|---|
力量 | 最后希望 (17), 圣堂武士的力量 (6-8) | 属性添加: 圣堂武士的力量 Templar's Might | 第 5 幕佣兵, 移除自第 2 幕佣兵 |
专注 | 骄傲 (18-20), 迷雾 (8-12), 法师杀手 (3-6) | 新物品: 迷雾 Mist, 法师杀手 Mage Slayer | |
狂热 | 野兽 (8-10), 信心 (12-15) | ||
圣火 | 飞龙 (12), 正义之手 (12), 火焰号叫 (24-28) | 属性添加: 火焰号叫 Flamebellow | |
神圣冰冻 | 末日 (16), 冰冻 (18), 破碎之墙 (16) | 新物品: 破碎之墙 Shattered Wall | 移除自第 2 幕佣兵 |
神圣冲击 | 梦境 (13), 泽瑞尔的决心 (25-30) | 新物品: 泽瑞尔的决心 Zerae's Resolve | 第 3 幕佣兵 |
庇护所 | 碧蓝怒火 (10-12), 天堂装束 (1), 庇护 (17-20) | 属性添加: 天堂装束 Heavenly Garb, 庇护 Asylum 属性移除: 执法者 Lawbringer |
第 4 幕佣兵 |
审判 | 无限 (12) | ||
祝福瞄准 | 第 2 幕佣兵 | ||
荆棘 | 边缘 (15), 野蔷薇 (18-21), 寂静 (23-25) | 属性添加: 寂静 Silence | 第 2 幕佣兵 |
反抗 | 流亡 (13-16) | 第 2 幕佣兵 | |
活力 | 和谐 (10), 卡兰的遗产 (4-6) | 属性添加: 卡兰的遗产 Kalan's Legacy | 第 1 幕佣兵 |
冥思 | 眼光 (12-17) | 第 1 幕佣兵 | |
救赎 | 凤凰 (10-12) | ||
祈祷 | 第 3 幕佣兵, 移除自第 2 幕佣兵 | ||
净化 | 瘟疫 (15-17) | 新物品 | 第 3 幕佣兵 |
救助 | 天顶 (8-12) | 新物品 | |
抵抗火焰 | 魔灵杀手 (6), 特迪斯法雷-芙法米 (6), 闪烁火焰 (1-6) | 属性添加: 魔灵杀手 Djinn Slayer, 特迪斯法雷-芙法米 Todesfaelle Flamme 新物品: 闪烁火焰 Flickering Flame |
|
抵抗冰冻 | 冰霜之风 (6) | 属性添加 | |
抵抗闪电 | 光之军刀 (6) | 属性添加 |
当 单个角色/佣兵 拥有多个赋予相同光环的物品时, 赋予该 角色/佣兵 的光环等级将是这些光环等级的总和
技能 | 物品来源 | 物品变更 |
---|---|---|
淬毒攻击 | 毒牙, 地狱塔尖 | 属性添加 (两种物品) |
致命攻击 | 眼光, 和平, 斗士的祸根 | 属性添加: 斗士的祸根 The Gladiator's Bane |
热诚 | 热情, 碎骨者之刃, 残暴 | 属性添加: 碎骨者之刃 Boneslayer Blade, 新物品: 残暴 Ferocity |
专心 | 热情 | 属性添加 |
狂战士 | 移除自 热情 | |
