Skill Changes:修订间差异
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无编辑摘要
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== 亚马逊 == | == 亚马逊 == | ||
=== [[Javelin and Spear Skills|标枪和长矛技能 Javelin and Spear Skills | === [[Javelin and Spear Skills|标枪和长矛技能]] Javelin and Spear Skills === | ||
标枪和长矛专精 Javelin and Spear Mastery 技能取代了 刺爆 Impale 技能 | 标枪和长矛专精 Javelin and Spear Mastery 技能取代了 刺爆 Impale 技能 | ||
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|} | |} | ||
=== [[Passive and Magic Skills|被动和魔法技能 Passive and Magic Skills | === [[Passive and Magic Skills|被动和魔法技能]] Passive and Magic Skills === | ||
躲避 Avoid 与 [[Dodge|闪避]] 合并 | 躲避 Avoid 与 [[Dodge|闪避]] 合并 | ||
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=== [[Bow and Crossbow Skills|弓和十字弓技能 Bow and Crossbow Skills | === [[Bow and Crossbow Skills|弓和十字弓技能]] Bow and Crossbow Skills === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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== 刺客 == | == 刺客 == | ||
=== [[Shadow Disciplines|武学艺术 Martial Arts | === [[Shadow Disciplines|武学艺术]] Martial Arts === | ||
聚气技能已经重做 | 聚气技能已经重做 | ||
* 不同于每次充能攻击一次产生一次的充能, 效果只在消耗时触发, 使用了一个3阶段的循环: | * 不同于每次充能攻击一次产生一次的充能, 效果只在消耗时触发, 使用了一个3阶段的循环: | ||
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|} | |} | ||
=== [[Shadow Disciplines|影子训练 Shadow Disciplines | === [[Shadow Disciplines|影子训练]] Shadow Disciplines === | ||
支配利爪 Claw Mastery 现在是 [[Claw and Dagger Mastery|短刃精通]] | 支配利爪 Claw Mastery 现在是 [[Claw and Dagger Mastery|短刃精通]] | ||
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|} | |} | ||
=== [[Traps|陷阱 | === [[Traps|陷阱]] Traps === | ||
[[Chain Lightning Sentry|雷霆守卫]] Chain Lightning Sentry 是新技能 | [[Chain Lightning Sentry|雷霆守卫]] Chain Lightning Sentry 是新技能 | ||
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== 野蛮人 == | == 野蛮人 == | ||
=== [[Warcries|呐喊 | === [[Warcries|呐喊]] Warcries === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
=== [[Combat Masteries|战斗专家 Combat Masteries | === [[Combat Masteries|战斗专家]] Combat Masteries === | ||
支配长剑 Sword Mastery,支配斧头 Axe Mastery,支配钉头锤 Mace Mastery,支配长棍 Polearm Mastery & 支配长矛 Spear Mastery 被 [[General Mastery|通用武器精通]] 和 [[Polearm and Spear Mastery|长柄和长矛精通]] 所取代 | 支配长剑 Sword Mastery,支配斧头 Axe Mastery,支配钉头锤 Mace Mastery,支配长棍 Polearm Mastery & 支配长矛 Spear Mastery 被 [[General Mastery|通用武器精通]] 和 [[Polearm and Spear Mastery|长柄和长矛精通]] 所取代 | ||
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=== [[Combat Skills (Barbarian)|战斗技能 Combat Skills | === [[Combat Skills (Barbarian)|战斗技能]] Combat Skills === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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== 德鲁伊 == | == 德鲁伊 == | ||
=== [[Elemental Skills| | === [[Elemental Skills|元素技能]] Elemental Skills === | ||
[[Gust|风遁]] 是新技能 | [[Gust|风遁]] 是新技能 | ||
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|} | |} | ||
=== [[Shape Shifting Skills|外形变化 Shape Shifting Skills | === [[Shape Shifting Skills|外形变化]] Shape Shifting Skills === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
=== [[Summoning Skills (Druid)| | === [[Summoning Skills (Druid)|召唤技能]] Summoning Skills === | ||
不同的藤蔓和动物现在可以一起被召唤 | 不同的藤蔓和动物现在可以一起被召唤 | ||
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== 死灵法师 == | == 死灵法师 == | ||
=== [[Summoning Spells|召唤法术 Summoning Spells | === [[Summoning Spells|召唤法术]] Summoning Spells === | ||
骷髅复苏 Raise Skeleton 现在是 [[Raise Skeleton Warrior|复苏骷髅战士]] | 骷髅复苏 Raise Skeleton 现在是 [[Raise Skeleton Warrior|复苏骷髅战士]] | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Skeleton Mastery|支配骷髅 Skeleton Mastery | |'''[[Skeleton Mastery|支配骷髅]] Skeleton Mastery''' | ||
| | | | ||
* 现在也影响速度和元素伤害加成, 不再影响 重生 revives | * 现在也影响速度和元素伤害加成, 不再影响 重生 revives | ||
|- | |- | ||
|'''[[Raise Skeleton Warrior|复苏骷髅战士 Raise Skeleton Warrior | |'''[[Raise Skeleton Warrior|复苏骷髅战士]] Raise Skeleton Warrior''' | ||
| | | | ||
* 现在造成溅射伤害 | * 现在造成溅射伤害 | ||
* 骷髅战士总数上限为 8 | * 骷髅战士总数上限为 8 | ||
|- | |- | ||
