This page lists breakpoint and threshold values, and covers changes relative to the vanilla game.
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Changes
Most breakpoint values haven't changed, and all threshold values remain unchanged. There is a new advanced character info page within the game which displays all breakpoints for your character.
Cast Rate
Attack Rate
Strafe has additional high-end breakpoints since its missiles no longer cause next-hit-delay
Blade Fury is now affected by attack speed (same breakpoints as other traps)
Dragon Tail attack speed penalty reduced to -20 (was -40)
Fists of Fire , Claws of Thunder , and Blades of Ice now use standard breakpoints (same as other single-hit martial arts skills)
Whirlwind no longer benefits from attack speed - it hits once every 5 frames when using a single weapon or twice every 6 frames when dual-wielding (each weapon hits simultaneously)
the Assassin-only version on Chaos (now called Blade Dance ) was similarly changed, but hits 1 frame faster
Dual-wielding attack speed breakpoints are now based on the "faster" weapon (determined by IAS - WSM) rather than taking both weapon speeds into account
the method for determining the "faster" weapon is not always accurate for weapons with different WSM values - while effective IAS and WSM are equivalent, the same is not true for plain IAS
applies to all attacks when dual-wielding, even if the attack doesn't alternate weapons - a faster weapon can be equipped as an offhand to bypass the inherent speed of the attacking weapon
Berserk is now a dual-wielding attack and uses the same breakpoints as Frenzy
Note: Several multi-hit attacks (Fend , Strafe , Dragon Talon , Zeal , Fury ) are now limited to 3 or 5 hits per attack - this reduces the number of intermediate hits, but doesn't change the breakpoints for those hits. Since intermediate hits use the same breakpoints as each other and there's still at least 1 intermediate hit per attack, this change doesn't affect breakpoints. While the total frames per attack will be lower for these skills, this difference is taken into consideration when they are balanced.
Breakpoints
Diablo 2 runs at 25 frames per second and events cannot occur in timeframes smaller than a single frame, so improvements to animation speeds (from FCR, FHR, FBR, or IAS) are only realized in intervals of 1 frame or more. These intervals are called breakpoints.
For example, a Sorceress with +100% FCR will cast "normal" spells in 9 frames (9/25 = 0.36 seconds). In order to cast those spells faster, she will need +5% more FCR for a total of +105% FCR, at which point she will cast those spells in 8 frames (8/25 = 0.32 seconds) instead.
Weapon Types
Thrusting Weapons: spears, javelins, daggers, throwing knives
Swinging Weapons: all other non-ranged weapons (except claws which have their own category)
Faster Cast Rate (FCR ) Breakpoints
折叠
Animation Type
Frames per Animation
19
18
17
16
15
14
13
12
11
10
9
8
7
Amazon
0
7
14
22
32
48
68
99
152
Assassin
0
8
16
27
42
65
102
174
Barbarian
0
9
20
37
63
105
200
Druid (Human)
0
4
10
19
30
46
68
99
163
Druid (Bear)
0
7
15
26
40
63
99
163
Druid (Wolf)
0
6
14
26
40
60
95
157
Necromancer
0
9
18
30
48
75
125
Paladin
0
9
18
30
48
75
125
Sorceress (Slow Spells)
0
7
15
23
35
52
78
117
194
Sorceress (Normal Spells)
0
9
20
37
63
105
200
Act 3 Mercenary - Iron Wolf
0
8
15
26
39
58
86
138
Act 4 Mercenary - Ascendant
The only sorceress spells that use "slow" frames are Chain Lightning and Frozen Orb - all other sorceress spells use "normal" frames
Faster Hit Recovery (FHR ) Breakpoints
折叠
Animation Type
Frames per Animation
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Amazon
0
6
13
20
32
52
86
174
600
Assassin
0
7
15
27
48
86
200
Barbarian
0
7
15
27
48
86
200
Druid (Human, 1H Swinging Weapons)
0
3
7
13
19
29
42
63
99
174
456
Druid (Human, Other Weapons)
0
5
10
16
26
39
56
86
152
377
Druid (Bear)
0
5
10
16
24
37
54
86
152
360
Druid (Wolf)
0
9
20
42
86
280
Necromancer
0
5
10
16
26
39
56
86
152
377
Paladin (Spear/Staff)
0
3
7
13
20
32
48
75
120
280
Paladin (Other Weapons)
0
7
15
27
48
86
200
Sorceress
0
5
9
14
20
30
42
60
86
142
280
Act 1 Mercenary - Rogue Scout
0
6
13
20
32
52
86
174
600
Act 2 Mercenary - Desert Guard
0
5
9
14
20
30
42
60
86
142
280
Act 3 Mercenary - Iron Wolf
0
5
8
13
18
24
32
46
63
86
133
232
600
Act 4 Mercenary - Ascendant
Faster Block Rate (FBR ) Breakpoints
折叠
Animation Type
Frames per Animation
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
Amazon (1H Swinging Weapons)
0
4
6
11
15
23
29
40
56
80
120
200
480
Amazon (Other Weapons)
0
13
32
86
600
Assassin
0
13
32
86
600
Barbarian
0
9
20
42
86
280
Druid (Human)
0
6
13
20
32
52
86
174
600
Druid (Bear)
0
5
10
16
27
40
65
109
223
Druid (Wolf)
0
7
15
27
48
86
200
Necromancer
0
6
13
20
32
52
86
174
600
Paladin (Normal)
0
13
32
86
600
Paladin (Holy Shield)
0
86
Sorceress
0
7
15
27
48
86
200
Act 3 Iron Wolf does not have a blocking animation, so he cannot block even though he can equip shields
Total Attack Speed Breakpoints
Most attacks use standard Total Attack Speed (TAS) breakpoints which are listed in the first table below. Some attacks (multi-hit attacks & wereform attacks) use other breakpoints which are listed in separate tables. Note that these breakpoints are not the same as IAS breakpoints shown by many Attack Speed Calculators , although those can be derived from the values here by referencing the IAS thresholds further below.
