Maps:修订间差异
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! 图标 !!物品 !! 其他材料 !! 效果 | ! 图标 !!物品 !! 其他材料 !! 效果 | ||
|- | |- | ||
| [[File:Arcane_Orb.png]] ||奥术法珠Arcane Orb || 普通地图, 珠宝 || 升级地图 (普通级 -> 魔法级) | | [[File:Arcane_Orb.png]] ||奥术法珠Arcane Orb || 普通地图, 珠宝 || rowspan="2" | 升级地图 (普通级 -> 魔法级) | ||
|- | |- | ||
| [[File: | | <!--[[File:Infused_Arcane_Orb.png]]--> || Infused Arcane Orb || Regular Map | ||
|- | |- | ||
| [[File:Angelic_Orb.png]] ||天使法珠Angelic Orb || 魔法级地图, 完美骷髅, 符文 #10+ || 升级地图 (魔法级 -> 黄金级) | | [[File:Zakarum_Orb.png]] ||萨卡兰姆法珠Zakarum Orb || 普通地图, 珠宝, 符文 #10+ || rowspan="2" | 升级地图 (普通级 -> 黄金级) | ||
|- | |||
| <!--[[File:Infused_Zakarum_Orb.png]]--> || Infused Zakarum Orb || Regular Map | |||
|- | |||
| [[File:Angelic_Orb.png]] ||天使法珠Angelic Orb || 魔法级地图, 完美骷髅, 符文 #10+ || rowspan="2" | 升级地图 (魔法级 -> 黄金级) | |||
|- | |||
| <!--[[File:Infused_Angelic_Orb.png]]--> || Infused Angelic Orb || Magic Map | |||
|- | |- | ||
| [[File:Orb_of_Destruction.png]] ||毁灭之法珠Orb of Destruction || 魔法/黄金 地图 || 降级地图 (至普通级) | | [[File:Orb_of_Destruction.png]] ||毁灭之法珠Orb of Destruction || 魔法/黄金 地图 || 降级地图 (至普通级) | ||
|- | |- | ||
| [[File:Horadrim_Orb.png]] ||赫拉迪姆法珠Horadrim Orb || 黄金地图, 完美的宝石, 符文 #10+ || 重新随机地图 | | [[File:Horadrim_Orb.png]] ||赫拉迪姆法珠Horadrim Orb || 黄金地图, 完美的宝石, 符文 #10+ || rowspan="2" | 重新随机地图 | ||
|- | |||
| <!--[[File:Infused_Horadrim_Orb.png]]--> || Infused Horadrim Orb || Rare Map | |||
|- | |- | ||
| [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图 | | [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图 | ||
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|} | |} | ||
* 制图师之法珠Cartographer's Orb 公式现在有BUG [[Bugs | bugged]] ,有时对T1地图会失灵。 | |||
{| class="wikitable" | |||
! Ingredients !! Result | |||
|- | |||
| Arcane Orb + Jewel || Infused Arcane Orb | |||
|- | |||
| Zakarum Orb + Jewel + Rune #10+ || Infused Zakarum Orb | |||
|- | |||
| Angelic Orb + Perfect Skull + Rune #10+ || Infused Angelic Orb | |||
|- | |||
| Horadrim Orb + Perfect Gem + Rune #10+ || Infused Horadrim Orb | |||
|} | |||
=== 地图词缀 === | === 地图词缀 === | ||
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| 水蛭之Leech || S || 怪物增加 X% 生命上限<br>怪物偷取 X% 生命值于击中时 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 || || | | 水蛭之Leech || S || 怪物增加 X% 生命上限<br>怪物偷取 X% 生命值于击中时 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 || || | ||
|- | |- | ||
| 健康之Health || S || 怪物增加 X% 生命上限 || | | 健康之Health || S || 怪物增加 X% 生命上限 || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 || || ½ frequency | ||
|- | |- | ||
| 广大Large || P || 怪物增加 X% 生命上限 || | | 广大Large || P || 怪物增加 X% 生命上限 || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 || || ½ frequency | ||
|- | |- | ||
| 快速Fast || P || 怪物提高 X% 施法和攻击速度 || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 || || | | 快速Fast || P || 怪物提高 X% 施法和攻击速度 || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 || || | ||
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| 泼溅Splashing || P || 怪物近身攻击造成溅射伤害 || || || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40 || | | 泼溅Splashing || P || 怪物近身攻击造成溅射伤害 || || || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40 || | ||
|- | |- | ||
| 幽暗Stygian || P || 地图中包含复苏冥河娃娃 || || || 50-60 || 40-45 ||仅 T1-T3 图 | | 幽暗Stygian || P || 地图中包含复苏冥河娃娃 || || || 50-60 || 40-45 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 贪婪Lustful || P || 地图中包含梦魇女妖 || || || 50-60 || 45-50 ||仅 T1-T3 图 | | 贪婪Lustful || P || 地图中包含梦魇女妖 || || || 50-60 || 45-50 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 吸血鬼Vampiric || P || 地图中包含吸血鬼领主 || || || 35-40 || 15-20 ||仅 T1-T3 图 | | 吸血鬼Vampiric || P || 地图中包含吸血鬼领主 || || || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 迟钝Bovine || P || 地图中包含地狱奶牛 || || || 35-40 || 15-20 ||仅 T1-T3 图 | | 迟钝Bovine || P || 地图中包含地狱奶牛 || || || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 复活Reanimated || P || 地图中包含再生尸 || || || 50-60 || 35-40 ||仅 T1-T3 图 | | 复活Reanimated || P || 地图中包含再生尸 || || || 50-60 || 35-40 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 