|'''[[Raise Skeletal Mage|复苏骷髅法师 Raise Skeletal Mage | |'''[[Raise Skeletal Mage|复苏骷髅法师]] Raise Skeletal Mage''' | ||
| | | | ||
* 投掷物现在可以穿透敌人并且有更大的命中范围 | * 投掷物现在可以穿透敌人并且有更大的命中范围 | ||
* 骷髅法师总数上限为 8 | * 骷髅法师总数上限为 8 | ||
|- | |- | ||
|'''[[Raise Skeleton Archer|复苏骷髅弓箭手 Raise Skeleton Archer | |'''[[Raise Skeleton Archer|复苏骷髅弓箭手]] Raise Skeleton Archer''' | ||
| | | | ||
* 新技能召唤骷髅弓箭手造成物理伤害 | * 新技能召唤骷髅弓箭手造成物理伤害 | ||
|- | |- | ||
|'''[[Golem Mastery|支配石魔 Golem Mastery | |'''[[Golem Mastery|支配石魔]] Golem Mastery''' | ||
| | | | ||
* 每 5 个基础等级可以召唤一个额外的石魔 | * 每 5 个基础等级可以召唤一个额外的石魔 | ||
|- | |- | ||
|'''[[Clay Golem|黏土石魔 Clay Golem | |'''[[Clay Golem|黏土石魔]] Clay Golem''' | ||
| | | | ||
* 现在造成溅射伤害 | * 现在造成溅射伤害 | ||
|- | |- | ||
|'''[[Blood Golem|鲜血石魔 Blood Golem | |'''[[Blood Golem|鲜血石魔]] Blood Golem''' | ||
| | | | ||
* 现在每次击中获得生命而不是吸取一定百分比的伤害作为生命 | * 现在每次击中获得生命而不是吸取一定百分比的伤害作为生命 | ||
* 现在适用于撕开伤口OW | * 现在适用于撕开伤口OW | ||
|- | |- | ||
|'''[[Iron Golem|钢铁石魔 Iron Golem | |'''[[Iron Golem|钢铁石魔]] Iron Golem''' | ||
| | | | ||
* 现在使用武器造成溅射伤害 | * 现在使用武器造成溅射伤害 | ||
|- | |- | ||
|'''[[Fire Golem|火焰石魔 Fire Golem | |'''[[Fire Golem|火焰石魔]] Fire Golem''' | ||
| | | | ||
* 更多地侧重于光环伤害而不是近战攻击伤害 | * 更多地侧重于光环伤害而不是近战攻击伤害 | ||
* 不再对火免疫 | * 不再对火免疫 | ||
|- | |- | ||
|'''[[Revive|重生 | |'''[[Revive|重生]] Revive''' | ||
| | | | ||
* 复生现在造成近战溅射伤害也有额外的元素伤害和额外的技能等级 | * 复生现在造成近战溅射伤害也有额外的元素伤害和额外的技能等级 | ||
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* 持续时间现在按等级缩放 | * 持续时间现在按等级缩放 | ||
|- | |- | ||
|'''[[Blood Warp|血次元 Blood Warp | |'''[[Blood Warp|血次元]] Blood Warp''' | ||
| | | | ||
* 新技能传送并且消耗生命而不是法力, 失去的生命值在 5 秒内恢复 (再次施放将取代之前的生命恢复效果) | * 新技能传送并且消耗生命而不是法力, 失去的生命值在 5 秒内恢复 (再次施放将取代之前的生命恢复效果) | ||
|} | |} | ||
=== [[Poison and Bone Spells|毒素和白骨法术 Poison and Bone Spells | === [[Poison and Bone Spells|毒素和白骨法术]] Poison and Bone Spells === | ||
毒爆 Poison Explosion 重做为 [[Desecrate|亵渎]] | 毒爆 Poison Explosion 重做为 [[Desecrate|亵渎]] | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Teeth|牙 | |'''[[Teeth|牙]] Teeth''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Bone Spear|骨矛 Bone Spear | |'''[[Bone Spear|骨矛]] Bone Spear''' | ||
| | | | ||
* launches an additional spear at levels 15 and 25 (does not shotgun) | * launches an additional spear at levels 15 and 25 (does not shotgun) | ||
|- | |- | ||
|'''[[Bone Spirit|白骨之魂 Bone Spirit | |'''[[Bone Spirit|白骨之魂]] Bone Spirit''' | ||
| | | | ||
* faster missile speed | * faster missile speed | ||
|- | |- | ||
|'''[[Bone Armor|白骨装甲 Bone Armor | |'''[[Bone Armor|白骨装甲]] Bone Armor''' | ||
| | | | ||
* now gains +3 additional absorb per Energy | * now gains +3 additional absorb per Energy | ||
|- | |- | ||
|'''[[Bone Wall|骨墙 Bone Wall | |'''[[Bone Wall|骨墙]] Bone Wall''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Bone Prison|骨牢 Bone Prison | |'''[[Bone Prison|骨牢]] Bone Prison''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Corpse Explosion|尸体爆炸 Corpse Explosion | |'''[[Corpse Explosion|尸体爆炸]] Corpse Explosion''' | ||
| | | | ||
* 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage | * 5-10% corpse life damage (was 70-120%) and now has added flat fire/phys damage | ||
* radius starts higher and caps at 10 yards | * radius starts higher and caps at 10 yards | ||
|- | |- | ||
|'''[[Poison Strike|淬毒攻击 Poison Strike | |'''[[Poison Strike|淬毒攻击]] Poison Strike''' | ||
| | | | ||
* renamed from Poison Dagger, can now also be used with scythes | * renamed from Poison Dagger, can now also be used with scythes | ||
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* now releases a poison cloud on hit which carries poison damage from gear/charms | * now releases a poison cloud on hit which carries poison damage from gear/charms | ||
|- | |- | ||
|'''[[Desecrate|亵渎 | |'''[[Desecrate|亵渎]] Desecrate''' | ||
| | | | ||
* reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast | * reworked from Poison Explosion - creates corpses on the ground instead of requiring a corpse to be cast | ||
|- | |- | ||
|'''[[Poison Nova|剧毒新星 Poison Nova | |'''[[Poison Nova|剧毒新星]] Poison Nova''' | ||