复仇 | 弑王者 | |
突袭 | 泽瑞尔的决心 | 新物品 |
爆裂箭 | 爆裂的吠叫 | 属性添加 |
炮轰 | 无休止的冰雹 | 属性添加 |
导引箭 | 戮夫刃 | |
多重箭 | 戮夫刃 | 属性添加 |
冰箭 | 勇气之眼 | 属性添加 |
击退 | 穿刺者 | 属性添加 |
戮刺 | 穿刺者 | 属性添加 |
标枪和长矛精通 | 穿刺者 | 属性添加 |
乌鸦 | 鹰号角 | 属性添加 |
极地风暴 | 冰霜之风 | |
熊人变化 | 野兽 | |
撞捶 | 野兽 | 属性添加 |
饥饿 | 野兽 | 属性添加 |
变形术 | 移除自 野兽 & 狼嚎 | |
狼人变化 | 狼嚎 | |
野性狂暴 | 狼嚎 | |
召唤狂狼 | 狼嚎 | 代替聚气 |
支配石魔 | 金属网格 | 属性添加 |
钢铁石魔 | 金属网格 | 代替聚气 |
黏土石魔 | 石块 (36 可回复聚气) | 聚气现在能回复 |
瞬身术 Blink | 谜团 (5 可回复聚气), 娜吉解迷杖 (3 可回复聚气) | 替换 传送, 代替 传送 Teleport 聚气 |
重生 | 永恒, 血鸟的袭击 (15 可回复聚气) | 代替聚气, 聚气现在能回复 |
飓风装甲 | 无限 | 代替聚气 (法杖版本) |
鲜血石魔 | 死神 | 代替聚气 |
尸体爆炸 | 尸体的哀伤 | 代替聚气 |
魔影斗篷 | 暗视之盔 | 代替聚气 |
伤害加深 | 痛苦木锤 (3 可回复聚气) | 聚气现在能回复 |
附魔火焰 | 恶魔爪牙 (20 可回复聚气) | 聚气现在能回复 |
狼獾之心 | 誓约 (20 可回复聚气) | 聚气现在能回复 |
战斗指挥 | 战争召唤 | |
战斗体制 | 战争召唤 | |
战斗指挥 | 战争召唤 | |
刀锋之舞 | 混沌 | 替换 旋风 |
暖流 | 教化 | |
九头海蛇 | 龙鳞 | |
火球 | 塔格奥的化身 | |
火墙 | 塔格奥的化身 | |
陨石 | 塔格奥之手 | 从全套加成改为物品加成 |
支配火焰 | 移除自 塔格奥的化身 | |
地狱之火 | 移除自 火焰号叫 | |
女武神 | 移除自 和谐 (改为职业专用技能) |
当通用技能被其原生职业使用时上限为+3 - 否则它们会全额加成.
一些物品在装备时可以获得其他技能:
请注意许多物品也获得了新的或改进的施法几率效果. 例如:
- 毒液怪 施展 降低抵抗 在击中时
- 梅格之歌的教训 施展 降低抵抗 在击中时
- 暴风尖塔 施展 静态力场 在击中时
- 猎头人的荣耀 施展 伤害加深 在击中时
- 恶魔机器 施展 多重箭 在击中时
- 骨肉 施展 白骨装甲 当被击时
以下技能只能从物品中获得:
技能概况
这里只列出了和原版暗黑2之间有差异的技能,想要了解更全面的细节变动的数量以及平衡的变动,请参考每个技能的变更日志. 这个 传送门 技能模拟器 Girhub上的PD2技能频道的教程 & PD2技能说明可能也已提供一些有用的帮助.
大概的技能变更:
- 所有角色都可以使用 "仅移动" 技能, 该技能可以让角色在不攻击的情况下朝一个位置走或者跑.
- 召唤物的AI全面提升.