Total Attack Speed = Effective Item IAS + Skill IAS - WSM
If both WSM and Skill IAS are 0, Total Attack Speed and Effective Item IAS are equal. In this case, the IAS breakpoints can be immediately found from the IAS thresholds table by converting the TAS breakpoints into Item IAS. If either WSM or Skill IAS are non-zero, you'll first need to remove them from the TAS values - whatever is leftover will be the Effective Item IAS, which can be converted in the same way to find the IAS breakpoints.
Total Attack Speed Breakpoints (Standard )
折叠
Animation Type
Frames per Animation
Character
Animation
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
Amazon
1H Swinging, Bow
-20
-17
-12
-6
0
8
17
28
41
56
75
1H Thrusting
-20
-18
-13
-7
0
9
19
31
45
63
2H Sword
-10
-9
-5
0
7
13
21
29
39
50
64
2H Melee (not sword), Thrown
-20
-19
-15
-10
-5
0
8
15
24
34
46
61
Crossbow
-10
-8
-4
0
6
12
18
25
34
43
54
67
Assassin
1H Swinging/Thrusting
-20
-16
-11
-6
0
8
16
25
37
50
67
2H Sword/Spear
-11
-7
-3
0
5
10
16
22
29
36
44
54
65
2H Melee (not sword/spear)
-20
-17
-13
-9
-4
0
6
13
19
27
36
47
59
74
Bow, Thrown, Traps
-20
-19
-15
-10
-5
0
8
15
24
34
47
61
Crossbow
-10
-8
-4
0
6
11
17
24
32
41
50
62
75
Claw (single‑hit)
-10
-9
-2
5
13
24
36
51
70
Dragon Tail (Kick)
-20
-17
-14
-11
-7
0
2
7
13
20
29
39
51
65
83
Barbarian
1H Swinging/Thrusting, Thrown
-20
-19
-15
-10
-5
0
8
15
24
34
46
61
2H Sword
-10
-9
-5
0
7
13
21
29
39
50
64
2H Melee (not sword)
-20
-17
-13
-9
-4
0
6
13
19
27
36
47
59
74
Bow
-10
-6
0
8
16
25
37
50
67
Crossbow
-10
-8
-4
0
6
12
18
25
34
43
54
67
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
Druid (Human)
1H Swinging/Thrusting
-20
-17
-13
-9
-4
0
6
13
19
27
36
47
59
74
2H Sword
-10
-8
-4
0
6
11
17
24
32
41
50
62
75
2H Spear
-11
-7
-3
0
5
10
16
22
29
36
44
54
65
2H Melee (not sword/spear)
-20
-18
-14
-10
-5
0
7
14
22
31
42
55
71
Bow
-10
-5
0
8
15
24
34
46
61
Crossbow
-10
-8
-4
0
6
12
18
25
34
43
54
67
Thrown
-20
-17
-14
-9
-5
0
7
13
21
29
39
50
64
Necromancer
1H Swinging/Thrusting
-20
-17
-13
-9
-4
0
6
13
19
27
36
47
59
74
2H Sword
-10
-7
-3
0
5
10
16
22
29
36
44
54
65
2H Spear
-7
-3
0
5
10
15
21
27
34
42
50
61
72
2H Melee (not sword/spear), Crossbow, Thrown
-20
-19
-16
-12
-8
-4
0
6
12
18
25
34
43
54
67
Bow
-10
-9
-5
0
7
13
21
29
39
50
64
Paladin
1H Swinging
-20
-16
-11
-6
0
8
16
25
37
50
67
1H Thrusting
-20
-18
-14
-10
-5
0
7
14
22
31
42
55
71
2H Spear, Crossbow
-20
-19
-16
-12
-8
-4
0
6
12
18
25
34
43
54
67
2H Melee (not spear)
-20
-17
-14
-9
-5
0
7
13
21
29
39
50
64
Bow, Thrown
-20
-19
-15
-10
-5
0
8
15
24
34
46
61
Smite
-20
-19
-14
-7
0
10
21
34
50
72
Sorceress
1H Swinging
-20
-17
-14
-9
-5
0
7
13
21
29
39
50
64
1H Thrusting, Bow
-20
-18
-14
-10
-5
0
7
14
22
31
42
55
71
2H Sword
-10
-8
-4
0
6
11
17
23
30
38
47
58
70
2H Spear
-19
-15
-12
-8
-4
0
6
11
17
24
32
41
50
62
75
2H Melee (not sword/spear)
-20
-19
-15
-10
-5
0
8
15
24
34
46
61
Crossbow, Thrown
-20
-19
-16
-12
-8
-4
0
6
12
18
25
34
43
54
67
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
Act 1 Merc Rogue Scout
Attack
-10
-6
0
8
16
25
37
50
67
Act 2 Merc Desert Guard
Attack
-20
-19
-15
-10
-5
0
8
15
24
34
46
61
Act 5 Merc Barbarian
Attack
-20
-19
-15
-10
-5
0
8
15
24
34
46
61
Negative total attack speed values are possible due to "slow" weapons with WSM values above zero - the negative values are colored gray in each chart to help improve readability
Breakpoints aren't shown for unarmed attacks, the slowest spear animations for some characters, or act 3 & act 4 mercenaries (they cast spells instead of attacking)
Total Attack Speed Multi -Hit Breakpoints
展开
Animation Type
Frames per Animation
Character
Animation
Part
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Amazon
Jab (1H)
Hit 1
-20
-18
-13
-7
0
9
21
37
59
94
Hit 2
-20
-16
-11
-5
3
13
25
43
69
Hit 3
-20
-15
-9
-3
5
16
30
51
80
Jab (2H)
Hit 1
-20
-18
-14
-9
-4
3
11
22
36
54
80
Hit 2
-20
-17
-12
-7
-2
5
15
26
41
62
92
Hit 3
-20
-16
-11
-6
1
9
18
30
47
71
105
Fend (1H)