| | | | ||
* | * | ||
|} | |} | ||
=== [[Curses|诅咒 | === [[Curses|诅咒]] Curses === | ||
[[Curse Mastery|诅咒精通]] 和 [[Dark Pact|黑暗契约]] 是新技能 | [[Curse Mastery|诅咒精通]] 和 [[Dark Pact|黑暗契约]] 是新技能 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Amplify Damage|伤害加深 Amplify Damage | |'''[[Amplify Damage|伤害加深]] Amplify Damage''' | ||
| | | | ||
* reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy) | * reduction to enemy physical resistance now starts at -10% and scales with levels and synergy (was just -100%) and can break the same immunes after level 30 (or level 20 with synergy) | ||
|- | |- | ||
|'''[[Dim Vision|微暗灵视 Dim Vision | |'''[[Dim Vision|微暗灵视]] Dim Vision''' | ||
| | | | ||
* now also reduces enemy attack rating | * now also reduces enemy attack rating | ||
|- | |- | ||
|'''[[Weaken|削弱 | |'''[[Weaken|削弱]] Weaken''' | ||
| | | | ||
* now also reduces enemy defense | * now also reduces enemy defense | ||
* reduction to enemy damage now scales with levels | * reduction to enemy damage now scales with levels | ||
|- | |- | ||
|'''[[Iron Maiden|攻击反噬 Iron Maiden | |'''[[Iron Maiden|攻击反噬]] Iron Maiden''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Terror|恐惧 | |'''[[Terror|恐惧]] Terror''' | ||
| | | | ||
* now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy) | * now also reduces movement speed of fleeing enemies by -10% (increased further by hard levels and synergy) | ||
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* duration is now 3 seconds (was 7 + 1 second per level) | * duration is now 3 seconds (was 7 + 1 second per level) | ||
|- | |- | ||
|'''[[Confuse|迷乱 | |'''[[Confuse|迷乱]] Confuse''' | ||
| | | | ||
* now also increases attack speed of confused enemies by 10% per hard level | * now also increases attack speed of confused enemies by 10% per hard level | ||
|- | |- | ||
|'''[[Life Tap|偷取生命 Life Tap | |'''[[Life Tap|偷取生命]] Life Tap''' | ||
| | | | ||
* life steal amount is now 10% and increases with hard levels and synergy (was just 50%) | * life steal amount is now 10% and increases with hard levels and synergy (was just 50%) | ||
* duration now caps at 20 seconds | * duration now caps at 20 seconds | ||
|- | |- | ||
|'''[[Attract|吸引 | |'''[[Attract|吸引]] Attract''' | ||
| | | | ||
* now also reduces enemy defense by a large amount | * now also reduces enemy defense by a large amount | ||
|- | |- | ||
|'''[[Decrepify|衰老 | |'''[[Decrepify|衰老]] Decrepify''' | ||
| | | | ||
* no longer reduces enemy damage | * no longer reduces enemy damage | ||
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* now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%) | * now also reduces enemy cast rate; reductions to enemy attack speed, cast rate, and movement speed begin at -10% and scale with levels (was just -50%) | ||
|- | |- | ||
|'''[[Lower Resist|降低抵抗 Lower Resist | |'''[[Lower Resist|降低抵抗]] Lower Resist''' | ||
| | | | ||
* less effective against non-immune enemies, can break more immunes after level 15 | * less effective against non-immune enemies, can break more immunes after level 15 | ||
* radius caps at 10 yards and increases with hard levels | * radius caps at 10 yards and increases with hard levels | ||
|- | |- | ||
|'''[[Curse Mastery|诅咒精通 Curse Mastery | |'''[[Curse Mastery|诅咒精通]] Curse Mastery''' | ||
| | | | ||
* new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20 | * new skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20 | ||
|- | |- | ||
|'''[[Dark Pact|黑暗契约 Dark pact | |'''[[Dark Pact|黑暗契约]] Dark pact''' | ||
| | | | ||
* new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present | * new skill that damages cursed enemies in an area based on the number of curses applied to them - one of the curses will be consumed if multiple are present | ||
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== 圣骑士 == | == 圣骑士 == | ||
=== [[Defensive Auras|防御性灵气 Defensive Auras | === [[Defensive Auras|防御性灵气]] Defensive Auras === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Prayer|祈祷 | |'''[[Prayer|祈祷]] Prayer''' | ||
