PvP Changes:修订间差异
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→常规变化 General Changes
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* Open Wounds is limited based on the difficulty - it deals 8%/6%/4% of its damage in Normal/Nightmare/Hell | * Open Wounds is limited based on the difficulty - it deals 8%/6%/4% of its damage in Normal/Nightmare/Hell | ||
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames per hit | * Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames per hit | ||
* | * 回复聚气 (例如. 瞬身术 Blink 在 [[谜团]] Enigma) 回复速度提高 200% | ||
* Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled | * Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled | ||
* Life replenish is capped at +30 | * Life replenish is capped at +30 |