Skill Changes:修订间差异

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删除543字节 、​ 2024年10月23日 (星期三)
无编辑摘要
无编辑摘要
无编辑摘要
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== 德鲁伊 ==
== 德鲁伊 ==


=== [[Elemental Skills|元素 (Elemental Skills)]] ===
=== [[Elemental Skills|元素 Elemental Skills]] ===
[[Gust|风遁 (Gust)]] 是新技能
[[Gust|风遁]] 是新技能


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Firestorm|火风暴 (Firestorm)]]'''
|'''[[Firestorm|火风暴 Firestorm]]'''
|  
|  
* range increases with levels and the number of missiles increases with hard levels
* range increases with levels and the number of missiles increases with hard levels
|-
|-
|'''[[Molten Boulder|熔浆巨岩 (Molten Boulder)]]'''
|'''[[Molten Boulder|熔浆巨岩 Molten Boulder]]'''
|  
|  
* boulder speed increases per level
* boulder speed increases per level
|-
|-
|'''[[Fissure|火山爆 (Fissure)]]'''
|'''[[Fissure|火山爆 Fissure]]'''
|  
|  
* now has increased density, lowered cooldown, and no longer causes next hit delay
* now has increased density, lowered cooldown, and no longer causes next hit delay
|-
|-
|'''[[Volcano|火山 (Volcano)]]'''
|'''[[Volcano|火山 Volcano]]'''
|  
|  
* now has reduced cooldown and next hit delay
* now has reduced cooldown and next hit delay
|-
|-
|'''[[Armageddon|毁天灭地 (Armageddon)]]'''
|'''[[Armageddon|毁天灭地 Armageddon]]'''
|  
|  
* now has increased radius, increased meteor fall rate, and larger aoe for meteors
* now has increased radius, increased meteor fall rate, and larger aoe for meteors
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* duration increases by 3 per level instead of via synergy
* duration increases by 3 per level instead of via synergy
|-
|-
|'''[[Cyclone Armor|飓风装甲 (Cyclone Armor)]]'''
|'''[[Cyclone Armor|飓风装甲 Cyclone Armor]]'''
|  
|  
* now gains 3 absorb per Energy
* now gains 3 absorb per Energy
|-
|-
|'''[[Arctic Blast|极地风暴 (Arctic Blast)]]'''
|'''[[Arctic Blast|极地风暴 Arctic Blast]]'''
|  
|  
* reduces enemy cold resistance (can break immunes)
* reduces enemy cold resistance (can break immunes)
* has a bigger hitbox and travels faster
* has a bigger hitbox and travels faster
|-
|-
|'''[[Twister|小旋风 (Twister)]]'''
|'''[[Twister|小旋风 Twister]]'''
|  
|  
* now shoots additional twisters at higher levels (max of 14, does not shotgun)
* now shoots additional twisters at higher levels (max of 14, does not shotgun)
|-
|-
|'''[[Tornado|龙卷风 (Tornado)]]'''
|'''[[Tornado|龙卷风 Tornado]]'''
|  
|  
* hitbox size increased
* hitbox size increased
|-
|-
|'''[[Hurricane|暴风 (Hurricane)]]'''
|'''[[Hurricane|暴风 Hurricane]]'''
|  
|  
* duration increases by 3 per level instead of via synergy
* duration increases by 3 per level instead of via synergy
|-
|-
|'''[[Gust|风遁 (Gust)]]'''
|'''[[Gust|风遁 Gust]]'''
|  
|  
* new skill that teleports the player and chills enemies, cooldown can go down to 0.5 seconds
* new skill that teleports the player and chills enemies, cooldown can go down to 0.5 seconds
|}
|}


=== [[Shape Shifting Skills|外形变化 (Shape Shifting Skills)]] ===
=== [[Shape Shifting Skills|外形变化 Shape Shifting Skills]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Werewolf|狼人变化 (Werewolf)]]'''
|'''[[Werewolf|狼人变化 Werewolf]]'''
|  
|  
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level)
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level)
* now grants bonus damage and flat magic/physical damage reduction instead of stamina, life, and attack rating
* now grants bonus damage and flat magic/physical damage reduction instead of stamina, life, and attack rating
|-
|-
|'''[[Werebear|熊人变化 (Werebear)]]'''
|'''[[Werebear|熊人变化 Werebear]]'''
|  
|  
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level)
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level)
* now grants 20% increased splash radius and chance for uninterruptible attacks
* now grants 20% increased splash radius and chance for uninterruptible attacks
|-
|-
|'''[[Lycanthropy|变形术 (Lycanthropy)]]'''
|'''[[Lycanthropy|变形术 Lycanthropy]]'''
|  
|  
* now also grants bonus attack rating
* now also grants bonus attack rating
|-
|-
|'''[[Maul|撞捶 (Maul)]]'''
|'''[[Maul|撞捶 Maul]]'''
|  
|  
* stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds
* stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds
|-
|-
|'''[[Shock Wave|震波 (Shock Wave)]]'''
|'''[[Shock Wave|震波 Shock Wave]]'''
|  
|  
* now has increased range and projectile speed, and the number of shock waves scales with levels
* now has increased range and projectile speed, and the number of shock waves scales with levels
* stun length no longer scales with levels
* stun length no longer scales with levels
|-
|-
|'''[[Hunger|饥饿 (Hunger)]]'''
|'''[[Hunger|饥饿 Hunger]]'''
|  
|  
* reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance)
* reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance)
|-
|-
|'''[[Fire Claws|焰爪 (Fire Claws)]]'''
|'''[[Fire Claws|焰爪 Fire Claws]]'''
|  
|  
* reworked to now cast a fast moving firestorm on attack, with more firestorm tendrils at higher hard levels  
* reworked to now cast a fast moving firestorm on attack, with more firestorm tendrils at higher hard levels  
|-
|-
|'''[[Feral Rage|野性狂暴 (Feral Rage)]]'''
|'''[[Feral Rage|野性狂暴 Feral Rage]]'''
|  
|  
*  
*  
|-
|-
|'''[[Rabies|狂犬病 (Rabies)]]'''
|'''[[Rabies|狂犬病 Rabies]]'''
|  
|  
* speed and range of spreading poison increased
* speed and range of spreading poison increased
|-
|-
|'''[[Fury (Skill)|狂怒 (Fury)]]'''
|'''[[Fury (Skill)|狂怒 Fury]]'''
|  
|  
* 3 hits per attack instead of 5 (helps avoid animation lock)
* 3 hits per attack instead of 5 (helps avoid animation lock)
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|}
|}