阴森Ghastly || P || 地图中包含幽灵 || || || 35-40 || 15-20 ||仅 T1-T3 图 | | 阴森Ghastly || P || 地图中包含幽灵 || || || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 无魂之Souless || P || 地图中包含燃烧的灵魂 || || || 50-60 || 40-50 ||仅 T1-T3 图 | | 无魂之Souless || P || 地图中包含燃烧的灵魂 || || || 50-60 || 40-50 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 巫师之Shamanic || P || 地图中包含小矮人 || || || 40-50 || 15-20 ||仅 T1-T3 图 | | 巫师之Shamanic || P || 地图中包含小矮人 || || || 40-50 || 15-20 ||仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 惊悚Shrieking || P || 怪物会施放恐惧术 Map contains Shrieking Terrors || || || 50-60 || 20-30 || 仅 T1-T3 图 | | 惊悚Shrieking || P || 怪物会施放恐惧术 Map contains Shrieking Terrors || || || 50-60 || 20-30 || 仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 铁匠Smith || S || 怪物有X%的几率掉落额外武器 || 1, 2, 3 || || || || 仅 T1-T3 图 | | 铁匠Smith || S || 怪物有X%的几率掉落额外武器 || 1, 2, 3 || || || || 仅 T1-T3 图 | ||
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| 装甲Armorer || S || 怪物有X%的几率掉落额外的护甲 || 1, 2, 3 || || || || 仅 T1-T3 图 | | 装甲Armorer || S || 怪物有X%的几率掉落额外的护甲 || 1, 2, 3 || || || || 仅 T1-T3 图 | ||
|- | |- | ||
| 工匠 || S || 怪物有X%的几率掉落额外的珠宝和护符 || 1, 2, 3 || || || || 仅 T1-T3 图 | | 工匠 || S || 怪物有X%的几率掉落额外的珠宝和护符 || 1, 2, 3 || || || || 仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 冠军 || P || 怪物稀有度+X% || 30-40<br>40-50<br>50-60 || || || || | | 冠军 || P || 怪物稀有度+X% || 30-40<br>40-50<br>50-60 || || || || | ||
|- | |- | ||
| 复制的 || P || 地图包含一个额外的BOSS || || || || || 仅 T1-T3 图 | | 复制的 || P || 地图包含一个额外的BOSS || || || || || 仅 T1-T3 图, ½ frequency | ||
|- | |- | ||
| 探险家 || S || +1至场景级别 || || || || || | | 探险家 || S || +1至场景级别 || || || || || | ||
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=== Immunes === | === Immunes === | ||
Unique maps don't have any inherently immune monsters. | Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 180 resistance to each damage type. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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=== 暗金地图Unique Maps === | === 暗金地图Unique Maps === | ||
暗金地图中没有任何怪物天生对任何伤害类型免疫。No monsters within unique maps are inherently immune to any damage types. | |||
==== 堕落花园 Fallen Garden(待完善) ==== | |||
<div style="display:flex;"> | |||
<div style="flex-direction:column; max-width:fit-content;"> | |||
{| class="wikitable sortable" | |||
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸 | |||
|- | |||
| Thrasher || 25 || || || 40 || 50 || 80 || || 75 | |||
|- | |||
| Blood Wing || || 25 || 50 || 33 || || 45 || || 50 | |||
|- | |||
| Bog Creature || 50 || || 45 || 50 || 45 || 35 || Demon || 66 | |||
|- | |||
| Imp || 65 || 35 || 70 || 65 || 40 || || Demon || 100 | |||
|- | |||
| Prowling Dead || || || 45 || 50 || 65 || 60 || Undead || 66 | |||
|- | |||
| Strangler || 60 || 80 || 60 || 25 || 75 || 45 || Undead || 33 | |||
|- | |||
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20 | |||
|- | |||
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 || || 20 | |||
|- | |||
| ''Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 || || 0 | |||
|} | |||
<div style="max-width:fit-content"> | |||
目前,暗金地图只有T2级别,因此它们与其他T2地图一样,都具有88的区域级别。 | |||
独特属性: | |||
* 地图Boss掉落一个彩虹刻面。 | |||
* 怪物额外掉落珠宝的几率为+[4-6]%。 | |||
其他属性Other Attributes: | |||
* 怪物有+[50-100]%的物理伤害作为额外的闪电伤害 | |||
* 怪物额外[10-20]%几率造成致命攻击(DS) | |||
* 怪物的最大生命增加[10-30]% | |||
* 怪物获得[50-100]补充生命 | |||
</div> | |||
</div> | |||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> | |||
[[File:Fallen-gardens.png|frameless|200px]] | |||
[[File:Diamond-gate.png|frameless|200px]] | |||
</div> | |||
</div> | |||
==== 扎尔的密室[[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ==== | ==== 扎尔的密室[[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ==== | ||
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! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸 | ! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸 | ||
|- | |- | ||
| | | Huntress || 40 || || 65 || 25 || 50 || 80 || || 100 | ||
|- | |||
| Hell Swarm || 60 || 25 || 50 || 80 || || 65 || || 0 | |||
