Maps:修订间差异

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删除76字节 、​ 2024年11月2日 (星期六)
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地图区域有机会让特殊的敌人或物体随机出现在其中的某个地方每个都有不同的效果. 当足够接近这些特殊的 敌人/对象 时会显示一个事件信息. 稀有地图的概率是 33%, 魔法地图的概率是 2/3, 普通地图的概率是 1/3.
地图区域有机会让特殊的敌人或物体随机出现在其中的某个地方每个都有不同的效果. 当足够接近这些特殊的 敌人/对象 时会显示一个事件信息. 稀有地图的概率是 33%, 魔法地图的概率是 2/3, 普通地图的概率是 1/3.


* <span class="d2-red">''Darkness itself wanders these lands...''</span>
* <span class="d2-red">''黑暗在这片土地上游荡...''</span>
: A '''Dark Wanderer''' appears and transforms into a random boss or super unique monster that has increased damage/health and drops extra [[Worldstone Shard|Worldstone Shards]] when killed. Up to 3 dark wanderers may appear per map event.
: 一个 '''黑暗流浪者 Dark Wanderer''' 出现并变成一个随机的 boss 或超级暗金怪物 增加 伤害/生命 并在被杀死时掉落额外的 [[Worldstone Shard|世界之石碎片]]. 每个地图事件最多可以出现 3 个黑暗流浪者.
* <span class="d2-red">''Evil beckons you from the Void...''</span>
* <span class="d2-red">''邪恶从虚空中召唤你...''</span>
: The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - they have a chance to drop [[Splinter of the Void]].
: 这个 '''门德利之影 Shadow of Mendeln''' 出现并召唤一波不死生物, 之后的一波有许多冠军/精英敌人 - 他们有几率掉落 [[Splinter of the Void|虚空碎片]].
* <span class="d2-red">''An alternate dimension radiates dark energy...''</span>
* <span class="d2-red">''另一个次元辐射出黑暗能量...''</span>
: '''Horazon''' appears and creates a portal to a new map zone when defeated. The new map will be the same tier or 1 tier higher (up to T3) than the current map and will have the same map modifiers. The new map won't have additional events.
: '''赫拉森 Horazon''' 被击败时会出现并创建一个通往新地图区域的入口. 新地图会和现在的地图一样或者高一层级 (最高 T3) 并且会有相同的地图修改. 新地图不会有额外的事件.
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span>
* <span class="d2-red">''一声刺耳的, 调皮的笑声刺穿了你的耳朵...''</span>
: A '''Treasure Fallen''' appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes (Um and below), maps, map orbs, and crafting infusions. Up to 3 treasure fallen may appear per map event.
: 一个 '''财宝沉沦魔 Treasure Fallen''' 出现并逃离攻击, 每次受到严重伤害时掉落一些宝物. 他们可以掉落 宝石, 符文(Um(22#) 及以下), 地图, 地图法珠, 和 手工注入物. 每个地图事件最多可以出现 3 个 财宝沉沦魔.
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
* <span class="d2-red">''微弱的嗡嗡声使黑暗远离海湾...''</span>
: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop [[Recipes#Portals|uber keys]]. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored.
: 一个 '''黑暗尖塔 Spire of Darkness''' 出现并使区域陷入黑暗当点击时 - 阴影敌人在未探索的区域产生并有几率掉落 [[Recipes#Portals|超级钥匙]]. 塔尖将显得相对靠近入口. 每个地图事件的上限为最多 6 , 事件的持续时间与地图的探索程度成反比.
* <span class="d2-red">''You hear coins being counted nearby...''</span>
* <span class="d2-red">''你听到附近有人在数硬币...''</span>
: '''Gheed''' appears and sells 5 unidentified unique items for 1 million gold each. The items may transform into their exceptional or elite versions when purchased.
: '''基得 Gheed''' 出现并出售了 5 件身份不明的暗金物品每件价值 1 百万金币. 这些物品可能在购买时变成扩展或精英版本.
* <span class="d2-red">''A mysterious altar vibrates with potential...''</span>
* <span class="d2-red">''一个神秘的祭坛充满了潜力...''</span>
: An '''Altar of the Catalyst''' appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create [[Maps#Modification|Catalyst Shards]].
: 一个 '''催化剂的祭坛 Altar of the Catalyst''' 出现当点击时在附近产生一个 boss 怪物 - 击败怪物将允许祭坛被用来制造 [[Maps#Modification|催化剂碎片]].


=== 修改 Modification ===
=== 修改 Modification ===
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