| | | | ||
* now also grants life per hit | * now also grants life per hit | ||
* now also grants +1 passive health regeneration per hard level | * now also grants +1 passive health regeneration per hard level | ||
|- | |- | ||
|'''[[Cleansing|净化 | |'''[[Cleansing|净化]] Cleansing''' | ||
| | | | ||
* now also grants +1% passive poison/curse duration reduction per hard level | * now also grants +1% passive poison/curse duration reduction per hard level | ||
* no longer gains bonus healing from Prayer | * no longer gains bonus healing from Prayer | ||
|- | |- | ||
|'''[[Meditation|冥思 | |'''[[Meditation|冥思]] Meditation''' | ||
| | | | ||
* now also grants +1 passive mana after each kill per two hard levels | * now also grants +1 passive mana after each kill per two hard levels | ||
* no longer gains bonus healing from Prayer | * no longer gains bonus healing from Prayer | ||
|- | |- | ||
|'''[[Resist Fire|抵抗火焰 Resist Fire | |'''[[Resist Fire|抵抗火焰]] Resist Fire''' | ||
| | | | ||
* now also grants a bonus for fire damage | * now also grants a bonus for fire damage | ||
* passive maximum fire resistance bonus is no longer doubled when the aura is active | * passive maximum fire resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Resist Cold|抵抗冰冻 Resist Cold | |'''[[Resist Cold|抵抗冰冻]] Resist Cold''' | ||
| | | | ||
* now also grants a bonus for cold damage | * now also grants a bonus for cold damage | ||
* passive maximum cold resistance bonus is no longer doubled when the aura is active | * passive maximum cold resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Resist Lightning|抵抗闪电 Resist Lightning | |'''[[Resist Lightning|抵抗闪电]] Resist Lightning''' | ||
| | | | ||
* now also grants a bonus for lightning damage | * now also grants a bonus for lightning damage | ||
* passive maximum lightning resistance bonus is no longer doubled when the aura is active | * passive maximum lightning resistance bonus is no longer doubled when the aura is active | ||
|- | |- | ||
|'''[[Defiance|反抗 | |'''[[Defiance|反抗]] Defiance''' | ||
| | | | ||
* now also grants +1% PDR per two levels | * now also grants +1% PDR per two levels | ||
|- | |- | ||
|'''[[Vigor|活力 | |'''[[Vigor|活力]] Vigor''' | ||
| | | | ||
* now also grants pssive +1% FRW per two hard levels | * now also grants pssive +1% FRW per two hard levels | ||
|- | |- | ||
|'''[[Redemption|救赎 | |'''[[Redemption|救赎]] Redemption''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Salvation|救助 | |'''[[Salvation|救助]] Salvation''' | ||
| | | | ||
* now also grants a bonus to elemental damage | * now also grants a bonus to elemental damage | ||
|} | |} | ||
=== [[Offensive Auras|攻击性灵气 Offensive Auras | === [[Offensive Auras|攻击性灵气]] Offensive Auras === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Might|力量 | |'''[[Might|力量]] Might''' | ||
| | | | ||
* allies receive 1/2 of the bonus | * allies receive 1/2 of the bonus | ||
* radius increased | * radius increased | ||
|- | |- | ||
|'''[[Holy Fire|圣火 Holy Fire | |'''[[Holy Fire|圣火]] Holy Fire''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius now caps at 8 yards (was 4 + 0.67 per level) | * radius now caps at 8 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Holy Freeze|神圣冰冻 Holy Freeze | |'''[[Holy Freeze|神圣冰冻]] Holy Freeze''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius is now always 8 yards (was 4 + 0.67 per level) | * radius is now always 8 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Holy Shock|神圣冲击 Holy Shock | |'''[[Holy Shock|神圣冲击]] Holy Shock''' | ||
| | | | ||
* now includes bonus attack rating | * now includes bonus attack rating | ||
* radius is now always 9.3 yards (was 4 + 0.67 per level) | * radius is now always 9.3 yards (was 4 + 0.67 per level) | ||
|- | |- | ||
|'''[[Blessed Aim|祝福瞄准 Blessed Aim | |'''[[Blessed Aim|祝福瞄准]] Blessed Aim''' | ||
| | | | ||
* now also provides deadly strike | * now also provides deadly strike | ||
