Combat Skills (Barbarian):修订间差异
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无编辑摘要
(页面内容被替换为“<noinclude>This page lists Barbarian skills from the '''Combat Skills''' skill tree. Other Barbarian skills: Warcries, Combat Masteries, All Barbarian Skills</noinclude> <noinclude> __TOC__ </noinclude> <noinclude>{{Clickable button 2|Combat Skills (Barbarian)|Expand/Collapse All|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude> == Bash == <div class="skill-image">File:Bash_…”) 标签:替换 |
无编辑摘要 |
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! scope="row" | Damage +% | ! scope="row" | Damage +% | ||
|50|| | |50||75||100||125||150||175||200||225||250||275||300||325||350||375||400||425||450||475||500||525||550||575||600||625||650||675||700||725||750||775||800||825||850||875||900||925||950||975||1000||1025||1050||1075||1100||1125||1150||1175||1200||1225||1250||1275||1300||1325||1350||1375||1400||1425||1450||1475||1500||1525 | ||
|- | |- | ||
! scope="row" | Damage | ! scope="row" | Damage | ||
|1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41 | |1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60 | ||
|- | |||
! scope="row" | Mana Cost | |||
|2||2.2||2.5||2.7||3||3.2||3.5||3.7||4||4.2||4.5||4.7||5||5.2||5.5||5.7||6||6.2||6.5||6.7||7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7||12||12.2||12.5||12.7||13||13.2||13.5||13.7||14||14.2||14.5||14.7||15||15.2||15.5||15.7||16||16.2||16.5||16.7 | |||
|} | |||
<b>Bash Receives Bonuses From:</b> | |||
*Stun: +15% Damage per Level | |||
*Concentrate: +15% Damage per Level | |||
*Concentrate: +10% Attack Rating per Level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Bash --> | |||
|- | |||
| | |||
<b>Season 7:</b> | |||
* Damage per level increased from 18% to 25% | |||
* Stun synergy increased from 12% to 15% | |||
* Concentrate synergy increased from 10% to 15% | |||
<b>Season 5:</b> | |||
* Bash berserk synergy has been replaced with concentrate | |||
<b>Season 4:</b> | |||
* Bash 12% damage per level increased to 18% per level | |||
* Bash damage synergies increased from 10 to 12% | |||
* Bash attack rating is now 27% + 12% per level instead of 35% + 20% | |||
<b>Season 2:</b> | |||
* now gains 12% damage per level instead of 10% | |||
<b>Season 1:</b> | |||
* moved in the skill tree | |||
* 75% chance monster is put into FHR animation with knockback, otherwise no knockback | |||
* bonus attack rating increased to 35 + 20 per level (was 20 + 5) | |||
* damage bonus is now +10% per level (was +5%) | |||
* mana cost now scales per level | |||
* now also has Berserk as a synergy at 10% | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Bash Vanilla Info]</b> | |||
|} | |||
== Double Swing == | |||
<div class="skill-image">[[File:Double Swing.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> When two weapons are equipped attacks two targets if possible, or one target twice | |||
*<b>Required Level:</b> 1 | |||
*<b>Required Skills:</b> None | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Damage +% | |||
|20||40||60||80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200 | |||
|- | |||
! scope="row" | Attack Rating +% | |||
|20||32||44||56||68||80||92||104||116||128||140||152||164||176||188||200||212||224||236||248||260||272||284||296||308||320||332||344||356||368||380||392||404||416||428||440||452||464||476||488||500||512||524||536||548||560||572||584||596||608||620||632||644||656||668||680||692||704||716||728 | |||
|- | |||
! scope="row" | Mana Cost | |||
|1||1||1||1||2||2||2||2||3||3||3||3||4||4||4||4||5||5||5||5||6||6||6||6||7||7||7||7||8||8||8||8||9||9||9||9||10||10||10||10||11||11||11||11||12||12||12||12||13||13||13||13||14||14||14||14||15||15||15||15 | |||
|} | |||
<b>Double Swing Receives Bonuses From:</b> | |||
*Frenzy: +18% Damage per Level | |||
