RWWeapons:修订间差异
跳转到导航
跳转到搜索
无编辑摘要
无编辑摘要 |
|||
第92行: | 第92行: | ||
| +50 准确率 (AR) || +50 准确率 (AR) | | +50 准确率 (AR) || +50 准确率 (AR) | ||
|- | |- | ||
| 50% | | 50% 几率撕开敌人伤口 (OW)|| 50% 几率撕开敌人伤口 (OW) | ||
|- | |- | ||
| +2 法力于每杀死一个敌人后获得 (EK) || +2 法力于每杀死一个敌人后获得 (EK) | | +2 法力于每杀死一个敌人后获得 (EK) || +2 法力于每杀死一个敌人后获得 (EK) | ||
第118行: | 第118行: | ||
| +50 准确率 (AR) || +50 准确率 (AR) | | +50 准确率 (AR) || +50 准确率 (AR) | ||
|- | |- | ||
| 100% | | 100% 几率撕开敌人伤口 (OW) || 100% 几率撕开敌人伤口 (OW) | ||
|- | |- | ||
| || <span class="nmod">+6 | | || <span class="nmod">+6 撕开伤口每秒伤害</span> | ||
|- | |- | ||
| 防止怪物自疗 || 防止怪物自疗 | | 防止怪物自疗 || 防止怪物自疗 | ||
第889行: | 第889行: | ||
| <span class="omod">-35% 敌人闪电抗性</span> || <span class="nmod">-[10-15]%</span> 敌人闪电抗性 | | <span class="omod">-35% 敌人闪电抗性</span> || <span class="nmod">-[10-15]%</span> 敌人闪电抗性 | ||
|- | |- | ||
| <span class="omod">25% | | <span class="omod">25% 几率撕开敌人伤口 (OW)</span> || <span class="nmod">10%</span> 几率撕开敌人伤口 (OW) | ||
|- | |- | ||
| || <span class="nmod">+120 | | || <span class="nmod">+120 撕开伤口每秒伤害</span> | ||
|- | |- | ||
| <span class="omod">+[9-11] 魔法吸收</span> || <span class="nmod">+[3-5]</span> 魔法吸收 | | <span class="omod">+[9-11] 魔法吸收</span> || <span class="nmod">+[3-5]</span> 魔法吸收 | ||
第1,027行: | 第1,027行: | ||
| 33% 几率造成压碎性打击 (CB) || 33% 几率造成压碎性打击 (CB) | | 33% 几率造成压碎性打击 (CB) || 33% 几率造成压碎性打击 (CB) | ||
|- | |- | ||
| | <span class="omod">50% | | | <span class="omod">50% 几率撕开敌人伤口 (OW)</span> || <span class="nmod">10%</span> 几率撕开敌人伤口 (OW) | ||
|- | |- | ||
| || <span class="nmod">+120 | | || <span class="nmod">+120 撕开伤口每秒伤害</span> | ||
|- | |- | ||
| 防止怪物自疗 || 防止怪物自疗 | | 防止怪物自疗 || 防止怪物自疗 | ||
第1,175行: | 第1,175行: | ||
| <span class="omod">增加 216-471 魔法伤害</span> || 增加 <span class="nmod">200-400</span> 魔法伤害 | | <span class="omod">增加 216-471 魔法伤害</span> || 增加 <span class="nmod">200-400</span> 魔法伤害 | ||
|- | |- | ||
| <span class="omod">25% | | <span class="omod">25% 几率撕开敌人伤口 (OW)</span> || <span class="nmod">10%</span> 几率撕开敌人伤口 (OW) | ||
|- | |- | ||
| || <span class="nmod">+120 | | || <span class="nmod">+120 撕开伤口每秒伤害</span> | ||
|- | |- | ||
| <span class="omod">+1 旋风 Whirlwind</span> || <span class="nmod">+2 <span class="emphasis">[[Blade Dance|刀锋之舞]] Blade Dance</span></span> | | <span class="omod">+1 旋风 Whirlwind</span> || <span class="nmod">+2 <span class="emphasis">[[Blade Dance|刀锋之舞]] Blade Dance</span></span> | ||
