Monsters:修订间差异

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删除425字节 、​ 2024年10月29日 (星期二)
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** 召唤魂灵召唤图腾 Conjured Soul: 召唤一个骷髅法师施放 火山爆 fissure, 对该区域造成火焰伤害.
** 召唤魂灵召唤图腾 Conjured Soul: 召唤一个骷髅法师施放 火山爆 fissure, 对该区域造成火焰伤害.
* 门德利大部分都是毒素技能, 和一个冰冷技能
* 门德利大部分都是毒素技能, 和一个冰冷技能
** 毒球:毒球会在碰撞或者最大半径出爆炸,制造一个小型剧毒新星.Poison ball: This explodes on impact or maximum range, creating a mini poison nova
** 毒球 Poison ball: 在撞击或最大范围内爆炸, 创造出一种 迷你剧毒新星 mini poison nova
** 降低抵抗:查阅上文,根据战斗等级降低抵抗不等(T0,-25/ T1,-29/ T2,-33).Lower resist: See above for -res amounts based on fight tier.
** 降低抵抗 Lower Resist: 见上面基于战斗等级的 -抗性量.
** 淤泥新星(应该是这么翻译):外形类似剧毒新星,但是造成及时的毒素伤害,而不是延时伤害.Sludge nova: Similar look to poison nova, but deals instant damage of the poison type, not damage over time.
** 泥泞新星 Sludge nova: 与 剧毒新星 相似, 但造成瞬间伤害, 而不是持续伤害.
** 冰浪(应该是这么翻译):类似于巴尔的冰冷冲击波Cold wave: Similar to Baal's cold wave
** 寒冰波 Cold wave: 类似于 巴尔 的 寒冰波 cold wave


除了以上技能,拉马斯和门德利在生命值降调到一定百分比后,会释放技能In addition to the above, both bosses have abilities that they cast when they reach a certain life percentage.
除此之外, 当两个boss达到一定的生命百分比时他们会使用以下技能.
* 拉马斯会召唤虚空骑士,这些虚空骑士在元素属性和数量上会有不同.Rathma simply summons void knights, these knights vary in element and number.  
* 拉马斯会召唤虚空骑士,这些虚空骑士在元素属性和数量上会有不同.Rathma simply summons void knights, these knights vary in element and number.  
** 在70%生命值:1个冰冷,2个火焰,1个剧毒骑士.在50%生命值:1个冰冷,1个火焰,2个剧毒,1个物理骑士.在30%生命值:2个冰冷,2个火焰,1个剧毒,1个物理骑士.在骑士们被召唤期间,拉马斯会持续释放其他技能,并且不受伤害,直到骑士全部被击杀.在第三阶段战斗拉马斯和门德利时,两个BOSS在骑士被消灭前都不受伤害.At 70% health: 1 Cold, 2 Fire, 1 Poison, at 50% HP: 1 Cold, 1 Fire, 2 Poison, 1 Physical, and at 30% HP: 2 Cold, 2 Fire, 1 Poison, 1 Physical. While the knights are out Rathma continues casting his other abilities and is invulnerable to damage until they are all killed. When fighting Mendeln and Rathma together in the third main phase, both bosses are invulnerable while the knights are out.
** 在70%生命值:1个冰冷,2个火焰,1个剧毒骑士.在50%生命值:1个冰冷,1个火焰,2个剧毒,1个物理骑士.在30%生命值:2个冰冷,2个火焰,1个剧毒,1个物理骑士.在骑士们被召唤期间,拉马斯会持续释放其他技能,并且不受伤害,直到骑士全部被击杀.在第三阶段战斗拉马斯和门德利时,两个BOSS在骑士被消灭前都不受伤害.At 70% health: 1 Cold, 2 Fire, 1 Poison, at 50% HP: 1 Cold, 1 Fire, 2 Poison, 1 Physical, and at 30% HP: 2 Cold, 2 Fire, 1 Poison, 1 Physical. While the knights are out Rathma continues casting his other abilities and is invulnerable to damage until they are all killed. When fighting Mendeln and Rathma together in the third main phase, both bosses are invulnerable while the knights are out.
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