=== [[Summoning Skills (Druid)|召唤 (Summoning Skills)]] ===
=== [[Summoning Skills (Druid)|召唤 Summoning Skills]] ===
不同的藤蔓和动物现在可以一起被召唤
不同的藤蔓和动物现在可以一起被召唤


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{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Raven|乌鸦 (Raven)]]'''
|'''[[Raven|乌鸦 Raven]]'''
|  
|  
* reworked so that attacks no longer blind their targets, but now deal half cold and half physical damage
* reworked so that attacks no longer blind their targets, but now deal half cold and half physical damage
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* can summon up to a total of 15 ravens simultaneously, with every 10 hard levels summoning an additional raven per cast
* can summon up to a total of 15 ravens simultaneously, with every 10 hard levels summoning an additional raven per cast
|-
|-
|'''[[Poison Creeper|猛毒花藤 (Poison Creeper)]]'''
|'''[[Poison Creeper|猛毒花藤 Poison Creeper]]'''
|  
|  
* now reduces enemies poison resist by 5% + 1% per level (can remove immunities)
* now reduces enemies poison resist by 5% + 1% per level (can remove immunities)
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* now has damage synergies
* now has damage synergies
|-
|-
|'''[[Carrion Vine|食尸藤 (Carrion Vine)]]'''
|'''[[Carrion Vine|食尸藤 Carrion Vine]]'''
|  
|  
* recovers a flat amount of life instead of a percentage, moves slightly faster
* recovers a flat amount of life instead of a percentage, moves slightly faster
|-
|-
|'''[[Solar Creeper|太阳藤 (Solar Creeper)]]'''
|'''[[Solar Creeper|太阳藤 Solar Creeper]]'''
|  
|  
* recovers a flat amount of mana instead of a percentage, moves slightly faster
* recovers a flat amount of mana instead of a percentage, moves slightly faster
|-
|-
|'''[[Heart of Wolverine|狼獾之心 (Heart of Wolverine)]]'''
|'''[[Heart of Wolverine|狼獾之心 Heart of Wolverine]]'''
|  
|  
*  
*  
|-
|-
|'''[[Spirit of Barbs|棘灵 (Spirit of Barbs)]]'''
|'''[[Spirit of Barbs|棘灵 Spirit of Barbs]]'''
|  
|  
* now deals a flat amount of damage to attackers instead of reflecting a percentage
* now deals a flat amount of damage to attackers instead of reflecting a percentage
|-
|-
|'''[[Oak Sage|橡木智者 (Oak Sage)]]'''
|'''[[Oak Sage|橡木智者 Oak Sage]]'''
|  
|  
* now grants a flat amount of life instead of a percentage
* now grants a flat amount of life instead of a percentage
|-
|-
|'''[[Summon Spirit Wolf|召唤灵狼 (Summon Spirit Wolf)]]'''
|'''[[Summon Spirit Wolf|召唤灵狼 Summon Spirit Wolf]]'''
|  
|  
* now deals splash damage and move slightly faster
* now deals splash damage and move slightly faster
|-
|-
|'''[[Summon Dire Wolf|召唤狂狼 (Summon Dire Wolf)]]'''
|'''[[Summon Dire Wolf|召唤狂狼 Summon Dire Wolf]]'''
|  
|  
* now deals splash damage and move slightly faster
* now deals splash damage and move slightly faster
|-
|-
|'''[[Summon Grizzly|召唤灰熊 (Summon Grizzly)]]'''
|'''[[Summon Grizzly|召唤灰熊 Summon Grizzly]]'''
|  
|  
* now deals splash damage; an additional Grizzly can be summoned with 20 hard levels
* now deals splash damage; an additional Grizzly can be summoned with 20 hard levels
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== 死灵法师 ==
== 死灵法师 ==


=== [[Summoning Spells|召唤法术 (Summoning Spells)]] ===
=== [[Summoning Spells|召唤法术 Summoning Spells]] ===
骷髅复苏 (Raise Skeleton) 现在是 [[Raise Skeleton Warrior|复苏骷髅战士 (Raise Skeleton Warrior)]]
骷髅复苏 Raise Skeleton 现在是 [[Raise Skeleton Warrior|复苏骷髅战士]]