*Stun: +18% Damage per Level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Double Swing --> | |||
|- | |||
| | |||
<b>Season 7:</b> | |||
* Synergies increased from 16% to 18% | |||
<b>Season 5:</b> | |||
* Double swing synergies increased from 12% to 16% | |||
* Double swing level 1 damage bonus increased from 18% to 20% | |||
<b>Season 4:</b> | |||
* Double swing frenzy synergy increased from 8% to 12% | |||
* Double swing now has stun as a 12% synergy | |||
* Double Swing damage starts at 20% now instead of 0% | |||
* Double swing damage per level increased from 14% to 18% | |||
<b>Season 3:</b> | |||
* Double swing is now a level 1 skill (it has swapped places with where frenzy previously was) | |||
* prerequisites reduced from 1 to 0 (no longer requires Frenzy) | |||
* Double swing now gains 14% enhanced damage per level | |||
* Double swing’s frenzy synergy has been reduced from 14% per level to 8% per level | |||
* Double swing now cost 1 mana at level 1 instead of 4 | |||
* Double swing mana cost now increases by 0.25 per level from .5 | |||
* Double swings base attack rating reduced from 75% to 20% | |||
* Double swings attack rating per level reduced from 20% to 12% | |||
<b>Season 1:</b> | |||
* prerequisites changed (now requires Frenzy instead of Bash) | |||
* bonus attack rating increased to 75% + 20% per level (was 15% + 5%) | |||
* mana cost increased to 4 + 0.5 per level (was 1 - 0.125 per level with a minimum of 0) | |||
* synergy changed from Bash to Frenzy | |||
* synergy is now 14% (was 10%) | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Swing Vanilla Info]</b> | |||
|} | |||
== Frenzy == | |||
<div class="skill-image">[[File:Frenzy.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> Allows you to swing two weapons at once. Each successful attack increases your overall speed. Requires you to equip two weapons. | |||
*<b>Required Level:</b> 6 | |||
*<b>Required Skills:</b> Double Swing [1] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Damage +% | |||
|20||38||56||74||92||110||128||146||164||182||200||218||236||254||272||290||308||326||344||362||380||398||416||434||452||470||488||506||524||542||560||578||596||614||632||650||668||686||704||722||740||758||776||794||812||830||848||866||884||902||920||938||956||974||992||1010||1028||1046||1064||1082 | |||
|- | |||
! scope="row" | Attack Rating +% | |||
|20||30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610 | |||
|- | |||
! scope="row" | Attack Speed +% (min) | |||
|7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7 | |||
|- | |||
! scope="row" | Attack Speed +% (max) | |||
|7||13||18||22||25||27||29||31||33||34||35||36||37||38||39||40||40||41||41||42||42||43||43||44||44||44||45||45||45||45||46||46||46||46||46||47||47||47||47||47||47||48||48||48||48||48||48||48||49||49||49||49||49||49||49||49||49||49||49||50 | |||
|- | |||
! scope="row" | Movement Speed +% (min) | |||
|27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27 | |||
|- | |||
! scope="row" | Movement Speed +% (max) | |||
|32||34||36||38||40||42||44||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60||61||62||63||64||65||66||67||68||69||70||71||72||73||74||75||76||77||78||79||80||81||82||83||84||85||86||87||88||89||90||91||92||93||94||95||96||97||98 | |||
|- | |||
! scope="row" | Melee Splash Radius +% (min) | |||
|6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6 | |||
|- | |||
! scope="row" | Melee Splash Radius +% (max) | |||
|6||12||16||19||22||24||26||27||29||30||31||32||33||34||35||36||36||36||37||37||38||38||39||39||39||40||40||40||40||40||41||41||41||41||41||42||42||42||42||42||42||43||43||43||43||43||43||43||44||44||44||44||44||44||44||44||44||44||44||45 | |||
|- | |||
! scope="row" | Mana Cost | |||
|1||2||2||3||3||4||4||5||5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31 | |||
|} | |||
Duration: 15 seconds | |||
