General Changes:修订间差异
跳转到导航
跳转到搜索
无编辑摘要
无编辑摘要 |
无编辑摘要 |
||
第208行: | 第208行: | ||
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else | :: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else | ||
* Maximum resistances are capped based on the difficulty in PvP arenas: 75% (Normal), 80% (Nightmare), 85% (Hell) | * Maximum resistances are capped based on the difficulty in PvP arenas: 75% (Normal), 80% (Nightmare), 85% (Hell) | ||
* Open Wounds is limited based on the difficulty - it deals | * Open Wounds is limited based on the difficulty - it deals 10%/8%/6% of its damage in Normal/Nightmare/Hell in PvP arenas | ||
* Slow, Knockback (from items), | * Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled in PvP arenas | ||
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each in PvP arenas | |||
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas | * Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas | ||
* Life replenish is capped at +30 in PvP arenas | * Life replenish is capped at +30 in PvP arenas | ||
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there) | * Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there) |