召唤抵抗 (Summon Resist) 被移除, [[Blood Warp|血次元 (Blood Warp)]] 和 [[Raise Skeleton Archer|复苏骷髅弓箭手 (Raise Skeleton Archer)]] 是新技能
召唤抵抗 Summon Resist 被移除, [[Blood Warp|血次元]] 和 [[Raise Skeleton Archer|复苏骷髅弓箭手]] 是新技能


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Skeleton Mastery|支配骷髅 (Skeleton Mastery)]]'''
|'''[[Skeleton Mastery|支配骷髅 Skeleton Mastery]]'''
|  
|  
* now also affects velocity and bonus elemental damage, no longer affects revives
* now also affects velocity and bonus elemental damage, no longer affects revives
|-
|-
|'''[[Raise Skeleton Warrior|复苏骷髅战士 (Raise Skeleton Warrior)]]'''
|'''[[Raise Skeleton Warrior|复苏骷髅战士 Raise Skeleton Warrior]]'''
|  
|  
* now deals splash damage
* now deals splash damage
* total skeleton warriors capped at 8
* total skeleton warriors capped at 8
|-
|-
|'''[[Raise Skeletal Mage|复苏骷髅法师 (Raise Skeletal Mage)]]'''
|'''[[Raise Skeletal Mage|复苏骷髅法师 Raise Skeletal Mage]]'''
|  
|  
* projectiles now pierce enemies and have a larger hitbox
* projectiles now pierce enemies and have a larger hitbox
* total skeletal mages capped at 8
* total skeletal mages capped at 8
|-
|-
|'''[[Raise Skeleton Archer|复苏骷髅弓箭手 (Raise Skeleton Archer)]]'''
|'''[[Raise Skeleton Archer|复苏骷髅弓箭手 Raise Skeleton Archer]]'''
|  
|  
* new skill which summons skeleton archers that deal physical damage
* new skill which summons skeleton archers that deal physical damage
|-
|-
|'''[[Golem Mastery|支配石魔 (Golem Mastery)]]'''
|'''[[Golem Mastery|支配石魔 Golem Mastery]]'''
|  
|  
* can summon an additional golem for every 5 hard levels
* can summon an additional golem for every 5 hard levels
|-
|-
|'''[[Clay Golem|黏土石魔 (Clay Golem)]]'''
|'''[[Clay Golem|黏土石魔 Clay Golem]]'''
|  
|  
* now deals splash damage
* now deals splash damage
|-
|-
|'''[[Blood Golem|鲜血石魔 (Blood Golem)]]'''
|'''[[Blood Golem|鲜血石魔 Blood Golem]]'''
|  
|  
* now grants life per hit instead of leeching a percentage of damage as life
* now grants life per hit instead of leeching a percentage of damage as life
* now applies open wounds
* now applies open wounds
|-
|-
|'''[[Iron Golem|钢铁石魔 (Iron Golem)]]'''
|'''[[Iron Golem|钢铁石魔 Iron Golem]]'''
|  
|  
* now deals splash damage if created with a weapon
* now deals splash damage if created with a weapon
|-
|-
|'''[[Fire Golem|火焰石魔 (Fire Golem)]]'''
|'''[[Fire Golem|火焰石魔 Fire Golem]]'''
|  
|  
* weighted more toward aura damage and less toward melee attack damage
* weighted more toward aura damage and less toward melee attack damage
* no longer immune to fire
* no longer immune to fire
|-
|-
|'''[[Revive|重生 (Revive)]]'''
|'''[[Revive|重生 Revive]]'''
|  
|  
* revives now deal melee splash damage and also have bonus elemental damage and additional skill levels
* revives now deal melee splash damage and also have bonus elemental damage and additional skill levels
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* duration now scales per level
* duration now scales per level
|-
|-
|'''[[Blood Warp|血次元 (Blood Warp)]]'''
|'''[[Blood Warp|血次元 Blood Warp]]'''
|  
|  
* new skill that teleports and costs life instead of mana, with the lost health recovering over 5 seconds (casting it again will replace the previous life recovery effect)
* new skill that teleports and costs life instead of mana, with the lost health recovering over 5 seconds (casting it again will replace the previous life recovery effect)
|}
|}


=== [[Poison and Bone Spells|毒素和白骨法术 (Poison and Bone Spells)]] ===
=== [[Poison and Bone Spells|毒素和白骨法术 Poison and Bone Spells]] ===
毒爆 (Poison Explosion) 重做为 [[Desecrate|亵渎 (Desecrate)]]
毒爆 Poison Explosion 重做为 [[Desecrate|亵渎]]


淬毒匕首 (Poison Dagger) 重做为 [[Poison Strike|淬毒攻击 (Poison Strike)]]
淬毒匕首 Poison Dagger 重做为 [[Poison Strike|淬毒攻击]]


