PvP Changes:修订间差异
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* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled | * Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled | ||
* Life replenish is capped at +30 | * Life replenish is capped at +30 | ||
* Open Wounds damage is limited the same way skill damage is - it deals 16%/12%/6% of its damage in Normal/Nightmare/Hell difficulty | |||
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | * Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | ||
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster | * Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster | ||
* Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell) | * Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell) | ||
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there) | |||
== Skill Differences == | == Skill Differences == | ||
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* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only) | * [[Teleport]]: doesn't have a 1-second damage debuff (Normal only) | ||
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]]) | * Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]]) | ||
* [[Meteor]] has reduced explosion radius | |||
== Damage Multipliers == | == Damage Multipliers == |