General Changes:修订间差异
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无编辑摘要
无编辑摘要 |
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* Deckard Cain now wanders at the top of the stairs in Harrogath near Malah | * Deckard Cain now wanders at the top of the stairs in Harrogath near Malah | ||
* Anya will give a regular tier 1 map in Hell in addition to her normal reward | * Anya will give a regular tier 1 map in Hell in addition to her normal reward | ||
* Ormus will give a corrupted ring as a reward for returning the Gidbinn | |||
* Healing NPCs now remove chill in addition to other ailments | * Healing NPCs now remove chill in addition to other ailments | ||
[[Mercenaries]]: | [[Mercenaries]]: | ||
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* Mercenaries can now equip gloves, boots, and belts | * Mercenaries can now equip gloves, boots, and belts | ||
* Rogue Scout mercenaries can equip any bow/crossbow & quivers, Iron Wolf mercenaries can equip Paladin shields, scepters, tipped maces, wands, knives, & Sorceress orbs, Barbarian mercenaries can equip axes, tipped maces, & hammers | * Rogue Scout mercenaries can equip any bow/crossbow & quivers, Iron Wolf mercenaries can equip Paladin shields, scepters, tipped maces, wands, knives, & Sorceress orbs, Barbarian mercenaries can equip axes, tipped maces, & hammers | ||
* Open Wounds now deals ¼ damage to mercenaries and pets, and can be further reduced by Physical Damage Reduction | |||
* Mercenaries now have the same stats regardless of which difficulty they're hired from | * Mercenaries now have the same stats regardless of which difficulty they're hired from | ||
* Old mercenaries drop their equipped items when a new one is hired | |||
[[Monsters]]: | [[Monsters]]: | ||
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* Diablo-Clone is ''much'' harder and is now accessed with the new Vision of Terror item instead of selling Stones of Jordan | * Diablo-Clone is ''much'' harder and is now accessed with the new Vision of Terror item instead of selling Stones of Jordan | ||
* Rathma is a new uber boss | * Rathma is a new uber boss | ||
=== Player versus Player === | === Player versus Player === | ||
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* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | * Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | ||
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas | * Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas | ||
=== Bug Fixes === | === Bug Fixes === | ||
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* Lilith can no longer spawn outside the map | * Lilith can no longer spawn outside the map | ||
* Fixed a bug which caused excess MDR to apply to physical damage if the target's Magic/elemental Damage Reduction was higher than the attack's magic/elemental damage | * Fixed a bug which caused excess MDR to apply to physical damage if the target's Magic/elemental Damage Reduction was higher than the attack's magic/elemental damage | ||
* Dual-wielding attack speed breakpoints are now always based on the faster weapon (WSM bug removed) | |||
: Also see: [[Bugs]] | : Also see: [[Bugs]] |