Recipes:修订间差异

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删除2,803字节 、​ 2023年1月9日 (星期一)
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(创建页面,内容为“ <!--T:1--> <noinclude>This page lists Horadric Cube recipes and covers what has changed from the vanilla game. Note that while many vanilla recipes are quite useful, many others are not.</noinclude> <!--T:2--> == Gem & Rune Recipes == 400px|thumb|switching an item to it's stacked form 224px|thumb|combining two stackable items 400px|thumb|unstacking an item File:Transmut-flawlessgem.gif|260…”)
 
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<noinclude>This page lists Horadric Cube recipes and covers what has changed from the vanilla game. Note that while many vanilla recipes are quite useful, many others are not.</noinclude>
<noinclude>This page lists Horadric Cube recipes and covers what has changed from the vanilla game. Note that while many vanilla recipes are quite useful, many others are not.</noinclude>
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== Crafting ==
== Crafting ==
<small>Main article: [[Crafting]]</small>
Main article: [[Crafting#Changes_in_PD2|Crafting]]
 
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* Crafting recipes are no longer limited to specific item bases (such as Helm/Casque/Armet for Blood Helms)
** Circlets (and quivers) are the exception, and cannot be crafted with
** Safety Weapon crafts are restricted to Bows and Crossbows
* Using an <span class="d2-gray">ethereal</span> item to craft will cause the resulting item to be <span class="d2-gray">ethereal</span>
* Crafted items no longer have higher level requirements than their <span class="d2-yellow">rare</span> equivalents (was +10 with an additional +3 per affix, up to +22)
* Crafted items can now be upgraded (same [[Recipes#Upgrading_Recipes | recipes]] as upgrading rares)
* Rare items can now be used in crafting recipes
* The predetermined affixes for many crafts have been adjusted, and new Vampiric/Bountiful crafting recipes have been added


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== Corruptions ==
== Corruptions ==
<small>Main article: [[Corruptions]]</small>
Main article: [[Corruptions]]
 
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Worldstone Shards can be used to corrupt equipment and maps, either adding a corruption modifier or sockets (if applicable), or turning the item into a random <span class="d2-yellow">rare</span> of the same type. Maps always gain a corruption modifier when corrupted. Corrupted items cannot be corrupted again, but they can be modified by other recipes.
 
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* ''<span class="d2-white">Regular</span>/<span class="d2-gray">Ethereal</span> Equipment''
** 50% chance to gain sockets (up to the maximum amount of [[Item_Bases#Sockets|sockets]])
** 50% chance to turn into a random <span class="d2-yellow">rare</span>
 
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* ''Other Equipment (Socketable)''
** 25% chance to gain sockets (1-3 for armor, 1-4 for one-handed weapons, 1-6 for two-handed weapons)
** 50% chance to gain a modifier
** 25% chance to turn into a random <span class="d2-yellow">rare</span>
 
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* ''Other Equipment (Unsocketable)''
** 75% chance to gain a modifier
** 25% chance to turn into a random <span class="d2-yellow">rare</span>


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Tainted Worldstone Shards are dropped by [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier, or turning the item into a random magic small charm with a red color palette.
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== Maps ==
== Maps ==
<small>Main article: [[Maps]]</small>
Main article: [[Maps#Modification|Maps]]
 
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Maps can be modified with several items via the Horadric Cube.
 
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* Arcane Orb (upgrades <span class="d2-white">regular</span> to <span class="d2-blue">magic</span>)
* Zakarum Orb (upgrades <span class="d2-white">regular</span> to <span class="d2-yellow">rare</span>)
* Angelic Orb (upgrades <span class="d2-blue">magic</span> to <span class="d2-yellow">rare</span>)
* Orb of Destruction (downgrades to <span class="d2-white">regular</span>)
* Horadrim Orb (rerolls <span class="d2-yellow">rare</span>)
* Cartographer's Orb (combines 3 into a higher tier)
* Horadrim Scarab (turns a T3 into a dungeon)
* Standard of Heroes (adds heroic bonuses)

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