Patch:Season 10:修订间差异

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添加18,797字节 、​ 2024年12月16日 (星期一)
(创建页面,内容为“= Season 10 Desecration - October 25th 2024 = {| class="non-table mw-collapsible mw-collapsed" |+ Patch Notes S10 |- | [https://docs.google.com/document/d/1EdVB0nJqkR9fHdVTmLqnCcMKN3n6WoX7CUBtusaxw74/edit?tab=t.0#heading=h.vnhyfwieh2r5 Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/1gbib4k/season_10_desecration_final_patch_notes_project/ Reddit Thread]) x300px == GENERAL CHANGES == * Added "Allocated Loot" whic…”)
 
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== ITEMS ==
== ITEMS ==


* To-do
* Runesword
** Maximum socket count increased from 4 to 5
 
* Cryptic Sword
** Maximum socket count increased from 4 to 5
 
* Hyperion Spear
** Maximum socket count increased from 3 to 6
 
* War Spear
** Maximum socket count increased from 3 to 4
 
* Bardiche/Lochaber Axe/Ogre Axe
** Range adder increased from 3 to 4
 
* Voulge/Bill/Colossus Voulge
** Range adder increased from 3 to 4
 
* Scythe/Battle Scythe/Thresher
** Range adder increased from 3 to 4
 
* Poleaxe/Partizan/Cryptic Axe
** Range adder increased from 3 to 4
 
* Large Shield
** Smite damage increased from [2-4] to [3-6]
 
* Kite Shield
** Smite damage increased from [2-5] to [4-11]
 
* Tower Shield
** Smite damage increased from [1-5] to [5-23]
 
* Gothic Shield
** Smite damage increased from [2-5] to [4-11]
 
* Bone Shield
** Smite damage increased from [3-6] to [5-10]
 
* Spiked Shield
** Smite damage increased from [5-9] to [9-16]
 
* Rondache
** Smite damage increased from [2-8] to [3-9]
 
* Heraldic Shield
** Smite damage increased from [3-9] to [4-14]
 
* Aerin Shield
** Smite damage increased from [4-10] to [7-16]
 
* Crown Shield
** Smite damage increased from [4-12] to [7-20]
 
* Defender
** Smite damage increased from [8-12] to [10-15]
 
* Round Shield
** Smite damage increased from [7-14] to [11-23]
 
* Scutum
** Smite damage increased from [11-15] to [16-22]
 
* Dragon Shield
** Smite damage increased from [15-24] to [17-28]
 
* Pavise
** Smite damage increased from [10-17] to [24-32]
 
* Ancient Shield
** Smite damage increased from [12-16] to [18-30]
 
* Grim Shield
** Smite damage increased from [14-20] to [19-28]
 
* Akaran Targe
* Smite damage increased from [12-16] to [13-17]
 
* Akaran Rondache
** Smite damage increased from [15-20] to [17-22]
 
* Protector Shield
** Smite damage increased from [18-24] to [20-26]
 
* Gilded Shield
** Smite damage increased from [20-28] to [21-30]
 
* Royal Shield
** Base block chance reduced from 25% to 23%
 
* Heater
** Smite damage increased from [16-30] to [29-54]
 
* Luna
** Smite damage increased from [17-29] to [31-53]
 
* Hyperion
** Smite damage increased from [14-32] to [26-59]
 
* Monarch
** Smite damage increased from [12-34] to [22-63]
 
* Ward
** Base block chance increased from 30% to 32%
** Smite damage increased from [11-35] to [21-68]
 
* Aegis
** Base block chance increased from 38% to 46%
** Smite damage increased from [18-28] to [37-57]
 
* Troll Nest
** Smite damage increased from [24-38] to [35-55]
 
* Blade Barrier
** Smite damage increased from [26-40] to [40-60]
 
* Sacred Targe
** Base block chance reduced from 30% to 25%
** Defense reduced from [126-158] to [109-136]
 
* Sacred Rondache
** Base block chance reduced from 28% to 27%
** Defense reduced from [138-164] to [130-155]
 
* Kurast Shield
** Base block chance increased from 25% to 29%
** Defense increased from [154-172] to [166-185]
 
