Maps

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地图是允许玩家进入比普通游戏级别更高的新终局区域 (也被称为地图) 的物品. 有关地图之外的高级区域列表, 查看 区域

  • 地图类似于普通的游戏终局区域, 新区域和旧区域都可以用于养老.
  • 地下城 (T4 地图) 是非常困难的基于团队的区域为那些感兴趣的人提供了更多挑战.


一般信息 General Info

T1 地图很少能在地狱和第 5 幕恶梦中出现. 地图通常是在地图区域内找到的, 每一层都有机会掉落更高层次的地图. 安雅在地狱难度中也会给角色一张普通的 T1 地图.

打开地图, 在哈洛加斯 (地狱难度) 用等级 80+ 击败地狱古代人的角色右键点击地图. 每个房间只能打开一张地图 (或超级区域).

地图事件 Map Events

地图区域有机会让特殊的敌人或物体随机出现在其中的某个地方每个都有不同的效果. 当足够接近这些特殊的 敌人/对象 时会显示一个事件信息. 稀有地图的概率是 33%, 魔法地图的概率是 2/3, 普通地图的概率是 1/3.

  • 黑暗在这片土地上游荡...
一个 黑暗流浪者 Dark Wanderer 出现并变成一个随机的 boss 或超级暗金怪物 增加 伤害/生命 并在被杀死时掉落额外的 世界之石碎片. 每个地图事件最多可以出现 3 个黑暗流浪者.
  • 邪恶从虚空中召唤你...
这个 门德利之影 Shadow of Mendeln 出现并召唤一波不死生物, 之后的一波有许多冠军/精英敌人 - 他们有几率掉落 虚空碎片.
  • 另一个次元辐射出黑暗能量...
赫拉森 Horazon 被击败时会出现并创建一个通往新地图区域的入口. 新地图会和现在的地图一样或者高一层级 (最高 T3) 并且会有相同的地图修改. 新地图不会有额外的事件.
  • 一声刺耳的, 调皮的笑声刺穿了你的耳朵...
一个 财宝沉沦魔 Treasure Fallen 出现并逃离攻击, 每次受到严重伤害时掉落一些宝物. 他们可以掉落 宝石, 符文(Um(22#) 及以下), 地图, 地图法珠, 和 手工注入物. 每个地图事件最多可以出现 3 个 财宝沉沦魔.
  • 微弱的嗡嗡声使黑暗远离海湾...
一个 黑暗尖塔 Spire of Darkness 出现并使区域陷入黑暗当点击时 - 阴影敌人在未探索的区域产生并有几率掉落 超级钥匙. 塔尖将显得相对靠近入口. 每个地图事件的上限为最多 6 个, 事件的持续时间与地图的探索程度成反比.
  • 你听到附近有人在数硬币...
基得 Gheed 出现并出售了 5 件身份不明的暗金物品每件价值 1 百万金币. 这些物品可能在购买时变成扩展或精英版本.
  • 一个神秘的祭坛充满了潜力...
一个 催化剂的祭坛 Altar of the Catalyst 出现当点击时在附近产生一个 boss 怪物 - 击败怪物将允许祭坛被用来制造 催化剂碎片.

修改 Modification

地图可以通过赫拉迪克方块修改几个物品. 球体可以从地狱的安雅那里购买, 赫拉迪姆圣甲虫是从地图 boss 那里不常见的掉落物, 催化剂碎片从地图事件中掉落, 英雄旗帜从超级古代人那里掉落, 每增加一个古人就有几率掉落更多. 地图也能被世界石碎片腐化, 它们可能会掉在任何地方.

图标 物品 其他材料 效果
赫拉迪姆法珠 Horadrim Orb 亮金地图, 完美宝石, 符文 随机亮金地图
注入的赫拉迪姆法珠 Infused Horadrim Orb 亮金地图
天使法珠 Angelic Orb 魔法级地图, 完美骷髅, 符文 升级地图 (魔法 -> 亮金)
注入的天使法珠 Infused Angelic Orb 魔法地图
萨卡兰姆法珠 Zakarum Orb 普通地图, 珠宝, 符文 升级地图 (普通 -> 亮金)
注入的萨卡兰姆法珠 Infused Zakarum Orb 普通地图
奥术法珠 Arcane Orb 普通地图, 珠宝 升级地图 (普通 -> 魔法)
注入的奥术法珠 Infused Arcane Orb 普通地图
毁灭法珠 Orb of Destruction 魔法/亮金 地图 降级地图 (到 普通)
强化法珠 Orb of Fortification 魔法/亮金 地图 地图怪物数量减半,从他们那里获得双倍的战利品/经验-这些强化怪物的生命增加一倍,造成20%的额外伤害(不影响事件的怪物)
制图师法珠 Cartographer's Orb 3个 T1/T2 同样层级的地图 将 3 张地图合并成一张更高层级的地图
赫拉迪姆圣甲虫 Horadrim Scarab T3 地图 将 T3 地图转换为一个随机的亮金地下城
催化剂碎片 Catalyst Shard 魔法/亮金 地图 增加了 "区域包含一个随机事件"
英雄旗帜 Standard of Heroes 魔法/亮金/暗金地图/地下城 增加英雄奖励:+10% 经验获取,+20% 怪群密度,+20% 魔法和金币获取
世界之石碎片 Worldstone Shard 魔法/亮金 地图/地下城 添加一个 腐化修改
  • 这个 制图师法珠 公式当前有 BUG 有时在 T1 地图上不能正常工作
材料 结果
赫拉迪姆法珠 + 完美宝石 + 符文 注入的赫拉迪姆法珠
天使法珠 + 完美骷髅 + 符文 注入的天使法珠
萨卡兰姆法珠 + 珠宝 + 符文 注入的萨卡兰姆法珠
奥术法珠 + 珠宝 注入的奥术法珠
3 张同样层级地图 (任意稀有度) 随机地图层级不变 (普通)
3 张地下城 随机地下城 (亮金)

