Traps:修订间差异

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添加514字节 、​ 2024年9月17日 (星期二)
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<b>赛季 9:</b>
<b>赛季 9:</b>
* Startup frames reduced from 12 to 3
* 启动帧从 12 减少到 3
<b>赛季 8:</b>
<b>赛季 8:</b>
* Synergies increased from 7% to 10%
* 协同效应从 7% 增加到 10%
<b>赛季 6:</b>
<b>赛季 6:</b>
* Blade fury bounce missile velocity increased by 26%
* 刃之怒 (Blade Furys) 投掷物射速增加 26%
* Blade fury synergies increased from 6% to 7%
* 刃之怒 (Blade Furys) 协同效应从 6% 增加到 7%
<b>赛季 5:</b>
<b>赛季 5:</b>
* Blade fury now splits into multiple projectiles when colliding with a wall
* 刃之怒 (Blade Furys) 现在与墙壁碰撞时分裂成多个投掷物
* Blade fury synergies reduced from 8% to 6%
* 刃之怒 (Blade Furys) 协同效应从 8% 降低到 6%
<b>赛季 4:</b>
<b>赛季 4:</b>
* Blade fury damage synergy increased from 4% to 8%
* 刃之怒 (Blade Furys) 伤害协同从 4% 提高到 8%
<b>赛季 3:</b>
<b>赛季 3:</b>
* Blade fury base attack rating reduced from 120% to 60%
* 刃之怒 (Blade Furys) 基础攻击准确率从 120% 降低到 60%
* Blade fury attack rating per level reduced from 20% to 12% per level
* 刃之怒 (Blade Furys) 每级攻击准确率从 20% 降低到 12%
* Blade Fury now deals 1/2 weapon damage instead of 3/4
* 刃之怒 (Blade Furys) 现在造成 1/2 的武器伤害而不是 3/4
* Blade Furys level 8-16 scaling has been increased from 2-2 to 2-3
* 刃之怒 (Blade Furys) 等级 8-16 缩放伤害从 2-2 增加到 2-3
* Blade Furys level 16-22 scaling has been increased from 3-3 to 3-4
* 刃之怒 (Blade Furys) 等级 16-22 缩放伤害从  3-3 增加到 3-4
* Blade Furys level 22-28 scaling has been increased from 3-3 to 4-5
* 刃之怒 (Blade Furys) 等级 22-28 缩放伤害从  3-3 增加到 4-5
* Blade Furys level 22-28 scaling has been increased from 4-4 to 5-6
* 刃之怒 (Blade Furys) 等级 22-28 缩放伤害从  4-4 增加到 5-6
<b>赛季 2:</b>
<b>赛季 2:</b>
* weapon damage reduced from 100% to 3/4
* 武器伤害从 100% 降低到 3/4
* flat physical damage reduced
* 减少物理伤害
<b>赛季 1:</b>
<b>赛季 1:</b>
* prerequisites reduced from 3 to 1 (no longer requires Fire Blast, Wake of Fire)
* 先决条件从 3 降低到 1(不再需要 火焰爆震(Fire Blast),火焰复苏(Wake of Fire))
* added pierce
* 增加穿透
* attack trigger time is now affected by attack speed
* 攻击触发时间现在受攻击速度影响
* increased weapon damage from 75% to 100%
* 武器伤害从 75% 增加到 100%
* penalty for 2-handed weapons removed
* 移除来自双手武器的惩罚
* damage reduced
* 伤害减少
* now adds bonus attack rating of 120% + 20% per level
* 现在每级增加 120% + 20% 的攻击准确率加成
* added Blade Sentinel & Blade Shield as synergies at 4%
* 增加了 刃之守卫 (Blade Sentinel) & 刀刃之盾 (Blade Shield) 4% 的协同效果
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Blade_Fury Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Blade_Fury Vanilla Info]</b>
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*<b>技能描述:</b> 旋转不停的守护刀刃,把附近的敌人切成碎片
*<b>技能描述:</b> 旋转不停的守护刀刃,把附近的敌人切成碎片
*<b>需求等级:</b> 24
*<b>需求等级:</b> 24
*<b>需求技能:</b> 刃之守卫 [6], 刃之怒 [18]
*<b>需求技能:</b> 刃之守卫 (Blade Sentinel) [6], 刃之怒 (Blade Fury) [18]
</div>
</div>


