Recipes:修订间差异

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添加9字节 、​ 2024年12月22日 (星期日)
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! 材料 !! 结果 !! 提示
! 材料 !! 结果 !! 提示
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| <span class="d2-orange">Ort(9)</span> 符文 + 非无形的武器<br><span class="d2-orange">Ort</span> Rune + non-ethereal Weapon || 修复/补充聚气 武器<br>Repaired/Recharged Weapon || 以前需要碎裂的宝石<br>used to require a Chipped Gem
| <span class="d2-orange">欧特(9)</span> 符文 + 非无形的武器<br><span class="d2-orange">Ort</span> Rune + non-ethereal Weapon || 修复/补充聚气 武器<br>Repaired/Recharged Weapon || 以前需要碎裂的宝石<br>used to require a Chipped Gem
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| <span class="d2-orange">Ral(8)</span> 符文 + 非无形的防具<br><span class="d2-orange">Ral</span> Rune + non-ethereal Armor || 修复/补充聚气 防具<br>Repaired/Recharged Armor || 以前需要无瑕疵的宝石<br>used to require a Flawed Gem
| <span class="d2-orange">拉尔(8)</span> 符文 + 非无形的防具<br><span class="d2-orange">Ral</span> Rune + non-ethereal Armor || 修复/补充聚气 防具<br>Repaired/Recharged Armor || 以前需要无瑕疵的宝石<br>used to require a Flawed Gem
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| <span class="d2-orange">Zod(33)</span> 符文 + <span class="d2-gray">完美骷髅</span> + 物品<br><span class="d2-orange">Zod</span> Rune + <span class="d2-gray">Perfect Skull</span> + Item || 修复/补充聚气 物品<br>Repaired/Recharged Item || 对 <span class="d2-gray">无形</span> 物品有效<br>works with <span class="d2-gray">ethereal</span> items
| <span class="d2-orange">萨德(33)</span> 符文 + <span class="d2-gray">完美骷髅</span> + 物品<br><span class="d2-orange">Zod</span> Rune + <span class="d2-gray">Perfect Skull</span> + Item || 修复/补充聚气 物品<br>Repaired/Recharged Item || 对 <span class="d2-gray">无形</span> 物品有效<br>works with <span class="d2-gray">ethereal</span> items
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| 轻歌之瓶 + 物品<br>Vial of Lightsong + Item || 物品变成无形的<br>Item becomes ethereal || 对无耐久度的物品无效 (无法破坏的物品)<br>doesn't work with items that lack durability (indestructible items)
| 轻歌之瓶 + 物品<br>Vial of Lightsong + Item || 物品变成无形的<br>Item becomes ethereal || 对无耐久度的物品无效 (无法破坏的物品)<br>doesn't work with items that lack durability (indestructible items)
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