词缀 Affixes

地图词缀影响奖励经验, 怪物密度, 和魔法/金币获取.

大多数词缀有 3 层属性范围, 每一层在相应的地图层可用 - T2 地图可以随机前两个范围而 T3 地图可以随机三个范围中的任何一个. 这意味着更高层级的地图可以有更大的怪物密度并提供更多的经验和 魔法/金币 获取.

  • 平均稀有度地图值
    • T1: +71% 密度, +14% 经验, +50% 额外 魔法/金币
    • T2: +78% 密度, +16% 经验, +75% 额外 魔法/金币
    • T3: +85% 密度, +18% 经验, +100% 额外 魔法/金币
  • 在不修改的情况下每种类型的最大值 (单个地图一次不能获得多个属性)
    • T1: +130% 密度, +38% 经验, +170% 额外 魔法/金币
    • T2: +155% 密度, +46% 经验, +240% 额外 魔法/金币
    • T3: +180% 密度, +54% 经验, +320% 额外 魔法/金币

地下城属性范围总是使用 T3 范围, 一些词缀不会为地下城生成.

地图词缀列表
词缀 P/S 属性 X 范围 经验 密度 MF/GF 提示
裂痕之 Cracking S 玩家拥有 -X% 增强防御 20-30
30-40
40-50
13-18
15-18
18-20
15-20
30-35
45-50
探索之 Fumbling S 玩家拥有 -X% 格挡机率 10-20
20-30
30-40
13-18
18-23
23-25
15-20
30-35
45-50
失衡之 Imbalance S 玩家拥有 -X% 快速打击恢复 (FHR) 10-20
20-30
30-40
3-4
4-5
5-6
15-20
20-25
25-30
阻碍之 Hindrance S 玩家拥有 -X% 所有抗性 10-15
15-20
20-25
4-5
5-6
6-7
15-20
30-35
50-55
不良 Unhealthy P 玩家拥有 -X 吸取生命 30-40
50-60
70-80
3-4
4-5
5-6
5-10
20-25
35-40
结界之 Warding S 怪物拥有 X% 减少诅咒持续时间 20-40
40-60
60-80
5-6
6-7
7-8
20-25
35-40
50-55
T1-T3 地图限制
水蛭之 Leech S 怪物拥有 X% 增加生命上限
怪物拥有 X% 击中时偷取生命 (LL)
10-15
15-20
20-25
5-6
6-7
7-8
13-15
15-20
18-20
健康之 Health S 怪物拥有 X% 增加生命上限 5-15
15-25
25-35
6-8
8-10
10-12
15-20
20-25
25-30
½ 出现几率
广大 Large P 怪物拥有 X% 增加生命上限 5-15
15-25
25-35
6-8
8-10
10-12
15-20
20-25
25-30
½ 出现几率
快速 Fast P 怪物拥有 +X% 增加施法和攻击速度 40-60
60-80
80-100
3-4
4-5
5-6
15-20
20-25
25-30
迅捷之 Swiftness S 怪物拥有 X% 增加速率 20-30
30-40
40-50
3-4
4-5
5-6
15-20
20-25
25-30
保护之 Protection S 怪物拥有 X 减少物理伤害 100-200
300-400
500-600
13-15
15-18
18-23
15-20
30-35
45-50
弹性之 Resilience S 怪物拥有 +X% 快速打击恢复 (FHR) 40-60
60-80
80-100
15-20
20-25
25-30
10-15
25-30
40-45
银 Silver P 怪物拥有 +X% 准确率和穿刺几率 30-50
50-70
70-90
8-10
15-18
18-20
15-20
30-35
45-50
压碎 Crushing P 怪物拥有 X% 几率造成压碎性打击 (CB) 15-25
25-35
35-45
8-10
15-18
18-20
5-10
20-25
35-40
血腥 Bloody P 怪物拥有 X% 几率撕裂伤口 (OW) 5-10
10-15
15-20
4-5
5-6
6-7
5-10
20-25
35-40
强壮 Strong P 怪物拥有 +X% 增强物理伤害 10-15
15-20
20-25
4-5
5-6
6-7
10-15
25-30
40-45
坚固之 Sturdiness S 怪物拥有 +X% 增强防御 50-100
100-150
150-200
3-4
4-5
5-6
10-15
25-30
40-45
再生之 Regeneration S 怪物拥有 +X 生命回复 1024-1560
1560-2048
2048-2560
3-4
4-5
5-6
20-25
35-40
50-55
燃烧之 Flaming P 怪物拥有 +X% 火焰技能伤害 5-10
10-15
15-20
3-4
4-5
5-6
13-18
18-23
23-25
寒冬之 Hibernal P 怪物拥有 +X% 冰冷技能伤害 5-10
10-15
15-20
13-15
15-18
18-20
15-20
25-30
35-40
静态之 Static P 怪物拥有 +X% 闪电技能伤害 5-10
10-15
15-20
3-4
4-5
5-6
13-20
18-23
23-25
剧毒之 Toxic P 怪物拥有 +X% 毒素技能伤害 5-10
10-15
15-20
15-20
20-25
25-30
5-10
15-20
