Skill Changes
此页所列技能变更来源于原版游戏. 玩家-vs-玩家的技能变更请参考 PvP 变更. 同样参考: 所有技能
The Skill Overview section on this page may have outdated info (from s9 changes)
物品技能
All item auras and oskills are listed below with details about changes from the vanilla game:
Skill | Item Source (Aura Level) | Item Changes | Mercenary Sources |
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Might | Last Wish (17), Templar's Might (6-8) | added: Templar's Might | Act 5 Mercenary, removed from Act 2 Mercenary |
Concentration | Pride (18-20), Mist (8-12), Mage Slayer (3-6) | new: Mist, Mage Slayer | |
Fanaticism | Beast (8-10), Faith (12-15) | ||
Holy Fire | Dragon (12), Hand of Justice (12), Flamebellow (24-28) | added: Flamebellow | |
Holy Freeze | Doom (16), Ice (18), Shattered Wall (16) | new: Shattered Wall | removed from Act 2 Mercenary |
Holy Shock | Dream (13), Zerae's Resolve (25-30) | new: Zerae's Resolve | Act 3 Mercenary |
Sanctuary | Azurewrath (10-12), Heavenly Garb (1), Asylum (17-20) | added: Heavenly Garb, Asylum removed: Lawbringer |
Act 4 Mercenary |
Conviction | Infinity (12) | ||
Blessed Aim | Act 2 Mercenary | ||
Thorns | Edge (15), Bramble (18-21), Silence (23-25) | added: Silence | Act 2 Mercenary |
Defiance | Exile (13-16) | Act 2 Mercenary | |
Vigor | Harmony (10), Kalan's Legacy (4-6) | added: Kalan's Legacy | Act 1 Mercenary |
Meditation | Insight (12-17) | Act 1 Mercenary | |
Redemption | Phoenix (10-12) | ||
Prayer | Act 3 Mercenary, removed from Act 2 Mercenary | ||
Cleansing | Plague (15-17) | new | Act 3 Mercenary |
Salvation | Zenith (8-12) | new | |
Resist Fire | Djinn Slayer (6), Todesfaelle Flamme (6), Flickering Flame (1-6) | added: Djinn Slayer, Todesfaelle Flamme new: Flickering Flame |
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Resist Cold | Frostwind (6) | added | |
Resist Lightning | Lightsabre (6) | added |
When a single character/mercenary has multiple items that grant the same aura, the level of the aura granted to that character/mercenary will be the sum of those auras' levels
Oskills are capped at +3 when used by their native class - otherwise they grant the full amount.
Some items grant other skills when equipped:
- Blackoak Shield grants level 11 Chilling Armor
- Tempest grants level 16 Energy Shield
- Uldyssian's Awakening grants level [28-30] Energy Shield
- Hustle grants level 6 Burst of Speed
- Innocence grants level [8-12] Blade Shield
Note that many items have also gained new or improved chance-to-cast effects. For example:
- Pus Spitter casts Lower Resist on striking
- Mang Song's Lesson casts Lower Resist on casting
- Stormspire casts Static Field on striking
- Head Hunter's Glory casts Amplify Damage on striking
- Demon Machine casts Multiple Shot on striking
- Boneflesh casts Bone Armor when struck
以下技能只能从物品中获得:
技能概况
这里只列出了和原版暗黑2之间有差异的技能,想要了解更全面的细节变动的数量以及平衡的变动,请参考每个技能的变更日志。 The Portal Skill Planner Girhub上的PD2技能频道的教程 & PD2技能说明可能也已提供一些有用的帮助。
Broad Skill Changes:
- 所有角色都可以使用 "仅移动"技能, 该技能可以让角色在不攻击的情况下朝一个位置走或者跑。
- 召唤物的AI全面提升。
- Summons and sentries (traps, hydras) now benefit from +% to Elemental Skill Damage
- Summons (except Fire Golem) now benefit from -% to Enemy Elemental Resistance at 1/2 effectiveness
- Abilities that reduce monster resistances have been rebalanced and now operate at 1/2 effectiveness when above 99% or below 0% (used to be 1/5 when above 99%)
- Spells and abilities no longer share cooldowns globally
- Skills synergies and their positions within the skill tree have been adjusted to streamline skillpoint allocation (you won't need to respec to play certain builds)
- Most skill buffs now last a minimum of 5 minutes
- Summoned minions which wear equipment (Valkyrie, Shadow Warrior, Shadow Master) can now be inspected - use the inspect hotkey while hovering over them with the Unsummon skill
亚马逊
标枪和长矛技能
标枪和长矛专精(Javelin and Spear Mastery)技能取代了刺爆(Impale)技能
戮刺 (Jab) |
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标枪和长矛精通 (Javelin and Spear Mastery) |
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击退 (Fend) |
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威力一击 (Power Strike) |
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充能一击 (Charged Strike) |
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闪电攻击 (Lightning Strike) |
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毒枪 (Poison Javelin) |
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瘟疫标枪 (Plague Javelin) |
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闪电球 (Lightning Bolt) |
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闪电之怒 (Lightning Fury) |
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被动和魔法技能
躲避 (Avoid) 与 闪避 (Dodge) 合并
慢速箭 (Slow Missiles) 重做为 迟缓 (Slow Movement)
闪避 (Dodge) |
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回避 (Evade) |
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双倍打击 (Critical Strike) |
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穿透 (Pierce) |
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刺入 (Penetrate) |
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内视 (Inner Sight) |
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迟缓 (Slow Movement) |
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诱饵 (Decoy) |
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女武神 (Valkyrie) |
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弓和十字弓技能
魔法箭 (Magic Arrow) |
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多重箭 (Multiple Shot) |
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导引箭 (Guided Arrow) |
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炮轰 (Strafe) |