- 召唤物和守卫 (陷阱, 九头蛇) 现在从 +%元素技能伤害中获益
- 召唤物 (除开 火焰石魔 Fire Golem) 现在能从 -%敌人元素抗性获益在 1/2 的效果下
- 减少怪物抗性的技能已经被重新平衡现在在 99% 以上或 0% 以下的时候会有 1/2 的效果 (以前在 99% 以上的时候是 1/5)
- 法术和能力不再共享全局冷却时间
- 技能协同和他们在技能树中的位置已经调整以简化技能点的分配 (你不应该参考某些版本玩家的构建)
- 大多数技能增益现在持续至少 5 分钟
- 穿着装备的召唤仆从 (女武神 Valkyrie,影子战士 Shadow Warrior,影子大师 Shadow Master) 现在可以被查看了- 在他们身上悬停时使用检查热键并使用取消召唤技能
亚马逊
标枪和长矛技能 Javelin and Spear Skills
标枪和长矛专精 Javelin and Spear Mastery 技能取代了 刺爆 Impale 技能
戮刺 Jab |
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标枪和长矛精通 Javelin and Spear Mastery |
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击退 Fend |
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威力一击 Power Strike |
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充能一击 Charged Strike |
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闪电攻击 Lightning Strike |
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毒枪 Poison Javelin |
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瘟疫标枪 Plague Javelin |
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闪电球 Lightning Bolt |
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闪电之怒 Lightning Fury |
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被动和魔法技能 Passive and Magic Skills
躲避 Avoid 与 闪避 合并
慢速箭 Slow Missiles 重做为 迟缓
闪避 Dodge |
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回避 Evade |
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致命攻击 Critical Strike |
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穿透 Pierce |
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刺入 Penetrate |
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内视 Inner Sight |
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迟缓 Slow Movement |
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诱饵 Decoy |
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女武神 Valkyrie |
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弓和十字弓技能 Bow and Crossbow Skills
魔法箭 Magic Arrow |
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多重箭 Multiple Shot |
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导引箭 Guided Arrow |
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炮轰 Strafe |
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冰箭 Cold Arrow |
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急冻箭 Ice Arrow |
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冻结之箭 Freezing Arrow |
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火焰箭 Fire Arrow |
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爆裂箭 Exploding Arrow |
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牺牲之箭 Immolation Arrow |
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刺客
武学艺术 Martial Arts
聚气技能已经重做
- 不同于每次充能攻击一次产生一次的充能, 效果只在消耗时触发, 使用了一个3阶段的循环:
- 充能攻击会立即触发对应于当前阶段 (1-3) 的攻击效果并产生充能直到角色拥有足够数量的攻击类型. 第一次攻击将触发第1阶段效果并产生1次充能, 第二次攻击将触发第2阶段效果并产生1-2次充能, 第三次攻击将触发第3阶段效果并产生1-3次充能.
- 使用一个充能技能将导致每循环总共充能3次
- 使用 2 种不同的充能技能 (A,B,B) 将导致每个循环总共充能 4 次 (1 次来自技能A, 3 次来自技能B)
- 使用 2 种不同的充能技能 (A,A,B) 将导致每个循环总共充能 5 次 (2 次来自技能A, 3 次来自技能B)
- 使用 3 种不同的充能技能将导致每个周期总共充能 6 次 (第一技能充能 1 次, 第二技能充能 2 次, 第三技能充能 3 次)
- 在任何阶段结束后都可以使用终结技或基本攻击来消耗所有的充能并为每个充能触发一个效果, 重置循环. 如果使用第四次充能攻击, 那么之前的充能将在不触发任何东西的情况下失效, 循环将重新开始. 如果没有攻击充能在 5 分钟后失效.
