Low Level Dueling
This page provides various details about Low Level Dueling (LLD). For general details about PvP, see PvP Changes.
General Info
Low Level Dueling is a form of Player-vs-Player (PvP) combat that takes place in Normal Difficulty on characters at level(s) 9, 18, or 30.
The vast majority of LLD players are dueling with level 30 characters, though there are level 9 and 18 players that predominantly reside on Non-Ladder.
Unless otherwise stated, all information here can be assumed to reference LLD specifically as it pertains to level 30 characters.
All LLD characters are expected to be fully 'rushed', up to and including completing all relevant quests in Normal, Nightmare, and Hell.
Items
Below is a compilation of generally useful and/or sought after items for LLD.
Crafted Items
To a large extent itemizing for any given build in LLD will, or can, include crafting.
In some cases a craft is directly competing with a Unique or Set item for an equipment slot.
Below is a list of commonly used crafting recipes and the crafting bases upon which they are typically used.
Furthermore, a small example of desirable attributes is provided for each.
- 2-Handed Melee Weapons:
- Hitpower Crafted, Ethereal
- Maul / War Club; Great Maul / Martel de Fer; Great Sword / Executioner Sword; Pike / Lance
- 200%+ Enhanced Damage with Repairs Durability. Ideally with a large amount of sockets.
- Maul / War Club; Great Maul / Martel de Fer; Great Sword / Executioner Sword; Pike / Lance
- 2-Handed Ranged Weapons:
- Brilliant, Caster, or Hitpower Crafted
- Stag Bow / Ashwood Bow; Short War Bow / Rune Bow; Repeating Crossbow / Chu-Ko-Nu; Heavy Crossbow / Ballista
- A total of +4 or more to Bow Skills and/or 150%+ Enhanced Damage with 20%+ IAS. Either or which with a large amount of sockets.
- Stag Bow / Ashwood Bow; Short War Bow / Rune Bow; Repeating Crossbow / Chu-Ko-Nu; Heavy Crossbow / Ballista
- 1-Handed Melee Weapons:
- Brilliant or Hitpower Crafted
-
- 1-Handed Throwing Weapons:
- Brilliant or Hitpower Crafted, Ethereal
-
- Amazon Javelins:
- Brilliant, Caster, or Hitpower Crafted
-
- Claws:
- Caster or Hitpower Crafted
-
- Clubs:
- Caster Crafted
-
- Scepters:
- Brilliant or Caster Crafted
-
- Sorceress Orbs:
- Caster Crafted
-
- All-Class Helmets:
- Vampiric Crafted
-
- Barbarian Helmets:
- Safety or Vampiric Crafted
-
- Druid Helmets:
- Safety or Vampiric Crafted
-
- All-Class Shields:
- Safety Crafted
-
- Necromancer Shields:
- Hitpower or Safety Crafted
-
- Paladin Shields:
- Safety Crafted
-
- Gloves:
- Blood, Brilliant, or Hitpower Crafted
-
- Boots:
- Blood or Hitpower Crafted
-
- Belts:
- Blood, Caster, or Hitpower Crafted
-
- Amulets:
- Blood, Brilliant, Caster, or Hitpower Crafted
-
- Rings:
- Blood, Hitpower, or Safety Crafted
-
Rare Items
- Circlets:
- +2 to a Skill Tree with FCR, FRW, Life, Life Replenish, Mana, Strength, Dexterity, and/or Resistances.
- Quivers:
- Bow Skill Quivers
- Physical Quivers
Charms
- Grand Charms:
- Large Charms:
- Small Charms:
Jewels
Rare Jewels
- Caster Jewels
- Strength, Dexterity, Life, Mana, Resistances, Defense, and/or -Requirements.
- Physical Jewels
- Enhanced Damage, Maximum Damage, Minimum Damage, Strength, Dexterity, Attack Rating, Defense, and/or -Requirements.
- Rare Jewel Attribute Maximums:
- Enhanced Damage: 20%
- Maximum Damage: 24
- Minimum Damage: 18
- Attack Rating: 60
- All Resistances: 10
- Life: 8
- Mana: 20
- Energy: 6
- Strength: 6
- Dexterity: 9
- Defense: 40
Magic Jewels
- Caster Jewels
- Strength or Dexterity with Resistances.
- Physical Jewels
- Enhanced Damage with Maximum Damage, Minimum Damage, or -Requirements.
- Magic Jewel Attribute Maximums:
- Enhanced Damage: 20%
- Maximum Damage: 15
- Minimum Damage: 14
- Attack Rating: 60
- All Resistances: 15
- Life: 8
- Mana: 20
- Energy: 6
- Strength: 6
- Dexterity: 9
- Defense: 40
Teleport Staves
For many builds, especially in certain duel match-ups, use of a staff weapon swap with Teleport charges is essentially necessary.
The easiest way to acquire a Teleport charges staff is through shopping.
These staves can be shopped as early as character level 19, shopping in Act 3+ in Normal or on a higher difficulty. The minimum Item Level necessary for the charges to potentially appear is 24.
That said, once you get to Nightmare, at certain Item Levels, a staff could potentially be sold as as an Exceptional, rather than a Normal, tier base. In this case it essentially comes with 20% more FCR than otherwise.
The Item Levels necessary for each respective Exceptional staff to potentially be shopped in Nightmare or Hell are as follows:
- Jo Staff: 30 / Quarterstaff: 35 / Cedar Staff: 38 / Gothic Staff: 42 / Rune Staff: 47
There is logic, however, in shopping for these staves at a much higher character level. The higher the Item Level of the staff, the more charges available.
This heightened Item Level, and thus charge value, does not have a heightened character level requirement.
For the highest level of Teleport, and thus the most charges, one would need to shop at character level 92+ in Nightmare or Hell.
Crafting staves is also an option, though the probability of the Teleport charges affix appearing become incredibly low as you craft at higher Item Levels.
Unique and Set Items
- 2-Handed Weapons:
- 1-Handed Weapons:
- Helmets:
- Chests:
- Shields:
- Bverrit Keep, Steelclash, and Visceratuant.
- Gloves:
- Boots:
- Belts:
- Amulets:
- Rings:
Runewords
Builds
Thanks to the balancing provided by the developer team, particularly when in the PvP arenas, nearly any skill is feasible to build around for LLD.
The skills listed here are not all of the skills a given build uses, just the main active skills. Many builds have utility skills (like Mind Blast) that they use.
Some builds inevitably excel in Team-vs-Team (TvT) duels while others are better for One-vs-One (1v1) duels.
This is not a comprehensive list. Other builds not listed here can be competitive. This is simply a list of popular builds.