PvP Changes:修订间差异

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添加475字节 、​ 2023年1月26日 (星期四)
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(创建页面,内容为“This page lists player-vs-player changes relative to the vanilla game. == General Changes == * New dueling arenas accessible via items which can be purchased from Anya ** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena ** After dying in these arenas, characters revive without needing to retrieve their corpse :: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without…”)
 
无编辑摘要
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This page lists player-vs-player changes relative to the vanilla game.
This page lists player-vs-player changes relative to the vanilla game. All changes that affect PvP combat apply to PvP arenas only unless otherwise noted.


== General Changes ==
== General Changes ==
* New dueling arenas accessible via items which can be purchased from Anya
* New dueling arenas accessible via items which can be purchased from Anya
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena
** After dying in these arenas, characters revive without needing to retrieve their corpse
** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
* Slow, Knockback (from items), Flat Elemental Absorb, and Attackers Take Damage are disabled in PvP arenas
* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
* Life replenish is capped at +30 in PvP arenas
* Life replenish is capped at +30
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster
* Maximum resistances are capped in PvP arenas based on the difficulty
* Maximum resistances are capped based on the difficulty
** Normal - 75%
** Normal - 75%
** Nightmare - 80%
** Nightmare - 80%
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== Skill Differences ==
== Skill Differences ==
* [[Dragon Flight]]: doesn't auto-aim in PvP arenas
* [[Dragon Flight]]: doesn't auto-aim
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds (vanilla was 1.8 + 0.2 per level up to 10 seconds), doesn't name-lock in PvP arenas, has a cooldown in PvP arenas: 6 frames (Nightmare) or 5 frames (Hell)
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds (vanilla was 1.8 + 0.2 per level up to 10 seconds), doesn't name-lock, has a cooldown: 6 frames (Nightmare) or 5 frames (Hell)
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds in PvP arenas
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty in PvP arenas
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty
* [[Oak Sage]]: doesn't grant life replenish in PvP arenas
* [[Oak Sage]]: doesn't grant life replenish
* [[Bone Spear]]: only fires 1 projectile in PvP arenas
* [[Bone Spear]]: only fires 1 projectile
* [[Holy Bolt]]: only fires 1 projectile in PvP arenas
* [[Holy Bolt]]: only fires 1 projectile
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Charge]]: has a cooldown in PvP arenas: 4 frames (Nightmare) or 2 frames (Hell)
* [[Charge]]: has a cooldown: 4 frames (Nightmare) or 2 frames (Hell)
* [[Fist of the Heavens]]: doesn't auto-aim in PvP arenas
* [[Fist of the Heavens]]: doesn't auto-aim
* [[Joust]]: doesn't auto-aim in PvP arenas
* [[Joust]]: doesn't auto-aim
* [[Teleport]]: doesn't have a 1-second damage debuff in Normal PvP arenas
* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only)
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]])


