Skill Changes:修订间差异

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== 亚马逊 Amazon ==
== 亚马逊 Amazon ==
=== [[标枪和长矛技能(Javelin and Spear Skills)]] ===
 
=== [[标枪和长矛技能(Javelin and Spear Skills)|标枪和长矛技能]] ===
标枪和长矛专精(Javelin and Spear Mastery)技能取代了刺爆(Impale)技能
标枪和长矛专精(Javelin and Spear Mastery)技能取代了刺爆(Impale)技能


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[戮刺(Jab)]]'''
|'''[[戮刺(Jab)|戮刺 (Jab)]]'''
|  
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*  
*  
|-
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|'''[[标枪和长矛专精(Javelin and Spear Mastery)]]'''
|'''[[标枪和长矛专精(Javelin and Spear Mastery)|标枪和长矛精通 (Javelin and Spear Mastery)]]'''
|  
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* 取代了刺爆(Impale), 新技能效果为:当使用标枪或长矛武器时,获得额外的伤害加成且有一定几率致命一击
* 取代了 刺爆(Impale), 新技能效果为:当使用标枪或长矛武器时,获得额外的伤害加成且有一定几率致命一击
|-
|-
|'''[[Fend]]'''
|'''[[Fend|击退 (Fend)]]'''
|  
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* 3 hits per attack instead of 10 (helps avoid animation lock)
* 每次攻击命中 3 次而不是 10 (有助于避免动画锁定)
* now grants +20% melee splash radius on stage 2 and +40% on stage 3
* 现在在第2次攻击获得 +20% 近战溅射范围,在第3次攻击获得 +40%
|-
|-
|'''[[Power Strike]]'''
|'''[[Power Strike|威力一击 (Power Strike)]]'''
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* now also creates a lightning nova on attack
* 现在在攻击时会制造一个闪电新星
|-
|-
|'''[[Charged Strike]]'''
|'''[[Charged Strike|充能一击 (Charged Strike)]]'''
|  
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*  
*  
|-
|-
|'''[[Lightning Strike]]'''
|'''[[Lightning Strike|闪电攻击 (Lightning Strike)]]'''
|  
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* number of hits capped at 10
* 击中次数上限为 10
* range of "chaining" reduced slightly
* “连锁”的范围略有减少
|-
|-
|'''[[Poison Javelin]]'''
|'''[[Poison Javelin|毒枪 (Poison Javelin)]]'''
|  
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* poison duration is always 1 second instead of increasing per level
* 中毒持续时间总是1秒,而不是每级增加
* increased missile velocity/range by 25% and missile hitbox size by 100%
* 增加了 25% 的投掷物 速度/射程 和 100% 的投掷物命中框大小
|-
|-
|'''[[Plague Javelin]]'''
|'''[[Plague Javelin|瘟疫标枪 (Plague Javelin)]]'''
|  
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* poison duration is always 3 seconds instead of increasing per level
* 中毒持续时间总是3秒而不是每级增加
* increased missile velocity/range by 25% and missile hitbox size by 100%
* 增加了 25% 的投掷物 速度/射程 和 100% 的投掷物命中框大小
|-
|-
|'''[[Lightning Bolt]]'''
|'''[[Lightning Bolt|闪电球 (Lightning Bolt)]]'''
|  
|  
*  
*  
|-
|-
|'''[[Lightning Fury]]'''
|'''[[Lightning Fury|闪电之怒 (Lightning Fury)]]'''
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* now begins with 10 bolts and releases an additional bolt every 5 levels
* 现在开始有 10 个闪电,每升 5 级释放一个额外的闪电
|}
|}


=== [[Passive and Magic Skills]] ===
=== [[Passive and Magic Skills|被动和魔法技能]] ===
Avoid has been merged with [[Dodge]]
躲避 (Avoid) 与 [[Dodge|闪避 (Dodge)]] 合并


Slow Missiles has been reworked as [[Slow Movement]]
慢速箭 (Slow Missiles) 重做为 [[Slow Movement|迟缓 (Slow Movement)]]


