Breakpoints:修订间差异

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添加420字节 、​ 2023年2月19日 (星期日)
无编辑摘要
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'''<span class="emphasis">Total <h3 style="display:inline; border:0px; padding:0px;">Attack Speed</h3> Breakpoints</span>'''
'''<span class="emphasis">Total <h3 style="display:inline; border:0px; padding:0px;">Attack Speed</h3> Breakpoints</span>'''


Most attacks use standard total attack speed (TAS) breakpoints which are listed in the first table below. Some attacks ([[Breakpoints#Multi|multi-hit]] attacks, [[Breakpoints#Wereform|wereform]] attacks, and many [[Breakpoints#Oskill|oskill]] attacks) use other breakpoints which are listed in separate tables. Note that these breakpoints are not the same as IAS breakpoints shown by many [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculators], although those can be derived from the values here by referencing the [[Breakpoints#IAS| IAS thresholds]] further below.
Most attacks use standard total attack speed (TAS) breakpoints which are listed in the first table below. Some attacks ([[Breakpoints#Multi|multi-hit]] attacks, [[Breakpoints#Wereform|wereform]] attacks, and many [[Breakpoints#Oskill|oskill]] attacks) use other breakpoints which are listed in separate tables. Note that these breakpoints are not the same as IAS breakpoints shown by many [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculators], although those can be derived from the values here by referencing the [[Breakpoints#IAS|IAS thresholds]] further below.


'''Total Attack Speed''' = [[Breakpoints#IAS|Effective Item IAS]] + Skill IAS - [[Item_Bases#Speed|WSM]]
'''Total Attack Speed''' = [[Breakpoints#IAS|Effective Item IAS]] + Skill IAS - [[Item_Bases#Speed|WSM]]
* The Weapon Speed Modifier (WSM) is subtracted instead of added because its sign is flipped (it stores higher speeds as negatives)
* The Weapon Speed Modifier (WSM) is subtracted instead of added because its sign is flipped (it stores higher speeds as negatives)
* Skill IAS: [[Burst of Speed]], [[Increased Speed]], [[Frenzy]], [[Werewolf]], [[Fanaticism]]
* Skill IAS: [[Burst of Speed]], [[Increased Speed]], [[Frenzy]], [[Werewolf]], [[Fanaticism]]
If both WSM and Skill IAS are 0, the IAS breakpoints can be immediately found from the [[Breakpoints#IAS|IAS thresholds]] table - they'll be equal to the Item IAS which corresponds to the TAS breakpoints since Effective Item IAS is the only other part of TAS. If either WSM or Skill IAS are non-zero, you'll first need to remove them from the TAS values - whatever is leftover will be the Effective Item IAS, which can be converted in the same way to find the IAS breakpoints.


{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
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|-
|-
! Act 3 Merc<br>Iron Wolf
! Act 3 Merc<br>Iron Wolf
! Attack
! Attack (unused)
|  ||  ||  ||  ||  ||  ||  || <span class="omod">-20</span> || <span class="omod">-16</span> || <span class="omod">-11</span> || <span class="omod">-6</span> || 0 || 8 || 16 || 25 || 37 || 50 || 67 ||  ||  
|  ||  ||  ||  ||  ||  ||  || <span class="omod">-20</span> || <span class="omod">-16</span> || <span class="omod">-11</span> || <span class="omod">-6</span> || 0 || 8 || 16 || 25 || 37 || 50 || 67 ||  ||  
|-
|-
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! Act 3 Mercenary - Iron Wolf
! Act 3 Mercenary - Iron Wolf
| 0 || 5 || 8 || 13 || 18 || 24 || 32 || 46 || 63 || 86 || 133 || 232 || 600 ||  ||  ||  
| 0 || 5 || 8 || 13 || 18 || 24 || 32 || 46 || 63 || 86 || 133 || 232 || 600 ||  ||  ||  
|-
! Act 5 Mercenary - Barbarian
|}
|}
* Act 5 Barbarian does not have a hit recovery animation, so he [https://www.theamazonbasin.com/wiki/index.php?title=Barbarian_(mercenary)#Hit_recovery cannot be put into hit recovery] or knocked back
* Act 5 Barbarian does not have a hit recovery animation, so he [https://www.theamazonbasin.com/wiki/index.php?title=Barbarian_(mercenary)#Hit_recovery cannot be put into hit recovery] or knocked back
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! Sorceress
! Sorceress
|  ||  ||  ||  ||  ||  ||  ||  || 0 || 7 || 15 || 27 || 48 || 86 || 200 ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  || 0 || 7 || 15 || 27 || 48 || 86 || 200 ||  ||  
|-
! Act 3 Mercenary - Iron Wolf
|}
|}
* Act 3 Iron Wolf does not have a blocking animation, so he [https://www.theamazonbasin.com/wiki/index.php?title=Iron_Wolf#Items cannot block] even though he can equip shields
* Act 3 Iron Wolf does not have a blocking animation, so he [https://www.theamazonbasin.com/wiki/index.php?title=Iron_Wolf#Items cannot block] even though he can equip shields

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