Crafting:修订间差异

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添加36字节 、​ 2024年11月1日 (星期五)
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== PD2中的变化 Changes in PD2 ==
== PD2中的变化 Changes in PD2 ==
* 手工物品公式不再只限于某一类物品基底(比如用头盔/无颊头盔/活动头盔 来制作生命类头盔)
* 手工公式不再局限于特定的物品底材 (如 头盔 Helm/ 无颊头盔 Casque/活动头盔 Armet 来制作生命头盔)
* 头环类(和箭筒类)是例外, 无法用于手工物品
** Circlets (and quivers) are the exception, and cannot be crafted with
* 使用无形物品底材制作手工物品时,做出来的成品也是无形.
* Using an ethereal item to craft will cause the resulting item to be ethereal
* 手工制作的物品不再需要比它们带有的稀有变量所对应的更高的等级需求(某属性+10,附加属性+3/词缀,最高+22)
* Crafted items no longer have higher level requirements than their rare equivalents (was +10 with an additional +3 per affix, up to +22)
* 手工物品现在可以升级了 (与升级亮金物品的 [[Recipes#Upgrading_Recipes |公式]] 相同)
* Crafted items can now be upgraded (same [[Recipes#Upgrading_Recipes | recipes]] as upgrading rares)
* 黄金物品现在也用于手工物品制作公式
* Rare items can now be used in crafting recipes
* 调整了很多手工制品的词缀
* The predetermined affixes for many crafts have been adjusted
 
* New crafting recipes have been added which correspond to the remaining gems (topaz, diamond, skull)
* 添加了新的制作配方, 对应于剩下的宝石(黄宝石,钻石,骷髅)
* New "craft infusion" items provide an alternative method of crafting equipment (they drop from [[Maps#Map_Events|Treasure Fallen]] in maps)
* 新的 "手工注入" 物品提供了另一种制作装备的方法(它们掉落来自 [[Maps#Map_Events|财富使者]] 在地图中)


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