25-30
烟雾之 Smoking P 怪物拥有 +X% 物理伤害转为额外火焰伤害 60-80
70-90
80-100
13-15
15-18
18-20
5-10
20-25
35-40
寒意之 Chilling P 怪物拥有 +X% 物理伤害转为额外冰冷伤害 60-80
70-90
80-100
13-15
15-18
18-20
5-10
20-25
35-40
火光之 Sparking P 怪物拥有 +X% 物理伤害转为额外闪电伤害 60-80
70-90
80-100
13-15
15-18
18-20
5-10
20-25
35-40
恶毒 Poisonous P 怪物拥有 +X% 物理伤害转为额外毒素伤害持续 5 秒 123-163
143-184
163-205
13-15
15-18
18-20
5-10
20-25
35-40
符文 Runic P 怪物拥有 +X% 物理伤害转为额外魔法伤害 8-10
10-12
12-14
13-15
15-18
18-20
5-10
20-25
35-40
深红色之 Crimson S 怪物拥有 X% 火焰吸收 4-6
6-8
8-10
3-4
4-5
5-6
13-18
18-23
23-25
天蓝之 Azure S 怪物拥有 X% 冰冷吸收 4-6
6-8
8-10
3-4
4-5
5-6
13-18
18-23
18-25
乳白之 Opal S 怪物拥有 X% 闪电吸收 4-6
6-8
8-10
3-4
4-5
5-6
13-18
18-23
20-25
桔红之 Tangerine S 怪物拥有 X% 魔法吸收 4-6
6-8
8-10
3-4
4-5
5-6
13-18
18-23
20-25
泼溅 Splashing P 怪物近战攻击造成溅射伤害 8-13
18-23
23-25
5-10
20-25
35-40
幽暗 Stygian P 地图包含 冥河娃娃 Stygian Dolls 25-30 40-45 ½ 出现几率, T1-T3 地图限制
贪婪 Lustful P 地图包含 女梦魔女巫 Succubus Witches 25-30 45-50 ½ 出现几率, T1-T3 地图限制
吸血鬼 Vampiric P 地图包含 吸血鬼领主 Vampire Lords 18-20 15-20 ½ 出现几率, T1-T3 地图限制
迟钝 Bovine P 地图包含 地狱之牛 Hell Bovines 25-30 15-20 ½ 出现几率, T1-T3 地图限制
复活 Reanimated P 地图包含 复活行尸 Reanimated Horde 25-30 35-40 ½ 出现几率, T1-T3 地图限制
阴森 Ghastly P 地图包含 鬼魂 Ghosts 18-20 15-20 ½ 出现几率, T1-T3 地图限制
无魂之 Souless P 地图包含 燃烧的灵魂 Burning Souls 25-30 40-50 ½ 出现几率, T1-T3 地图限制
萨满的 Shamanic P 地图包含 小矮人 Fetishes 20-25 15-20 ½ 出现几率, T1-T3 地图限制
尖啸 Shrieking P 地图包含 尖啸恐蝠 Shrieking Terrors 25-30 20-30 ½ 出现几率, T1-T3 地图限制
铁匠 Smith S 怪物拥有 X% 几率掉落额外 武器 1, 2, 3 ½ 出现几率, T1-T3 地图限制
军械士 Armorer S 怪物拥有 X% 几率掉落额外 防具 1, 2, 3 ½ 出现几率, T1-T3 地图限制
工匠 Crafter S 怪物拥有 X% 几率掉落额外 珠宝 & 护身符 1, 2, 3 ¼ 出现几率, T1-T3 地图限制
冠军的 Champion's P 怪物稀有度 +X% 30-40
40-50
50-60
复制的 Duplicated P 地图包含 一个额外 Boss ½ 出现几率, T1-T3 地图限制
冒险家 Adventurer S +1 区域等级 ½ 出现几率
  • In-game attribute ranges for maps are often incorrect since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
  • Many affixes have different names for each tier of attribute ranges, but only the first name is shown here for better legibility.
Resistances of Monsters Added by Affixes
Monster Phys Magic Fire Light Cold Poison Type Drain
Stygian Doll 33 25 33 80 Undead 33
Hell Temptress 50 50 50 50 Demon 75
Dark Lord 75 33 33 135 50 Undead 75
Hell Bovine 50 33 50 50 50 33 66
Unholy Corpse 50 50 75 80 Undead 66
Specter 95 50 25 75 50 95 Undead 0
Burning Soul 25 80 50 75 Undead 0
Fetish 25 25 50 50 50 50 Demon 100
Shrieking Terror 35 25 25 40 80 25 75

暗金地图 使用上面的一些词缀但也有它们独有的特殊属性. 每个暗金地图的所有词缀都在下面各自的列表中列出.