* Zakarum Shield
** Base block chance increased from 22% to 31%
** Defense increased from [169-193] to [185-214]
 
* Vortex Shield
** Base block chance increased from 19% to 32%
** Defense increased from [182-225] to [205-243]
 
* Crossbow animation speeds updated (below numbers are in frames)
** Roughly reduced the difference between bows and crossbows by half
 
{| class="wikitable"
! !! Bow !! Vanilla XBow !! New XBow (roughly)
|-
| Amazon || 14 || 20 || 17 (-15%)
|-
| Assassin || 16 || 21 || 18 (-15%)
|-
| Barbarian || 15 || 20 || 17 (-15%)
|-
| Druid || 16 || 20 || 18 (-10%)
|-
| Necromancer || 18 || 20 || 18 (-10%)
|-
| Paladin || 16 || 20 || 18 (-10%)
|-
| Sorceress || 17 || 20 || 18 (-10%)
|}
 
=== Affixes ===
 
* Amplify Damage proc radius increased from 9 to 14
* Weaken proc radius increased from 12 to 17
* Iron Maiden proc radius increased from 12 to 17
* Life Tap proc radius increased from 6 to 11
* Decrepify proc radius increased from 12 to 17
* Lower Resist proc radius increased from 9 to 14
 
* Added new affix "Sizzling"
** Spawns on bows, crossbows, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 10-29 items
** Grants -[2-4]% to Enemy Fire Resistance (staves will roll -[3-6]% instead)
 
* Added new affix "Singeing"
** Spawns on bows, crossbows, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 30-59 items
** Grants -[4-6]% to Enemy Fire Resistance (staves will roll -[6-10]% instead)
 
* Added new affix "Infernal"
** Spawns on bows, crossbows, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 60+ items
** Grants -[6-10]% to Enemy Fire Resistance (staves will roll -[10-15]% instead)
 
* Added new affix "Frigid"
** Spawns on bows, crossbows, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 10-29 items
** Grants -[2-4]% to Enemy Cold Resistance (staves will roll -[3-6]% instead)
 
* Added new affix "Frostbitten"
** Spawns on bows, crossbows, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 30-59 items
** Grants -[4-6]% to Enemy Cold Resistance (staves will roll -[6-10]% instead)
 
* Added new affix "Subzero"
** Spawns on bows, crossbows, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 60+ items
** Grants -[6-10]% to Enemy Cold Resistance (staves will roll -[10-15]% instead)
 
* Added new affix "Crackling"
** Spawns on javelins, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 10-29 items
** Grants -[2-4]% to Enemy Lightning Resistance (staves and two-handed Amazon spears will roll -[3-6]% instead)
 
* Added new affix "Jolting"
** Spawns on javelins, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 30-59 items
** Grants -[4-6]% to Enemy Lightning Resistance (staves and two-handed Amazon spears will roll -[6-10]% instead)
 
* Added new affix "Surging"
** Spawns on javelins, scepters, crystal-based swords, orbs, claws, and staves
** Spawns on level 60+ items
** Grants -[6-10]% to Enemy Lightning Resistance (staves and two-handed Amazon spears will roll -[10-15]% instead)
 
* Added a new affix "Decaying"
** Spawns on javelins, wands, and claws
** Spawns on level 10-29 items
** Grants -[2-4]% to Enemy Poison Resistance
 
* Added a new affix "Festering"
** Spawns on javelins, wands, and claws
** Spawns on level 30-59 items
** Grants -[4-6]% to Enemy Poison Resistance
 
* Added a new affix "Necrotic"
** Spawns on javelins, wands, and claws
** Spawns on level 60+ items
** Grants -[6-10]% to Enemy Poison Resistance