Hit 1
-20
-12
0
17
41
Hit 2
-20
-14
0, 17
15, 21, 41
34, 50
72
Hit 3
-20
-19
-14
-7
0
10
17
34
41
61
Fend (2H)
Hit 1
-20
-17
-9
0
13
29
50
Hit 2
-20
-12
0
17
41
75
Hit 3
-20
-17
-12
-6
0
8
17
28
41
56
75
Strafe (Bow)
Hit 1
-10
0
21
50
Hits 2‑4
-10
0
50
Hit 5
-10
-8
0
11
23
38
58
Strafe (Crossbow)
Hit 1
-10
-9
13
29
50
Hit 2
-10
0, 15
12, 25, 50
43, 67
Hits 3‑4
-10
0
21
50
Hit 5
-10
-5
0
8
15
24, 29
25, 34
46
61
67
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Assassin
Attack (Dual‑Wielding), Dragon Claw
Hit 1
-10
-9
-2
5
13
24
36
51
70
Hit 2
-10
-7
-1
6
14
24
35
49
65
Dragon Talon (Kick)
Hits 1‑2
-20
-19
0
34
Hit 3
-20
-18
-13
-7
0
9
19
31
45
63
Barbarian
Attack (Dual‑Wielding)
Hit 1
-20
-19
-14
-7
0
10
21
34
50
72
Hit 2
-20
-19
-15
-10
-5
0
8
15
24
34
46
61
Double Throw
Hit 1
-20
-17
-12
-6
1
11
23
40
64
102
Hit 2
-20
-15
-9
-3
5
16
30
51
80
Double Swing
Hit 1
-20
-6
11
35
Hit 2
-20
-13
2
22
51
Frenzy , Berserk
Hit 1
-20
-18
-14
-11
-6
-1
5
12
20
30
44
61
85
Hit 2
-20
-16
-12
-9
-4
2
8
16
25
37
52
72
101
Paladin
Zeal (1H Swinging)
Hits 1‑2
-20
-12
0
17
41
75
Hit 3
-20
-16
-11
-6
0
8
16
25
37
50
67
Zeal (1H Thrusting)
Hits 1‑2
-20
-19
-10
0
15
34
61
Hit 3
-20
-18
-14
-10
-5
0
7
14
22
31
42
55
71
Zeal (2H Spear)
Hits 1‑2
-20
-19
-10
0
15
34
61
Hit 3
-20
-19
-16
-12
-8
-4
0
6
12
18
25
34
43
54
67
Zeal (2H Sword)
Hits 1‑2
-10
0
15
34
61
Hit 3
-10
-9
-5
0
7
13
21
29
39
50
64
Zeal (2H Melee) (not spear/sword)
Hits 1‑2
-20
-17
-9
0
13
29
50
Hit 3
-20
-17
-14
-9
-5
0
7
13
21
29
39
50
64
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Act 2 Merc Desert Guard
Jab
Hit 1
-20
-17
-6
8
28
56
Hit 2
-20
-12
0
17
41
75
Act 1 Merc Rogue Scout
Strafe
?
?
Rows with multiple hits refer to the breakpoints for each individual hit (they'll last more frames when combined)
Breakpoints with multiple speeds listed (Fend & Strafe ) are due to some hits getting faster, then slower, then faster again (in terms of animation frames) as the Total Attack Speed rises. Usually this coincides with the frame count of other hits moving in the opposite direction, so the overall speed either remains the same or increases.
Total Attack Speed Wereform Breakpoints (Druid)
展开
Animation Type
Frames per Animation
Animation
Wereform Weapon Threshold (Weapon IAS - WSM)
1H Melee, 2H Sword
2H Spear
Other 2H Melee
Bow
Crossbow
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Werebear Attack
-20
-3
-18
-15
-13
-9
-7
-4
0
3
8
11
16
21
27
33
39
46
55
64
73
-17
1
-10
-18
-17
-13
-11
-8
-5
-1
3
7
11
16
21
27
33
40
48
57
66
-13
5
-20
-8
-20
-17
-14
-12
-9
-5
-1
2
6
11
16
22
28
34
42
50
59
70
-9
10
-18
-4
-19
-17
-14
-10
-7
-3
0
5
10
15
21
27
34
42
50
61
72
-4
16
-14
1
-17
-14
-11
-8
-4
0
5
10
15
21
28
36
44
53
65
1
22
-10
6
-13
-9
-5
-1
4
9
15
21
28
36
45
55
67
6
29
-5
-10
12
-10
-6
-2
3
8
14
21
28
37
47
58
71
13
36
1
-5
18
-8
-3
2
7
14
20
29
38
49
60
75
20
45
7
1
26
-4
1
7
13
21
30
40
51
65
27
54
14
8
34
0
6
13
21
31
41
54
70
36
65
22
15
43
5
13
21
31
43
58
75
47
77
31
24
54
12
21
32
45
61
59
92
42
34
67
11
21
33
48
66
74
110
55
46
83
21
34
50
72
91
131
71
61
101
21
36
55
112
156
90
79
123
20
38
60
138
188
113
101
151
41
69
172
143
129
186
45
167
50
1H Melee, 2H Sword
2H Spear
Other 2H Melee
Bow
Crossbow
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Werebear Hunger
-20
-3
-20
-19
-17
-14
-10
-7
-3
1
6
10
16
22
29
37
45
55
65
-17
1
-10
-18
-14
-11
-7
-3
1
6
11
17
24
31
38
48
58
70
-13
5
-20
-8
-20
-18
-14
-11
-7
-3
1
6
12
19
25
33
42
52
63
-9
10
-18
-4
-19
-16
-12
-8
-4
0
6
12
18
25
34
43
54
68
-4
16
-14
1
-16
-12
-8
-4
1
7
13
20
28
37
48
60
74
1
22
-10
6
-14
-9
-4
1
7
13
21
29
39
51
65
6
29
-5
-10
12
-10
-4
1
7
14
22
32
43
56
71
13
36
1
-5
18
-10
-5
0
7
15
24
34
46
60
20
45
7
1
26
-5
1
8
16
26
38
51
68
27
54
14
8
34
1
9
18
29
41
57
36
65
22
15
43
10
19
31
46
64
47
77
31
24
54
10
21
34
51
72
59
92
42
34
67
11
23
38
58
74
110
55
46
83
25
43
67
91
131
71
61
101
29
51
112
156
90
79
123
34
60
138
188
113
101
151
41
172
143
129
186
21
51
