Breakpoints:修订间差异
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'''Total Attack Speed''' = [[Breakpoints#IAS|Effective Item IAS]] + Skill IAS - [[Item_Bases#Speed|WSM]] | '''Total Attack Speed''' = [[Breakpoints#IAS|Effective Item IAS]] + Skill IAS - [[Item_Bases#Speed|WSM]] | ||
* The Weapon Speed Modifier (WSM) is subtracted instead of added because its sign is flipped (it stores higher speeds as negatives) | * The Weapon Speed Modifier (WSM) is subtracted instead of added because its sign is flipped (it stores higher speeds as negatives) | ||
* Skill IAS: [[Burst of | * Skill IAS: [[Burst of Speed]], [[Frenzy]], [[Werewolf]], [[Fanaticism]] (enemies may apply [[Decrepify]] & [[Holy Freeze]]) | ||
If both WSM and Skill IAS are 0, Total Attack Speed and Effective Item IAS are equal. In this case, the IAS breakpoints can be immediately found from the [[Breakpoints#IAS|IAS thresholds]] table by converting the TAS breakpoints into Item IAS. If either WSM or Skill IAS are non-zero, you'll first need to remove them from the TAS values - whatever is leftover will be the Effective Item IAS, which can be converted in the same way to find the IAS breakpoints. | If both WSM and Skill IAS are 0, Total Attack Speed and Effective Item IAS are equal. In this case, the IAS breakpoints can be immediately found from the [[Breakpoints#IAS|IAS thresholds]] table by converting the TAS breakpoints into Item IAS. If either WSM or Skill IAS are non-zero, you'll first need to remove them from the TAS values - whatever is leftover will be the Effective Item IAS, which can be converted in the same way to find the IAS breakpoints. |