Game Mechanics:修订间差异

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删除18字节 、​ 2023年1月28日 (星期六)
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=== How does PD2 compare to LoD? ===
=== How does PD2 compare to LoD? ===
It's hard to directly compare the two since there are hundreds of TCs, and PD2 has even more than LoD (mostly because of maps). But we can compare a TC from LoD to a TC from PD2 and see how the NoDrop chance has changed.
很难直接比较两者,因为有数百个 TC,而 PD2甚至比 LoD 还要多(主要是因为地图) ,但是我们可以比较来自 LoD TC 和来自 PD2的 TC,看看 NoDrop 几率是如何变化的。


Lets look at the TC called <span class="d2-white">Swarm 2 (H)</span>. In this example, the first number is the amount of players in the game and the second number is the amount of players in the party. So p3/2 means 3 players in the game but only 2 in your party. If you used the <span class="d2-white">/players 8</span> command in single player that would be equivalent to p8/1.
让我们看看名为<span class="d2-white">Swarm 2 (H)</span>的 TC。在这个例子中,第一个数字是游戏中的玩家数量,第二个数字是团队中的玩家数量。所以 p3/2意味着在游戏中有3个玩家,但在你的队伍中只有2个。如果在单人游戏中使用 <span class="d2-white">/players 8</span> 命令,那么等效于 p8/1。




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