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冰箭 (Cold Arrow) |
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急冻箭 (Ice Arrow) |
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冻结之箭 (Freezing Arrow) |
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火焰箭 (Fire Arrow) |
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爆裂箭 (Exploding Arrow) |
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牺牲之箭 (Immolation Arrow) |
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刺客
艺术武学Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only triggering when consumed, a 3-stage cycle is used:
- Charge-up attacks immediately trigger the attack's effect which corresponds to the current stage (1-3) and generate charges until the character has that many charges of the attack's type. The first attack will trigger a stage 1 effect and generate 1 charge, the second attack will trigger a stage 2 effect and generate 1-2 charges, and the third attack will trigger a stage 3 effect and generate 1-3 charges.
- Using 1 charge-up skill will result in 3 total charges per cycle
- Using 2 different charge-up skills (A,B,B) will result in 4 total charges per cycle (1 from skill A, 3 from skill B)
- Using 2 different charge-up skills (A,A,B) will result in 5 total charges per cycle (2 from skill A, 3 from skill B)
- Using 3 different charge-up skills will result in 6 total charges per cycle (1 from first skill, 2 from second skill, 3 from third skill)
- A finishing move or basic attack may be used after any stage to consume all the charges and trigger an effect for each one, resetting the cycle. If a fourth charge-up attack is used instead, the previous charges will simply expire without triggering anything and the cycle will begin again. Charges expire after 5 minutes if no attacks are used.
Kick attacks now benefit from most damage sources like other attacks and have 1 additional range
虎击 (Tiger Strike) |
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眼镜蛇攻击 (Cobra Strike) |
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龙爪 (Dragon Talon) |
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双龙爪 (Dragon Claw) |
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神龙摆尾 (Dragon Tail) |
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飞龙在天 (Dragon Flight) |
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焰拳 (Fists of Fire) |
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雷电爪 (Claws of Thunder) |
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寒冰刃 (Blades Of Ice) |
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凤凰攻击 (Phoenix Strike) |
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影子训练
支配利爪 (Claw Mastery) 现在是 短刃精通 (Claw and Dagger Mastery)
短刃精通 (Claw and Dagger Mastery) |
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武器格挡 (Weapon Block) |
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心灵战锤 (Psychic Hammer) |
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魔影斗篷 (Cloak of Shadows) |
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心灵爆震 (Mind Blast) |
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速度爆发 (Burst of Speed) |
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能量消解 (Fade) |
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毒牙 (Venom) |
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影子战士 (Shadow Warrior) |
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影子大师 (Shadow Master) |
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陷阱
雷霆守卫 (Chain Lightning Sentry) 是新技能
守卫陷阱现在显示在左上角类似于佣兵
火焰爆震 (Fire Blast) |
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火焰复苏 (Wake of Fire) |
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复苏狱火 (Wake of Inferno) |
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刃之守卫 (Blade Sentinel) |
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刃之怒 (Blade Fury) |
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刀刃之盾 (Blade Shield) |
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雷电网 (Shock Web) |
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电能守卫 (Charged Bolt Sentry) |
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雷光守卫 (Lightning Sentry) |
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亡者守卫 (Death Sentry) |
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雷霆守卫 (Chain Lightning Sentry) |
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野蛮人
呐喊
狂嗥 (Howl) |
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嘲弄 (Taunt) |
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战嗥 (Battle Cry) |
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战斗狂嗥 (War Cry) |
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找寻药剂 (Find Potion) |
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找寻物品 (Find Item) |
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残酷吓阻 (Grim Ward) |
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大叫 (Shout) |
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战斗体制 (Battle Orders) |
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战斗指挥 (Battle Command) |
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战斗专家
支配长剑 (Sword Mastery),支配斧头 (Axe Mastery),支配钉头锤 (Mace Mastery),支配长柄武器 (Polearm Mastery) & 支配长矛 (Spear Mastery) 被 通用武器精通 (General Mastery) 和 长柄和长矛精通 (Polearm and Spear Mastery) 所取代
增加耐力 (Increased Stamina) 被重做为 战斗本能 (Combat Reflexes)
恶毒切割 (Deep Wounds) 是新技能
通用武器精通 (General Mastery) |
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长柄和长矛精通 (Polearm and Spear Mastery) |
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支配飞掷 (Throwing Mastery) |