* now passively applies -1% to target defense per hard level instead of passively granting additional attack rating | * now passively applies -1% to target defense per hard level instead of passively granting additional attack rating | ||
|- | |- | ||
|'''[[Concentration|专注 | |'''[[Concentration|专注]] Concentration''' | ||
| | | | ||
* allies receive 1/2 of the enhanced damage bonus | * allies receive 1/2 of the enhanced damage bonus | ||
* now also adds bonus attack rating | * now also adds bonus attack rating | ||
|- | |- | ||
|'''[[Fanaticism|狂热 | |'''[[Fanaticism|狂热]] Fanaticism''' | ||
| | | | ||
* | * | ||
|- | |- | ||
|'''[[Thorns|荆棘 | |'''[[Thorns|荆棘]] Thorns''' | ||
| | | | ||
* reworked to deal a flat amount of damage to attackers instead of a % of their attack returned | * reworked to deal a flat amount of damage to attackers instead of a % of their attack returned | ||
|- | |- | ||
|'''[[Sanctuary (Skill)|庇护所 | |'''[[Sanctuary (Skill)|庇护所]] Sanctuary''' | ||
| | | | ||
* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes) | * reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes) | ||
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* radius is now always 10 yards (was 3.33 + 0.67 per level) | * radius is now always 10 yards (was 3.33 + 0.67 per level) | ||
|- | |- | ||
|'''[[Conviction|审判 | |'''[[Conviction|审判]] Conviction''' | ||
| | | | ||
* less effective against non-immune enemies and can break higher immunities above level 25 | * less effective against non-immune enemies and can break higher immunities above level 25 | ||
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|} | |} | ||
=== [[Combat Skills (Paladin)|战斗技能 Combat Skills | === [[Combat Skills (Paladin)|战斗技能]] Combat Skills === | ||
[[Holy Nova|神圣新星]], [[Holy Light|圣光术]], [[Joust|突袭]], 和 [[Holy Sword|圣剑]] 是新技能 | [[Holy Nova|神圣新星]], [[Holy Light|圣光术]], [[Joust|突袭]], 和 [[Holy Sword|圣剑]] 是新技能 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Sacrifice|牺牲 | |'''[[Sacrifice|牺牲]] Sacrifice''' | ||
| | | | ||
* now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage | * now causes the slain monster to explode, dealing overkill damage plus 5% of corpse life as half physical and half magic damage | ||
* damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR | * damage to self decreases by 1% per level to a minimum of 3%, and is now affected by PDR | ||
|- | |- | ||
|'''[[Smite|盾击 | |'''[[Smite|盾击]] Smite''' | ||
| | | | ||
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own | * can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own | ||
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* indirectly affected by Crushing Blow having greater diminishing returns against bosses | * indirectly affected by Crushing Blow having greater diminishing returns against bosses | ||
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|'''[[Holy Bolt|圣光弹 Holy Bolt | |'''[[Holy Bolt|圣光弹]] Holy Bolt''' | ||
| | | | ||
* bolts now pierce all allies and enemies, healing or damaging each | * bolts now pierce all allies and enemies, healing or damaging each | ||
* fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies | * fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies | ||
|- | |- | ||
|'''[[Zeal|热诚 | |'''[[Zeal|热诚]] Zeal''' | ||
| | | | ||
* 3 hits per attack instead of 5 (helps avoid animation lock) | * 3 hits per attack instead of 5 (helps avoid animation lock) | ||
* now gains +20% melee splash radius on the second attack and +40% on the third | * now gains +20% melee splash radius on the second attack and +40% on the third | ||
|- | |- | ||
|'''[[Charge|冲锋 | |'''[[Charge|冲锋]] Charge''' | ||
| | | | ||
* now gains up to +60% increased melee splash radius based on the distance traveled | * now gains up to +60% increased melee splash radius based on the distance traveled | ||
* now works in melee range instead of doing a normal attack | * now works in melee range instead of doing a normal attack | ||
|- | |- | ||
|'''[[Vengeance|复仇 | |'''[[Vengeance|复仇]] Vengeance''' | ||