免疫的 Immunes

暗金地图没有任何固有的免疫怪物. 另一方面, 地下城至少有一个怪物对每种伤害类型都有 140 的抗性. 其他地图如下:

Highest Immunities per Map
Tier Map Phys Magic Fire Light Cold Poison
T1 Arreat Battlefield 130 100
T1 Fall of Caldeum 100 130
T1 Horazon's Memory 135 * 130 *
T1 Royal Crypts 150 125 105
T1 Sewers of Harrogath 135 125
T1 Shadows of Westmarch 100 135
T1 Torajan Jungle 125 105
T2 Ancestral Trial 120
T2 Bastion Keep 110 125 130
T2 Demon Road
T2 Lost Temple 120 110
T2 River Of Blood 100 180 130
T2 Ruins of Viz-Jun 130 120
T2 Skovos Stronghold
T2 Tomb of Zoltun Kulle 105 120 110
T3 Ashen Plains 120 130 130
T3 Blood Moon
T3 Canyon of Sescheron 120 130 110
T3 Kehjistan Marketplace 125 130 105**
T3 Pandemonium Citadel 100 135 130
T3 Phlegethon 140 125
T3 Ruined Cistern 125 135 115
T3 Sanatorium 125 130
T3 Throne of Insanity 130 130
* Lightning Spires have 100 lightning resistance and 1000 poison resistance
** Fire Towers have 1000 poison resistance

Individual Maps

For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by "% Life Stolen per Hit" and "% Mana Stolen per Hit".

Map bosses are treated as prime evils.

Tier 1

Tier 1 map zones have a zone level of 87

Arreat Battlefield

Monster Phys Magic Fire Light Cold Poison Type Drain
Afflicted 25 30 100 25 25 Demon 75
Night Clan 50 50 85 Demon 80
Blood Wing 33 50 50
Spike Fiend 50 20 50 75 100
Unholy Corpse 50 50 130 33 50 65 Undead 66
Bramble Hulk 25 75 50 80 45 75
Carrion Bird 25 25 75 100
Zombie 50 50 50 85 Undead 50
Armorsmith Equality 20 20 50 50 50 Demon 20

Fall of Caldeum

Monster Phys Magic Fire Light Cold Poison Type Drain
Heirophant 10 50 25 33 130 25 100
Flying Scimitar 25 50 100 75 0
Huntress 15 25 75 65 50 100
Slinger 10 25 75 65 100
Hell Swarm 50 70 25 80 0
Zombie 50 95 25 75 45 Undead 50
Waheed The Traitor 50 50 75 75 75 75 20

Horazon's Memory

Monster Phys Magic Fire Light Cold Poison Type Drain
Cantor 10 25 50 50 45 100
Doom Knight 33 25 60 60 65 Undead 33
Oblivion Knight 33 25 60 60 75 Undead 33
Flying Scimitar 25 50 50 80 75 0
Frozen Scorch 25 25 40 130 33 75
Menace Worm 135 75 50 50 Demon 75
Frozen Abyss 40 25 75 100
Ghost 50 50 50 65 50 50 Undead 33
Zakarumite 10 25 33 33 20 100
Deathmaiden Madinsane 20 20 50 50 50 50 Demon 20

Royal Crypts

Monster Phys Magic Fire Light Cold Poison Type Drain
Dune Beast 60 25 125 25 100
Gloombat 50 25 75 50 75
Afflicted 75 65 Demon 75
Claw Viper 60 45 25 40 50
Flying Scimitar 25 50 50 75 75 0
Scarab 80 50 50
Bone Archer 35 150 30 20 105 Undead 0
Bone Warrior 35 30 65 65 Undead 0
King Leoric 20 20 50 50 50 50 Undead 20

Sewers of Harrogath

Monster Phys Magic Fire Light Cold Poison Type Drain
Fetish 25 75 80 Demon 100
Flayer 25 75 50 45 Demon 100
Sand Maggot Young 20 20 20 20 20 80 50
Sand Maggot Egg 33
Enslaved 25 50 15 25 15 75
Blood Wing 25 50 33 50
Sand Maggot 66 33 85 125 50
Marauder 25 50 80 50 45 66
Ghoul Lord 30 25 33 25 75 50 Undead 75
Grotesque Wyrm 25 50 135 50 Demon 50
The Mad Philosopher 20 20 50 50 50 33 Demon 20