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Teeth|牙 (Teeth)]]'''
|'''[[Teeth|牙 Teeth]]'''
|  
|  
*  
*  
|-
|-
|'''[[Bone Spear|骨矛 (Bone Spear)]]'''
|'''[[Bone Spear|骨矛 Bone Spear]]'''
|  
|  
* launches an additional spear at levels 15 and 25 (does not shotgun)
* launches an additional spear at levels 15 and 25 (does not shotgun)
|-
|-
|'''[[Bone Spirit|白骨之魂 (Bone Spirit)]]'''
|'''[[Bone Spirit|白骨之魂 Bone Spirit]]'''
|  
|  
* faster missile speed
* faster missile speed
|-
|-
|'''[[Bone Armor|白骨装甲 (Bone Armor)]]'''
|'''[[Bone Armor|白骨装甲 Bone Armor]]'''
|  
|  
* now gains +3 additional absorb per Energy
* now gains +3 additional absorb per Energy
|-
|-
|'''[[Bone Wall|骨墙 (Bone Wall)]]'''
|'''[[Bone Wall|骨墙 Bone Wall]]'''
|  
|  
*  
*  
|-
|-
|'''[[Bone Prison|骨牢 (Bone Prison)]]'''
|'''[[Bone Prison|骨牢 Bone Prison]]'''
|  
|  
*  
*  
|-
|-
|'''[[Corpse Explosion|尸体爆炸 (Corpse Explosion)]]'''
|'''[[Corpse Explosion|尸体爆炸 Corpse Explosion]]'''
|  
|  
* 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage
* 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage
* radius starts higher and caps at 10 yards
* radius starts higher and caps at 10 yards
|-
|-
|'''[[Poison Strike|淬毒攻击 (Poison Strike)]]'''
|'''[[Poison Strike|淬毒攻击 Poison Strike]]'''
|  
|  
* renamed from Poison Dagger, can now also be used with scythes
* renamed from Poison Dagger, can now also be used with scythes
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* now releases a poison cloud on hit which carries poison damage from gear/charms
* now releases a poison cloud on hit which carries poison damage from gear/charms
|-
|-
|'''[[Desecrate|亵渎 (Desecrate)]]'''
|'''[[Desecrate|亵渎 Desecrate]]'''
|  
|  
* reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast
* reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast
|-
|-
|'''[[Poison Nova|剧毒新星 (Poison Nova)]]'''
|'''[[Poison Nova|剧毒新星 Poison Nova]]'''
|  
|  
*  
*  
|}
|}


=== [[Curses|诅咒 (Curses)]] ===
=== [[Curses|诅咒 Curses]] ===
[[Curse Mastery|诅咒精通 (Curse Mastery)]] 和 [[Dark Pact|黑暗契约 (Dark Pact)]] 是新技能
[[Curse Mastery|诅咒精通]] 和 [[Dark Pact|黑暗契约]] 是新技能


所有的诅咒都与 诅咒精通 (Curse Mastery) 有协同效果,并且许多诅咒的范围也因此而增加
所有的诅咒都与 诅咒精通 Curse Mastery 有协同效果,并且许多诅咒的范围也因此而增加


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Amplify Damage|伤害加深 (Amplify Damage)]]'''
|'''[[Amplify Damage|伤害加深 Amplify Damage]]'''
|  
|  
* reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy)
* reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy)
|-
|-
|'''[[Dim Vision|微暗灵视 (Dim Vision)]]'''
|'''[[Dim Vision|微暗灵视 Dim Vision]]'''
|  
|  
* now also reduces enemy attack rating
* now also reduces enemy attack rating
|-
|-
|'''[[Weaken|削弱 (Weaken)]]'''
|'''[[Weaken|削弱 Weaken]]'''
|  
|  
* now also reduces enemy defense
* now also reduces enemy defense
* reduction to enemy damage now scales with levels
* reduction to enemy damage now scales with levels
|-
|-
|'''[[Iron Maiden|攻击反噬 (Iron Maiden)]]'''
|'''[[Iron Maiden|攻击反噬 Iron Maiden]]'''
|  
|  
*  
*  
|-
|-
|'''[[Terror|恐惧 (Terror)]]'''
|'''[[Terror|恐惧 Terror]]'''
|  
|  
* now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy)
* now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy)
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* duration is now 3 seconds (was 7 + 1 second per level)
* duration is now 3 seconds (was 7 + 1 second per level)
|-
|-
|'''[[Confuse|迷乱 (Confuse)]]'''
|'''[[Confuse|迷乱 Confuse]]'''
|  
|  
* now also increases attack speed of confused enemies by 10% per hard level
* now also increases attack speed of confused enemies by 10% per hard level
|-
|-
|'''[[Life Tap|偷取生命 (Life Tap)]]'''
|'''[[Life Tap|偷取生命 Life Tap]]'''
|  
|  
* life steal amount is now 10% and increases with hard levels and synergy (was just 50%)
* life steal amount is now 10% and increases with hard levels and synergy (was just 50%)
* duration now caps at 20 seconds
* duration now caps at 20 seconds
|-
|-
|'''[[Attract|吸引 (Attract)]]'''
|'''[[Attract|吸引 Attract]]'''
|  
|  
* now also reduces enemy defense by a large amount
* now also reduces enemy defense by a large amount
|-
|-
|'''[[Decrepify|衰老 (Decrepify)]]'''
|'''[[Decrepify|衰老 Decrepify]]'''
|  
|  
* no longer reduces enemy damage
* no longer reduces enemy damage
第1,011行: 第1,011行:
* now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%)
* now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%)
|-
|-
|'''[[Lower Resist|降低抵抗 (Lower Resist)]]'''
|'''[[Lower Resist|降低抵抗 Lower Resist]]'''
|  
|  
* less effective against non-immune enemies, can break more immunes after level 15
* less effective against non-immune enemies, can break more immunes after level 15
* radius caps at 10 yards and increases with hard levels
* radius caps at 10 yards and increases with hard levels
|-
|-
|'''[[Curse Mastery|诅咒精通 (Curse Mastery)]]'''
|'''[[Curse Mastery|诅咒精通 Curse Mastery]]'''
|  
|  
* new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20
* new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20
|-
|-
|'''[[Dark Pact|黑暗契约 (Dark pact)]]'''
|'''[[Dark Pact|黑暗契约 Dark pact]]'''
|  
|  
* new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present
* new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present
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== 圣骑士 ==
== 圣骑士 ==