<b>Frenzy Receives Bonuses From:</b> | |||
*Double Swing: +15% Damage per Level | |||
*Stun: +15% Damage per Level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Frenzy --> | |||
|- | |||
| | |||
<b>Season 7:</b> | |||
* Synergies increased from 14% to 15% | |||
<b>Season 5:</b> | |||
* Frenzy synergies increased from 10% to 14% | |||
* Frenzy damage per level increased from 16% to 18% | |||
* Frenzy level 1 damage bonus increased from 14% to 20% | |||
<b>Season 4:</b> | |||
* Frenzy level 1 damage decreased from 15% to 14% | |||
* Frenzy increased from 10% damage per level to 16% | |||
* Frenzy synergies increased from 6% per level to 10% | |||
* Frenzy move speed tooltip now shows the proper values | |||
* Frenzy now gains increased splash radius per charge (melee splash has a base radius of 5, so the radius gains +1 at increments of 20%) | |||
* Frenzy now has a mana cost of 1 at all levels | |||
* Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels | |||
<b>Season 3:</b> | |||
* Frenzy is now a level 6 skill and has swapped places with double swing on the skill tree | |||
* prerequisites increased from 0 to 1 (now also requires Double Swing) | |||
* Frenzy mana cost now increases by 0.25 per level | |||
* Frenzy’s attack rating per level reduced from 18% to 10% | |||
<b>Season 2:</b> | |||
* synergies increased from 4% to 6% | |||
<b>Season 1:</b> | |||
* moved in the skill tree, requires level 1 (was 24) | |||
* prerequisites reduced from 3 to 0 (no longer requires Bash, Double Swing, Double Throw) | |||
* Duration increased to 9 seconds + 1 per level (was just 6) | |||
* Movement speed reduced, gains 2% velocity per level until level 8, 1% per level after that | |||
* bonus attack rating changed to 20% + 18% per level (was 100% + 7%) | |||
* damage changed to 15% + 10% per level (was 90% + 9%) | |||
* synergy for Berserk removed | |||
* now has Stun as a synergy instead of Taunt | |||
* synergies are now 4% (was 8%) | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Frenzy Vanilla Info]</b> | |||
|} | |||
== Stun == | |||
<div class="skill-image">[[File:Stun.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> Stuns your target for a short time and increases your attack rating | |||
*<b>Required Level:</b> 6 | |||
*<b>Required Skills:</b> Bash [1] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Physical Damage (min) | |||
|2||3||4||5||6||7||8||9||11||13||15||17||19||21||23||25||28||31||34||37||40||43||47||51||55||59||63||67||72||77||82||87||92||97||102||107||112||117||122||127||132||137||142||147||152||157||162||167||172||177||182||187||192||197||202||207||212||217||222||227 | |||
|- | |||
! scope="row" | Physical Damage (max) | |||
|4||6||8||10||12||14||16||18||21||24||27||30||33||36||39||42||46||50||54||58||62||66||71||76||81||86||91||96||102||108||114||120||126||132||138||144||150||156||162||168||174||180||186||192||198||204||210||216||222||228||234||240||246||252||258||264||270||276||282||288 | |||
|- | |||
! scope="row" | Attack Rating +% | |||
|55||70||85||100||115||130||145||160||175||190||205||220||235||250||265||280||295||310||325||340||355||370||385||400||415||430||445||460||475||490||505||520||535||550||565||580||595||610||625||640||655||670||685||700||715||730||745||760||775||790||805||820||835||850||865||880||895||910||925||940 | |||
|- | |||
! scope="row" | Duration (seconds) | |||
|1||1.1||1.3||1.4||1.6||1.8||1.9||2.1||2.2||2.4||2.6||2.7||2.9||3||3.2||3.4||3.4||3.5||3.6||3.7||3.8||3.8||3.9||4||4.1||4.2||4.2||4.3||4.4||4.5||4.6||4.6||4.7||4.8||4.9||5||5||5.1||5.2||5.3||5.4||5.4||5.5||5.6||5.7||5.8||5.8||5.9||6||6.1||6.2||6.2||6.3||6.4||6.5||6.6||6.6||6.7||6.8||6.9 | |||
|} | |||
1/4 Weapon Damage | |||
Mana Cost: 2 | |||
<b>Stun Receives Bonuses From:</b> | |||
*Concentrate: +10% Attack Rating per Level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Stun --> | |||