167
25
67
1H Melee, 2H Sword
2H Spear
Other 2H Melee
Bow
Crossbow
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Werewolf Attack, Fury (Hit 3)
-20
-3
0
1
4
8
11
15
19
24
28
34
39
45
52
59
67
-17
1
-10
0
4
7
11
15
20
24
29
34
40
47
53
61
70
-13
5
-20
-8
0
2
6
10
14
18
23
28
34
40
46
54
62
70
-9
10
-18
-4
0
4
8
12
17
21
27
33
39
46
54
61
71
-4
16
-14
1
3
6
11
15
20
26
32
39
46
53
62
72
1
22
-10
6
9
14
19
25
31
38
45
54
63
74
6
29
-5
-10
12
8
13
18
24
31
38
46
55
65
13
36
1
-5
18
11
16
23
29
37
45
55
66
20
45
7
1
26
16
21
29
36
46
56
68
27
54
14
8
34
20
27
36
46
57
70
36
65
22
15
43
26
35
45
58
72
47
77
31
24
54
34
45
58
74
59
92
42
34
67
34
45
60
74
110
55
46
83
45
61
91
131
71
61
101
45
63
112
156
90
79
123
45
66
138
188
113
101
151
45
69
172
143
129
186
45
74
167
45
1H Melee, 2H Sword
2H Spear
Other 2H Melee
Bow
Crossbow
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Werewolf Fury (Hits 1‑2)
-20
-3
0
6
12
20
28
38
50
63
-17
1
-10
2
8
16
24
33
45
57
74
-13
5
-20
-8
0
3
11
18
27
38
50
66
-9
10
-18
-4
0
5
12
20
31
42
57
74
-4
16
-14
1
0
6
15
24
35
49
66
1
22
-10
6
8
18
28
41
57
75
6
29
-5
-10
12
3
12
21
34
49
66
13
36
1
-5
18
14
25
39
56
20
45
7
1
26
18
31
47
68
27
54
14
8
34
22
37
57
36
65
22
15
43
27
45
69
47
77
31
24
54
34
56
59
92
42
34
67
23
44
72
74
110
55
46
83
30
57
91
131
71
61
101
41
75
112
156
90
79
123
56
138
188
113
101
151
37
172
143
129
186
56
167
30
1H Melee, 2H Sword
2H Spear
Other 2H Melee
Bow
Crossbow
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Werewolf Rabies
-20
-3
0
3
7
12
17
22
28
35
43
51
60
71
-17
1
-10
0
3
8
13
18
24
30
38
46
54
65
-13
5
-20
-8
0
3
8
12
18
24
32
39
47
57
68
-9
10
-18
-4
0
2
7
12
18
25
32
40
49
60
72
-4
16
-14
1
1
6
12
19
25
33
42
52
63
1
22
-10
6
6
12
18
25
34
43
54
68
6
29
-5
-10
12
6
12
19
27
36
46
59
73
13
36
1
-5
18
12
19
28
37
49
62
20
45
7
1
26
20
29
40
53
68
27
54
14
8
34
21
31
43
57
74
36
65
22
15
43
21
32
45
62
47
77
31
24
54
34
49
67
59
92
42
34
67
37
54
74
110
55
46
83
40
60
91
131
71
61
101
43
67
112
156
90
79
123
49
138
188
113
101
151
56
172
143
129
186
67
167
40
Wereform Weapon Threshold = Weapon IAS - WSM
The Wereform Weapon Threshold (WWT) demonstrates how wereform attacks rely so heavily on Weapon IAS compared to other attacks
Weapon IAS excludes any IAS gained from non-weapon items - it refers to item IAS (not effective item IAS ) so it cannot be added/subtracted from Total Attack Speed (TAS) values which the rest of the chart uses
Many of the worst thresholds/breakpoints (those for slow spears that lack IAS) are not shown
Values are only listed for possible breakpoints
Rows at the bottom of each chart have fewer possible breakpoints - Weapon IAS applies to both WWT and TAS, so higher WWT means higher TAS
Werewolf adds a minimum of 20 speed, which counteracts even the slowest WSM speeds and prevents negative TAS values (at higher levels, only the fastest breakpoints per row will be possible)
Oskill breakpoints are incomplete - for missing breakpoints, use an Attack Speed Calculator
Total Attack Speed OSkill Multi -Hit Breakpoints
展开
Animation Type
Frames per Animation
Character
Animation
Part
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Amazon
Zeal (1H Swinging)
?
?
Zeal (1H Thrusting)
?
?
Zeal (2H Spear)
?
?
Zeal (Other 2H Melee)
?
?
Assassin
Jab (1H)
?
?
?
Jab (2H)
?
?
?
Fend (1H)
?
?
?
Fend (2H)
?
?
?
Strafe (Bow)
?
?
?
Strafe (Crossbow)
?
?
?
Zeal (1H Swinging/Thrusting)
?
?
Zeal (2H Sword)
?
?
Zeal (2H Spear)
?
?
Zeal (Other 2H Melee)
?
?
Zeal (Claw)
?
?
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Barbarian
Jab (1H)
?
?
?
Jab (2H)
?
?
?
Fend (1H)
?
?
?
Fend (2H)
?
?
?
Strafe (Bow)
?
?
?
Strafe (Crossbow)
?
?
?
Zeal (1H)
?
?
Zeal (2H Spear)
?
?
Zeal (Other 2H Melee)
?
?
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Druid
Jab (1H)
?
?
?
Jab (2H)
?
?
?
Fend (1H)
?
?
?
Fend (2H)
?
?
?
Strafe (Bow)
?
?
?
Strafe (Crossbow)
?
?
?
Zeal (1H Swinging)
?
?
Zeal (1H Thrusting)
?
?
Zeal (2H Sword)
?
?