=== [[Defensive Auras|防御性灵气 (Defensive Auras)]] ===
=== [[Defensive Auras|防御性灵气 Defensive Auras]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Prayer|祈祷 (Prayer)]]'''
|'''[[Prayer|祈祷 Prayer]]'''
|  
|  
* now also grants life per hit
* now also grants life per hit
* now also grants +1 passive health regeneration per hard level
* now also grants +1 passive health regeneration per hard level
|-
|-
|'''[[Cleansing|净化 (Cleansing)]]'''
|'''[[Cleansing|净化 Cleansing]]'''
|  
|  
* now also grants +1% passive poison/curse duration reduction per hard level
* now also grants +1% passive poison/curse duration reduction per hard level
* no longer gains bonus healing from Prayer
* no longer gains bonus healing from Prayer
|-
|-
|'''[[Meditation|冥思 (Meditation)]]'''
|'''[[Meditation|冥思 Meditation]]'''
|  
|  
* now also grants +1 passive mana after each kill per two hard levels
* now also grants +1 passive mana after each kill per two hard levels
* no longer gains bonus healing from Prayer
* no longer gains bonus healing from Prayer
|-
|-
|'''[[Resist Fire|抵抗火焰 (Resist Fire)]]'''
|'''[[Resist Fire|抵抗火焰 Resist Fire]]'''
|  
|  
* now also grants a bonus for fire damage
* now also grants a bonus for fire damage
* passive maximum fire resistance bonus is no longer doubled when the aura is active
* passive maximum fire resistance bonus is no longer doubled when the aura is active
|-
|-
|'''[[Resist Cold|抵抗冰冻 (Resist Cold)]]'''
|'''[[Resist Cold|抵抗冰冻 Resist Cold]]'''
|  
|  
* now also grants a bonus for cold damage
* now also grants a bonus for cold damage
* passive maximum cold resistance bonus is no longer doubled when the aura is active
* passive maximum cold resistance bonus is no longer doubled when the aura is active
|-
|-
|'''[[Resist Lightning|抵抗闪电 (Resist Lightning)]]'''
|'''[[Resist Lightning|抵抗闪电 Resist Lightning]]'''
|  
|  
* now also grants a bonus for lightning damage
* now also grants a bonus for lightning damage
* passive maximum lightning resistance bonus is no longer doubled when the aura is active
* passive maximum lightning resistance bonus is no longer doubled when the aura is active
|-
|-
|'''[[Defiance|反抗 (Defiance)]]'''
|'''[[Defiance|反抗 Defiance]]'''
|  
|  
* now also grants +1% PDR per two levels
* now also grants +1% PDR per two levels
|-
|-
|'''[[Vigor|活力 (Vigor)]]'''
|'''[[Vigor|活力 Vigor]]'''
|  
|  
* now also grants pssive +1% FRW per two hard levels
* now also grants pssive +1% FRW per two hard levels
|-
|-
|'''[[Redemption|救赎 (Redemption)]]'''
|'''[[Redemption|救赎 Redemption]]'''
|  
|  
*  
*  
|-
|-
|'''[[Salvation|救助 (Salvation)]]'''
|'''[[Salvation|救助 Salvation]]'''
|  
|  
* now also grants a bonus to elemental damage
* now also grants a bonus to elemental damage
|}
|}


=== [[Offensive Auras|攻击性灵气 (Offensive Auras)]] ===
=== [[Offensive Auras|攻击性灵气 Offensive Auras]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Might|力量 (Might)]]'''
|'''[[Might|力量 Might]]'''
|  
|  
* allies receive 1/2 of the bonus
* allies receive 1/2 of the bonus
* radius increased
* radius increased
|-
|-
|'''[[Holy Fire|圣火 (Holy Fire)]]'''
|'''[[Holy Fire|圣火 Holy Fire]]'''
|  
|  
* now includes bonus attack rating
* now includes bonus attack rating
* radius now caps at 8 yards (was 4 + 0.67 per level)
* radius now caps at 8 yards (was 4 + 0.67 per level)
|-
|-
|'''[[Holy Freeze|神圣冰冻 (Holy Freeze)]]'''
|'''[[Holy Freeze|神圣冰冻 Holy Freeze]]'''
|  
|  
* now includes bonus attack rating
* now includes bonus attack rating
* radius is now always 8 yards (was 4 + 0.67 per level)
* radius is now always 8 yards (was 4 + 0.67 per level)
|-
|-
|'''[[Holy Shock|神圣冲击 (Holy Shock)]]'''
|'''[[Holy Shock|神圣冲击 Holy Shock]]'''
|  
|  
* now includes bonus attack rating
* now includes bonus attack rating
* radius is now always 9.3 yards (was 4 + 0.67 per level)
* radius is now always 9.3 yards (was 4 + 0.67 per level)
|-
|-
|'''[[Blessed Aim|祝福瞄准 (Blessed Aim)]]'''
|'''[[Blessed Aim|祝福瞄准 Blessed Aim]]'''
|  
|  
* now also provides deadly strike
* now also provides deadly strike
* now passively applies -1% to target defense per hard level instead of passively granting additional attack rating
* now passively applies -1% to target defense per hard level instead of passively granting additional attack rating
|-
|-
|'''[[Concentration|专注 (Concentration)]]'''
|'''[[Concentration|专注 Concentration]]'''
|  
|  
* allies receive 1/2 of the enhanced damage bonus
* allies receive 1/2 of the enhanced damage bonus
* now also adds bonus attack rating
* now also adds bonus attack rating
|-
|-
|'''[[Fanaticism|狂热 (Fanaticism)]]'''
|'''[[Fanaticism|狂热 Fanaticism]]'''
|  
|  
*  
*  
|-
|-
|'''[[Thorns|荆棘 (Thorns)]]'''
|'''[[Thorns|荆棘 Thorns]]'''
|  
|  
* reworked to deal a flat amount of damage to attackers instead of a % of their attack returned
* reworked to deal a flat amount of damage to attackers instead of a % of their attack returned
|-
|-
|'''[[Sanctuary (Skill)|庇护所 (Sanctuary)]]'''
|'''[[Sanctuary (Skill)|庇护所 Sanctuary]]'''
|  
|  
* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes)
* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes)
第1,127行: 第1,127行:
* radius is now always 10 yards (was 3.33 + 0.67 per level)
* radius is now always 10 yards (was 3.33 + 0.67 per level)
|-
|-
|'''[[Conviction|审判 (Conviction)]]'''
|'''[[Conviction|审判 Conviction]]'''
|  
|  
* less effective against non-immune enemies and can break higher immunities above level 25
* less effective against non-immune enemies and can break higher immunities above level 25
第1,133行: 第1,133行:
|}
|}