|- | |||
| | |||
<b>Season 5:</b> | |||
* Stun level 1-16 duration scaling increased by 100% | |||
* Stun now deals ¼ weapon damage from 100% | |||
* Stun now properly targets monster without name locking | |||
* Stun can no longer be used in wolf form | |||
<b>Season 4:</b> | |||
* Stun has been reworked and now stuns in an area of effect | |||
<b>Season 1:</b> | |||
* moved in the skill tree, requires level 6 (was 12) | |||
* duration increased | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Stun Vanilla Info]</b> | |||
|} | |||
== Concentrate == | |||
<div class="skill-image">[[File:Concentrate.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> Attack that is not interruptible and improves attack and defense rating and converts physical damage to magic damage | |||
*<b>Required Level:</b> 12 | |||
*<b>Required Skills:</b> Double Swing [1] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Defense +% | |||
|20||25||30||35||40||45||50||55||60||65||70||75||80||85||90||95||100||105||110||115||120||125||130||135||140||145||150||155||160||165||170||175||180||185||190||195||200||205||210||215||220||225||230||235||240||245||250||255||260||265||270||275||280||285||290||295||300||305||310||315 | |||
|- | |||
! scope="row" | Attack Rating +% | |||
|40||55||70||85||100||115||130||145||160||175||190||205||220||235||250||265||280||295||310||325||340||355||370||385||400||415||430||445||460||475||490||505||520||535||550||565||580||595||610||625||640||655||670||685||700||715||730||745||760||775||790||805||820||835||850||865||880||895||910||925 | |||
|- | |||
! scope="row" | Damage +% | |||
|80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200||1220||1240||1260 | |||
|} | |||
{| class="wikitable" | |||
! scope="col" | Hard Level | |||
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 | |||
|- | |||
! scope="row" | % Physical Damage Converted to Magic Damage | |||
|30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||66||68||70 | |||
|} | |||
Mana Cost: 2 | |||
<b>Concentrate Receives Bonuses From:</b> | |||
*Bash: +15% Damage per Level | |||
*Battle Command: +18% Damage per Level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Concentrate --> | |||
|- | |||
| | |||
<b>Season 7:</b> | |||
* Synergies increased from 15% to 18% | |||
<b>Season 6:</b> | |||
* Concentrate now splashes its converted magic damage | |||
* Concentrate enhanced damage per level increased from 16% to 20% | |||
* Concentrate synergies increased from 12% to 15% | |||
* Concentrate +2% magic damage conversation bash synergy has been removed | |||
* Concentrate defense bonus increased from +4% per level to +5% | |||
* Concentrate attack rating bonus per level increased from 12% to 15% | |||
<b>Season 5:</b> | |||
* Concentrates damage per level increased from 14% to 16% | |||
* Concentrates bash synergy increased from 8% to 12% | |||
<b>Season 4:</b> | |||
* Concentrate damage per level increased from 6% per level to 14% | |||
* Concentrate's battle command damage per level synergy increased from 6% per level to 12% | |||
* Concentrate's bash magic damage synergy increased from 1% per level to 2% | |||
* Concentrate's bash damage synergy increased from 6% per level to 8% | |||
<b>Season 3:</b> | |||
* prerequisites changed (now requires Double Swing instead of Frenzy) | |||
* Concentrate’s base attack rating reduced from 180% to 40% | |||
* Concentrate’s attack rating per level increased from 10% to 12% | |||
<b>Season 1:</b> | |||
* moved in the skill tree, requires level 12 (was 18) | |||
* prerequisites reduced from 2 to 1 (no longer requires Bash or Stun, now requires Frenzy) | |||
* Conversion of physical damage to magic damage starts at 30% (was 0%) and now also gains +2% per hard point | |||
* Defense bonus is now 20% + 4% per level (was 100% + 10%) | |||
* bonus attack rating now starts at 180% (was 60%) | |||