Zeal (2H Spear)
?
?
Zeal (Other 2H Melee)
?
?
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Necromancer
Jab (1H)
?
?
?
Jab (2H)
?
?
?
Fend (1H)
?
?
?
Fend (2H)
?
?
?
Strafe (Bow)
?
?
?
Strafe (Crossbow)
?
?
?
Zeal (1H)
?
?
Zeal (2H Sword)
?
?
Zeal (2H Spear)
?
?
Zeal (Other 2H Melee)
?
?
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Paladin
Jab (1H)
?
?
?
Jab (2H)
?
?
?
Fend (1H)
?
?
?
Fend (2H)
?
?
?
Strafe (Bow)
?
?
?
Strafe (Crossbow)
?
?
?
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
Sorceress
Jab (1H)
?
?
?
Jab (2H)
?
?
?
Fend (1H)
?
?
?
Fend (2H)
?
?
?
Strafe (Bow)
?
?
?
Strafe (Crossbow)
?
?
?
Zeal (1H Swinging)
?
?
Zeal (1H Thrusting)
?
?
Zeal (2H Sword)
?
?
Zeal (2H Spear)
?
?
Zeal (Other 2H Melee)
?
?
Total Attack Speed OSkill Wereform Breakpoints
展开
Animation Type
Frames per Animation
Animation
Wereform Weapon Threshold (Weapon IAS - WSM)
Amazon WWT
Assassin WWT
Necromancer WWT
Paladin WWT
Sorceress WWT
Barbarian WWT
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1H Swinging, 2H Sword, Bow
1H Thrusting
Other 2H Melee
Crossbow
Claw
Other 1H Melee, 2H Sword
2H Spear
Other 2H Melee
Bow
Crossbow
1H Melee, 2H Sword
2H Spear
Other 2H Melee, Crossbow
Bow
1H Swinging, 2H Sword
1H Thrusting
2H Spear, Crossbow
Other 2H Melee
Bow
1H Swinging, 2H Sword
1H Thrusting, Bow
2H Spear
Other 2H Melee
Crossbow
1H Melee, Dual-Wield, 2H Sword
Other Melee
Bow
Crossbow
Werebear Attack
-3
-20
-10
-20
1
-16
-16
-12
-20
-18
-15
-13
-9
-7
-4
0
3
8
11
16
21
27
33
39
46
55
64
73
-10
1
-17
-8
-17
5
-12
-12
-20
-20
-8
-10
-17
-10
-20
-18
-17
-13
-11
-8
-5
-1
3
7
11
16
21
27
33
40
48
57
66
-8
5
-13
-4
-13
10
-8
-20
-8
-17
-17
-20
-4
-8
-13
-8
-20
-17
-14
-12
-9
-5
-1
2
6
11
16
22
28
34
42
50
59
70
-20
-4
10
-9
1
-9
15
-4
-10
-18
-4
-14
-14
-18
1
-20
-4
-20
-9
-4
-20
-19
-17
-14
-10
-7
-3
0
5
10
15
21
27
34
42
50
61
72
-19
1
16
-4
6
-4
21
1
-9
-14
1
-9
-9
-14
6
-19
1
-19
-4
1
-20
-17
-14
-11
-8
-4
0
5
10
15
21
28
36
44
53
65
-15
6
-20
22
1
11
1
27
6
-5
-20
-10
6
-5
-5
-10
11
-15
6
-15
1
6
-20
-19
-16
-13
-9
-5
-1
4
9
15
21
28
36
45
55
67
-20
-10
12
-16
29
6
-10
17
6
34
12
1
-16
-5
12
1
-10
1
-5
17
-10
12
-10
6
12
-20
-18
-14
-10
-6
-2
3
8
14
21
28
37
47
58
71
-17
-20
-5
18
-11
36
13
-5
24
13
42
18
7
-11
1
18
7
-5
7
1
24
-5
18
-5
13
-10
18
-20
-16
-12
-8
-3
2
7
14
20
29
38
49
60
75
-12
-18
1
26
-10
-5
45
20
1
32
20
51
26
13
-5
7
26
13
1
13
7
32
1
26
1
20
-5
26
-20
-17
-13
-9
-4
1
7
13
21
30
40
51
65
-6
-13
8
34
-6
1
54
27
8
41
27
61
34
21
1
14
34
21
8
21
14
41
8
34
8
27
1
34
-15
-10
-6
0
6
13
21
31
41
54
70
1
-7
15
43
1
8
65
36
15
51
36
72
43
29
8
22
43
29
15
29
22
51
15
43
15
36
8
43
-7
-2
5
13
21
31
43
58
75
8
1
24
54
8
16
77
47
24
62
47
85
54
39
16
31
54
39
24
39
31
62
24
54
24
47
16
54
-3
4
12
21
32
45
61
17
9
34
67
17
26
92
59
34
76
59
101
67
51
26
42
67
51
34
51
42
76
34
67
34
59
26
67
3
11
21
33
48
66
28
19
46
83
28
37
110
74
46
92
74
119
83
64
37
55
83
64
46
64
55
92
46
83
46
74
37
83
0
10
21
34
50
72
41
31
61
101
41
51
131
91
61
111
91
141
101
81
51
71
101
81
61
81
71
111
61
101
61
91
51
101
9
21
36
55
56
45
79
123
56
67
156
112
79
134
112
167
123
101
67
90
123
101
79
101
90
134
79
123
79
112
67
123
20
38
60
76
63
101
151
76
88
188
138
101
163
138
151
126
88
113
151
126
101
126
113
163
101
151
101
138
88
151
21
41
69
101
86
129
186
101
115
172
129
172
186
158
115
186
158
129
158
143
129
186
129
172
115
186
21
45
134
117
167
134
151
167
151
167
167
167
151
21
50
Amazon WWT
Assassin WWT
Necromancer WWT
Paladin WWT
Sorceress WWT
Barbarian WWT
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1H Swinging, 2H Sword, Bow
1H Thrusting
Other 2H Melee
Crossbow
Claw
Other 1H Melee, 2H Sword
2H Spear
Other 2H Melee
Bow
Crossbow
1H Melee, 2H Sword
2H Spear
Other 2H Melee, Crossbow
Bow
1H Swinging, 2H Sword
1H Thrusting
2H Spear, Crossbow
Other 2H Melee
Bow
1H Swinging, 2H Sword
1H Thrusting, Bow
2H Spear
Other 2H Melee
Crossbow