第1,385行: | 第1,385行: | ||
| 20% 几率造成压碎性打击 (CB) || 20% 几率造成压碎性打击 (CB) | | 20% 几率造成压碎性打击 (CB) || 20% 几率造成压碎性打击 (CB) | ||
|- | |- | ||
| <span class="omod">25% | | <span class="omod">25% 几率撕开敌人伤口 (OW)</span> || <span class="nmod">10%</span> 几率撕开敌人伤口 (OW) | ||
|- | |- | ||
| || <span class="nmod">+120 | | || <span class="nmod">+120 撕开伤口每秒伤害</span> | ||
|- | |- | ||
| 防止怪物自疗 || 防止怪物自疗 | | 防止怪物自疗 || 防止怪物自疗 | ||
第1,508行: | 第1,508行: | ||
| <span class="omod">33% 几率造成致命攻击 (DS)</span> || <span class="nmod">[33-66]%</span> 几率造成致命攻击 (DS) | | <span class="omod">33% 几率造成致命攻击 (DS)</span> || <span class="nmod">[33-66]%</span> 几率造成致命攻击 (DS) | ||
|- | |- | ||
| <span class="omod">66% | | <span class="omod">66% 几率撕开敌人伤口 (OW)</span> || <span class="nmod">+5 [[Deep Wounds|恶毒切割]] Deep Wounds (限野蛮人)</span> | ||
|- | |- | ||
| +5 狂乱 Frenzy (限野蛮人) || +5 [[Frenzy|狂乱]] Frenzy (限野蛮人) | | +5 狂乱 Frenzy (限野蛮人) || +5 [[Frenzy|狂乱]] Frenzy (限野蛮人) | ||
第1,824行: | 第1,824行: | ||
| [0-37]% 几率造成致命攻击 (DS) (0.375% 每角色等级) || <span class="nmod">[0-37]% 几率造成致命攻击 (DS) (0.375% 每角色等级)</span> | | [0-37]% 几率造成致命攻击 (DS) (0.375% 每角色等级) || <span class="nmod">[0-37]% 几率造成致命攻击 (DS) (0.375% 每角色等级)</span> | ||
|- | |- | ||
| <span class="omod">25% | | <span class="omod">25% 几率撕开敌人伤口 (OW)</span> || <span class="nmod">10% 几率撕开敌人伤口 (OW)</span> | ||
|- | |- | ||
| || <span class="nmod">+120 | | || <span class="nmod">+120 撕开伤口每秒伤害</span> | ||
|- | |- | ||
| 冻结目标 +3 || <span class="nmod">冻结目标 +3</span> | | 冻结目标 +3 || <span class="nmod">冻结目标 +3</span> | ||
第1,923行: | 第1,923行: | ||
| 20% 几率造成致命攻击 (DS) || 20% 几率造成致命攻击 (DS) | | 20% 几率造成致命攻击 (DS) || 20% 几率造成致命攻击 (DS) | ||
|- | |- | ||
| <span class="omod">25% | | <span class="omod">25% 几率撕开敌人伤口 (OW)</span> || <span class="nmod">10%</span> 几率撕开敌人伤口 (OW) | ||
|- | |- | ||
| || <span class="nmod">+120 | | || <span class="nmod">+120 撕开伤口每秒伤害</span> | ||
|- | |- | ||
| <span class="omod">防止怪物自疗</span> || 防止怪物自疗 <span class="nmod">''(限非-法杖)''</span> | | <span class="omod">防止怪物自疗</span> || 防止怪物自疗 <span class="nmod">''(限非-法杖)''</span> | ||
第2,025行: | 第2,025行: | ||
| <span class="nmod">20% 准确率加成 (AR)</span> | | <span class="nmod">20% 准确率加成 (AR)</span> | ||
|- | |- | ||
| <span class="nmod">30% | | <span class="nmod">30% 几率撕开敌人伤口 (OW)</span> | ||
|- | |- | ||
| <span class="nmod">冻结目标 +3</span> | | <span class="nmod">冻结目标 +3</span> |