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! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
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! scope="row" | Attack Time (秒)
! scope="row" | 伤害间隔(秒)
|0.8||0.8||0.76||0.76||0.72||0.72||0.68||0.68||0.64||0.64||0.6||0.6||0.56||0.56||0.52||0.52||0.48||0.48||0.44||0.44||0.4
|0.8||0.8||0.76||0.76||0.72||0.72||0.68||0.68||0.64||0.64||0.6||0.6||0.56||0.56||0.52||0.52||0.48||0.48||0.44||0.44||0.4
|}
|}
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<b>赛季 8:</b>
<b>赛季 8:</b>
* No longer uses durability
* 不再消耗耐久度
* Radius is no longer capped by weapon range
* 半径不再受武器范围限制
* Changed the frame delay on blade shield to scale with hard points. It now starts at 20 frame delay base level 1 and scales to 10 frame delay at level 20 (from 12 frames flat at all levels before)
* 改变了 刀刃之盾(Blade Shield)的帧延迟,以基础技能点为比例。现在从 20 帧延迟开始,并在 20 级缩小到 10 帧延迟(之前是所有等级都为12帧)
* Now has an attack rating check
* 现在有一个攻击准确率检查
* Now has 40% attack rating base
* 现在有 40% 的攻击准确率基础
* Now gains 15% attack rating per level
* 现在每升一级获得 15% 的攻击准确率
* Now uses "on striking" instead of "on attack"
* 现在使用“击中目标时”代替“攻击时”
** Can now apply the following effects
** 现在可以应用以下效果
*** Chance to Cast on Striking
*** 攻击时有几率施放
*** Crushing Blow
*** 压碎性打击(CB)
*** Open Wounds
*** 开放伤口(OW)
*** Life after each Kill
*** 击杀后获得生命(LEK)
*** Mana after each Kill
*** 击杀后获得法力(MEK)
** Does ''not'' apply the following effects (they are usually applied by strikes)
** 不应用以下效果(它们通常由击中目标时应用)
*** Slow
*** 减速
*** Freeze target
*** 冻结目标
*** Chance to flee
*** 机率逃跑
*** Life gained on hit
*** 击中获得生命
*** Blinds target
*** 致盲目标
<b>赛季 7:</b>
<b>赛季 7:</b>
* Synergies increased from 8% to 10%
* 协同效应从 8% 增加到 10%
<b>赛季 5:</b>
<b>赛季 5:</b>
* 刀刃之盾(Blade Shield)现在每等级额外增加5秒持续时间
* 刀刃之盾(Blade Shield)现在每等级额外增加5秒持续时间
* 刀刃之盾(Blade Shield)现在也受到远程双吸惩罚(双吸效果降低50% ch)
* 刀刃之盾(Blade Shield)现在也受到远程双吸惩罚 (双吸效果降低 50%)
<b>赛季 4:</b>
<b>赛季 4:</b>
* 刀刃之盾(Blade Sentinel)和刃之怒(Blade Fury)现在作为协同技能分别提供每级8%的伤害加成
* 刀刃之盾(Blade Sentinel)和刃之怒(Blade Fury)现在作为协同技能分别提供每级8%的伤害加成
* 刀刃之盾(Blade Shield)现在只享受1/4武器伤害加成而非此前的3/4
* 刀刃之盾(Blade Shield)现在只享受 1/4 武器伤害加成而非此前的 3/4
* 刀刃之盾(Blade Shield)的的伤害成长从 5-5 / 6-6 / 7-7 / 7-7 / 7-7改为 5-5 / 7-7 / 10-10 / 13-13 / 16-16
* 刀刃之盾(Blade Shield)的的伤害成长从 5-5 / 6-6 / 7-7 / 7-7 / 7-7 改为 5-5 / 7-7 / 10-10 / 13-13 / 16-16
<b>赛季 3:</b>
<b>赛季 3:</b>
* 刀刃之盾(Blade Shield)现在必定命中
* 刀刃之盾(Blade Shield)现在必定命中
* 刀刃之盾(Blade Shield)的伤害范围双倍提升
* 刀刃之盾(Blade Shield)的伤害范围双倍提升
* 刀刃之盾(Blade Shield)的伤害间隔(CD)降低
* 刀刃之盾(Blade Shield)的伤害间隔降低
<b>赛季 2:</b>
<b>赛季 2:</b>
* 附加的武器伤害从1/4提升至3/4
* 附加的武器伤害从 1/4 提升至 3/4
* 现在持续时间固定为5秒
* 现在持续时间固定为 5 秒
<b>赛季 1:</b>
<b>赛季 1:</b>
* 在技能树的位置变更, 需求等级为24级(此前为30级)
* 在技能树的位置变更, 需求等级为24级 (此前为30级)
* 前置技能从4个变为2个{不再需要火焰轰击(Fire Blast),焰痕陷阱(Wake of Fire)作为前置技能)
* 前置技能从 4 个变为 2 个 (不再需要火焰轰击(Fire Blast),焰痕陷阱(Wake of Fire)作为前置技能)
* 附加武器伤害从 1/4提升至1/2
* 附加武器伤害从 1/4 提升至 1/2
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Blade_Shield Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Blade_Shield Vanilla Info]</b>
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<div class="skill-image">[[File:Lightning Sentry.png|left]]</div>
<div class="skill-image">[[File:Lightning Sentry.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>技能描述:</b> A trap that shoots lightning to scorch passing enemies
*<b>技能描述:</b> 布下一个射出闪电的陷阱,将经过的敌人烤成焦炭
*<b>需求等级:</b> 24
*<b>需求等级:</b> 24
*<b>需求技能:</b> Fire Blast [1], Shock Web [6], Charged Bolt Sentry [12]
*<b>需求技能:</b> 火焰爆震 (Fire Blast) [1], 雷电网 (Shock Web) [6], 电能守卫 (Charged Bolt Sentry) [12]
</div>
</div>