踢击现在像其他攻击一样从大多数伤害源中受益并且增加 1 个额外的范围
虎击 Tiger Strike |
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眼镜蛇攻击 Cobra Strike |
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龙爪 Dragon Talon |
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双龙爪 Dragon Claw |
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神龙摆尾 Dragon Tail |
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飞龙在天 Dragon Flight |
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焰拳 Fists of Fire |
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雷电爪 Claws of Thunder |
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寒冰刃 Blades Of Ice |
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凤凰攻击 Phoenix Strike |
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影子训练 Shadow Disciplines
支配利爪 Claw Mastery 现在是 短刃精通
短刃精通 Claw and Dagger Mastery |
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武器格挡 Weapon Block |
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心灵战锤 Psychic Hammer |
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魔影斗篷 Cloak of Shadows |
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心灵爆震 Mind Blast |
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速度爆发 Burst of Speed |
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能量消解 Fade |
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毒牙 Venom |
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影子战士 Shadow Warrior |
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影子大师 Shadow Master |
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陷阱 Traps
雷霆守卫 Chain Lightning Sentry 是新技能
守卫陷阱现在显示在左上角类似于佣兵
火焰爆震 Fire Blast |
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火焰复苏 Wake of Fire |
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复苏狱火 Wake of Inferno |
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刃之守卫 Blade Sentinel |
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刃之怒 Blade Fury |
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刀刃之盾 Blade Shield |
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雷电网 Shock Web |
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电能守卫 Charged Bolt Sentry |
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雷光守卫 Lightning Sentry |
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亡者守卫 Death Sentry |
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雷霆守卫 Chain Lightning Sentry |
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野蛮人
呐喊 Warcries
狂嗥 Howl |
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嘲弄 Taunt |
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战嗥 Battle Cry |
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战斗狂嗥 War Cry |
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找寻药剂 Find Potion |
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找寻物品 Find Item |
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残酷吓阻 Grim Ward |
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大叫 Shout |
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战斗体制 Battle Orders |
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战斗指挥 Battle Command |
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战斗专家 Combat Masteries
支配长剑 Sword Mastery,支配斧头 Axe Mastery,支配钉头锤 Mace Mastery,支配长棍 Polearm Mastery & 支配长矛 Spear Mastery 被 通用武器精通 和 长柄和长矛精通 所取代
增加耐力 Increased Stamina 被重做为 战斗本能
恶毒切割 是新技能
通用武器精通 General Mastery |
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长柄和长矛精通 Polearm and Spear Mastery |
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支配飞掷 Throwing Mastery |
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战斗本能 Combat Reflexes |
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铁布衫 Iron Skin |
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加速 Increased Speed |
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自然抵抗 Natural Resistance |
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恶毒切割 Deep Wounds |
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战斗技能 Combat Skills
重击 Bash |
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双手挥击 Double Swing |
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狂乱 Frenzy |
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双手投掷 Double Throw |
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击昏 Stun |
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专心 Concentrate |
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狂战士 Berserk |
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跳跃 Leap |
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跳跃攻击 Leap Attack |
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旋风 Whirlwind |
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德鲁伊
元素技能 Elemental Skills
风遁 是新技能
火风暴 Firestorm |
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熔浆巨岩 Molten Boulder |
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火山爆 Fissure |
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火山 Volcano |
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毁天灭地 Armageddon |
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飓风装甲 Cyclone Armor |
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极地风暴 Arctic Blast |
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小旋风 Twister |
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龙卷风 Tornado |
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暴风 Hurricane |
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风遁 Gust |
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外形变化 Shape Shifting Skills
狼人变化 Werewolf |
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熊人变化 Werebear |
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变形术 Lycanthropy |
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撞捶 Maul |
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震波 Shock Wave |
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饥饿 Hunger |
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焰爪 Fire Claws |
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野性狂暴 Feral Rage |
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狂犬病 Rabies |
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狂怒 Fury |
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召唤技能 Summoning Skills
不同的藤蔓和动物现在可以一起被召唤
藤蔓和灵魂不再被怪物攻击或受到伤害
乌鸦 Raven |
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猛毒花藤 Poison Creeper |
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食尸藤 Carrion Vine |
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太阳藤 Solar Creeper |
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狼獾之心 Heart of Wolverine |
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棘灵 Spirit of Barbs |
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橡木智者 Oak Sage |
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召唤灵狼 Summon Spirit Wolf |
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召唤狂狼 Summon Dire Wolf |
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召唤灰熊 Summon Grizzly |
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死灵法师
召唤法术 Summoning Spells
骷髅复苏 Raise Skeleton 现在是 复苏骷髅战士
召唤抵抗 Summon Resist 被移除, 血次元 和 复苏骷髅弓箭手 是新技能
支配骷髅 Skeleton Mastery |
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复苏骷髅战士 Raise Skeleton Warrior |