1H Melee, Dual-Wield, 2H Sword
Other Melee
Bow
Crossbow
Werebear Hunger
-3
-20
-10
-20
1
-16
-16
-12
-20
-20
-19
-17
-14
-10
-7
-3
1
6
10
16
22
29
37
45
55
65
-10
1
-17
-8
-17
5
-12
-12
-20
-20
-8
-10
-17
-10
-20
-18
-14
-11
-7
-3
1
6
11
17
24
31
38
48
58
70
-8
5
-13
-4
-13
10
-8
-20
-8
-17
-17
-20
-4
-8
-13
-8
-20
-18
-14
-11
-7
-3
1
6
12
19
25
33
42
52
63
-20
-4
10
-9
1
-9
15
-4
-10
-18
-4
-14
-14
-18
1
-20
-4
-20
-9
-4
-20
-19
-16
-12
-8
-4
0
6
12
18
25
34
43
54
68
-19
1
16
-4
6
-4
21
1
-9
-14
1
-9
-9
-14
6
-19
1
-19
-4
1
-20
-16
-12
-8
-4
1
7
13
20
28
37
48
60
74
-15
6
-20
22
1
11
1
27
6
-5
-20
-10
6
-5
-5
-10
11
-15
6
-15
1
6
-20
-17
-14
-9
-4
1
7
13
21
29
39
51
65
-20
-10
12
-16
29
6
-10
17
6
34
12
1
-16
-5
12
1
-10
1
-5
17
-10
12
-10
6
12
-20
-18
-14
-10
-4
1
7
14
22
32
43
56
71
-17
-20
-5
18
-11
36
13
-5
24
13
42
18
7
-11
1
18
7
-5
7
1
24
-5
18
-5
13
-10
18
-20
-15
-10
-5
0
7
15
24
34
46
60
-12
-18
1
26
-10
-5
45
20
1
32
20
51
26
13
-5
7
26
13
1
13
7
32
1
26
1
20
-5
26
-20
-15
-11
-5
1
8
16
26
38
51
68
-6
-13
8
34
-6
1
54
27
8
41
27
61
34
21
1
14
34
21
8
21
14
41
8
34
8
27
1
34
-17
-12
-6
1
9
18
29
41
57
1
-7
15
43
1
8
65
36
15
51
36
72
43
29
8
22
43
29
15
29
22
51
15
43
15
36
8
43
-12
-6
1
10
19
31
46
64
8
1
24
54
8
16
77
47
24
62
47
85
54
39
16
31
54
39
24
39
31
62
24
54
24
47
16
54
-7
1
10
21
34
51
72
17
9
34
67
17
26
92
59
34
76
59
101
67
51
26
42
67
51
34
51
42
76
34
67
34
59
26
67
1
11
23
38
58
28
19
46
83
28
37
110
74
46
92
74
119
83
64
37
55
83
64
46
64
55
92
46
83
46
74
37
83
0
12
25
43
67
41
31
61
101
41
51
131
91
61
111
91
141
101
81
51
71
101
81
61
81
71
111
61
101
61
91
51
101
13
29
51
56
45
79
123
56
67
156
112
79
134
112
167
123
101
67
90
123
101
79
101
90
134
79
123
79
112
67
123
15
34
60
76
63
101
151
76
88
188
138
101
163
138
151
126
88
113
151
126
101
126
113
163
101
151
101
138
88
151
17
41
101
86
129
186
101
115
172
129
172
186
158
115
186
158
129
158
143
129
186
129
172
115
186
21
51
134
117
167
134
151
167
151
167
167
167
151
25
67
Barbarian WWT
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1H Melee, Dual-Wield, 2H Sword
Other Melee
Bow
Crossbow
Werewolf Attack, Fury (Hit 3)
-20
0
1
4
8
11
15
19
24
28
34
39
45
52
59
67
-17
-10
0
4
7
11
15
20
24
29
34
40
47
53
61
70
-13
-8
0
2
6
10
14
18
23
28
34
40
46
54
62
70
-20
-9
-4
0
4
8
12
17
21
27
33
39
46
54
61
71
-19
-4
1
3
6
11
15
20
26
32
39
46
53
62
72
-15
1
6
9
14
19
25
31
38
45
54
63
74
-10
6
12
8
13
18
24
31
38
46
55
65
-5
13
-10
18
6
11
16
23
29
37
45
55
66
1
20
-5
26
10
16
21
29
36
46
56
68
8
27
1
34
20
27
36
46
57
70
15
36
8
43
26
35
45
58
72
24
47
16
54
34
45
58
74
34
59
26
67
34
45
60
46
74
37
83
45
61
61
91
51
101
45
63
79
112
67
123
45
66
101
138
88
151
45
69
129
172
115
186
45
74
167
151
45
Barbarian WWT
33
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1H Melee, Dual-Wield, 2H Sword
Other Melee
Bow
Crossbow
Werewolf Fury (Hits 1‑2)
-20
0
6
12
20
28
38
50
63
-17
-10
2
8
16
24
33
45
57
74
-13
-8
0
3
11
18
27
38
50
66
-20
-9
-4
0
5
12
20
31
42
57
74
-19
-4
1
0
6
15
24
35
49
66
-15
1
6
8
18
28
41
57
75
-10
6
12
3
12
21
34
49
66
-5
13
-10
18
5
14
25
39
56
1
20
-5
26
10
18
31
47
68
8
27
1
34
22
37
57
15
36
8
43
13
27
45
69
24
47
16
54
17
34
56
34
59
26
67
23
44
72
46
74
37
83
30
57
61
91
51
101
41
75
79
112
67
123
56
101
138
88
151
37
129
172
115
186
56
167
151
30
Every class actually uses the same TAS breakpoints for wereform attacks - they just reach them at different Wereform Weapon Thresholds
Many of the worst thresholds/breakpoints (mostly those for slow spears that lack IAS) are not shown
Thresholds
Similar to how breakpoints emerge due to animation frames being tied to discrete intervals of time, thresholds emerge due to formula values being rounded when those formulas have parts which increase at different rates from each other. In other words, thresholds refer to the values resulting from formulas with diminishing returns.