* damage scaling increased to +6% per level (was +5%) | |||
* synergy for Berserk (bonus magic damage) changed to Bash | |||
* synergy for Battle Orders changed to Battle Command | |||
* damage synergies are now 6% (was 5%/10%) | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Concentrate Vanilla Info]</b> | |||
|} | |||
== Double Throw == | |||
<div class="skill-image">[[File:Double Throw.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> Allows you to throw two different throwing weapons at the same time. Weapons bounce to nearby enemies | |||
*<b>Required Level:</b> 12 | |||
*<b>Required Skills:</b> Double Swing [1], Frenzy [6] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Damage +% | |||
|45||53||61||69||77||85||93||101||109||117||125||133||141||149||157||165||173||181||189||197||205||213||221||229||237||245||253||261||269||277||285||293||301||309||317||325||333||341||349||357||365||373||381||389||397||405||413||421||429||437||445||453||461||469||477||485||493||501||509||517 | |||
|- | |||
! scope="row" | Bounces | |||
|3||3||4||4||4||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5 | |||
|- | |||
! scope="row" | Attack Rating +% | |||
|35||50||65||80||95||110||125||140||155||170||185||200||215||230||245||260||275||290||305||320||335||350||365||380||395||410||425||440||455||470||485||500||515||530||545||560||575||590||605||620||635||650||665||680||695||710||725||740||755||770||785||800||815||830||845||860||875||890||905||920 | |||
|- | |||
! scope="row" | Mana Cost | |||
|3||3||4||4||5||5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32 | |||
|} | |||
First Hit Bonus Damage: +10% | |||
<b>Double Throw Receives Bonuses From:</b> | |||
*Double Swing: +6% Damage per Level | |||
*Frenzy: +6% Damage per level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Double Throw --> | |||
|- | |||
| | |||
<b>Season 6:</b> | |||
* Double throw now has frenzy as a 6% damage synergy | |||
<b>Season 5:</b> | |||
* Double throw damage per level increased from 6% to 8% | |||
* Double throw synergy damage per level increased from 5% to 6% | |||
<b>Season 4:</b> | |||
* Double Throw reduced from 8 maximum bounces to 5 | |||
* Double Throw initial hit bonus removed | |||
* Double Throw bounce range reduced by 25% | |||
<b>Season 3:</b> | |||
* Double throw damage per level reduced from 12% to 6% | |||
* Double throw synergy reduced from 8% to 5% | |||
* Double throw’s starting damage bonus reduced from 55% to 45% | |||
* Double throw attack rating per level reduced from 15% to 10% | |||
* Double throw’s base attack rating reduced from 175% to 35% | |||
<b>Season 2:</b> | |||
* now properly displays its damage in the character screen | |||
<b>Season 1:</b> | |||
* prerequisites changed (now requires Frenzy instead of Bash) | |||
* Now bounces between targets - 3 bounces + 1 bounce per 3 levels up to 8 total bounces | |||
* Not affected by pierce | |||
* bonus attack rating increased to 175% + 15% per level (was 20% + 10%) | |||
* now also gains bonus damage 55% + 12% per level | |||
* mana cost now scales per level (was just 1) | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Throw Vanilla Info]</b> | |||
|} | |||
== Leap == | |||
<div class="skill-image">[[File:Leap.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> Leaps away from danger or into the fray | |||
*<b>Required Level:</b> 12 | |||
*<b>Required Skills:</b> Bash [1], Stun [6] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Leap Distance (yards) | |||
|15.3||16.6||18||18.6||20||20.6||20.6||21.3||22||22||22.6||22.6||23.3||23.3||23.3||24||24||24||24||24||24.6||24.6||24.6||24.6||24.6||24.6||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26.6 | |||
|} | |||
{| class="wikitable" | |||
! scope="col" | Hard Level | |||
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 | |||