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Shoots 7 times
射击 7


<b>Lightning Sentry Receives Bonuses From:</b>
<b>雷光守卫 (Lightning Sentry) 获得以下协同技能加成:</b>
*Fire Blast: +16% Lightning Damage per Level
*火焰爆震 (Fire Blast): +16% 闪电伤害依等级
*Charged Bolt Sentry: +16% Lightning Damage per Level
*电能守卫 (Charged Bolt Sentry): +16% 闪电伤害依等级
*Chain Lightning Sentry: +16% Lightning Damage per Level
*雷霆守卫 (Chain Lightning Sentry): +16% 闪电伤害依等级


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
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<div class="skill-image">[[File:Wake of Inferno.png|left]]</div>
<div class="skill-image">[[File:Wake of Inferno.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>技能描述:</b> Trap that sprays fire at passing enemies
*<b>技能描述:</b> 布下一个喷射狱火的陷阱
*<b>需求等级:</b> 24
*<b>需求等级:</b> 24
*<b>需求技能:</b> Fire Blast [1], Wake of Fire [12]
*<b>需求技能:</b> 火焰爆震 (Fire Blast) [1], 火焰复苏 (Wake of Fire) [12]
</div>
</div>


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Shoots 5 times
射击 5


<b>Wake of Inferno Receives Bonuses From:</b>
<b>复苏狱火 (Wake of Inferno) 获得以下协同技能加成:</b>
*Fire Blast: +10% Fire Damage per Level
*火焰爆震 (Fire Blast): +10% 火焰伤害依等级
*Wake of Fire: +10% Fire Damage per Level
*火焰复苏 (Wake of Fire): +10% 火焰伤害依等级


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
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<div class="skill-image">[[File:Chain Lightning Sentry.png|left]]</div>
<div class="skill-image">[[File:Chain Lightning Sentry.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>技能描述:</b> A trap that shoots chain lightning to scorch passing enemies
*<b>技能描述:</b> 设下陷阱,当敌人靠近时发射出在多个目标之间弹跳的闪电
*<b>需求等级:</b> 30
*<b>需求等级:</b> 30
*<b>需求技能:</b> Fire Blast [1], Shock Web [6], Charged Bolt Sentry [12], Lightning Sentry [24]
*<b>需求技能:</b> 火焰爆震 (Fire Blast) [1], 雷电网 (Shock Web) [6], 电能守卫 (Charged Bolt Sentry) [12], 雷光守卫 (Lightning Sentry) [24]
</div>
</div>


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Shoots 7 times
射击 7


<b>Chain Lightning Sentry Receives Bonuses From:</b>
<b>雷霆守卫 (Chain Lightning Sentry) 获得以下协同技能加成:</b>
*Fire Blast: +15% Lightning Damage per Level
*火焰爆震 (Fire Blast): +15% 闪电伤害依等级
*Charged Bolt Sentry: +15% Lightning Damage per Level
*电能守卫 (Charged Bolt Sentry): +15% 闪电伤害依等级
*Lightning Sentry: +15% Lightning Damage per Level
*雷光守卫 (Lightning Sentry): +15% 闪电伤害依等级


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
第693行: 第693行:
<div class="skill-image">[[File:Death Sentry.png|left]]</div>
<div class="skill-image">[[File:Death Sentry.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>技能描述:</b> Trap that explodes nearby corpses laying waste to enemies
*<b>技能描述:</b> 设下陷阱引爆周围的尸体,消灭更多敌人
*<b>需求等级:</b> 30
*<b>需求等级:</b> 30
*<b>需求技能:</b> Fire Blast [1], Shock Web [1], Charged Bolt Sentry [12], Wake of Fire [12], Lightning Sentry [24], Wake of Inferno [24]
*<b>需求技能:</b> 火焰爆震 (Fire Blast) [1], 雷电网 (Shock Web) [1], 电能守卫 (Charged Bolt Sentry) [12], 火焰复苏 (Wake of Fire) [12], 雷光守卫 (Lightning Sentry) [24], 复苏狱火 (Wake of Inferno) [24]
</div>
</div>


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! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
|-
! scope="row" | Shots 射击
! scope="row" | 射击
|5||5||<p>5||6||<p>6||<p>6||7||<p>7||<p>7||8||<p>8||<p>8||9||<p>9||<p>9||10||<p>10||<p>10||11||<p>11||<p>11
|5||5||<p>5||6||<p>6||<p>6||7||<p>7||<p>7||8||<p>8||<p>8||9||<p>9||<p>9||10||<p>10||<p>10||11||<p>11||<p>11
|}
|}


Additional  Damage额外伤害: 3-5% of corpse life 尸体生命的3-5%
尸爆伤害: 3-5%尸体的生命


Radius半径: 12 码yards
半径: 12


<b>Death Sentry Receives Bonuses From:</b>
<b>亡者守卫 (Death Sentry) 获得以下协同技能加成:</b>
*Wake of Fire: +8% Damage per Level
*复苏狱火 (Wake of Fire): +8% 伤害依等级
*Fire Blast: +8% Damage per Level
*火焰爆震 (Fire Blast): +8% 伤害依等级


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
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