=== Corruptions ===
=== Corruptions ===
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* Sockets
* Sockets
** Armor socket chances changed from 18%/5%/2% (1/2/3 sockets) to 12%/7%/6% (1/2/3 sockets)
** Armor socket chances changed from 18%/5%/2% (1/2/3 sockets) to 12%/7%/6% (1/2/3 sockets)
** One-handed weapon socket chances changed from 10%/8%/4%/3% (1/2/3/4 sockets) to 12%/7%/6% (2/3/4 sockets)
** One-handed weapon socket chances changed from 10%/8%/4%/3% (1/2/3/4 sockets) to 12%/7%/6% (2/3/4 sockets)
** One-handed weapons minimum socket roll increased from 1 to 2
** One-handed weapons minimum socket roll increased from 1 to 2
** Two-handed weapon socket chances changed from 6%/5.5%/4.5%/4%/3%/2% (1/2/3/4/5/6 sockets) to 7.5%/7%/6%/4.5% (3/4/5/6 sockets)
** Two-handed weapon socket chances changed from 6%/5.5%/4.5%/4%/3%/2% (1/2/3/4/5/6 sockets) to 7.5%/7%/6%/4.5% (3/4/5/6 sockets)
** Two-handed weapons minimum socket roll increased from 1 to 3
** Two-handed weapons minimum socket roll increased from 1 to 3
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=== Uniques ===
=== Uniques ===


* To-do
* Titan's Grip
** Added a new unique [[Gloves#Titan's_Grip|Titan's Grip]]
 
* Wraithskin
** Added a new unique [[Chests#Wraithskin|Wraithskin]]
 
* Twilight's Reflection
** Added a new unique [[Shields#Twilight's_Reflection|Twilight's Reflection]]
 
* Denmother
** Added a new unique [[Helms#Denmother|Denmother]]
 
* Ebonbane
** Added a new unique [[Class_Weapons#Ebonbane|Ebonbane]]
 
* Shatterblade
** Added a new unique [[Daggers#Shatterblade|Shatterblade]]
 
* Dragonscale
** [[Dragonscale]] has been reworked
 
* Guardian Angel
** +1 to Paladin Skills replaced with +1 to All Skills
 
* Uldyssian's Awakening
** "Energy  Shield while equipped" will now have the proper absorb efficiency
** Level [28-30] Energy Shield while Equipped increased to level 30
** +0.5 Minimum Damage per Energy  increased to +1
** -10% Maximum Health removed
** Added +30% Increased Mana
** Added +[3-4] to Amazon Skills
 
* Tempest
** "Energy Shield while Equipped" will now have the proper absorb efficiency
 
* Hawkmail
** +[2-3] to Ravens (Druid Only) replaced with +[2-3] to Ravens (oskill)
 
* Sparking Mail
** [1-30] to Lightning Damage increased to [1-45]
 
* Venom Ward
** +[45-75]% Poison Resist reduced to +[40-60]%
** +10% Maximum Poison Resist changed to +[5-8]%
** -[5-15]% to Enemy Poison Resistance reduced to -[6-12]%
 
* Heavenly Garb
** Level 1 Sanctuary Ara now rolls between levels [2-4]
 
* Spirit Forge
** +[10-25]% Fire Resistance increased to +[20-30]%
 
* Toothrow
** [260-350] Open Wounds Damage per Second increased to [300-350]
 
* Crow Caw
** +[20-30]% Chance to Pierce increased to +30%
** +30 to Dexterity reduced to +[20-30]
** +15% Increased Attack Speed increased to +20%
 
* Duriel's Shell
** +1 Life per Character Level increased to +[1-1.5] Life per Character Level
 
* Que-Hegan's Wisdom
** +[15-25] Energy increased to +[20-30]
** +[1-2] to All Skills reduced to +1
** +3 to Mana After each Kill increased to +[3-5]
 
* Corpsemourn
** 12% Chance to Reanimate as Returned reduced to 5%
** Now rolls between level [30-40] Corpse Explosion (oskill)
 
*Ormus Robes
** +40% Faster Cast Rate reduced to +30%
** +[12-15]% elemental damage rolls reduced to +[10-15]%
** Ormus proc skill level reworked to <code>BASE - ((SKILL_REQ -6)/6)</code>
** Cooldown-based skills proc chances have been reduced to 66% of the rate of other skills
 
* Steel Carapace
** [220-250]% Enhanced Defense increased to [250-280]%
 
* Dark Abyss
** +2 to All Skills reduced to +1
** Added -20% Requirements
** +[3-4] to Life After each Kill increased to +[4-6]
** +[3-4] to Mana After each Kill increased to +[4-6]
 
* Wall of the Eyeless
** +[2-5] to Mana After each Kill increased to +[3-5]
 