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复苏骷髅法师 Raise Skeletal Mage |
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复苏骷髅弓箭手 Raise Skeleton Archer |
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支配石魔 Golem Mastery |
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黏土石魔 Clay Golem |
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鲜血石魔 Blood Golem |
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钢铁石魔 Iron Golem |
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火焰石魔 Fire Golem |
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重生 Revive |
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血次元 Blood Warp |
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毒素和白骨法术 Poison and Bone Spells
毒爆 Poison Explosion 重做为 亵渎
淬毒匕首 Poison Dagger 重做为 淬毒攻击
牙 Teeth |
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骨矛 Bone Spear |
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白骨之魂 Bone Spirit |
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白骨装甲 Bone Armor |
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骨墙 Bone Wall |
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骨牢 Bone Prison |
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尸体爆炸 Corpse Explosion |
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淬毒攻击 Poison Strike |
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亵渎 Desecrate |
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剧毒新星 Poison Nova |
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诅咒 Curses
所有的诅咒都与 诅咒精通 Curse Mastery 有协同效果,并且许多诅咒的范围也因此而增加
伤害加深 Amplify Damage |
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微暗灵视 Dim Vision |
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削弱 Weaken |
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攻击反噬 Iron Maiden |
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恐惧 Terror |
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迷乱 Confuse |
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偷取生命 Life Tap |
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吸引 Attract |
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衰老 Decrepify |
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降低抵抗 Lower Resist |
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诅咒精通 Curse Mastery |
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黑暗契约 Dark pact |
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圣骑士
防御性灵气 Defensive Auras
祈祷 Prayer |
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净化 Cleansing |
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冥思 Meditation |
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抵抗火焰 Resist Fire |
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抵抗冰冻 Resist Cold |
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抵抗闪电 Resist Lightning |
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反抗 Defiance |
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活力 Vigor |
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救赎 Redemption |
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救助 Salvation |
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攻击性灵气 Offensive Auras
力量 Might |
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圣火 Holy Fire |
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神圣冰冻 Holy Freeze |
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神圣冲击 Holy Shock |
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祝福瞄准 Blessed Aim |
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专注 Concentration |
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狂热 Fanaticism |
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荆棘 Thorns |
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庇护所 Sanctuary |
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审判 Conviction |
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战斗技能 Combat Skills
转换 Conversion 已被移除
牺牲 Sacrifice |
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盾击 Smite |
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圣光弹 Holy Bolt |
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热诚 Zeal |
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冲锋 Charge |
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复仇 Vengeance |
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祝福之锤 Blessed Hammer |
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圣剑 Holy Sword |
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神圣之盾 Holy Shield |
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天堂之拳 Fist of the Heavens |
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神圣新星 Holy Nova |
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圣光 Holy Light |
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突袭 Joust |
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法师
冰冻法术 Cold Spells
冰封装甲 Frozen Armor 被 附魔冰霜 取代
连串冰枪 是新技能
冰弹 Ice Bolt |
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附魔冰霜 Cold Enchant |
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霜之新星 Frost Nova |
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冰风暴 Ice Blast |
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碎冰甲 Shiver Armor |
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寒冰装甲 Chilling Armor |
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冰尖柱 Glacial Spike |
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暴风雪 Blizzard |
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冰封球 Frozen Orb |
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支配冰冷 Cold Mastery |
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连串冰枪 Ice Barrage |
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闪电法术 Lightning Spells
充能弹 Charged Bolt |
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静态力场 Static Field |
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心灵传动 Telekinesis |
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新星 Nova |
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闪电 Lightning |
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连锁闪电 Chain Lightning |
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传送 Teleport |
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雷云风暴 Thunder Storm |
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能量护盾 Energy Shield |
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支配闪电 Lightning Mastery |
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火焰法术 Fire Spells
火焰强化 Enchant 现在是 附魔火焰
火弹 Fire Bolt |
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暖流 Warmth |
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地狱之火 Inferno |
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炽烈之径 Blaze |
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火墙 Fire Wall |
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火球 Fire Ball |
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附魔火焰 Enchant Fire |
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陨石 Meteor |
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支配火焰 Fire Mastery |
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九头海蛇 Hydra |
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燃烧 Combustion |
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次级多头蛇 Lesser Hydra |
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