=== [[Combat Skills (Paladin)|战斗技能 (Combat Skills)]] ===
=== [[Combat Skills (Paladin)|战斗技能 Combat Skills]] ===
[[Holy Nova|神圣新星 (Holy Nova)]], [[Holy Light|圣光术 (Holy Light)]], [[Joust|突袭 (Joust)]], 和 [[Holy Sword|圣剑 (Holy Sword)]] 是新技能
[[Holy Nova|神圣新星]], [[Holy Light|圣光术]], [[Joust|突袭]], 和 [[Holy Sword|圣剑]] 是新技能


转换 (Conversion) 已被移除
转换 Conversion 已被移除


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Sacrifice|牺牲 (Sacrifice)]]'''
|'''[[Sacrifice|牺牲 Sacrifice]]'''
|  
|  
* now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage
* now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage
* damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR
* damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR
|-
|-
|'''[[Smite|盾击 (Smite)]]'''
|'''[[Smite|盾击 Smite]]'''
|  
|  
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own
第1,152行: 第1,152行:
* indirectly affected by Crushing Blow having greater diminishing returns against bosses
* indirectly affected by Crushing Blow having greater diminishing returns against bosses
|-
|-
|'''[[Holy Bolt|圣光弹 (Holy Bolt)]]'''
|'''[[Holy Bolt|圣光弹 Holy Bolt]]'''
|  
|  
* bolts now pierce all allies and enemies, healing or damaging each
* bolts now pierce all allies and enemies, healing or damaging each
* fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies
* fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies
|-
|-
|'''[[Zeal|热诚 (Zeal)]]'''
|'''[[Zeal|热诚 Zeal]]'''
|  
|  
* 3 hits per attack instead of 5 (helps avoid animation lock)
* 3 hits per attack instead of 5 (helps avoid animation lock)
* now gains +20% melee splash radius on the second attack and +40% on the third
* now gains +20% melee splash radius on the second attack and +40% on the third
|-
|-
|'''[[Charge|冲锋 (Charge)]]'''
|'''[[Charge|冲锋 Charge]]'''
|  
|  
* now gains up to +60% increased melee splash radius based on the distance traveled
* now gains up to +60% increased melee splash radius based on the distance traveled
* now works in melee range instead of doing a normal attack
* now works in melee range instead of doing a normal attack
|-
|-
|'''[[Vengeance|复仇 (Vengeance)]]'''
|'''[[Vengeance|复仇 Vengeance]]'''
|  
|  
* reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items
* reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items
|-
|-
|'''[[Blessed Hammer|祝福之锤 (Blessed Hammer)]]'''
|'''[[Blessed Hammer|祝福之锤 Blessed Hammer]]'''
|  
|  
* hammers now travel faster and have larger hitboxes
* hammers now travel faster and have larger hitboxes
|-
|-
|'''[[Holy Sword|圣剑 (Holy Sword)]]'''
|'''[[Holy Sword|圣剑 Holy Sword]]'''
|  
|  
* new skill that grants block chance and bonus damage against demons/undead for two-handed swords
* new skill that grants block chance and bonus damage against demons/undead for two-handed swords
|-
|-
|'''[[Holy Shield|神圣之盾 (Holy Shield)]]'''
|'''[[Holy Shield|神圣之盾 Holy Shield]]'''
|  
|  
*  
*  
|-
|-
|'''[[Fist of the Heavens|天堂之拳 (Fist of the Heavens)]]'''
|'''[[Fist of the Heavens|天堂之拳 Fist of the Heavens]]'''
|  
|  
* holy bolts now damage all creature types (was just undead)
* holy bolts now damage all creature types (was just undead)
* removed cooldown, auto-targeting has reduced range
* removed cooldown, auto-targeting has reduced range
|-
|-
|'''[[Holy Nova|神圣新星 (Holy Nova)]]'''
|'''[[Holy Nova|神圣新星 Holy Nova]]'''
|  
|  
* new skill that heals allies and damages enemies in an wide area, has a long cooldown
* new skill that heals allies and damages enemies in an wide area, has a long cooldown
|-
|-
|'''[[Holy Light|圣光 (Holy Light)]]'''
|'''[[Holy Light|圣光 Holy Light]]'''
|  
|  
* new skill that heals a single target
* new skill that heals a single target
|-
|-
|'''[[Joust|突袭 (Joust)]]'''
|'''[[Joust|突袭 Joust]]'''
|  
|  
* new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds
* new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds
第1,206行: 第1,206行:
== 法师 ==
== 法师 ==