* Radament's Sphere
** 5% Chance to Cast Level 35 Poison Nova when Struck increased to 12%
** +30% Increased Chance of Blocking increased to +35%
 
* Medusa's Gaze
** +[25-40]% Faster Cast Rate increased to +[30-40]%
 
* Darkforce Spawn
** +[1-2] to Curses increased to +[2-3]
** +[1-2] to Summons increased to +[2-3]
 
* Homunculus
** +[3-5] to Mana After each Kill increased to +5
** +[25-35] All Resistances increased to +[30-40]
 
* Boneflame
** +20% Faster Run/Walk increased to +30%
 
* Vampire Gaze
** +[6-8]% Life Stolen per Hit increased to +[6-10]%
** +[6-8]% Mana Stolen per Hit increased to +[6-10]%
** +[15-20]% Physical Damage Reduced increased to +[15-25]%
 
* Blackhorn's Face
** +15% Lightning Resist increased to +[20-30]%
 
* Crown of Thieves
** +[30-65]% Better Chance of Getting Magic Items increased to +[40-65]%
 
* Andariel's Visage
** +20% Increased Attack Speed increased to +30%
** +10% Maximum Poison Resist reduced to +8%
 
* Giant Skull
** +[40-80]% Enhanced Damage increased to +[60-80]%
 
* Nightwing's Veil
** +[8-15]% to Cold Skill Damage increased to +[10-15]%
 
* Crown of Ages
** +[1-3] Sockets increased to +[2-3] Sockets
 
* Kira's Guardian
** +[25-45]% All Resistances reduced to +[25-40]%
 
* Wolfhowl
** +[3-5] to Feral Rage increased to +[4-6]
** +[3-5] to Werewolf increased to +[4-6]
** +[8-15] to Strength increased to +[10-15]
** +[8-15] to Dexterity increased to +[10-15]
** +[8-15] to Summon Dire Wolf (oskill) increased to +[12-15]
 
* Raekor's Virtue
** +[2-5]% Mana Stolen per Hit increased to +5-8%
** +[15-25] to Dexterity increased to +[20-30]
 
* Spirit Keeper
** +[6-10] to Lightning Absorb reduced to +[4-6]
** +10% to Maximum Poison Resist reduced to +[5-8]%
 
* Ursa's Nightmare
** You cannot life steal when above 65% Maximum Life reduced to 60%
*** Note: This should make the final breakpoint of melee splash more accessible as melee splash breakpoints are every 20%
** +[20-30]% Maximum Health increased to +[25-35]%
 
* Overlord's Helm
** -[10-15]% to Enemy Physical Resistance reduced to -10%
** +20 to Strength increased to +[20-30]
 
* Magefist
** +[10-25]% Regenerate Mana increased to +[15-25]%
 
* Dracul's Grasp
** +[10-20] to Strength increased to +[20-30]
 
* Hotspur
** +[5-10]% to Maximum Fire Resistance reduced to +[4-6]%
** 45% Fire Resistance reduced to +[20-30]%
 
* Treads of Cthon
** +[10-20]% Chance to Pierce increased to +20%
 
* Infernostride
** 15% Chance to Cast Level 16 Blaze when Struck increased to 18%
 
* Gore Rider
** +15% Deadly Strike increased to +[15-20]%
 
* Shadow Dancer
** +[15-25] to Dexterity increased to +[20-30]
** -20% Requirements increased to -25%
 
* Razortail
** +15 to Dexterity increased to +[15-20]
** +15 to Defense increased to +50
 
* Gloom's Trap
** +10% Faster Cast Rate increased to +[10-20]%
 
* Arachnid Mesh
** +[15-20]% Faster Cast Rate reduced to +[10-20]%
 
* Band of Skulls
** Physical Damage Taken Reduced by [10-15]% reduced to 10%
 
* Nokozan Relic
** +10% to Maximum Fire Resist reduced to +[4-8]%
** +[25-50]% Fire Resist reduced to +[20-35]%
 
* Crescent Moon
** +[1-2] to Cold Skills increased to +2
 
* The Cat's Eye
** +20% Increased Attack Speed increased to +30%
 
* Wisp Projector
** +[10-15]% Better Chance of Getting Magic Items reverted back to +[10-20]%
 
