Patch:Season 8:修订间差异

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添加2,167字节 、​ 2023年11月28日 (星期二)
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(创建页面,内容为“= Season 8 Depravity - September 22nd 2023 = {| class="wikitable mw-collapsible" |+ Patch Notes S8 |- | [https://docs.google.com/document/d/1lJCGca4JE0IRCxANNii_AAYJgv2HhTLVFYchbWi208c/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/16m4ccq/project_diablo_2_season_8_open_beta_patch_notes/ Reddit Thread]) x300px <span class="nmod">'''NOTICE:''' Items with +X Open Wounds Damage per Second are being fundamental…”)
 
无编辑摘要
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= Season 8 Depravity - September 22nd 2023 =
= Season 8 Depravity - September 22nd 2023 =
{| class="wikitable mw-collapsible"
{| class="non-table mw-collapsible"
|+ Patch Notes S8
|+ Patch Notes S8
|-
|-
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* Increased the drop rates of Diablo Clone and Rathma specific uniques (From Dungeons and Bosses)
* Increased the drop rates of Diablo Clone and Rathma specific uniques (From Dungeons and Bosses)
== LOOT FILTER ==
<span class="nmod">Fixed - The following changes were excluded from the patch notes:</span>
* There are now hotkeys available for quickly switching between filter levels (ctrl + numpad 0 through 9)
* Added CLASS filter condition that will match on all class-restricted items
* Added mace subtype filter conditions: CLUB, TMACE, and HAMMER
* JAV will now match on javelins only, rather than on spears
* SPEAR will no longer match on javelins
* CRAFTALVL will now correctly factor in the item's magic level


== CLASSES ==
== CLASSES ==
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Doombringer
Doombringer
* 210-280% enhanced damage increased to 260-320%
* 210-280% enhanced damage increased to <s>260-320%</s> <span class="nmod">''240-280%''</span>
* 8% chance to cast level 15 weaken increased to 14% chance to cast level 21 weaken
* 8% chance to cast level 15 weaken increased to 14% chance to cast level 21 weaken
* +5-7% life stolen per hit increased to +8-10%
* +5-7% life stolen per hit increased to +8-10%
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* Reduced the damage of the Warlord of Blood Map Boss by 20%
* Reduced the damage of the Warlord of Blood Map Boss by 20%
* Several balance changes to the mini bosses in unique maps
* Several balance changes to the mini bosses in unique maps
=== Season 8 Patch 2 (2023-10-14)===
* Enabled corruption zones in single player
* Fixed achievement auras not applying
* Fixed a crash caused by hovering over the portal for some maps with a large amount of text
* Fixed a bug causing "Skeleton" type monsters to drop no loot
* Fixed an issue causing barbarians to be disconnected when spamming warcry skills
* Fixed the parry bonus from block being 10:1 block to parry chance to 5:1 block to parry chance
* Rebalanced Rathma/Mendeln fight in higher difficulties
* Fixed some issues with filter level names
* Fixed some client crashes caused by lootfilters
* Added the ability to use multi-line names for items in shops
* Added the skill name being checked in advanced stat screen for breakpoints
* Lots of server fixes
=== Season 8 Patch 3 (2023-11-05)===
* Fixed some server issues causing instability
* Added a toggle for the PVP aura that winners of the tournament can use to activate the aura
PVP changes:
* Disabled %absorb in PVP
* Disabled mana potions in PVP arena while Energy Shield is active
Changed PVP modifiers:
* Open Wounds: Hell: 16% -> 6%, NM: 18% -> 8%, Norm: 20% -> 10%
* Mind Blast:
** Hell: 50% -> 30%, Norm/NM: 35% -> 25%
** no longer gains radius per base level in PVP arena
* Fist of the Heavens: Hell: 80% -> 65%
* Holy Bolt: Hell: 80% -> 75%, Norm/NM: 80% -> 65%
* Lesser Hydra: Norm/NM: 60% -> 50%
* Hydra: Norm/NM: 85% -> 60%
* Volcano: All Difficulties: 80% -> 65%
* Armageddon: Hell: 90% -> 55%, Norm/NM: 60% -> 35%
* Desecrate: Norm/NM: 150% -> 100%
* Decoy: Norm/NM: 70% -> 55%
* Valkyrie: Norm/NM: 100% -> 70%
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