| | | | ||
* reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items | * reworked to create triple-element explosions which may chain toward nearby enemies; carries any elemental damage from items | ||
|- | |- | ||
|'''[[Blessed Hammer|祝福之锤 Blessed Hammer | |'''[[Blessed Hammer|祝福之锤]] Blessed Hammer''' | ||
| | | | ||
* hammers now travel faster and have larger hitboxes | * hammers now travel faster and have larger hitboxes | ||
|- | |- | ||
|'''[[Holy Sword|圣剑 Holy Sword | |'''[[Holy Sword|圣剑]] Holy Sword''' | ||
| | | | ||
* new skill that grants block chance and bonus damage against demons/undead for two-handed swords | * new skill that grants block chance and bonus damage against demons/undead for two-handed swords | ||
|- | |- | ||
|'''[[Holy Shield|神圣之盾 Holy Shield | |'''[[Holy Shield|神圣之盾]] Holy Shield''' | ||
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* | * | ||
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|'''[[Fist of the Heavens|天堂之拳 Fist of the Heavens | |'''[[Fist of the Heavens|天堂之拳]] Fist of the Heavens''' | ||
| | | | ||
* holy bolts now damage all creature types (was just undead) | * holy bolts now damage all creature types (was just undead) | ||
* removed cooldown, auto-targeting has reduced range | * removed cooldown, auto-targeting has reduced range | ||
|- | |- | ||
|'''[[Holy Nova|神圣新星 Holy Nova | |'''[[Holy Nova|神圣新星]] Holy Nova''' | ||
| | | | ||
* new skill that heals allies and damages enemies in an wide area, has a long cooldown | * new skill that heals allies and damages enemies in an wide area, has a long cooldown | ||
|- | |- | ||
|'''[[Holy Light|圣光 Holy Light | |'''[[Holy Light|圣光]] Holy Light''' | ||
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* new skill that heals a single target | * new skill that heals a single target | ||
|- | |- | ||
|'''[[Joust|突袭 | |'''[[Joust|突袭]] Joust''' | ||
| | | | ||
* new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds | * new skill that teleports to an enemy and impales them, increasing movement speed for 2 seconds | ||
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== 法师 == | == 法师 == | ||
=== [[Cold Spells|冰冻法术 Cold Spells | === [[Cold Spells|冰冻法术]] Cold Spells === | ||
冰封装甲 Frozen Armor 被 [[Cold Enchant|附魔冰霜]] 取代 | 冰封装甲 Frozen Armor 被 [[Cold Enchant|附魔冰霜]] 取代 | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Ice Bolt|冰弹 Ice Bolt | |'''[[Ice Bolt|冰弹]] Ice Bolt''' | ||
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* faster missile speed | * faster missile speed | ||
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|'''[[Cold Enchant|附魔冰霜 Cold Enchant | |'''[[Cold Enchant|附魔冰霜]] Cold Enchant''' | ||
| | | | ||
* new skill which replaces Frozen Armor and is useable alongside Enchant Fire | * new skill which replaces Frozen Armor and is useable alongside Enchant Fire | ||
|- | |- | ||
|'''[[Frost Nova|霜之新星 Frost Nova | |'''[[Frost Nova|霜之新星]] Frost Nova''' | ||
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* | * | ||
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|'''[[Ice Blast|冰风暴 Ice Blast | |'''[[Ice Blast|冰风暴]] Ice Blast''' | ||
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* pierces, faster missiles | * pierces, faster missiles | ||
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|'''[[Shiver Armor|碎冰甲 Shiver Armor | |'''[[Shiver Armor|碎冰甲]] Shiver Armor''' | ||
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* | * | ||
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|'''[[Chilling Armor|寒冰装甲 Chilling Armor | |'''[[Chilling Armor|寒冰装甲]] Chilling Armor''' | ||
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* creates single blizzard spike per counter ranged attack | * creates single blizzard spike per counter ranged attack | ||
* chills melee on successful strike | * chills melee on successful strike | ||
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|'''[[Glacial Spike|冰尖柱 Glacial Spike | |'''[[Glacial Spike|冰尖柱]] Glacial Spike''' | ||
