Game Mechanics:修订间差异

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=== What's different in PD2? ===
=== What's different in PD2? ===


The baseline drop rate in PD2 is roughly equivalent to vanilla's p5/5 (5 partied players in a game) for solo play, and scales up per player until it's slightly above the equivalent of vanilla's p8/8 when there is a full game of 8 players. This means that overall NoDrop for all TCs is significantly lower, and it becomes easier to reach a NoDrop of 0 with fewer players.
PD2 单人基础掉率大致与原版p5/5相当, 当一个游戏有8个玩家时,每个玩家的掉略都会提高,比原版8/8还要略高一些.这意味着所有 TC 的总体 NoDrop 要低得多,而且用更少的玩家更容易达到0的 NoDrop.


You still get loot increases from more players like vanilla, but the difference between a solo player and a group of 8 is overall much smaller.
跟原版一样在多人游戏里你可以获得更多的掉落数,但是单一玩家和一个8人小组之间的差别总体上要小得多.


Rune TCs are also the same as in vanilla, so [https://discord.com/channels/701658302085595158/739761245074489355/829461448509358111 rune drop rates are the same]. Miniscule differences may exist in some cases due to new valuable items such as [[Larzuk's Puzzlebox]] being able to drop.
符文TCs跟原版一致, [https://discord.com/channels/701658302085595158/739761245074489355/829461448509358111 rune drop rates are the same]. 微小的差异可能存在于某些情况下,由于新的有价值的物品的加入,如拉苏克谜盒的掉落


=== 如何比较 PD2 与 LoD? ===
=== 如何比较 PD2 与 LoD? ===
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