Shadows of Westmarch

Monster Phys Magic Fire Light Cold Poison Type Drain
Moon Clan 100 45 50 45 85 25 Demon 80
Fire Boar 65 50 65 75
Overseer 20 25 75 20 40 40 Demon 100
Siege Beast 50 20 25 75 25 40 100
Slinger 10 25 25 75 100
Succubus 50 50 50 65 Demon 75
Zombie 50 50 65 135 Undead 50
Urzael Harbringer of Death 20 20 50 50 50 50 20

Torajan Jungle

Monster Phys Magic Fire Light Cold Poison Type Drain
Dune Beast 33 45 75 45 25 100
Crusher 50 25 75 50 100
Council Member 50 33 50 35 33 Demon 66
Death Brawler 33 50 50 50 50 50 75
Foul Crow 25 70 100
Quill Rat 50 50 45 100
Tree Lurker 25 125 50 85 75
Death Beetle 50 25 105 50
Blood Maggot Young 20 20 50 50 50 50 50
Blood Maggot Egg 180 180 180 180 180 33
The Great Worm 20 20 50 50 50 50 20
  • Blood Maggot Young monsters are minions of The Great Worm

Tier 2

Tier 2 map zones have a zone level of 88

Ancestral Trial

Monster Phys Magic Fire Light Cold Poison Type Drain
Spider Magus 25 30 75 120 50
Minion of Destruction* 50 130 75 Demon 5
Pit Lord 50 75 75 25 Demon 66
Preserved Dead 20 50 50 50 50 50 Undead 33
Bone Warrior 25 50 45 45 50 Undead 0
Bone Mage 25 50 65 50 Undead 0
Specter 50 50 75 35 50 Undead 33
Nathkill The Numb 20 20 50 50 50 50 Demon 20
* Minions of Destruction can spawn from the "Evil Urns" at low chance.

Bastion Keep

Monster Phys Magic Fire Light Cold Poison Type Drain
Desert Wing 110 25 125 75 25 75
Devilkin 15 75 40 50 Demon 75
Devilkin Shaman 15 50 75 75 Demon 66
Moon Clan 50 75 130 45 Demon 80
Demon Sprite 25 80 25 33 Demon 100
Giant Lamprey Young 80 50
Giant Lamprey Egg 33
Giant Lamprey 25 33 25 85 50
Sand Raider 25 25 50 50 33 66
Demon Steed 50 25 33 50 100
Hell Temptress 50 50 50 75 Demon 75
Johnathan The Damned 20 20 50 50 50 50 Undead 0

Skovos Stronghold

Monster Phys Magic Fire Light Cold Poison Type Drain
Afflicted 25 50 55 20 15 Demon 75
Vile Hunter 30 20 30 45 40 45 Demon 100
Vile Archer 20 40 45 85 35 Demon 100
Vile Lancer 15 15 65 20 45 Demon 100
Death Slasher 45 20 85 50 65 75
Dried Corpse 45 10 30 45 85 Undead 33
Bramble Hulk 25 20 85 35 65 75
Faithful 20 20 50 50 50 50 100
Incarnation of Akarat 20 20 50 50 50 50 Undead 20

Demon Road

Monster Phys Magic Fire Light Cold Poison Type Drain
Gorebelly 45 50 50 85 20 Demon 100
Tomb Viper 40 20 45 20 50 50
Night Clan 45 40 65 Demon 80
Pain Worm 20 20 50 50 50 50 Demon 75
Returned 20 25 20 30 20 85 Undead 0
Returned Mage 30 10 85 25 40 75 Undead 0
Hell Temptress 75 50 50 25 Demon 75
Hollow One 35 20 40 85 20 50 Undead 33
Specter 20 30 60 75 Undead 33
Thonos the Many-Limbed 20 20 50 50 50 50 20

Lost Temple

Monster Phys Magic Fire Light Cold Poison Type Drain
Poison Spinner 50 120 75 50
Gloombat 10 33 50 110 75
Gorebelly 55 50 75 65 30 Demon 100
Flayer 25 80 50 75 Demon 100
Enslaved 25 50 20 25 65 75
Blood Wing 25 45 45 50
Unraveler 33 50 20 20 50 80 Undead 33
Khalim's Corrupted Body 50 50 75 75 75 75 Demon 20

River of Blood

Monster Phys Magic Fire Light Cold Poison Type Drain
Minion of Destruction 50 90 33 50 95 Demon 50
Council Member 30 33 80 33 40 Demon 66
Death Mauler 33 50 85 50 75
Doom Knight 33 75 20 20 50 Undead 33
Oblivion Knight 33 25 60 60 180 75 Undead 33
Corpulent 15 20 75 Demon 75
Skeleton Archer 40 50 33 40 33 130 Undead 0
Flesh Beast 25 140 Demon 50
Flesh Spawner 66 100 80 Demon 50
Zealot 10 25 80 33 20 100
Blood Golem 20 20 50 50 50 50 Undead 20
Avunaos the Rotten 20 20 50 50 50 50 Undead 20
Belial Lord of Lies 20 20 50 50 50 50 Demon 20
  • Blood Golems are minions of Avunaos