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* freeze duration is now 2 seconds and doesn't scale with levels | * freeze duration is now 2 seconds and doesn't scale with levels | ||
* radius increased by 20% | * radius increased by 20% | ||
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|'''[[Blizzard|暴风雪 | |'''[[Blizzard|暴风雪]] Blizzard''' | ||
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* improved ground density, projectile hitbox size increased by 50% | * improved ground density, projectile hitbox size increased by 50% | ||
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|'''[[Frozen Orb|冰封球 Frozen Orb | |'''[[Frozen Orb|冰封球]] Frozen Orb''' | ||
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* removed cooldown and changed to slower "lightning" cast frames | * removed cooldown and changed to slower "lightning" cast frames | ||
* range has been increased by roughly 20% | * range has been increased by roughly 20% | ||
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|'''[[Cold Mastery|支配冰冷 Cold Mastery | |'''[[Cold Mastery|支配冰冷]] Cold Mastery''' | ||
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* now also adds cold damage | * now also adds cold damage | ||
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|'''[[Ice Barrage|连串冰枪 Ice Barrage | |'''[[Ice Barrage|连串冰枪]] Ice Barrage''' | ||
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* new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun) | * new skill that shoots up to 5 ice lances which have AOE impact that chill (lances don't pierce, but they do shotgun) | ||
|} | |} | ||
=== [[Lightning Spells|闪电法术 Lightning Spells | === [[Lightning Spells|闪电法术]] Lightning Spells === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Charged Bolt|充能弹 Charged Bolt | |'''[[Charged Bolt|充能弹]] Charged Bolt''' | ||
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* | * | ||
|- | |- | ||
|'''[[Static Field|静态力场 Static Field | |'''[[Static Field|静态力场]] Static Field''' | ||
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* reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%) | * reduces enemy life to 55%/70%/85% in normal/nightmare/hell (was 0%/33%/50%) | ||
* now also has -1% to enemy lightning resistance per level (breaks immunities) | * now also has -1% to enemy lightning resistance per level (breaks immunities) | ||
|- | |- | ||
|'''[[Telekinesis|心灵传动 | |'''[[Telekinesis|心灵传动]] Telekinesis''' | ||
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* | * | ||
|- | |- | ||
|'''[[Nova|新星 | |'''[[Nova|新星]] Nova''' | ||
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* | * | ||
|- | |- | ||
|'''[[Lightning|闪电 | |'''[[Lightning|闪电]] Lightning''' | ||
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* changed to faster cast frames (was slower "lightning" frames) | * changed to faster cast frames (was slower "lightning" frames) | ||
|- | |- | ||
|'''[[Chain Lightning|连锁闪电 Chain Lightning | |'''[[Chain Lightning|连锁闪电]] Chain Lightning''' | ||
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* | * | ||
|- | |- | ||
|'''[[Teleport|传送 | |'''[[Teleport|传送]] Teleport''' | ||
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* 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level | * 65% spell damage penalty for 1 second after casting, reduced by 2% per hard level | ||
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|'''[[Thunder Storm|雷云风暴 Thunder Storm | |'''[[Thunder Storm|雷云风暴]] Thunder Storm''' | ||
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* no longer flashes your screen | * no longer flashes your screen | ||
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* casts nova on impact | * casts nova on impact | ||
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|'''[[Energy Shield|能量护盾 Energy Shield | |'''[[Energy Shield|能量护盾]] Energy Shield''' | ||
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* absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%) | * absorb reduced to 15% +2% per level (was 20% +5%), caps at 80% (was 95%) | ||
* synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%) | * synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%) | ||
|- | |- | ||
|'''[[Lightning Mastery|支配闪电 Lightning Mastery | |'''[[Lightning Mastery|支配闪电]] Lightning Mastery''' | ||
| | | | ||
* | * | ||
|} | |} | ||
=== [[Fire Spells|火焰法术 Fire Spells | === [[Fire Spells|火焰法术]] Fire Spells === | ||
火焰强化 Enchant 现在是 [[Enchant Fire|附魔火焰]] | 火焰强化 Enchant 现在是 [[Enchant Fire|附魔火焰]] | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''[[Fire Bolt|火弹 Fire Bolt | |'''[[Fire Bolt|火弹]] Fire Bolt''' | ||
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* | * | ||
|- | |- | ||
|'''[[Warmth|暖流 | |'''[[Warmth|暖流]] Warmth''' | ||
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* now also adds flat attack rating (10 + 10 per level) | * now also adds flat attack rating (10 + 10 per level) | ||
|- | |- | ||
|'''[[Inferno|地狱之火 | |'''[[Inferno|地狱之火]] Inferno''' | ||
| | | | ||
* reduces enemy fire resistance (can break immunes) | * reduces enemy fire resistance (can break immunes) | ||
* has a bigger hitbox and travels faster | * has a bigger hitbox and travels faster | ||
|- | |- | ||
|'''[[Blaze|炽烈之径 | |'''[[Blaze|炽烈之径]] Blaze''' | ||
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* reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen" | * reworked to create an explosion when cast as well as provide a movement speed bonus and "Cannot be Frozen" | ||
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* now has a 2 second cooldown | * now has a 2 second cooldown | ||
|- | |- | ||
|'''[[Fire Wall|火墙 Fire Wall | |'''[[Fire Wall|火墙]] Fire Wall''' | ||
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* duration reduced slightly | * duration reduced slightly | ||
|- | |- | ||
|'''[[Fire Ball|火球 Fire Ball | |'''[[Fire Ball|火球]] Fire Ball''' | ||
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* explosion radius increased slightly | * explosion radius increased slightly | ||
|- | |- | ||
|'''[[Enchant Fire|附魔火焰 Enchant Fire | |'''[[Enchant Fire|附魔火焰]] Enchant Fire''' | ||
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* renamed from Enchant to distinguish it from the new Cold Enchant skill | * renamed from Enchant to distinguish it from the new Cold Enchant skill | ||
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* no longer benefits from +% fire damage twice | * no longer benefits from +% fire damage twice | ||
|- | |- | ||
|'''[[Meteor|陨石 | |'''[[Meteor|陨石]] Meteor''' | ||
| | | | ||
* cooldown reduced, meteors fall faster and have 33% larger aoe | * cooldown reduced, meteors fall faster and have 33% larger aoe | ||
* now deals an even split of physical damage and fire damage (both are boosted by +% fire damage) | * now deals an even split of physical damage and fire damage (both are boosted by +% fire damage) | ||
|- | |- | ||
|'''[[Fire Mastery|支配火焰 Fire Mastery | |'''[[Fire Mastery|支配火焰]] Fire Mastery''' | ||
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* now also adds fire resistance penetration | * now also adds fire resistance penetration | ||
|- | |- | ||
|'''[[Hydra|九头海蛇 | |'''[[Hydra|九头海蛇]] Hydra''' | ||
| | | | ||
* shoots Fire Balls instead of Fire Bolts | * shoots Fire Balls instead of Fire Bolts | ||
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* reduced start-up delay between casting and hydras attacking | * reduced start-up delay between casting and hydras attacking | ||
|- | |- | ||
|'''[[Combustion|燃烧 | |'''[[Combustion|燃烧]] Combustion''' | ||
| | | | ||
* new skill which shoots fire balls in all directions, has a long cooldown | * new skill which shoots fire balls in all directions, has a long cooldown | ||
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|'''[[Lesser Hydra|次级多头蛇 Lesser Hydra | |'''[[Lesser Hydra|次级多头蛇]] Lesser Hydra''' | ||
| | | | ||
* new skill that summons hydras which shoot fire bolts | * new skill that summons hydras which shoot fire bolts | ||
|} | |} |