== Damage Multipliers ==
== Damage Multipliers ==
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|  •  [[Jab]] || 85 || 90 ||  
|  •  [[Jab]] || 85 || 90 ||  
|-
|-
| rowspan="2" | &nbsp; • &nbsp;[[Poison Javelin]] || 140 ||  || <span class="omod">poison</span>
| rowspan="2" | &nbsp; • &nbsp;[[Poison Javelin]] || 110 ||  || <span class="omod">poison</span>
|-
|-
| 60 ||  || physical
| 60 ||  || physical
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|&nbsp; • &nbsp;[[Lightning Fury]] || 60 ||  || physical
|&nbsp; • &nbsp;[[Lightning Fury]] || 60 ||  || physical
|-
|-
|&nbsp; • &nbsp;[[Magic Arrow]] || 175 ||  ||  
|&nbsp; • &nbsp;[[Charged Strike]] || 130 ||  || <span class="omod">lightning</span>
|-
|-
|&nbsp; • &nbsp;[[Guided Arrow]] || ? || ? ||  
|&nbsp; • &nbsp;[[Magic Arrow]] || 150 ||  ||
|-
|&nbsp; • &nbsp;[[Guided Arrow]] || 120 || ||  
|-
|-
|&nbsp; • &nbsp;[[Strafe]] || 60 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Strafe]] || 60 ||  || <span class="omod">physical</span>
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|&nbsp; • &nbsp;[[Chain Lightning Sentry]] || 90 || 65 ||  
|&nbsp; • &nbsp;[[Chain Lightning Sentry]] || 90 || 65 ||  
|-
|-
|&nbsp; • &nbsp;[[Blade Sentinel]] || 125 || 80 || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Wake of Fire]] || 55 ||  ||
|-
|&nbsp; • &nbsp;[[Blade Sentinel]] || || 80 || <span class="omod">physical</span>
|-
|-
|&nbsp; • &nbsp;[[Blade Fury]] || 80 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Blade Fury]] || 80 ||  || <span class="omod">physical</span>
|-
|-
|&nbsp; • &nbsp;Blade Dance ([[Chaos]]) || 90 || 85 || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Blade Dance]] ([[Chaos]]) || 90 || 85 || <span class="omod">physical</span>
|-
|-
| class="mid-column" colspan="4" | '''''Barbarian'''''
| class="mid-column" colspan="4" | '''''Barbarian'''''
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|-
|-
|&nbsp; • &nbsp;[[Frenzy]] || 200 ||  ||  
|&nbsp; • &nbsp;[[Frenzy]] || 200 ||  ||  
|-
|&nbsp; • &nbsp;[[Concentrate]] || 50 ||  || <span class="omod">magic</span>
|-
|-
|&nbsp; • &nbsp;[[Double Throw]] || 115 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Double Throw]] || 115 ||  || <span class="omod">physical</span>
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|&nbsp; • &nbsp;[[Berserk]] || 125 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Berserk]] || 125 ||  || <span class="omod">physical</span>
|-
|-
|&nbsp; • &nbsp;[[Whirlwind]] || 90 || 85 || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Whirlwind]] || 75 || 85 || <span class="omod">physical</span>
|-
|-
|&nbsp; • &nbsp;[[War Cry]] || 135 || 115 ||  
|&nbsp; • &nbsp;[[War Cry]] || 135 || 115 ||  
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|&nbsp; • &nbsp;[[Arctic Blast]] || 200 ||  ||  
|&nbsp; • &nbsp;[[Arctic Blast]] || 200 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Tornado]] || 80 ||  ||  
|&nbsp; • &nbsp;[[Tornado]] || 110 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Hurricane]] || 150 ||  ||  
|&nbsp; • &nbsp;[[Hurricane]] || 150 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Rabies]] || 200 ||  || <span class="omod">poison</span>
|&nbsp; • &nbsp;[[Armageddon]] || 60 ||  ||
|-
|&nbsp; • &nbsp;[[Rabies]] || 150 ||  || <span class="omod">poison</span>
|-
|-
|&nbsp; • &nbsp;[[Maul]] || 200 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Maul]] || 200 ||  || <span class="omod">physical</span>
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| class="mid-column" colspan="4" | '''''Necromancer'''''
| class="mid-column" colspan="4" | '''''Necromancer'''''
|-
|-
|&nbsp; • &nbsp;[[Teeth]] || 45 || 35 ||  
|&nbsp; • &nbsp;[[Teeth]] || 40 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Bone Spear]] || 80 || 50 ||  