Increased Attack Speed (IAS ) Thresholds
折叠
Effective Item IAS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Item IAS
2
3
4
5
6
7
8
9
10
11
13
14
15
16
18
19
20
22
23
24
26
27
29
30
32
Effective Item IAS
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
Item IAS
34
35
37
39
40
42
44
46
48
50
52
54
56
58
60
63
65
68
70
72
75
78
80
83
86
Effective Item IAS
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
Item IAS
89
92
95
99
102
105
109
113
117
120
125
129
133
138
142
147
152
157
163
168
174
180
187
194
200
Effective Item IAS
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Item IAS
208
215
223
232
240
250
259
270
280
292
304
317
330
345
360
377
395
414
434
456
480
507
535
566
600
Effective Item IAS = [120 * Item IAS / (120 + Item IAS)]
Faster Run/Walk (FRW ) Thresholds
展开
Effective Item FRW
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Item FRW
2
3
4
5
6
7
8
9
10
11
12
14
15
16
17
18
20
21
22
24
25
26
28
29
30
Effective Item FRW
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
Item FRW
32
33
35
36
38
40
41
43
44
46
48
50
51
53
55
57
59
61
63
65
67
69
71
73
75
Effective Item FRW
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
Item FRW
78
80
82
85
87
90
92
95
98
100
103
106
109
112
115
118
122
125
128
132
135
139
143
147
150
Effective Item FRW
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Item FRW
155
159
163
167
172
177
181
186
191
197
202
208
213
219
225
232
238
245
252
260
267
275
283
292
300
Effective Item FRW = [150 * Item FRW / (150 + Item FRW)]
Effective Magic Find
Magic Find (MF ) Thresholds
展开
MF
Effective MF
MF
Effective MF
MF
Effective MF
Rare
Set
Unique
Rare
Set
Unique
Rare
Set
Unique
2
1
1
1
202
151
495
271
166
3
2
2
2
203
144
112
497
249
4
3
3
3
204
152
498
272
5
4
4
4
205
145
500
250
6
5
5
5
206
153
501
273
7
6
6
6
207
146
113
504
167
8
7
7
7
208
154
505
274
251
9
8
8
8
209
155
147
508
275
10
9
9
9
210
114
509
252
11
10
10
10
211
156
148
512
276
12
11
11
11
213
157
149
115
513
253
168
13
12
12
12
215
158
150
515
277
14
13
13
13
217
159
151
116
517
254
15
14
14
14
219
160
152
519
278
16
15
15
15
220
117
521
255
17
16
16
221
161
153
522
279
169
18
17
17
16
222
162
525
280
256
19
18
18
17
223
154
529
281
257
20
19
19
18
224
163
118
532
170
21
20
20
19
225
155
533
282
22
21
21
20
226
164
534
258
23
22
21
227
156
536
283
24
23
22
228
165
119
538
259
25
24
23
22
229
157
540
284
26
24
23
230
166
542
260
171
27
25
25
24
231
158
120
543
285
28
26
26
25
232
167
547
286
261
29
27
27
234
168
159
551
287
262
30
28
28
26
235
121
552
172
31
29
29
27
236
169
160
554
288
32
30
30
28
238
170
161
555
263
33
31
29
239
122
558
289
34
32
31
240
171
162
560
264
35
33
32
30
242
172
163
562
290
173
36
33
31
243
123
564
265
37
34
34
32
244
173
566
291
38
35
35
245
164
569
292
266
39
36
36
33
246
174
573
293
267
174
40
37
37
34
247
165
124
577
294
41
38
35
248
175
578
268
42
39
38
249
166
581
295
43
40
39
36
250
176
125
583
269
44
40
37
251
167
584
175
45
41
41
38
252
177
585
296
46
42
42
254
178
168
587
270
47
43
39
255
126
589
297
48
44
43
40
256
179
169
592
271
49
45
44
258
180
170
593
298
50
46
45
41
259
127
595
176
51
47
46
42
260
181
171
597
299
272
52
47
43
262
182
600
300
53
48
263
172
128
602
273
54
49
48
44
264
183
605
301
55
50
49
45
265
173
607
274
177
56
51
50
266
184
609
302
57
52
51
46
267
174
129
612
275
58
47
268
185
613
303
59
53
52
270
186
175
617
304
276
60
54
53
48
271
130
619
178
61
55
54
49
272
187
176
621
305
62
56
55
274
188
177
622
277
63
57
50
276
189
131
625
306
64
56
277
178
627
278
65
58
57
51
279
190
179
629
307
66
59
58
52
280
132
631
179
67
60
59
281
191
632
279
68
61
53
282
180
633
308
69
60
54
283
192
637
280
70
62
61
284
181
638
309
71
63
62
55
285
193
133
642
310
281
72
64
287
194
182
643
180
73
65
63
56
289
195
183
134
646
311
74
64
57
292
196
184
647
282
75
66
65
294
197
185
135
650
312
76
67
58
296
198
653
283
77
68
66
297
186
655
313
78
69
67
59
298
199
656
181
79
68
60
299
187
136
658
284
80
70
300
200
659
314
81
71
69
61
302
188
663
285
82
72
70
303
201
664
315
83
71
62
304
189
137
668
316
84
73
305
202
669
286
85
74
72
63
307
203
190
670
182
86
75
73
309
138
673
317
87
74
64
310
204
191
674
287
88
76
65
312
205
192
677
318
89
77
75
314
206
139
680
288
90
78
76
66
315
193
682
319
91
79
317
207
194
683
183
92
77
67
319
208
140
685
289
93
80
78
320
195
686
320
94
81
79
68
321
209
691
321
290
95
82
323
196
695
322
96
80
69
324
210
141
697
291
184
97
83
81
326
211
197
700
323
98
84
70
328
212
198
702
292
99
82
329
142
705
324
100
85
83
71
331
213
199
708
293
101
86
84
333
214
710
325
102
87
72
334
200
712
185
103
85
335
143
714
326
294
104
88
86
73
336
215
719
327
105
89
337
201
720
295
106
90
87
74
338
216
724
328
107
88
339
202
726
296
108
91
75
340
217
144
727
186
109
92
89
342
203
729
329
110
90
76
343
218
732
297
111
93
345
219
204
734
330
112
94
91
77
346
145
738
298
113
95
92
348
220