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战斗本能 (Combat Reflexes) |
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铁布衫 (Iron Skin) |
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加速 (Increased Speed) |
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自然抵抗 (Natural Resistance) |
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恶毒切割 (Deep Wounds) |
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战斗技能
重击 (Bash) |
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双手挥击 (Double Swing) |
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狂乱 (Frenzy) |
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双手投掷 (Double Throw) |
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击昏 (Stun) |
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专心 (Concentrate) |
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狂战士 (Berserk) |
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跳跃 (Leap) |
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跳跃攻击 (Leap Attack) |
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旋风 (Whirlwind) |
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德鲁伊
元素
风遁 (Gust) 是新技能
火风暴 (Firestorm) |
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熔浆巨岩 (Molten Boulder) |
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火山爆 (Fissure) |
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火山 (Volcano) |
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毁天灭地 (Armageddon) |
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飓风装甲 (Cyclone Armor) |
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极地风暴 (Arctic Blast) |
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小旋风 (Twister) |
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龙卷风 (Tornado) |
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暴风 (Hurricane) |
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风遁 (Gust) |
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外形变化
狼人变化 (Werewolf) |
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熊人变化 (Werebear) |
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变形术 (Lycanthropy) |
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撞锤 (Maul) |
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震波 (Shock Wave) |
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饥饿 (Hunger) |
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焰爪 (Fire Claws) |
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野性狂暴 (Feral Rage) |
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狂犬病 (Rabies) |
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狂怒 (Fury) |
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召唤
不同的藤蔓和动物现在可以一起被召唤
藤蔓和灵魂不再被怪物攻击或受到伤害
乌鸦 (Raven) |
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猛毒花藤 (Poison Creeper) |
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食尸藤 (Carrion Vine) |
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太阳藤 (Solar Creeper) |
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狼獾之心 (Heart of Wolverine) |
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棘灵 (Spirit of Barbs) |
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橡木智者 (Oak Sage) |
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召唤狼灵 (Summon Spirit Wolf) |
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召唤狂狼 (Summon Dire Wolf) |
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召唤灰熊 (Summon Grizzly) |
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死灵法师
召唤法术
骷髅复苏 (Raise Skeleton) 现在是 复苏骷髅战士 (Raise Skeleton Warrior)
召唤抵抗 (Summon Resist) 被移除, 血次元 (Blood Warp) 和 复苏骷髅弓箭手 (Raise Skeleton Archer) 是新技能
支配骷髅 (Skeleton Mastery) |
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复苏骷髅战士 (Raise Skeleton Warrior) |
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复苏骷髅法师 (Raise Skeletal Mage) |
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复苏骷髅弓箭手 (Raise Skeleton Archer) |
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支配石魔 (Golem Mastery) |
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黏土石魔 (Clay Golem) |
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鲜血石魔 (Blood Golem) |
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钢铁石魔 (Iron Golem) |
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火焰石魔 (Fire Golem) |
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重生 (Revive) |
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血次元 (Blood Warp) |
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毒素和白骨法术
毒爆 (Poison Explosion) 重做为 亵渎 (Desecrate)
淬毒匕首 (Poison Dagger) 重做为 淬毒攻击 (Poison Strike)
牙 (Teeth) |
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骨矛 (Bone Spear) |
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白骨之魂 (Bone Spirit) |
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白骨装甲 (Bone Armor) |
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骨墙 (Bone Wall) |
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骨牢 (Bone Prison) |
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尸体爆炸 (Corpse Explosion) |
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淬毒攻击 (Poison Strike) |
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亵渎 (Desecrate) |
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剧毒新星 (Poison Nova) |
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诅咒
诅咒精通 (Curse Mastery) 和 黑暗契约 (Dark Pact) 是新技能
所有的诅咒都与 诅咒精通 (Curse Mastery) 有协同效果,并且许多诅咒的范围也因此而增加
伤害加深 (Amplify Damage) |
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微暗灵视 (Dim Vision) |
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削弱 (Weaken) |
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攻击反噬 (Iron Maiden) |