Ruins of Viz-Jun

Monster Phys Magic Fire Light Cold Poison Type Drain
Spider Magus 50 50 60 50
Disfigured 25 40 50 Demon 75
Heirophant 10 33 25 33 75 20 100
Dark Ranger 15 25 25 75 25 Demon 100
Black Lancer 25 120 25 25 Demon 100
Fetish 33 100 33 50 Demon 100
Fetish 100 50 Demon 100
Fetish Shaman 25 25 130 25 50 Demon 100
Moon Clan 50 33 50 Demon 80
Sucker 50 75 33 80 50
Tree Lurker 25 50 75 25 75
Returned 33 75 Undead 0
Thorned Hulk 80 33 75 75
Hollow One 33 50 20 55 50 Undead 33
Zealot 10 25 80 33 20 100
Burning Dead 20 20 50 50 50 50 Undead 0
Burning Dead Archer 20 20 50 50 50 50 Undead 0
Karvarousku the Cartographer 20 20 50 50 50 50 Undead 20
  • Burning Dead & Burning Dead Archer monsters are minions of Karvarousku

Tomb of Zoltun Kulle

Monster Phys Magic Fire Light Cold Poison Type Drain
Arach 50 85 50 50
Minion of Destruction 50 100 25 75 Demon 50
Dune Beast 25 50 75 25 100
Dark Familiar 15 25 50 75
Pain Worm 75 110 Demon 75
Razor Spine 25 75 50 100
Scarab 105 25 75 50 25 50
Returned Mage 25 50 25 120 75 Undead 0
Toadflax the Tainted 20 20 50 50 50 50 20

Tier 3

Tier 3 map zones have a zone level of 89

Ashen Plains

Monster Phys Magic Fire Light Cold Poison Type Drain
Doom Ape 50 75 50 25 100
Death Berserker 50 120 75 25 75
Flayer 45 75 33 130 50 Demon 100
Black Raptor 65 45 100
Saber Cat 50 25 50 50 50 50 100
Spear Cat 10 25 50 100
Thrasher 25 40 25 130 75
Burning Soul 40 50 80 40 85 Undead 0
Borq the Consumed 20 20 50 50 50 50 Undead 0


Blood Moon

Monster Phys Magic Fire Light Cold Poison Type Drain
Hell Bovine 50 33 65 65 65 65 66
The Cow Queen 20 20 50 50 50 50 20
  • Hell Bovines are the only non-boss monster type unless others are added via affixes

Canyon of Sescheron

Monster Phys Magic Fire Light Cold Poison Type Drain
Serpent Magus 120 70 45 50 35 60 50
Doom Knight 50 80 20 20 50 Undead 33
Oblivion Knight 25 60 60 75 75 Undead 33
Soul Killer 55 50 45 50 Demon 100
Soul Killer 50 25 110 Demon 100
Overlord 33 20 60 Demon 100
Cliff Lurker 25 130 75 75
Frozen Abyss 25 25 80 100
Shattered Soul 50 50 75 75 75 75 0

Kehjistan Marketplace

Monster Phys Magic Fire Light Cold Poison Type Drain
Vile Hunter 20 20 45 33 75 20 Demon 100
Vile Archer 15 35 90 130 25 Demon 100
Fire Tower 40 50 50 85 1000 0
Flying Scimitar 25 50 75 75 0
Feeder 75 45 105 50
Invader 25 50 65 66
Unraveler 33 50 35 20 50 50 Undead 33
Ghoul Lord 30 125 25 60 50 Undead 75
Devilkin Slave 50 50 75 75 75 75 Demon 50
Overlord Aerlynn 50 50 75 75 75 75 Demon 20
  • Devilkin Slaves are minions of Aerlynn

Pandemonium Citadel

Monster Phys Magic Fire Light Cold Poison Type Drain
Temple Guard 25 50 75 25 45 100
Damned 25 50 135 25 Demon 75
Flayer 25 25 50 75 50 Demon 100
Prowling Dead 50 50 65 130 Undead 66
Blood Bringer 50 75 50 50 100
Stygian Fury 100 25 25 66 50 25 Demon 75
Dark Lord 50 50 25 75 90 Undead 75
Dark Commander Alma 50 50 75 75 75 75 Demon 20

Phlegethon

Monster Phys Magic Fire Light Cold Poison Type Drain
Moon Lord 50 50 25 50 50 75
Council Member 30 33 80 33 40 Demon 66
Fallen 15 25 25 40 50 Demon 75
Fallen Shaman 15 25 50 125 50 Demon 66
Fetish 25 25 50 50 50 50 Demon 100
Demon Imp 25 100 25 33 Demon 100
Hell Spawn 33 50 25 50 75 Demon 75
Hell Cat 15 25 50 80 25 100
Unholy Corpse 50 50 25 75 Undead 66
Siege Beast 75 140 33 50 100
Hell Slinger 10 25 25 50 25 100
Lieutenant of Sin 20 20 50 50 50 50 Demon 20

