General Changes:修订间差异
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* | * 所有主动技能均可绑定左键 | ||
* | * 新的“仅移动”技能,使角色移动到一个选定的位置,而不进行攻击 | ||
* | * 瞄准敌人已经优化-近身攻击时如果你锁定一个敌人并击杀后,你可以按住鼠标继续攻击其他敌人,而不是击杀后停止所有动作同时再次用鼠标瞄准其他敌人 | ||
* | * “快速施法”技能(按键盘对应快捷键技能后便可激活该技能,松手后技能图标自动变回按键之前的技能) - 只能右键使用快速施法,左键只能常规使用。 | ||
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=== General Balancing === | === General Balancing === | ||
* Drop rates improved for low-player-count games - nodrop chance when solo is [[Game_Mechanics#What's_different_in_PD2?|similar to vanilla's /players5]] but still scales up to a similar level with full games | * Drop rates improved for low-player-count games - nodrop chance when solo is [[Game_Mechanics#What's_different_in_PD2?|similar to vanilla's /players5]] but still scales up to a similar level with full games |