PvP Changes:修订间差异
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* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | * Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | ||
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster | * Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster | ||
* Maximum resistances are capped based on the difficulty | * Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell) | ||
== Skill Differences == | == Skill Differences == |