Monsters:修订间差异
跳转到导航
跳转到搜索
→拉斯玛Rathma 和 门德利Mendeln
无编辑摘要 |
|||
第713行: | 第713行: | ||
* 拉斯玛和门德利是2个新的毕业BOSS,可以通过虚空石(塔格奥的下颌骨+ 虚空碎片+地狱火炬合成)进入。Rathma and Mendeln are two bosses part of an endgame boss-fight that can be accessed with [[Voidstone]]. | * 拉斯玛和门德利是2个新的毕业BOSS,可以通过虚空石(塔格奥的下颌骨+ 虚空碎片+地狱火炬合成)进入。Rathma and Mendeln are two bosses part of an endgame boss-fight that can be accessed with [[Voidstone]]. | ||
* 拉斯玛/门德利掉落一块被污染的世界石碎片,可以用来腐化毁灭小护符。Rathma drops a [[Tainted Worldstone Shard]] when slain which can be used to corrupt [[Annihilus]]. | * 拉斯玛/门德利掉落一块被污染的世界石碎片,可以用来腐化毁灭小护符。Rathma drops a [[Tainted Worldstone Shard]] when slain which can be used to corrupt [[Annihilus]]. | ||
* 除了碎片外,拉斯玛还有1/200的几率掉落一件专属物品(第三只眼,骷髅授带,无垢者牢笼)和有1/66的机会掉落一本独家书籍(赫拉迪姆引导(无限回城),赫拉迪姆编年史(无限鉴定)) | * 除了碎片外,拉斯玛还有1/200的几率掉落一件专属物品(第三只眼,骷髅授带,无垢者牢笼)和有1/66的机会掉落一本独家书籍(赫拉迪姆引导(无限回城),赫拉迪姆编年史(无限鉴定)) | ||
* [[Lower Resist]] from Mendeln (in both phase 1 and 3) scales per tier, starting at -25 at T0, -29 T1, and -33 at T2. | * 如果难度调整到1或2,战斗会更加艰难,并且拉马斯会有1/220或者1/100的几率掉落额外专属物品(第三只眼,骷髅腰带,无垢者牢笼),同时也会拥有1/50,1/48,1/46的几率掉落赫拉迪姆引导,赫拉迪姆编年史,无限钥匙。If the Voidstone is [[Recipes#Uber_Difficulty|empowered]] to difficulty 1 or 2, the fight will be more difficult and Rathma will have a 1/220 or 1/100 chance to drop an exclusive unique item ([[The Third Eye]], [[Band of Skulls]], [[Cage of the Unsullied]]) and also have a 1/50, 1/48, 1/46 chance to drop either [[Horadric Navigator]] , [[Horadric Almanac]], or [[Skeleton Key]]. | ||
* "Rathma" can refer to the actual boss, but is a colloquial term for this fight as a whole. | * 门德利会在战斗第1阶段和第3阶段释放降低抵抗,数值为T0,-25/ T1,-29/ T2,-33 [[Lower Resist]] from Mendeln (in both phase 1 and 3) scales per tier, starting at -25 at T0, -29 T1, and -33 at T2. | ||
* The fight consists of 3 pre-phases, alternating with 3 main phases. I.e. pre-phase 1, main phase 1, pre-phase 2 etc. | * 拉马斯是最终BOSS,但是只是整个战斗阶段中的一部分。"Rathma" can refer to the actual boss, but is a colloquial term for this fight as a whole. | ||
** | * 整个战斗包含3个战斗前阶段和3个战斗主要阶段 The fight consists of 3 pre-phases, alternating with 3 main phases. I.e. pre-phase 1, main phase 1, pre-phase 2 etc. | ||
** | ** 每一个战斗前阶段包含多样的不死怪物,主要掉落大蓝,大紫和解毒药剂。The pre-phases consist of a variety of mobs in three different terrains, mostly undead, who drop mana, full rejuvenation and antidote potions. It is also possible that the undead mobs in this fight can drop Trang-oul's Jawbone. It is worth noting that the first pre-phase drops far less potions than the others. | ||
** | ** 三个战斗主要阶段如下:第一阶段只有门德利,第二阶段只有拉马斯,第三阶段门德利和拉马斯同时出现。在第三阶段,门德利和拉马斯生命值互相连接-在对一方造成伤害的同时,会对另一方造成伤害。The three main phases are as follows: Mendeln alone, Rathma alone and finally both together. In each of these main phases, there are a variety of mechanics, and their cue is the boss health. For example, in phase 1 when Mendeln reaches a specific health level he will summon four blood golems. In phase 3, Mendeln and Rathma are health-linked: dealing damage to one deals damage to the other. | ||
** 在这场战斗中,几乎所有类型的伤害都会出现。闪电伤害较少,唯一的闪电伤害来源在战斗前阶段,来自于受折磨的灵魂和遗忘守望者。门德利的伤害主要为毒素伤害,同时门德利拥有冰冷技能,并且门德利的尖塔会发射造成大量伤害的冰尖柱。拉马斯的技能为魔法伤害,并且拉马斯召唤的遗忘骑士会造成不同种类的伤害。伤害类型可以通过遗忘骑士右手的颜色判断,红色为火焰伤害,蓝色为冰冷上海,绿色为毒素伤害,紫色为物理伤害。遗忘骑士还会释放诅咒。Almost all damage sources are against you in this fight, the one exception being lightning damage. The only source of lightning damage during the Rathma/Mendeln fight is in pre-phases, namely Burning Souls and Void Watchers. Mendeln's skills are mostly poison, with one cold skill, and the towers in his arena fire glacial spikes that do large amounts of cold damage. Rathma's skills are magic damage, and the void knights that he summons deal damage type corresponding to their right hand e.g. red = fire, blue = cold, green = poison and purple = physical. As in normal content, the void knights also have an array of curses they can use. | |||
拉马斯和门德利的技能Rathma and Mendeln skills: | |||
* Rathma has a variety of magic damage spells | * Rathma has a variety of magic damage spells | ||
** Bone Spear: with a burning trail that deals damage equaling a percentage of your life pool. This skill is unparryable by [[Weapon Block]] and [[Holy Sword]], and unavoidable by [[Evade]] and [[Dodge]] | ** Bone Spear: with a burning trail that deals damage equaling a percentage of your life pool. This skill is unparryable by [[Weapon Block]] and [[Holy Sword]], and unavoidable by [[Evade]] and [[Dodge]] |