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恐惧 (Terror) |
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迷乱 (Confuse) |
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偷取生命 (Life Tap) |
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吸引 (Attract) |
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衰老 (Decrepify) |
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降低抵抗 (Lower Resist) |
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诅咒精通 (Curse Mastery) |
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黑暗契约 (Dark pact) |
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圣骑士
防御性灵气
祈祷 (Prayer) |
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净化 (Cleansing) |
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冥思 (Meditation) |
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抵抗火焰 (Resist Fire) |
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抵抗冰冻 (Resist Cold) |
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抵抗闪电 (Resist Lightning) |
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反抗 (Defiance) |
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活力 (Vigor) |
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救赎 (Redemption) |
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救助 (Salvation) |
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攻击性灵气
力量 (Might) |
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圣火 (Holy Fire) |
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神圣冰冻 (Holy Freeze) |
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神圣冲击 (Holy Shock) |
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祝福瞄准 (Blessed Aim) |
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专注 (Concentration) |
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狂热 (Fanaticism) |
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荆棘 (Thorns) |
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庇护所 (Sanctuary) |
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审判 (Conviction) |
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战斗技能
Holy Nova, Holy Light, Joust, and Holy Sword are new
Conversion has been removed
牺牲 (Sacrifice) |
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盾击 (Smite) |
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圣光弹 (Holy Bolt) |
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热诚 (Zeal) |
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冲锋 (Charge) |
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复仇 (Vengeance) |
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祝福之锤 (Blessed Hammer) |
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圣剑 (Holy Sword) |
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神圣之盾 (Holy Shield) |
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天堂之拳 (Fist of the Heavens) |
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神圣新星 (Holy Nova) |
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圣光 (Holy Light) |
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突袭 (Joust) |
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法师
冰冻法术
Frozen Armor has been replaced with Cold Enchant
Ice Barrage is new
冰弹 (Ice Bolt) |
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附魔冰霜 (Cold Enchant) |
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霜之新星 (Frost Nova) |
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冰风暴 (Ice Blast) |
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碎冰甲 (Shiver Armor) |
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寒冰装甲 (Chilling Armor) |
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冰尖柱 (Glacial Spike) |
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暴风雪 (Blizzard) |
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冰封球 (Frozen Orb) |
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支配冰冷 (Cold Mastery) |
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连串冰枪 (Ice Barrage) |
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闪电法术
充能弹 (Charged Bolt) |
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静态力场 (Static Field) |
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心灵传动 (Telekinesis) |
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新星 (Nova) |
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闪电 (Lightning) |
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连锁闪电 (Chain Lightning) |
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传送 (Teleport) |
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雷云风暴 (Thunder Storm) |
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能量护盾 (Energy Shield) |
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支配闪电 (Lightning Mastery) |
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火焰法术
Enchant is now Enchant Fire
Combustion and Lesser Hydra are new
火弹 (Fire Bolt) |
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温暖 (Warmth) |
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地狱之火 (Inferno) |
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炽烈之径 (Blaze) |
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火墙 (Fire Wall) |
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火球 (Fire Ball) |
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附魔火焰 (Enchant Fire) |
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陨石 (Meteor) |
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支配火焰 (Fire Mastery) |
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九头海蛇 (Hydra) |
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燃烧 (Combustion) |
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次级多头蛇 (Lesser Hydra) |
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