Game Mechanics:修订间差异

大小无更改 、​ 2024年12月19日 (星期四)
无编辑摘要
无编辑摘要
无编辑摘要
第83行: 第83行:
* '''致命攻击 Deadly Strike''': 物品, [[Blessed Aim|祝福瞄准]]
* '''致命攻击 Deadly Strike''': 物品, [[Blessed Aim|祝福瞄准]]
* '''致命攻击 Critical Strike''': [[Critical Strike|致命攻击]], [[Hunger|饥饿]], [[Joust|突袭]]
* '''致命攻击 Critical Strike''': [[Critical Strike|致命攻击]], [[Hunger|饥饿]], [[Joust|突袭]]
* '''武器精通 Weapon Mastery''': [[General Mastery|通用武器精通]], [[Polearm and Spear Mastery|长柄和长矛精通]], [[Throwing Mastery|支配飞掷]], [[Claw and Dagger Mastery|短刃精通]], [[Javelin and Spear Mastery|标枪和长矛精通]]
* '''武器精通 Weapon Mastery''': [[General Mastery|通用武器精通]], [[Polearm and Spear Mastery|长柄和长矛精通]], [[Throwing Mastery|支配飞掷]], [[Claw and Dagger Mastery|短刃精通]], [[Javelin and Spear Mastery|支配标枪和长矛]]


'''总暴击率''': <span class="d2-white">1 - ((1 - DS) * (1 - CS) * (1 - WM))</span> (四舍五入到最接近的百分比)
'''总暴击率''': <span class="d2-white">1 - ((1 - DS) * (1 - CS) * (1 - WM))</span> (四舍五入到最接近的百分比)
第94行: 第94行:
:* 40% DS 暴击来自 装备
:* 40% DS 暴击来自 装备
:* 65% CS 暴击来自 致命攻击 Critical Strike
:* 65% CS 暴击来自 致命攻击 Critical Strike
:* 30% WM 暴击来自 标枪和长矛精通 Javelin and Spear Mastery
:* 30% WM 暴击来自 支配标枪和长矛 Javelin and Spear Mastery
:: <span class="d2-white">1 - ((1 - 0.40) * (1 - 0.65) * (1 - 0.30))</span> = 85% 几率暴击
:: <span class="d2-white">1 - ((1 - 0.40) * (1 - 0.65) * (1 - 0.30))</span> = 85% 几率暴击


6,319

个编辑

MediaWiki Appliance - Powered by TurnKey Linux