Starter Golem Necromancer Travincal Farmer

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Viability / Purpose of the Build

Pretty much the best early necromancer travincal farmer with little to no gear requirements.

Watch the Travincal Farm video - Nothing in this video has changed for S12

Skills

See picture for skills, basically go for 20 points in to both Golem Mastery and Clay Golem. That is enough for Travincal. Suggestions to add are 10 Curse Mastery and 1pt in Amplify Damage, Decrepify and Lower Resist. For speed you max Bloodwarp. Good additions are Revives or max Amplify Damage.

文件:Necromander Golem Travincal Farmer.png

Attributes

Get as much str/dex as you need for gear, the rest into vitality. For instance get 95str for War Traveler boots and 38dex for Wizspike.

Gear

For summons its basically all about the +skills so get as many as you can. Season 12 added FCR on Large Charms, use these to get the needed FCR breakpoints early.

+3 Summoning Skills (Golemlord’s) Items can be shopped and at level 60. Gambling +3 skill items can be done starting level 65 (because of the possible -5 ilevel).

Early Game Gear

Shop for +3 summon wand, gamble for +3 summon amulet, find a +3 summon necro head. Can also make a Splendor in necro head with +3 Clay Golem. Make a Lore helmet for another +1 and start gambling circlets for +3. For summons its basically all about the +skills so get as many as you can.
Best spots to find these bases is big density areas like cows or flayer jungle. Preferably no MF and a low filter strictness.

Check out THIS LINK for the early game skills and gear. Slams would be sockets for Perfect Topaz for MF.

Mid Game Gear

My favourite outfit for Travincal is Wizardspike + Kalans + Hustle armor. Vigor, Burst of Speed and a ton of resist. Keep the +3 Summons/+3 Clay golem and +3 Clay Golem Splendor for you weapon swap.
Other options to speed things up are Sanders Boots and Peasant Crown. For MF add Chance Guards, Goldwrap and a Gheeds charm.

Check out THIS LINK for the mid game skills and gear. Slams would be sockets for Perfect Topaz/Ist runes for MF.

Mercenary

For merc get an A3 cold merc with a Spirit paladin shield and Spirit sword, or Neophyte scepter, Stealth armor and random 10fcr belt/gloves to at least hit 86fcr on him.

Leveling

Get a dagger with Poison Strike and stab things until level 6 while saving your points until level 12, start maxing Golem Mastery and put the saved points into Clay Golem. After that and let them do the work.
This build works for SC and HC, for HC it's recommend going the Blood Golem route for the life on hit.

Farming

You farm Travincal, but you are very good at it!
While farming look out for gear that makes faster builds possible, Bone Spear for Chaos or Corpse Explosion in T1 maps.

Patch Notes/Changelog

Updated for Season 12
Updated for Season 11
Created for Season 10

Acknowledgments

TDL (and lots of Discord friends)