* Hellslayer
** +25 Life removed
** Added -[25-35]% to Enemy Fire Resistance
 
* Death Cleaver
** Added +5% Maximum Deadly Strike Chance
 
* Headstriker
** +1% Deadly Strike per Level reduced to +0.75%
** Added +[10-15]% Maximum Deadly Strike Chance
 
* Razor's Edge
** +50% Deadly Strike reduced to +40%
** +50% Chance of Open Wounds increased to +60%
 
* Jade Talon
** +[1-2] to Martial Arts increased to +[2-3]
** +[1-2] to Shadow Disciplines increased to +[2-3]
 
* Boneslayer Blade
** +[8-12] to Zeal (oskill) increased to +[10-12]
** 65% Chance to Cast Level 30 Holy Bolt when Struck changed to 20% Chance to Cast Level 30 Holy Bolt on Striking
 
*Stormrider
** 10% Chance to Cast Level 25 Chain Lightning on Striking increased to 14%
 
* Mageslayer
** Level [3-6] Concentration Aura removed
** Added +[10-15]% Physical Damage Reduction
** Added +[10-25] Damage
 
* Windforce
** +5 to Dexterity increased to +20
** 8% Chance to Cast Level 35 Twister increased to 12%
** +1.625 Maximum Damage per Level increased to +2
 
* Hellrack
** +[2-5] Sockets increased to +[3-5]
 
* Skull Collector
** 8% Chance to Cast Level 12 Bone Armor on Casting changed to 2% Chance to Cast Level 25% Bone Armor on Casting
 
* Stalker's Cull
** +[280-330%] Enhanced Damage reduced to +[230-280]%
 
* Brimstone Rain
** -[10-15]% to Enemy Physical Resistance reduced to -10%
 
* Zerae's Resolve
** Level 25-30 Holy Shock while Equipped increased to Level 30
** +[240-285]%  Enhanced Damage increased to +[270-315]%
 
* Lycander's Flank
** +[10-20]% Physical Damage Reduction increased to +[15-20]%
 
* Heaven's Light
** +[1-3] Sockets increased to +[2-3]
 
* Zakarum's Hand
** +[2-3] to Holy Shock removed
** +[2-3] to Holy Freeze removed
** Added +[2-3] to Offensive Auras
 
* Demon Machine
** +[33-66] Maximum Damage removed
** +[185-225]% Enhanced Damage increased to +[265-315]%
 
* Athena's Wrath
** +[200-230]%  Enhanced Damage increased to +[220-260]%
 
* Spirit Shroud
** Magic Damage Reduced by [11-17] reverted back to [7-11]
 
* Patriarch
** +[280-320]% Enhanced Damage reduced to +[260-290]%
 
* Earthshaker
** +[3-4] to Elemental Skills reduced to +[2-4]
 
* Executioner's Justice
** +[270-320]% Enhanced Damage increased to +[285-335]%
 
* Valkyrie Wing
** +[20-40]% Enhanced Damage increased to +[40-60]%
 
* Rockfleece
** +[10-20]% Physical Damage Reduction reduced to +[10-15]%
** Physical Damage Reduced by [10-15] reduced to [5-10]
 
* Horizon's Tornado
** Added 15% Chance to Cast Level 28 Twister on Casting
 
* Stone Crusher
** -20 to Monster Defense per Hit increased to -75
** +[220-260]% Enhanced Damage increased to +[230-260]%
 
* Earth Shifter
** 12% Chance to Cast Level 28 Volcano on Casting removed
** Added 8% Chance to Cast Level 25 Volcano on Kill
** +7 to Elemental Skills (Druid Only) removed
** Added +[3-4] to Fire Skills
** +80% Faster Cast Rate reduced to +60%


=== Runewords ===
=== Runewords ===


* To-do
* Infinity
** 50% Chance to Cast Level 20 Lightning on Kill changed to 25% Chance to Cast Level 20 Chain Lightning on Striking (Spear/Polearm Only)
** 15% Chance to Cast Level 20 Lightning on Casting changed to 15% Chance to Cast Level 20 Chain Lightning on Casting (Staves Only)
 
