PvP Changes:修订间差异
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→常规变化 General Changes
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* Pierce from passive sources (Equipment, Facets, Sorceress Masteries, etc.) does not work in the arena, this includes Physical pierce | * Pierce from passive sources (Equipment, Facets, Sorceress Masteries, etc.) does not work in the arena, this includes Physical pierce | ||
:: Note: Skills that 'actively' apply a pierce 'debuff' such as Inferno, Arctic Blast, Lower Resist, Conviction, and/or Battle Cry still apply those -resistance debuffs | :: Note: Skills that 'actively' apply a pierce 'debuff' such as Inferno, Arctic Blast, Lower Resist, Conviction, and/or Battle Cry still apply those -resistance debuffs | ||
* Open Wounds | * 撕裂伤口OW Open Wounds 是受难度限制的 - 在 普通/恶梦/地狱 的伤害为 8%/6%/4% | ||
* Stuns | * PvP 中的 击昏 Stuns 不能再重新应用于已经昏迷的玩家, 并且对昏迷玩家的攻击/命中/法术将使每次命中的击昏持续时间减少 2 帧 | ||
* 回复聚气 (例如. 瞬身术 Blink 在 [[谜团]] Enigma) 回复速度提高 200% | * 回复聚气 (例如. 瞬身术 Blink 在 [[谜团]] Enigma) 回复速度提高 200% | ||
* | * 减速, 击退 (来自物品), 吸收, 攻击者受到伤害, 生命吸取, 和近战溅射被禁用 | ||
* | * 生命回复上限为 +30 | ||
== 技能差异 Skill Differences == | == 技能差异 Skill Differences == |