Ruined Cistern

Monster Phys Magic Fire Light Cold Poison Type Drain
Gorebelly 30 50 60 Demon 100
Salamander 50 115 50
Vile Hunter 20 20 45 33 Demon 100
Vile Archer 75 25 25 25 Demon 100
Strangler 60 125 25 75 45 Undead 33
Bog Creature 15 135 55 50 75
Dried Corpse 50 50 65 75 Undead 33
Returned Mage 33 40 75 50 75 Undead 0
Ancient Cistern Hydra 20 20 50 50 50 50 75
Ancient Cistern Hydra 20 20 50 50 50 50 20
  • The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions

Sanatorium

Monster Phys Magic Fire Light Cold Poison Type Drain
Death Lord 33 75 50 35 50 75
Vile Hunter 20 20 30 45 65 25 Demon 100
Vile Archer 15 20 65 40 25 Demon 100
Vile Lancer 45 15 45 125 40 25 Demon 100
Death Slasher 33 50 50 65 75
Ghoul Lord 30 45 25 75 75 Undead 75
Gloam 60 35 75 130 Undead 0
The Guardian 20 20 50 50 50 50 Undead 20

Throne of Insanity

Monster Phys Magic Fire Light Cold Poison Type Drain
Flesh Hunter 40 20 25 50 65 40 Demon 100
Flesh Archer 15 25 45 50 40 Demon 100
Flesh Lancer 45 45 50 40 Demon 100
Doom Caster 50 25 25 65 130 Undead 33
Swamp Dweller 15 75 25 85 75
Demon Rascal 75 50 25 50 Demon 100
Balrog 50 20 75 25 45 75 Demon 66
Hell Spawn 33 65 15 33 35 Demon 75
Hell Whip 40 50 130 Demon 100
Indio The Insane 20 20 50 50 50 50 Undead 20

Tier 4 (Dungeons)

Dungeons have a zone level of 90

Dungeon monsters grant 200% more experience, have 75% curse reduction, and are treated as prime evils.

Blood Bringers move slowly and deal "lethal damage" - beware!

Dungeon bosses each have a 1/20 chance to drop a Horadrim Scarab. They drop approximately 3x the loot of map bosses. Accessing the second boss of each dungeon requires defeating the first boss beforehand.


Plains of Torment

Monster Phys Magic Fire Light Cold Poison Type Drain
Shrieking Terror 15 25 165 165 50 75
Misshapen 140 25 165 50 25 Demon 75
Death Lord 25 33 165 50 75 75
Blunderbore 55 165 25 50 165 Demon 100
Undead Soul Killer 33 50 75 33 75 Undead 33
Huntress 140 20 165 165 75 100
Putrid Defiler 80 50 165 50 100 Demon 75
Unholy Corpse 50 25 165 60 165 Undead 66
Blood Bringer 140 50 50 50 50 50 100
Spear Cat 140 20 165 50 165 100
Succubus 50 165 165 Demon 75
Night Lord 35 33 25 165 165 Undead 75
Madness 50 50 75 75 75 75 Undead 20
Hysteria 20 20 50 50 50 50 Undead 0
Canight The Corrupted 50 50 75 75 75 75 Undead 20
Gargoyle Trap 50 50 75 75 75 75 0
The Synthetic One 50 50 75 75 75 75 Undead 20
  • Canight the Corrupted is in a separate zone within the dungeon called the Pit of Despair
  • Madness & Hysteria are minions of Canight and are immune until Canight has been defeated

Sanctuary of Sin

Monster Phys Magic Fire Light Cold Poison Type Drain
Shrieking Terror 15 25 165 165 50 75
Misshapen 140 25 165 50 25 Demon 75
Death Lord 25 33 165 50 75 75
Blunderbore 55 165 25 50 165 Demon 100
Undead Soul Killer 33 50 75 33 75 Undead 33
Huntress 140 20 165 165 75 100
Putrid Defiler 80 50 165 50 100 Demon 75
Unholy Corpse 50 25 165 60 165 Undead 66
Blood Bringer 140 50 50 50 50 50 100
Spear Cat 140 20 165 50 165 100
Succubus 50 165 165 Demon 75
Night Lord 35 33 25 165 165 Undead 75
Stygian Horde 20 20 50 50 50 50 Demon 20
The Stygian Beast 50 50 75 75 75 75 Demon 20
  • The Stygian Beast is in a separate zone within the dungeon called the Black Abyss
  • Stygian Horde monsters are minions of The Stygian Beast


Steppes of Daken-Shar

Monster Phys Magic Fire Light Cold Poison Type Drain
Shrieking Terror 15 25 165 165 50 75
Misshapen 140 25 165 50 25 Demon 75
Death Lord 25 33 165 50 75 75
Blunderbore 55 165 25 50 165 Demon 100
Undead Soul Killer 33 50 75 33 75 Undead 33
Huntress 140 20 165 165 75 100
Putrid Defiler 80 50 165 50 100 Demon 75
Unholy Corpse 50 25 165 60 165 Undead 66
Blood Bringer 140 50 50 50 50 50 100
Spear Cat 140 20 165 50 165 100
Succubus 50 165 165 Demon 75
Night Lord 35 33 25 165 165 Undead 75
Anburian Slayer 20 20 50 50 50 50 20
Skullsplitter Cyrus 20 20 50 50 50 50 20
Naz the Cursed King 20 20 50 50 50 50 20

Unique Maps

No monsters within unique maps are inherently immune to any damage types. Unique maps cannot be corrupted, Fortified nor use a Catalyst Shard, you can only use a Standard of Heroes on them.

