新赛季预告:修订间差异

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添加6,516字节 、​ 2024年3月24日 (星期日)
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====S9开发者直播 #3====
====S9开发者直播 #3====


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* Gold capacity in stash from 5 million to 8 million (max game can support)
* 储藏箱金币储存上限5亿提升至8亿(游戏最大支持金额)
* All characters will always be able to hold 1 million gold - no longer based on character level
* 所有角色背包初始金币容量直接1亿,不再基于角色等级而增加
* If you have two sources of Half Freeze Duration on your gear, it counts as Cannot Be Frozen
* 如果装备上有两个“冰冻时间减半”属性,等同于获得“无法冰冻”属性
* Diamonds are now crafting gems -- Prismatic Craft. Tenative values below:
* 完美钻石加入手工公式:基础属性如下
Ammy: Tal + Diamond --> +5-10% all res, +100-150 defense vs missile, +4-8 all attributes
项链:7#+完美钻石 --> +5-10%所有抗性,+100-150 远程防御, +4-8 所有属性
Ring: Hel + Diamond --> +3-5% all res, +50-100 defense vs missile, half freeze duration
戒指:15#+完美钻石 --> +3-5% 所有抗性 +50-100远程防御,冰冻时间减半
Belt: Io + Diamond --> +5-10% increased attack speed, half freeze duration, +25-50% enhanced defense
腰带:16#+完美钻石--> +5-10% 增加攻速, 冰冻时间减半, +25-50% 增强防御
Gloves: Shael + Diamond --> +5-10% increased attache speed, +10-20% attack rating, +25-50% enhanced defense
手套:13#+完美钻石--> +5-10% 增加攻速, +10-20% 准确率, +25-50% 增强防御
Boots: Ko + Diamond --> +10% movement speed, +100-150 defense vs missile, half freeze duration
鞋子:18#+完美钻石-->+10% 移动速度, +100-150 远程防御, 冰冻时间减半
Helm: Eld + Diamond --> +5-10% increased attack speed, +25-50% enhanced defense, half freeze duration
头盔:2#+完美钻石-->+5-10% 增加攻速, +25-50% 增强防御, 冰冻时间减半
Chest: El + Diamond --> +5-10% all res, +10-20% increased chance of blocking, +25-50% enhanced defense
盔甲:1#+完美钻石--> +5-10% 所有抗性, +10-20% 增加格挡几率, +25-50% 增强防御
Shield: Ort + Diamond --> +5-10% all res, +10-20% increased chance of blocking, half freeze duration
盾牌:9#+完美钻石-->+5-10% 所有抗性, +10-20% 增加格挡几率, 冰冻时间减半
Weapon: Lum + Diamond --> +20% increased attack speed, +20-40% enhanced damage, +50-100 attack rating
武器:17#+完美钻石-->+20% 增加攻速, +20-40% 增强伤害, +50-100 准确率
* XP Gain penalties between level 20 to 25 reduced to lessen need to drop back and progress if underleveled in A5
* 经验值20级到25级之间的收益惩罚减少,以减少在A5等级不足时的经验获取难度
* Inferno skill rework: Now scales the area of effect of the flamethrower with skill level
* 地狱之火技能重做:随技能等级提升而提高火焰喷射效果范围
* Inferno and Arctic Blast initial cast speed is now 3 frames (much faster)
* 地狱之火和极地风暴初始施放速度为3帧(更加快速)
* Added curse procs onto staffs as potential mods (Amp Damage, Lower Resist)
* 添加诅咒CTC技能作为魔法词缀到双手法杖(伤害加深,降低抵抗)
* Added Lower Resist proc onto weapons as potential mod
* 添加降低抵抗CTC技能作为魔法词缀到武器
* Increased elemental damage mods that can spawn on weapons; also increasing suffix value ranges to be closer to prefix ranges
* 新增适用于所有武器的元素伤害词缀;同时提高魔法后缀的变量范围,使其更贴近前缀的变量范围
* Added portals to Uber Trist that are one-time use portals - can exit and enter up to three times, including after death
* 增加火炬后三boss场景一次性传送次数由1次改为3次,包含死亡后开门。
* Work in progress: May add these consumable portals into dungeons as part of rework
* 制作中:以上情况将同样适用于T4 MAP
* Armor base rework completed –
* 盔甲基础防御重做完成-
- in general, low strength armors will have nerfed defense, high strengths armor will have increased defense
-大体情况就是力量需求低的盔甲防御值更低,反之力量需求高的盔甲防御将更高
Normal armors: Mostly the same, Ancient Armor nerfed to be in line with rest of normal amrors
Exceptional armors: Mostly the same, Curiass and Mage Plate nerfed to be in line with rest of exceptional armors
Elite armors: Big adjustments across the board -- Dusk Shroud, Wyrmhide, Scarab Husk, Wire Fleece, Archon Plate dropping 60-120 base defense; Hellforged Plate, Lacquered Plate, Shadow Plate, Sacred Armor increased 100+ base defense; other Elites in middle range of changes
Shadow Plate strength requirement dropped from 232 to 220 strength to be in line with strength scaling with bases in Normal and Exceptional
* Unsummoning Iron Golem will make the item used re-drop to be picked up
* 钢铁石墨可以解除召唤,同时重新拾取变身物品。
* Pally Holy Light reworked: If cast on enemy, does magic damage to target and 50% heal to party in AoE around target; If cast on party, does full heal to party and 50% damage to monsters in AoE around target
* 圣骑士圣光技能重做:如果对敌人施放,对目标造成魔法伤害,并对目标周围范围的队伍施加 50% 的治疗效果;如果对队伍施放,对队伍施放完全治疗,并对目标周围范围内的怪物造成 50% 伤害
* Brought back full palette of colors to elite monsters that were previously disabled due to bug
*为之前因错误而被禁用的精英怪物带回了完整的调色板(?)
*Attack Rating Cap is changed from 95% to 100% -- applied to Ignore Target Defense as well
*准确率上限从95%提高至100%--同时也适用于忽略目标防御
*Sorc Teleport buffed: Damage penalty reduced from 65% to 50% base, reduces by 2% per soft point skill level up to lvl 16 skill, reduces by 1% per level for lvl 17+ skill
*法师传送BUFF:伤害减少惩罚从65%降低至50%,16级之前软技能点每级减少2%,17级及之后每级减少1%。
*Sorc Energy Shield change: No longer has a Telekinesis synergy, can max scale through skill points, now caps at 90% damage taken to mana instead of 85% -- the max cap also applies to Uldyssian's Awakening unique Ghost Spear
*法师能力护盾变更:不再有心灵传动协同加成,法力吸收从85%提高至90%(S8已实装)
最大上限提升同样适用于暗金武器灵魂之矛
*Set items can now roll ethereal, will result in some TBD balance changes
*套装物品可以出现无形化属性,将影响后续的一些平衡性调整
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