|- | |||
! scope="row" | Knockback Radius (yards) | |||
|4.6||5.3||6||6.6||7.3||8||8.6||9.3||10||10||10||10||10||10||10||10||10||10||10||10||10 | |||
|} | |||
Mana Cost: 5 | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Leap --> | |||
|- | |||
| | |||
<b>Season 5:</b> | |||
* Leap mana cost reduced from 20 to 5 | |||
* Leap range increased from a diminishing return scaling of 10-30 to 20-40 | |||
* Leap travel speed increased by 33% | |||
<b>Season 3:</b> | |||
* Leap now starts at maximum leap speed | |||
* Leap no longer gains leap speed per level | |||
* Leap mana cost increased from 8 to 20 | |||
<b>Season 1:</b> | |||
* moved in the skill tree, requires level 12 (was 6) | |||
* prerequisites increased from 0 to 2 (now requires Bash, Stun) | |||
* leap distance increased | |||
* Hard points increase the speed of the leap | |||
* knockback radius is now only increased with hard points up to 10 yards (was 2.66 + 0.66 per level) | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap Vanilla Info]</b> | |||
|} | |||
== Leap Attack == | |||
<div class="skill-image">[[File:Leap Attack.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> Leaps to and attacks enemies in a radius upon landing | |||
*<b>Required Level:</b> 24 | |||
*<b>Required Skills:</b> Bash [1], Double Swing [1], Stun [6], Leap [12], Concentrate [12] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Damage +% | |||
|80||95||110||125||140||155||170||185||200||215||230||245||260||275||290||305||320||335||350||365||380||395||410||425||440||455||470||485||500||515||530||545||560||575||590||605||620||635||650||665||680||695||710||725||740||755||770||785||800||815||830||845||860||875||890||905||920||935||950||965 | |||
|- | |||
! scope="row" | Mana Cost | |||
|7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7||12||12.2||12.5||12.7||13||13.2||13.5||13.7||14||14.2||14.5||14.7||15||15.2||15.5||15.7||16||16.2||16.5||16.7||17||17.2||17.5||17.7||18||18.2||18.5||18.7||19||19.2||19.5||19.7||20||20.2||20.5||20.7||21||21.2||21.5||21.7 | |||
|} | |||
<b>Leap Attack Receives Bonuses From:</b> | |||
*Leap: +8% Damage per Level | |||
*Bash: +8% Damage per Level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Leap Attack --> | |||
|- | |||
| | |||
<b>Season 7:</b> | |||
* Synergies reduced from 10% to 8% | |||
* Leap attack no longer uses durability | |||
* Leap attack aoe increased | |||
<b>Season 6:</b> | |||
* Leap attack synergies increased from 8% to 10% | |||
* Leap attack base enhanced damage bonus increased from 30% to 80% | |||
* Leap attack enhanced damage per level increased from 12% to 15% | |||
<b>Season 4:</b> | |||
* Leap Attack now uses durability | |||
* Leap Attack now rolls its damage on each monster instead of each leap | |||
* Leap Attack synergies increased from 6% to 8% | |||
* Leap Attack base enhanced damage bonus increased from 10% to 30% | |||
<b>Season 3:</b> | |||
* prerequisites changed (now requires Double Swing instead of Frenzy) | |||
* Leap attack aoe increased by roughly 16% | |||
* Leap attack now starts at maximum leap speed | |||
* Leap attack no longer gains leap speed per level | |||
* Leap attack synergies reduced from 10% to 6% | |||
* Leap attack damage per level increased from 10% to 12% | |||
<b>Season 2:</b> | |||
* synergies increased from 6% to 10% | |||
<b>Season 1:</b> | |||
* moved in the skill tree, requires level 24 (was 18) | |||
* prerequisites increased from 1 to 5 (now also requires Bash, Stun, Concentrate, Frenzy) | |||
* Hard points increase the speed of the leap | |||
* Now deals damage in an area instead of attacking a single target | |||
* damage bonus is now +10% per level (was 100% + 30% per level) | |||
* can now leech | |||
* no longer uses attack rating | |||
* mana cost now starts lower and scales per level (was just 9) | |||