* Innocence
** Now attacks at the proper frame rate equal to the base frame rate attack speed of Blade Shield
** Fixed a bug that would allow Innocence to attack faster than intended
 
* Prudence
** +30% Faster Cast Rate increased to +40%
 
* Rampage
** +[110-135]% Enhanced Damage increased to +[120-145]%
 
* Death
** +[300-355]% Enhanced Damage reduced to +[275-320]%
 
* Peace
** +[1-2] to Amazon Skills reduced to +1
 
* Zenith
** Can now be made in two-handed swords
** Level [8-12] Salvation Aura increased to Level [10-12]
** +[200-300]% Enhanced Damage increased to +[225-300]%
 
* Leaf
** +3 to Inferno (Sorceress Only) reduced to +[1-2]
 
* Rapture
** Added a new 6 socket hammer runeword [[RWWeapons#Rapture|Rapture]]
 
* Purity
** Added a new 3 socket polearm/spear/staff/bow/crossbow runeword [[RWWeapons#Purity|Purity]]


=== Set Items ===
=== Set Items ===


* To-do
* Tal Rasha's Guardianship
** Magic Damage Taken Reduced by [10-17] increased to [12-18]
** [50-80]% Better Chance of Getting Magic Items increased to [60-90]%
 
* Trang-Oul's Scales
** +[1-2] to Blood Warp (Necromancer Only) increased to +[2-3]
 
* Natalya's Shadow
** +1 to Life per Character Level increased to +1.5
 
* Berserker's Hauberk
** +3.5% Enhanced Damage per Level (Complete Set/3 piece) reduced to +3%
 
* Berserker's Hatchet
** +1 to Barbarian Skills (Complete Set/3 pieces) replaced with +1 Maximum Damage per Level
 
* Infernal Spire
** Re-added +150% Enhanced Damage to Undead
 
* Death's Touch
** +25% Enhanced Damage increased to +[60-90]%
 
* Death's Hand
** 75% Poison Length Reduction reduced to 45%
 
* Civerb's Ward
** +[21-22] to Mana (with Civerb's Icon) replaced with +10% Physical Damage Reduction (with Civerb's Icon)
 
* Cathan's Seal
** +10 to Maximum Damage (4 items) changed to (3 items)
 
* Angelic Sickle
** Added +12 to Maximum Damage
 
* Milabrega's Rod
** 12% Chance to Cast Level 6 Frost Nova on Striking (3 items) changed to (2 items)
 
* Milabrega's Robe
** +100% Enhanced Defense (2 items) is no longer a set bonus and is now a natural stat on the item and rolls [60-100]%
** 14% Chance to Cast Level 5 Frost Nova on Striking (3 items) changed to (2 items)
 
* Tancred's Spine
** +[20-30]% Enhanced Damage increased to +[30-45]%
 
* Tancred's Weird
** Added 1-15 Lightning Damage
 
* Wilhelm's Pride
** +100% Damage to Demons (3 items) increased to +150%
 
* Magnus's Skin
** +100% Damage to Undead (3 items) increased to +150%
 
* Dark Adherent
** Added 5% Chance to Cast Level 18 Bone Armor when Struck (3 items)
** +[24-34] Fire Resistance increased to +[40-55]
 
* Naj's Puzzler
**  [6-45] Lightning Damage increased to [6-450]
 
* Griswold's Legacy (Complete Set Bonus)
** +30% Faster Hit Recovery removed
 
* Griswold's Honor
** +2 to Defensive Skills (2 items) set bonus is no longer a set bonus and is now a natural stat on the item
** Added +30% Faster Hit Recovery (2 items) set bonus
 
* Immortal King's Stone Crusher
** +[150-200]% Enhanced Damage increased to +[175-225]%
** +[150-200]% Damage to Demons increased to +[175-225]%
** +[150-200]% Damage to Undead increased to +[175-225]%
** Once again has Indestructible (currently bugs when ethereal and will not be fixed this season, so this is a temporary solution)
 
* M'avina's True Sight
** +15% to Fire Skill Damage reduced to +5% (Complete Set)
 
* M'avina's Icy Clutch
** +15% to Cold Skill Damage reduced to +5% (Complete Set)


== PVP ==
== PVP ==
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