|&nbsp; • &nbsp;[[Bone Spear]] || 70 || 50 ||  
|-
|-
|&nbsp; • &nbsp;[[Bone Spirit]] || 80 || 45 ||  
|&nbsp; • &nbsp;[[Bone Spirit]] || 60 || 45 ||  
|-
|-
|&nbsp; • &nbsp;[[Poison Strike]] || 150 ||  ||  
|&nbsp; • &nbsp;[[Poison Strike]] || 150 ||  ||  
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|-
|-
|&nbsp; • &nbsp;[[Corpse Explosion]] || 65 || 50 ||  
|&nbsp; • &nbsp;[[Corpse Explosion]] || 65 || 50 ||  
|-
|&nbsp; • &nbsp;[[Dark Pact]] || 75 ||  ||
|-
|-
| class="mid-column" colspan="4" | '''''Paladin'''''
| class="mid-column" colspan="4" | '''''Paladin'''''
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|&nbsp; • &nbsp;[[Holy Bolt]] || 90 || <span class="omod">90</span> ||  
|&nbsp; • &nbsp;[[Holy Bolt]] || 90 || <span class="omod">90</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Blessed Hammer]] || 95 || 60 ||  
|&nbsp; • &nbsp;[[Blessed Hammer]] || 85 || 60 ||  
|-
|-
|&nbsp; • &nbsp;[[Fist of the Heavens]] || 55 || 15 ||  
|&nbsp; • &nbsp;[[Fist of the Heavens]] || 55 || 15 ||  
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|&nbsp; • &nbsp;[[Sacrifice]] || 150 ||  ||  
|&nbsp; • &nbsp;[[Sacrifice]] || 150 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Zeal]] || 85 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Zeal]] || 75 ||  || <span class="omod">physical</span>
|-
|-
|&nbsp; • &nbsp;[[Vengeance]] || 175 ||  || <span class="omod">fire/cold/lightning</span>
|&nbsp; • &nbsp;[[Vengeance]] || 200 ||  || <span class="omod">fire/cold/lightning</span>
|-
|-
|&nbsp; • &nbsp;[[Smite]] || 35 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[Smite]] || 85 ||  || <span class="omod">physical</span>
|-
|-
|&nbsp; • &nbsp;[[Joust]] || 20 || <span class="omod">20</span> ||  
|&nbsp; • &nbsp;[[Joust]] || 20 || <span class="omod">20</span> ||  
|-
|&nbsp; • &nbsp;[[Charge]] || 90 ||  ||
|-
|-
| class="mid-column" colspan="4" | '''''Sorceress'''''
| class="mid-column" colspan="4" | '''''Sorceress'''''
|-
|-
|&nbsp; • &nbsp;[[Ice Bolt]] || 115 ||  ||  
|&nbsp; • &nbsp;[[Ice Bolt]] || 135 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Ice Blast]] || 150 ||  ||  
|&nbsp; • &nbsp;[[Ice Blast]] || 150 ||  ||  
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|&nbsp; • &nbsp;[[Frost Nova]] || 140 || 125 ||  
|&nbsp; • &nbsp;[[Frost Nova]] || 140 || 125 ||  
|-
|-
|&nbsp; • &nbsp;[[Ice Barrage]] || 140 || 125 ||  
|&nbsp; • &nbsp;[[Ice Barrage]] || 175 || 125 ||  
|-
|-
|&nbsp; • &nbsp;[[Blizzard]] || 190 || 150 ||  
|&nbsp; • &nbsp;[[Blizzard]] || 175 || 150 ||  
|-
|-
|&nbsp; • &nbsp;[[Frozen Orb]] || 120 ||  ||  
|&nbsp; • &nbsp;[[Frozen Orb]] || 140 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Telekinesis]] || 10 || <span class="omod">10</span> ||  
|&nbsp; • &nbsp;[[Telekinesis]] || 10 || <span class="omod">10</span> ||  
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|&nbsp; • &nbsp;[[Charged Bolt]] || 175 || 65 ||  
|&nbsp; • &nbsp;[[Charged Bolt]] || 175 || 65 ||  
|-
|-
|&nbsp; • &nbsp;[[Nova]] || 125 || 130 ||  
|&nbsp; • &nbsp;[[Nova]] || 140 || 130 ||  
|-
|-
|&nbsp; • &nbsp;[[Lightning]] || 200 || 180 ||  
|&nbsp; • &nbsp;[[Lightning]] || 200 || 180 ||  
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|&nbsp; • &nbsp;[[Blaze]] || 130 ||  ||  
|&nbsp; • &nbsp;[[Blaze]] || 130 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Combustion]] || || 85 ||  
|&nbsp; • &nbsp;[[Fire Wall]] || 90 ||  ||
|-
|&nbsp; • &nbsp;[[Combustion]] || 90 || 85 ||
|-
|&nbsp; • &nbsp;[[Lesser Hydra]] || 65 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Lesser Hydra]] || 25 ||  ||  
|&nbsp; • &nbsp;[[Meteor]] || 75 ||  ||  
|}
|}
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself

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