Fallen Gardens

Monster Phys Magic Fire Light Cold Poison Type Drain
Bog Creature 50 45 50 45 35 Demon 66
Strangler 60 80 60 25 75 45 Undead 33
Demon Sprite 65 35 70 65 40 Demon 100
Blood Wing 25 50 33 45 50
Prowling Dead 45 50 65 60 Undead 66
Thrasher 25 40 50 80 75
Rakanoth 50 20 50 50 50 50 Demon 20
Shadow Vermin 30 20 50 50 50 50 0
Iskatu 30 20 50 50 50 50 20

This is a tier 2 map so it has a zone level of 88 like other tier 2 maps.

Unique Attributes:

  • Map Boss drops a Rainbow Facet
  • Monsters have +2% chance of dropping Additional Jewels

Other Attributes:

  • Monsters have +[50-100]% of Physical Damage as Extra Lightning Damage
  • Monsters have [10-20]% Deadly Strike
  • Monsters have [10-30]% Increased Maximum Life
  • Monsters have +[50-100] Replenish Life

Zhar's Sanctum

Monster Phys Magic Fire Light Cold Poison Type Drain
Doom Ape 50 75 50 25 100
Death Berserker 50 120 75 25 75
Flayer 45 75 33 130 50 Demon 100
Black Raptor 65 45 100
Saber Cat 50 25 50 50 50 50 100
Spear Cat 10 25 50 100
Thrasher 25 40 25 130 75
Burning Soul 40 50 80 40 85 Undead 0
Jungle Hunter 30 25 85 45 95 100
Bog Creature 65 65 50 50 65 75
Returned 40 50 85 20 50 Undead 0
Hell Temptress 15 20 75 40 55 Demon 75
Guardian 15 20 75 80 50 Undead 33
Urdar 35 20 30 75 80 Demon 100
Heirophant 35 80 25 75 25 100
Huntress 40 65 25 50 80 100
Spear Cat 40 25 50 40 80 100
Hell Swarm 60 25 50 80 65 0
Carver 15 30 85 65 45 25 Demon 75
Carver Shaman 15 30 80 50 55 25 Demon 66
Reanimated Horde 50 75 60 80 Undead 66
Crush Beast 50 50 45 20 50 100
Night Lord 35 40 40 25 85 65 Undead 75
Infernal Alien 20 20 50 50 50 50 100
Efreet Sajber 20 20 50 50 50 50 100
Ztaziz the Fragile 20 20 50 50 50 50 Demon 75
Zhar The Mad 20 20 50 50 50 50 0

This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.

Unique Attributes:

  • Map Boss drops a Skill Charm
  • Monsters have +[4-6]% chance of dropping Additional Charms

Other Attributes:

  • Players have -[50-100] Drain Life
  • Players have -10% to All Resistances
  • Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
  • Players have -[20-30]% Faster Hit Recovery
  • Monsters have [20-30]% Increased Maximum Life

The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that
leads to Zhar the Mad.

Heirophants deal exceptionally high cold damage - beware!

Stygian Caverns

Monster Phys Magic Fire Light Cold Poison Type Drain
Death Mauler 30 65 50 65 75
Demon Sprite 40 35 70 65 40 50 Demon 100
Horror 30 50 30 50 60 65 Undead 0
Consumed Ice Boar 25 30 15 50 15 75
Grotesque Wyrm 25 20 55 40 35 70 Demon 50
Grotesque 55 20 30 50 25 65 Demon 50
Moon Lord 25 65 55 30 75
Doom Knight 30 25 60 20 20 50 Undead 33
Oblivion Knight 35 25 60 60 55 45 Undead 33
Rot Walker 50 20 40 30 65 40 Undead 66
Corpse Spitter 30 25 55 20 75 Demon 75
Onion the Accused 20 60 40 80 80 40 Demon 75
Cory the Imp 50 30 80 40 40 80 Demon 66
Warlord of Blood 20 20 50 50 50 50 0

This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.

Unique Attributes:

  • Map Boss drops a Corrupted Unique
  • Monsters have +100% chance of dropping Corrupted Items

Other Attributes:

  • Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
  • Players have -[5-10]% Chance to Block
  • Monsters have [20-30]% Increased Velocity
  • Monsters have [5-10]% Chance of Crushing Blow
  • Monsters have [20-30]% Increased Maximum Life


Source of Information on this Page

See PD2's text files for updated info when game changes are made. Map affixes are in MagicPrefix.txt and MagicSuffix.txt, and map monster info can be determined from Levels.txt and MonStats.txt. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: D2 Text File Tables.

If the files in these locations are not updated by others, you can extract them yourself from pd2data.mpq (found in Diablo II/ProjectD2) using an MPQ editor and D2 listfile - the text files will be in /data/global/excel.