Skill Changes:修订间差异

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删除10字节 、​ 2024年10月27日 (星期日)
无编辑摘要
无编辑摘要
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大概的技能变更:
大概的技能变更:
* 所有角色都可以使用 "'''仅移动'''"技能, 该技能可以让角色在不攻击的情况下朝一个位置走或者跑.
* 所有角色都可以使用 "'''仅移动'''" 技能, 该技能可以让角色在不攻击的情况下朝一个位置走或者跑.
* 召唤物的AI全面提升.
* 召唤物的AI全面提升.
* Summons and sentries (traps, hydras) now benefit from +% to Elemental Skill Damage
* 召唤物和守卫 (陷阱, 九头蛇) 现在从 +%元素技能伤害中获益
* Summons (except Fire Golem) now benefit from -% to Enemy Elemental Resistance at 1/2 effectiveness
* 召唤物 (除开 火焰石魔 Fire Golem) 现在能从 -%敌人元素抗性获益在 1/2 的效果下
* Abilities that reduce monster resistances have been rebalanced and now operate at 1/2 effectiveness when above 99% or below 0% (used to be 1/5 when above 99%)
* 减少怪物抗性的技能已经被重新平衡现在在 99% 以上或 0% 以下的时候会有 1/2 的效果 (以前在 99% 以上的时候是 1/5)
* Spells and abilities no longer share cooldowns globally
* 法术和能力不再共享全局冷却时间
* Skills synergies and their positions within the skill tree have been adjusted to streamline skillpoint allocation (you won't need to respec to play certain builds)
* 技能协同和他们在技能树中的位置已经调整以简化技能点的分配 (你不应该参考某些版本玩家的构建)
* Most skill buffs now last a minimum of 5 minutes
* 大多数技能增益现在持续至少 5 分钟
* Summoned minions which wear equipment (Valkyrie, Shadow Warrior, Shadow Master) can now be inspected - use the inspect hotkey while hovering over them with the Unsummon skill
* 穿着装备的召唤仆从 (女武神 Valkyrie,影子战士 Shadow Warrior,影子大师 Shadow Master) 现在可以被查看了- 在他们身上悬停时使用检查热键并使用取消召唤技能


== 亚马逊 ==
== 亚马逊 ==
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|'''[[Dodge|闪避]] Dodge'''
|'''[[Dodge|闪避]] Dodge'''
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* merged with Avoid (dodges both melee and ranged attacks when attacking or standing still)
* 与 躲避 Avoid 合并 (攻击或静止时躲避近战和远程攻击)
* removed animation, now has a 4 frame cooldown after mitigating an attack
* 移除动画, 现在在躲过攻击后有 4 帧冷却时间
* now also grants bonus FHR per hard level
* 现在每基础等级也会获得额外的 FHR
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|'''[[Evade|回避]] Evade'''
|'''[[Evade|回避]] Evade'''
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* now has a 4 frame cooldown after mitigating an attack
* 躲过攻击后有 4 帧的冷却时间
* now also grants bonus movement speed
* 现在也能给予额外的移动速度
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|'''[[Critical Strike|致命攻击]] Critical Strike'''
|'''[[Critical Strike|致命攻击]] Critical Strike'''
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* crits now deal 1.5x damage instead of 2x damage and crit chance is now capped at 75% (same for deadly strike and other skills that grant crit for specific weapons)
* 暴击现在造成1.5倍伤害而不是2倍伤害暴击几率现在上限为 75% (致命打击 deadly strike 和其他技能对特定武器造成暴击也是如此)
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|'''[[Pierce|穿透]] Pierce'''
|'''[[Pierce|穿透]] Pierce'''
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|'''[[Penetrate|刺入]] Penetrate'''
|'''[[Penetrate|刺入]] Penetrate'''
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* now also reduces enemy defense % per hard level
* 现在也能降低敌人的防御 % 每基础等级
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|'''[[Inner Sight|内视]] Inner Sight'''
|'''[[Inner Sight|内视]] Inner Sight'''
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* now also reduces enemy attack rating
* 现在也能降低敌人的攻击准确率
* radius begins at 6.6 yards and scales up to 20 yards (was always 13.3 yards)
* 半径从 6.6 码开始扩大到 20 (原来是 13.3 )
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|'''[[Slow Movement|迟缓]] Slow Movement'''
|'''[[Slow Movement|迟缓]] Slow Movement'''
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* renamed from Slow Missiles, now also slows enemy movement speed
* 从 慢速箭 Slow Missiles 改名, 现在也能减慢敌人的移动速度
* slowing ranged attacks now scales per level
* 减速远程攻击现在每级有缩放
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|'''[[Decoy|诱饵]] Decoy'''
|'''[[Decoy|诱饵]] Decoy'''
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* now attacks enemies and uses Strafe
* 现在攻击敌人并使用 炮轰 Strafe
* now has damage synergies
* 现在有伤害协同效应
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|'''[[Valkyrie|女武神]] Valkyrie'''
|'''[[Valkyrie|女武神]] Valkyrie'''
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* now moves faster, has dramatically improved AI, and uses Power Strike
* 现在移动得更快了, AI 得到了极大的改进, 并且使用了 威力一击 Power Strike
* can now summon an additional valkyrie at levels 20 and 30
* 现在可以在 20 级和 30 级额外多召唤一个 女武神 valkyrie
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