* now has Bash as an additional synergy | |||
* synergies are now 6% (was 10%) | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap_Attack Vanilla Info]</b> | |||
|} | |||
== Berserk == | |||
<div class="skill-image">[[File:Berserk.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> A powerful but reckless attack that increases damage and attack rating but decreases defense rating and physical damage resistance. Requires you to equip two weapons | |||
*<b>Required Level:</b> 24 | |||
*<b>Required Skills:</b> Double Swing [1], Concentrate [12] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Attack Rating +% | |||
|60||68||76||84||92||100||108||116||124||132||140||148||156||164||172||180||188||196||204||212||220||228||236||244||252||260||268||276||284||292||300||308||316||324||332||340||348||356||364||372||380||388||396||404||412||420||428||436||444||452||460||468||476||484||492||500||508||516||524||532 | |||
|- | |||
! scope="row" | Damage +% | |||
|150||165||180||195||210||225||240||255||270||285||300||315||330||345||360||375||390||405||420||435||450||465||480||495||510||525||540||555||570||585||600||615||630||645||660||675||690||705||720||735||750||765||780||795||810||825||840||855||870||885||900||915||930||945||960||975||990||1005||1020||1035 | |||
|- | |||
! scope="row" | Physical Pierce +% | |||
|5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30 | |||
|- | |||
! scope="row" | Physical Damage Resistance % | |||
| -5||-6||-7||-8||-9||-10||-11||-12||-13||-14||-15||-16||-17||-18||-19||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20 | |||
|} | |||
Duration: 0.5 seconds | |||
Mana Cost: 4 | |||
<b>Berserk Receives Bonuses From:</b> | |||
*Taunt: +10% Damage per Level | |||
*Combat Reflexes: +10% Damage per Level | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Berserk --> | |||
|- | |||
| | |||
<b>Season 5:</b> | |||
* Berserk now caps at 30% physical pierce | |||
* Berserk physical pierce per level reduced from 2% to 1% | |||
<b>Season 4:</b> | |||
* Berserk increased from 10% per level to 15% | |||
* Berserk synergies increased from 8% to 10% | |||
* Berserk is now uninterruptible | |||
* Berserks -phys debuff (on the barbarian) has been reduced to cap at a maximum of 20% from 30% (this is a buff) | |||
<b>Season 3:</b> | |||
* prerequisites changed (now requires Double Swing instead of Frenzy) | |||
* Berserk now uses frenzy animation and requires two weapons | |||
* Berserk now applies its physical pierce modifier to its splash damage | |||
* Berserk’s attack rating per level reduced from 12% to 8% | |||
* Berserk’s starting attack rating reduced from 240% to 60% | |||
<b>Season 1:</b> | |||
* moved in the skill tree, requires level 24 (was 30) | |||
* prerequisites reduced from 3 to 2 (no longer requires Bash or Stun, now requires Frenzy) | |||
* Reduces player's physical resistance instead of defense, duration is now always 0.5 seconds | |||
* bonus attack rating is now 240% + 12% per level (was 100% + 15%) | |||
* Now deals physical damage instead of magic damage, damage bonus is now +10% per level (was +15%) | |||
* Now also pierces physical resistance | |||
* synergies changed from Howl & Shout to Taunt & Combat Reflexes | |||
* synergies are now 8% (was 10%) | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Berserk Vanilla Info]</b> | |||
|} | |||
== Whirlwind == | |||
<div class="skill-image">[[File:Whirlwind.png|left]]</div> | |||
<div class="skill-info"> | |||
*<b>Description:</b> A whirling dance of death that cuts a path through the legions of your enemies | |||
*<b>Required Level:</b> 30 | |||
*<b>Required Skills:</b> Double Swing [1], Concentrate [12], Berserk [24] | |||
</div> | |||
{| class="wikitable" | |||
! scope="col" | Level | |||
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 | |||
|- | |||
! scope="row" | Velocity % | |||
