Game Mechanics:修订间差异
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→致命伤害
(→致命伤害) |
(→致命伤害) |
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第80行: | 第80行: | ||
There are 3 different sources of crit chance: | There are 3 different sources of crit chance: | ||
* ''' | * '''致命攻击''': 物品, [[祝福瞄准]] | ||
* ''' | * '''双倍打击''': [[双倍打击]], [[饥饿]], [[竞争]] | ||
* ''' | * '''武器精通''': [[一般精通]], [[长柄武器和矛精通]], [[投掷精通]], [[爪精通]], [[标枪和矛精通]] | ||
'''Total Crit Chance''': <span class="d2-white">1 - ((1 - DS) * (1 - CS) * (1 - WM))</span> (rounded down to the nearest percent) | '''Total Crit Chance''': <span class="d2-white">1 - ((1 - DS) * (1 - CS) * (1 - WM))</span> (rounded down to the nearest percent) | ||
第88行: | 第88行: | ||
: 以亚马逊为例, | : 以亚马逊为例, | ||
:* 50% DS 暴击 来自装备 | :* 50% DS 暴击 来自装备 | ||
:* 50% CS 暴击 | :* 50% CS 暴击 来自双倍打击 | ||
:: <span class="d2-white">1 - ((1 - 0.50) * (1 - 0.50) * (1 - 0))</span> = 75% 几率暴击 | :: <span class="d2-white">1 - ((1 - 0.50) * (1 - 0.50) * (1 - 0))</span> = 75% 几率暴击 | ||
: 另一中情况: | : 另一中情况: | ||
:* 40% DS 暴击 来自装备 | :* 40% DS 暴击 来自装备 | ||
:* 65% CS 暴击 | :* 65% CS 暴击 来自双倍打击 | ||
:* 30% WM 暴击 来自标枪和矛精通 | :* 30% WM 暴击 来自标枪和矛精通 | ||
:: <span class="d2-white">1 - ((1 - 0.40) * (1 - 0.65) * (1 - 0.30))</span> = 85% 几率暴击 | :: <span class="d2-white">1 - ((1 - 0.40) * (1 - 0.65) * (1 - 0.30))</span> = 85% 几率暴击 |