=== [[Cold Spells|冰冻法术 (Cold Spells)]] ===
=== [[Cold Spells|冰冻法术 Cold Spells]] ===
冰封装甲 (Frozen Armor) 被 [[Cold Enchant|附魔冰霜 (Cold Enchant)]] 取代
冰封装甲 Frozen Armor 被 [[Cold Enchant|附魔冰霜]] 取代


[[Ice Barrage|连串冰枪 (Ice Barrage)]] 是新技能
[[Ice Barrage|连串冰枪]] 是新技能


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Ice Bolt|冰弹 (Ice Bolt)]]'''
|'''[[Ice Bolt|冰弹 Ice Bolt]]'''
|  
|  
* faster missile speed
* faster missile speed
|-
|-
|'''[[Cold Enchant|附魔冰霜 (Cold Enchant)]]'''
|'''[[Cold Enchant|附魔冰霜 Cold Enchant]]'''
|  
|  
* new skill which replaces Frozen Armor and is useable alongside Enchant Fire
* new skill which replaces Frozen Armor and is useable alongside Enchant Fire
|-
|-
|'''[[Frost Nova|霜之新星 (Frost Nova)]]'''
|'''[[Frost Nova|霜之新星 Frost Nova]]'''
|  
|  
*  
*  
|-
|-
|'''[[Ice Blast|冰风暴 (Ice Blast)]]'''
|'''[[Ice Blast|冰风暴 Ice Blast]]'''
|  
|  
* pierces, faster missiles
* pierces, faster missiles
|-
|-
|'''[[Shiver Armor|碎冰甲 (Shiver Armor)]]'''
|'''[[Shiver Armor|碎冰甲 Shiver Armor]]'''
|  
|  
*  
*  
|-
|-
|'''[[Chilling Armor|寒冰装甲 (Chilling Armor)]]'''
|'''[[Chilling Armor|寒冰装甲 Chilling Armor]]'''
|  
|  
* creates single blizzard spike per counter ranged attack
* creates single blizzard spike per counter ranged attack
* chills melee on successful strike
* chills melee on successful strike
|-
|-
|'''[[Glacial Spike|冰尖柱 (Glacial Spike)]]'''
|'''[[Glacial Spike|冰尖柱 Glacial Spike]]'''
|  
|  
* freeze duration is now 2 seconds and doesn't scale with levels
* freeze duration is now 2 seconds and doesn't scale with levels
* radius increased by 20%
* radius increased by 20%
|-
|-
|'''[[Blizzard|暴风雪 (Blizzard)]]'''
|'''[[Blizzard|暴风雪 Blizzard]]'''
|  
|  
* improved ground density, projectile hitbox size increased by 50%
* improved ground density, projectile hitbox size increased by 50%
|-
|-
|'''[[Frozen Orb|冰封球 (Frozen Orb)]]'''
|'''[[Frozen Orb|冰封球 Frozen Orb]]'''
|  
|  
* removed cooldown and changed to slower "lightning" cast frames
* removed cooldown and changed to slower "lightning" cast frames
* range has been increased by roughly 20%
* range has been increased by roughly 20%
|-
|-
|'''[[Cold Mastery|支配冰冷 (Cold Mastery)]]'''
|'''[[Cold Mastery|支配冰冷 Cold Mastery]]'''
|  
|  
* now also adds cold damage
* now also adds cold damage
|-
|-
|'''[[Ice Barrage|连串冰枪 (Ice Barrage)]]'''
|'''[[Ice Barrage|连串冰枪 Ice Barrage]]'''
|  
|  
* new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun)
* new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun)
|}
|}


=== [[Lightning Spells|闪电法术 (Lightning Spells)]] ===
=== [[Lightning Spells|闪电法术 Lightning Spells]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Charged Bolt|充能弹 (Charged Bolt)]]'''
|'''[[Charged Bolt|充能弹 Charged Bolt]]'''
|  
|  
*  
*  
|-
|-
|'''[[Static Field|静态力场 (Static Field)]]'''
|'''[[Static Field|静态力场 Static Field]]'''
|  
|  
* reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%)
* reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%)
* now also has -1% to enemy lightning resistance per level (breaks immunities)
* now also has -1% to enemy lightning resistance per level (breaks immunities)
|-
|-
|'''[[Telekinesis|心灵传动 (Telekinesis)]]'''
|'''[[Telekinesis|心灵传动 Telekinesis]]'''
|  
|  
*  
*  
|-
|-
|'''[[Nova|新星 (Nova)]]'''
|'''[[Nova|新星 Nova]]'''
|  
|  
*  
*  
|-
|-
|'''[[Lightning|闪电 (Lightning)]]'''
|'''[[Lightning|闪电 Lightning]]'''
|  
|  
* changed to faster cast frames (was slower "lightning" frames)
* changed to faster cast frames (was slower "lightning" frames)
|-
|-
|'''[[Chain Lightning|连锁闪电 (Chain Lightning)]]'''
|'''[[Chain Lightning|连锁闪电 Chain Lightning]]'''
|  
|  
*  
*  
|-
|-
|'''[[Teleport|传送 (Teleport)]]'''
|'''[[Teleport|传送 Teleport]]'''
|  
|  
* 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level
* 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level
|-
|-
|'''[[Thunder Storm|雷云风暴 (Thunder Storm)]]'''
|'''[[Thunder Storm|雷云风暴 Thunder Storm]]'''
|  
|  
* no longer flashes your screen
* no longer flashes your screen
第1,299行: 第1,299行:
* casts nova on impact
* casts nova on impact
|-
|-
|'''[[Energy Shield|能量护盾 (Energy Shield)]]'''
|'''[[Energy Shield|能量护盾 Energy Shield]]'''
|  
|  
* absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%)
* absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%)
* synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%)
* synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%)
|-
|-
|'''[[Lightning Mastery|支配闪电 (Lightning Mastery)]]'''
|'''[[Lightning Mastery|支配闪电 Lightning Mastery]]'''
|  
|  
*  
*  
|}
|}