205
739
331
114
78
350
221
743
187
115
96
93
351
206
146
744
332
299
116
97
94
79
353
222
749
333
118
98
95
80
354
207
750
300
119
99
96
355
223
754
334
120
100
81
357
208
147
757
301
121
97
358
224
759
335
188
122
101
98
360
225
209
763
302
123
102
82
363
226
210
148
764
336
124
99
366
227
211
769
337
125
103
100
83
368
228
770
303
126
104
369
212
149
775
338
189
127
101
84
371
229
776
304
128
105
372
213
780
339
129
106
102
85
373
230
783
305
130
103
375
214
150
785
340
131
107
376
231
789
306
132
108
104
86
378
215
790
341
133
105
379
232
792
190
134
109
87
381
233
216
796
342
307
135
110
106
382
151
801
343
136
88
384
234
217
803
308
137
111
107
387
235
218
807
344
138
112
108
388
152
809
309
139
89
390
236
219
810
191
140
113
109
392
237
812
345
141
114
90
393
220
816
310
142
110
395
238
153
818
346
143
115
111
397
221
823
347
311
144
116
91
398
239
828
192
145
112
400
240
222
829
348
146
117
113
92
402
154
830
312
147
118
403
241
223
835
349
148
114
406
242
224
837
313
149
119
93
408
155
840
350
150
120
115
409
243
845
314
151
94
410
225
846
351
152
121
116
412
244
847
193
153
117
413
226
852
352
315
154
122
95
415
245
156
858
353
155
123
118
416
227
859
316
156
96
417
246
864
354
157
124
119
420
247
228
867
317
194
158
125
120
423
248
229
157
870
355
159
97
426
249
230
874
318
160
126
121
429
250
876
356
162
127
122
98
430
231
158
882
357
319
163
128
432
251
887
195
164
123
99
433
232
888
358
165
129
124
435
252
889
320
166
130
437
233
159
894
359
167
125
100
438
253
897
321
168
131
440
234
900
360
169
126
441
254
905
322
170
132
101
444
255
235
907
361
171
133
127
445
160
908
196
173
134
128
102
447
256
236
913
362
323
174
129
450
257
919
363
175
135
451
237
921
324
176
136
130
103
453
258
161
926
364
178
137
131
455
238
929
325
179
104
456
259
930
197
180
138
132
458
239
932
365
181
139
459
260
937
326
182
133
105
461
162
939
366
183
140
462
261
240
946
367
327
184
134
466
262
241
952
368
198
185
141
135
106
469
263
242
163
954
328
187
142
136
472
264
959
369
188
143
107
473
243
962
329
189
137
475
265
966
370
190
144
477
244
164
971
330
191
138
108
478
266
973
371
192
145
481
245
976
199
193
146
139
482
267
979
372
194
109
485
268
246
980
331
195
147
140
486
165
986
373
197
148
141
110
488
269
989
332
199
149
142
489
247
993
374
200
150
111
491
270
998
333
201
143
493
248
1000
375
200
Effective MF (Magic) = MF (no diminishing returns)
Effective MF (Rare) = [600 * MF / (600 + MF)]
Effective MF (Set) = [500 * MF / (500 + MF)]
Effective MF (Unique) = [250 * MF / (250 + MF)]
You can use the above table to determine how much clearspeed would be equivalent to a certain amount of MF for finding uniques, which can be useful for determining whether more clearspeed or MF would be better for a particular character.
difference = (new-effective-MF + 100) / (old-effective-MF + 100) * 100% - 100%
If you have 0 MF and want to determine how many more uniques you'll find with more MF, you can lookup the amount directly in the table. Suppose you want to compare 0 MF vs 130 MF - you'll see 130 MF is equal to 85 effective MF for uniques, so you'll find 85% more uniques on average. In other words, you'll find 85% more than the standard amount (100%) of uniques, or 185% of the standard amount. A character with 130 MF (85% effective MF) would find the same amount of uniques as a character with 0 MF who was clearing 85% faster.
When comparing MF values and one of them is 0 MF, part of the comparison is simplified since all MF values are equal to eachother at that point: 0 MF is the same as 0 effective MF. In the previous comparison of 0 MF vs 130 MF, 100% of the standard amount is compared against 185% of the standard amount, so the new value is 1.85 (185/100) times greater, or 185% (1.85*100%) of the standard amount, or 85% (185%-100%) more.
(85+100) / (0+100) * 100% - 100% = 85%
Suppose you have 130 MF (which is 85 effective MF for uniques) and are trying to decide whether a new item with an extra 50 MF would be worth it. From the table, we can see 180 MF (130 + 50) would be 104 effective MF for uniques. Plugging in the effective MF amounts:
(104+100) / (85+100) * 100% - 100% = 10.3%
That's an extra 10.3% unique items. If using the 50 MF item doesn't result in your clearspeed dropping by 10.3%, then you'll find more uniques with it than without it.
Keep in mind that these comparisons only apply to items which can have different rarities and are thus affected by MF - they won't apply to other items such as runes. If those other items make up a large fraction of the value you find among items, the overall usefulness of the MF will drop by however large that fraction is. For example, if 1/3 of the value you find is within other items, then the above examples would be 1/3 less for the purposes of comparing MF and clearspeed: 56.7% instead of 85% and 6.8% instead of 10.3%.