Shape Shifting Skills:修订间差异

跳转到导航 跳转到搜索
删除69字节 、​ 2024年9月20日 (星期五)
无编辑摘要
无编辑摘要
无编辑摘要
第109行: 第109行:
* 增强伤害每等级从 15% 增加到 20%
* 增强伤害每等级从 15% 增加到 20%
<b>赛季 8:</b>
<b>赛季 8:</b>
* Defense per level increased from 8% to 10%
* 每级防御从 8% 提高到 10%
* +10% max health bonus now displays on tooltip
* +10% 最大生命值加成现在显示在信息提示上
<b>赛季 7:</b>
<b>赛季 7:</b>
* Damage bonus per level increased from 12% to 15%
* 每级伤害加成从 12% 提高到 15%
<b>赛季 5:</b>
<b>赛季 5:</b>
* 熊人变化 (Werebear) 增强伤害每等级从 15% 降低到 12%
* 熊人变化 (Werebear) 增强伤害每等级从 15% 降低到 12%
* 熊人变化 (Werebear) form now grants 10% + 1% per level chance to be uninterruptible when struck
* 熊人变化 (Werebear) 形态现在每升一级有 10% + 1% 的几率在被击中时不被打断
<b>赛季 4:</b>
<b>赛季 4:</b>
* 熊人变化 (Werebear) 伤害每等级从 12% 增加到 15%
* 熊人变化 (Werebear) 伤害每等级从 12% 增加到 15%
* 熊人变化 (Werebear) form now grants 20% increased splash radius
* 熊人变化 (Werebear) 形态现在增加 20% 溅射半径
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 1 (was 6)  
* 移动在技能树的位置,需要等级 1 (原来是 6)
* duration increased to 9999 seconds  (was 40)  
* 持续时间增加到9999秒 (原来是 40)
* base life bonus removed
* 移除基础生命加成
* damage/defense bonuses nerfed
* 伤害/防御 加成被削弱
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Werebear Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Werebear Vanilla Info]</b>
|}
|}
第151行: 第151行:
|
|
<b>赛季 8:</b>
<b>赛季 8:</b>
* Base max life per level bonus reduced from 10% to 5%
* 每级基础生命加成从 10% 降低到 5%
* Level 22+ max life bonus per level reduced from 2% to 1%
* 等级 22+ 每级最大生命加成从 2% 降低到 1%
<b>赛季 3:</b>
<b>赛季 3:</b>
* 变形术 (Lycanthropy) life bonus per level reduced from 3% to 2%
* 变形术 (Lycanthropy) 每级生命加成从 3% 降低到 2%
<b>赛季 2:</b>
<b>赛季 2:</b>
* starting life increased from 10% to 15% ''(this was either changed back to 10% in a later 赛季 or didn't actually get implemented in s2)''
* 起始生命从 10% 增加到 15% (这要么在之后的赛季中改回 10%,要么在赛季 2 中没有实现)
* life per level increased from 2% to 3%
* 每级生命从 2% 增加到 3%
<b>赛季 1:</b>
<b>赛季 1:</b>
* prerequisites reduced from 1 to 0 (no longer requires Werewolf)  
* 先决条件从 1 降低到 0 (不再需要 狼人变化 (Werewolf))
* duration bonus removed
* 持续时间加成移除
* life bonus nerfed  (grants 10% + 2% per level instead of 20% + 5% per level)  
* 生命加成被削弱 (从每级 20% + 5% 改为每级 10% + 2%)
* now grants bonus attack rating
* 现在给予额外的攻击准确率
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Lycanthropy Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Lycanthropy Vanilla Info]</b>
|}
|}
第214行: 第214行:
* 协同值从 8% 降低到 6%
* 协同值从 8% 降低到 6%
<b>赛季 7:</b>
<b>赛季 7:</b>
* No longer provides increased melee splash radius
* 不再提供近战溅射半径加成
<b>赛季 5:</b>
<b>赛季 5:</b>
* 野性狂暴 (Feral Rage) now grants 2% increased melee splash radius per charge up to 20%
* 野性狂暴 (Feral Rage) 现在增加每次攻击提高 2% 的近战溅射半径加成到 20% 里面
<b>赛季 4:</b>
<b>赛季 4:</b>
* 野性狂暴 (Feral Rage) 伤害每等级从 8% 增加到 12%
* 野性狂暴 (Feral Rage) 伤害每等级从 8% 增加到 12%
* 野性狂暴 (Feral Rage) minimum move speed increased from 19% to 20%
* 野性狂暴 (Feral Rage) 最小移动速度从 19% 增加到 20%
* 野性狂暴 (Feral Rage) maximum move speed increased from 65% to 120%
* 野性狂暴 (Feral Rage) 最大移动速度从 65% 提高到 120%
* 野性狂暴 (Feral Rage) duration increased from 20 seconds to 30 seconds
* 野性狂暴 (Feral Rage) 持续时间从 20 秒增加到 30
* 野性狂暴 (Feral Rage) 现在 狂怒 (Fury) 作为每级 8% 伤害的协同效果
* 野性狂暴 (Feral Rage) 现在 狂怒 (Fury) 作为每级 8% 伤害的协同效果
<b>赛季 3:</b>
<b>赛季 3:</b>
* 野性狂暴 (Feral Rage) now gains 8% attack rating per level from 15%
* 野性狂暴 (Feral Rage) 现在从 15% 改为每级增加 8% 的攻击准确率
* 野性狂暴 (Feral Rage) base attack rating reduced from 25% from 45%
* 野性狂暴 (Feral Rage) 基础攻击准确率从 45% 降低至 25%
* 野性狂暴 (Feral Rage) 从 5% 伤害每等级增加到 8%
* 野性狂暴 (Feral Rage) 从 5% 伤害每等级增加到 8%
* 野性狂暴 (Feral Rage) now caps at 10% life steal
* 野性狂暴 (Feral Rage) 现在上限为 10% 生命偷取
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 6 (was 12)  
* 移动在技能树位置,需要等级 6 (原来是 12)
* attack bonus buffed
* 攻击准确率加成增益
* 偷取生命bonus nerfed
* 偷取生命加成移除
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Feral_Rage Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Feral_Rage Vanilla Info]</b>
|}
|}
第275行: 第275行:
|
|
<b>赛季 4:</b>
<b>赛季 4:</b>
* 撞锤 (Maul) damage increased from 30% per charge to 40%
* 撞锤 (Maul) 伤害从每次 30% 增加到 40%
<b>赛季 3:</b>
<b>赛季 3:</b>
* 撞锤 (Maul) now gains 10% attack rating per level from 20%
* 撞锤 (Maul) 现在从 20% 改为每级增加 10% 的攻击准确率
* 撞锤 (Maul) base attack rating reduced from 50% to 25%
* 撞锤 (Maul) 基础攻击准确率从 50% 降低到 25%
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 6 (was 12)  
* 移动在技能树位置,需要等级 6 (原来是 12)
* attack bonus buffed
* 攻击准确率加成增益
* damage bonus buffed
* 伤害加成增益
* stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds
* 昏迷时长不再随等级而变化;现在减少到最小 0.2
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Maul Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Maul Vanilla Info]</b>
|}
|}
3,363

个编辑

导航菜单

MediaWiki Appliance - Powered by TurnKey Linux