=== [[Fire Spells|火焰法术 (Fire Spells)]] ===
=== [[Fire Spells|火焰法术 Fire Spells]] ===
火焰强化 (Enchant) 现在是 [[Enchant Fire|附魔火焰 (Enchant Fire)]]
火焰强化 Enchant 现在是 [[Enchant Fire|附魔火焰]]


[[Combustion|燃烧 (Combustion)]] 和 [[Lesser Hydra|次级多头蛇 (Lesser Hydra)]] 是新技能
[[Combustion|燃烧]] 和 [[Lesser Hydra|次级多头蛇]] 是新技能


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Fire Bolt|火弹 (Fire Bolt)]]'''
|'''[[Fire Bolt|火弹 Fire Bolt]]'''
|  
|  
*  
*  
|-
|-
|'''[[Warmth|暖流 (Warmth)]]'''
|'''[[Warmth|暖流 Warmth]]'''
|  
|  
* now also adds flat attack rating (10 + 10 per level)
* now also adds flat attack rating (10 + 10 per level)
|-
|-
|'''[[Inferno|地狱之火 (Inferno)]]'''
|'''[[Inferno|地狱之火 Inferno]]'''
|  
|  
* reduces enemy fire resistance (can break immunes)
* reduces enemy fire resistance (can break immunes)
* has a bigger hitbox and travels faster
* has a bigger hitbox and travels faster
|-
|-
|'''[[Blaze|炽烈之径 (Blaze)]]'''
|'''[[Blaze|炽烈之径 Blaze]]'''
|  
|  
* reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen"
* reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen"
第1,336行: 第1,336行:
* now has a 2 second cooldown
* now has a 2 second cooldown
|-
|-
|'''[[Fire Wall|火墙 (Fire Wall)]]'''
|'''[[Fire Wall|火墙 Fire Wall]]'''
|  
|  
* duration reduced slightly
* duration reduced slightly
|-
|-
|'''[[Fire Ball|火球 (Fire Ball)]]'''
|'''[[Fire Ball|火球 Fire Ball]]'''
|  
|  
* explosion radius increased slightly
* explosion radius increased slightly
|-
|-
|'''[[Enchant Fire|附魔火焰 (Enchant Fire)]]'''
|'''[[Enchant Fire|附魔火焰 Enchant Fire]]'''
|  
|  
* renamed from Enchant to distinguish it from the new Cold Enchant skill
* renamed from Enchant to distinguish it from the new Cold Enchant skill
第1,352行: 第1,352行:
* no longer benefits from +% fire damage twice
* no longer benefits from +% fire damage twice
|-
|-
|'''[[Meteor|陨石 (Meteor)]]'''
|'''[[Meteor|陨石 Meteor]]'''
|  
|  
* cooldown reduced, meteors fall faster and have 33% larger aoe
* cooldown reduced, meteors fall faster and have 33% larger aoe
* now deals an even split of physical damage and fire damage (both are boosted by +% fire damage)
* now deals an even split of physical damage and fire damage (both are boosted by +% fire damage)
|-
|-
|'''[[Fire Mastery|支配火焰 (Fire Mastery)]]'''
|'''[[Fire Mastery|支配火焰 Fire Mastery]]'''
|  
|  
* now also adds fire resistance penetration
* now also adds fire resistance penetration
|-
|-
|'''[[Hydra|九头海蛇 (Hydra)]]'''
|'''[[Hydra|九头海蛇 Hydra]]'''
|  
|  
* shoots Fire Balls instead of Fire Bolts
* shoots Fire Balls instead of Fire Bolts
第1,367行: 第1,367行:
* reduced start-up delay between casting and hydras attacking
* reduced start-up delay between casting and hydras attacking
|-
|-
|'''[[Combustion|燃烧 (Combustion)]]'''
|'''[[Combustion|燃烧 Combustion]]'''
|  
|  
* new skill which shoots fire balls in all directions, has a long cooldown
* new skill which shoots fire balls in all directions, has a long cooldown
|-
|-
|'''[[Lesser Hydra|次级多头蛇 (Lesser Hydra)]]'''
|'''[[Lesser Hydra|次级多头蛇 Lesser Hydra]]'''
|  
|  
* new skill that summons hydras which shoot fire bolts
* new skill that summons hydras which shoot fire bolts
|}
|}
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