|0||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65 | |||
|- | |||
! scope="row" | Damage +% | |||
|30||34||38||42||46||50||54||58||62||66||70||74||78||82||86||90||94||98||102||106||110||114||118||122||126||130||134||138||142||146||150||154||158||162||166||170||174||178||182||186||190||194||198||202||206||210||214||218||222||226||230||234||238||242||246||250||254||258||262||266 | |||
|- | |||
! scope="row" | Attack Rating +% | |||
|90||96||102||108||114||120||126||132||138||144||150||156||162||168||174||180||186||192||198||204||210||216||222||228||234||240||246||252||258||264||270||276||282||288||294||300||306||312||318||324||330||336||342||348||354||360||366||372||378||384||390||396||402||408||414||420||426||432||438||444 | |||
|- | |||
! scope="row" | Mana Cost | |||
|12.5||13||13.5||14||14.5||15||15.5||16||16.5||17||17.5||18||18.5||19||19.5||20||20.5||21||21.5||22||22.5||23||23.5||24||24.5||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32||33||33||34||34||35||35||36||36||37||37||38||38||39||39||40||40||41||41||42 | |||
|} | |||
Whirlwind hits once every 5 frames when using a single weapon or twice every 6 frames when dual-wielding | |||
'''Note:''' The [[Chaos]] runeword grants an alternate version of this skill for Assassins ([[Blade Dance]]) | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ Changelog<!-- Whirlwind --> | |||
|- | |||
| | |||
<b>Season 5:</b> | |||
* Whirlwind no longer attempts to do a normal attack when out of mana | |||
* Whirlwind no longer attacks in place during a namelock and will now whirlwind back and forth through the monster | |||
* Whirlwind damage per level reduced from 5% to 4% | |||
* Whirlwind base enhanced damage bonus reduced from 35% to 30% | |||
* Whirlwind now attacks 20% slower when dual wielding (6 frames during dual wielding compared to 5 when using a two handed weapon) | |||
<b>Season 4:</b> | |||
* When dual wielding Whirlwind now swings with both weapons each attack | |||
* Whirlwind enhanced damage per level increased from 4% per level to 5% | |||
* Whirlwind starting damage and attack bonuses increased by 10% | |||
<b>Season 3:</b> | |||
* prerequisites changed (now requires Double Swing instead of Frenzy) | |||
* Whirlwinds base attack rating reduced from 240% to 80% | |||
* Whirlwinds attack rating per level increased from 5% to 6% | |||
<b>Season 2:</b> | |||
* has been reworked to have melee splash and to use proc effects, but now attacks at 5 frames fixed instead of 4 and now attacks one target per attack instead of two (it is now much stronger for AoE clearing) | |||
** For clarity: Whirlwind works the same as it did in LoD, but the speed of which it will determine its hit checks is now once every 5 frames across the board (rendering IAS useless for Whirlwind). For dual-wielding Whirlwind, the first 5 frame check will attack with the primary weapon, and every 5 frames afterward the weapon used to attack will alternate, as a result of the "one target per attack" change. This indicates that dual-wielding Whirlwind will have large redundancy, as you can only ever attack with one weapon at a time. | |||
* Enhanced Damage bonus at Level 1 reduced from +50% to +25% | |||
* Enhanced Damage bonus per level has reduced from +6% to +4% | |||
<b>Season 1:</b> | |||
* moved in the skill tree | |||
* prerequisites reduced from 5 to 3 (no longer requires Bash, Stun, Leap, Leap Attack, now requires Frenzy, Berserk) | |||
* Movement speed increased by character's FRW speed | |||
* Now also scales velocity at 4% per level | |||
* bonus attack rating now starts at 240% (was 0%) | |||
* damage bonus increased to 50% + 6% per level (was -50% + 8%) | |||
* Will not apply splash damage from melee weapons | |||
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Whirlwind Vanilla Info]</b> | |||
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