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''[[Dodge]]'''
|'''[[Dodge|闪避 (Dodge)]]'''
|  
|  
* merged with Avoid (dodges both melee and ranged attacks when attacking or standing still)
* merged with Avoid (dodges both melee and ranged attacks when attacking or standing still)
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* now also grants bonus FHR per hard level
* now also grants bonus FHR per hard level
|-
|-
|'''[[Evade]]'''
|'''[[Evade|回避 (Evade)]]'''
|  
|  
* now has a 4 frame cooldown after mitigating an attack
* now has a 4 frame cooldown after mitigating an attack
* now also grants bonus movement speed
* now also grants bonus movement speed
|-
|-
|'''[[Critical Strike]]'''
|'''[[Critical Strike|双倍打击 (Critical Strike)]]'''
|  
|  
* crits now deal 1.5x damage instead of 2x damage and crit chance is now capped at 75% (same for deadly strike and other skills that grant crit for specific weapons)
* crits now deal 1.5x damage instead of 2x damage and crit chance is now capped at 75% (same for deadly strike and other skills that grant crit for specific weapons)
|-
|-
|'''[[Pierce]]'''
|'''[[Pierce|穿透 (Pierce)]]'''
|  
|  
*  
*  
|-
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|'''[[Penetrate]]'''
|'''[[Penetrate|刺入 (Penetrate)]]'''
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|  
* now also reduces enemy defense % per hard level
* now also reduces enemy defense % per hard level
|-
|-
|'''[[Inner Sight]]'''
|'''[[Inner Sight|内视 (Inner Sight)]]'''
|  
|  
* now also reduces enemy attack rating
* now also reduces enemy attack rating
* radius begins at 6.6 yards and scales up to 20 yards (was always 13.3 yards)
* radius begins at 6.6 yards and scales up to 20 yards (was always 13.3 yards)
|-
|-
|'''[[Slow Movement]]'''
|'''[[Slow Movement|迟缓 (Slow Movement)]]'''
|  
|  
* renamed from Slow Missiles, now also slows enemy movement speed
* renamed from Slow Missiles, now also slows enemy movement speed
* slowing ranged attacks now scales per level
* slowing ranged attacks now scales per level
|-
|-
|'''[[Decoy]]'''
|'''[[Decoy|诱饵 (Decoy)]]'''
|  
|  
* now attacks enemies and uses Strafe
* now attacks enemies and uses Strafe
* now has damage synergies
* now has damage synergies
|-
|-
|'''[[Valkyrie]]'''
|'''[[Valkyrie|女武神 (Valkyrie)]]'''
|  
|  
* now moves faster, has dramatically improved AI, and uses Power Strike
* now moves faster, has dramatically improved AI, and uses Power Strike
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|}
|}


=== [[Bow and Crossbow Skills]] ===
=== [[Bow and Crossbow Skills|弓和十字弓技能]] ===
{| class="wikitable"
{| class="wikitable"
|-
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|'''[[Magic Arrow]]'''
|'''[[Magic Arrow|魔法箭 (Magic Arrow)]]'''
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* now shoots an additional arrow every 5 hard levels
* now shoots an additional arrow every 5 hard levels
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* deals additional flat magic damage
* deals additional flat magic damage
|-
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|'''[[Multiple Shot]]'''
|'''[[Multiple Shot|多重箭 (Multiple Shot)]]'''
|  
|  
* now gains bonus enhanced damage and attack rating
* now gains bonus enhanced damage and attack rating
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* range reduced (used to hit off-screen enemies)
* range reduced (used to hit off-screen enemies)
|-
|-
|'''[[Guided Arrow]]'''
|'''[[Guided Arrow|导引箭 (Guided Arrow)]]'''
|  
|  
* now pierces, can pierce same target 3 times
* now pierces, can pierce same target 3 times
* can convert some damage to magic with synergies
* can convert some damage to magic with synergies
|-
|-
|'''[[Strafe]]'''
|'''[[Strafe|炮轰 (Strafe)]]'''
|  
|  
* projectile speed/range and hitbox size greatly increased
* projectile speed/range and hitbox size greatly increased
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* now gains bonus attack rating
* now gains bonus attack rating
|-
|-
|'''[[Cold Arrow]]'''
|'''[[Cold Arrow|冰箭 (Cold Arrow)]]'''
|  
|  
* shoots 2 arrows + 1 per 4 levels (was just 1)
* shoots 2 arrows + 1 per 4 levels (was just 1)
* converts 50% physical damage to cold damage (was 3% + 2% per level)
* converts 50% physical damage to cold damage (was 3% + 2% per level)
|-
|-
|'''[[Ice Arrow]]'''
|'''[[Ice Arrow|急冻箭 (Ice Arrow)]]'''
|  
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* projectile speed/range increased
* projectile speed/range increased
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* now affected by pierce
* now affected by pierce
|-
|-
|'''[[Freezing Arrow]]'''
|'''[[Freezing Arrow|冻结之箭 (Freezing Arrow)]]'''
|  
|  
* radius now scales up to 6 yards (was 3.3)
* radius now scales up to 6 yards (was 3.3)
* freeze duration reduced from 2 seconds to 0.5 seconds
* freeze duration reduced from 2 seconds to 0.5 seconds
|-
|-
|'''[[Fire Arrow]]'''
|'''[[Fire Arrow|火焰箭 (Fire Arrow)]]'''
|  
|  
* shoots 2 arrows + 1 per 3 levels (was just 1)
* shoots 2 arrows + 1 per 3 levels (was just 1)
* converts 50% physical damage to fire damage (was 3% + 2% per level)
* converts 50% physical damage to fire damage (was 3% + 2% per level)
|-
|-
|'''[[Exploding Arrow]]'''
|'''[[Exploding Arrow|爆裂箭 (Exploding Arrow)]]'''
|  
|  
* bigger explosion
* bigger explosion
|-
|-
|'''[[Immolation Arrow]]'''
|'''[[Immolation Arrow|牺牲之箭 (Immolation Arrow)]]'''
|  
|  
* no longer has a cooldown
* no longer has a cooldown
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== Assassin ==
== 刺客 ==
=== [[Martial Arts]] ===
=== [[Martial Arts]] ===
Charge-up skills reworked
Charge-up skills reworked
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