|- | |||
| Heirophant || || 35 || 80 || 25 || 75 || 25 || || 100 | |||
|- | |||
| Spear Cat || 40 || || 25 || 50 || 40 || 80 || || 100 | |||
|- | |||
| Urdar || 35 || 20 || 30 || 75 || 80 || || Demon || 100 | |||
|- | |||
| Jungle Hunter || 30 || || 25 || 85 || 45 || 95 || || 100 | |||
|- | |||
| Returned || 40 || 50 || 85 || || 20 || 50 || Undead || 0 | |||
|- | |||
| Guardian || 15 || 20 || || 75 || 80 || 50 || Undead || 33 | |||
|- | |||
| Bog Creature || 65 || || 65 || 50 || 50 || 65 || || 75 | |||
|- | |||
| Hell Temptress || 15 || 20 || 75 || 40 || 55 || || Demon || 75 | |||
|- | |||
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66 | |||
|- | |||
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75 | |||
|- | |||
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75 | |||
|- | |||
| Reanimated Horde || 50 || || || 75 || 60 || 80 || Undead || 66 | |||
|- | |- | ||
| | | Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100 | ||
|- | |- | ||
| | | Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75 | ||
|- | |- | ||
| Zhar the Mad || | | Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 || || 100 | ||
|- | |||
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 || || 100 | |||
|- | |||
| Zhar the Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0 | |||
|} | |} | ||
<div style="max-width:fit-content"> | <div style="max-width:fit-content"> | ||
目前,暗金地图只有T3级别,因此它们与其他T3地图一样,都具有89的区域级别。 | |||
独特属性Unique Attributes: | 独特属性Unique Attributes: | ||
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* 怪物额外掉落护符的几率为+[4-6]%。Monsters have +[4-6]% chance of dropping Additional Charms | * 怪物额外掉落护符的几率为+[4-6]%。Monsters have +[4-6]% chance of dropping Additional Charms | ||
其他属性Other Attributes: | 其他属性Other Attributes: | ||
* 玩家有-[50-100] | * 玩家有-[50-100]持续消耗生命Players have -[50-100] Drain Life | ||
* 玩家获得- | * 玩家获得-10%所有抵抗加成Players have -10% to All Resistances | ||
* 怪物获得基于+[50-100]%的物理伤害的毒素伤害,持续5秒。Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds | * 怪物获得基于+[50-100]%的物理伤害的毒素伤害,持续5秒。Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds | ||
* 玩家击中恢复速度(FHR)提高-[20-30]%。Players have -[20-30]% Faster Hit Recovery | * 玩家击中恢复速度(FHR)提高-[20-30]%。Players have -[20-30]% Faster Hit Recovery | ||
* 怪物的最大生命增加[ | * 怪物的最大生命增加[20-30]%。Monsters have [20-30]% Increased Maximum Life | ||
入口区域有通往其他3个区域的入口,随机出现一个入口通往疯狂的扎尔。The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that leadsto Zhar the Mad. | 入口区域有通往其他3个区域的入口,随机出现一个入口通往疯狂的扎尔。The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that leadsto Zhar the Mad. | ||
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! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸 | ! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸 | ||
|- | |- | ||
| | | Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50 | ||
|- | |- | ||
| | | Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50 | ||
|- | |- | ||
| | | Ice Boar || 25 || || 30 || 15 || 50 || 15 || || 75 | ||
|- | |||
| Imp || 40 || 35 || 70 || 65 || 40 || 50 || Demon || 100 | |||
|- | |||
| Death Mauler || 30 || || 65 || 50 || 65 || || || 75 | |||
|- | |||
| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0 | |||
|- | |||
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33 | |||
|- | |||
| Corpse Spitter || 30 || || 25 || 55 || 20 || 75 || Demon || 75 | |||
|- | |||
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66 | |||
|- | |||
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33 | |||
|- | |||
| Blood Lord || 25 || || 65 || 55 || 30 || || || 75 | |||
|- | |||
| 小精灵科里Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66 | |||
|- | |||
| 被控告的洋葱Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 || || 75 | |||
|- | |||
| 鲜血督军Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0 | |||
|} | |} | ||
<div style="max-width:fit-content"> | <div style="max-width:fit-content"> | ||
目前,暗金地图只有T3级别,因此它们与其他T3地图一样,都具有89的区域级别。 | |||
独特属性:Unique Attributes: | 独特属性:Unique Attributes: | ||
* 地图Boss必然掉落一个腐化暗金。Map Boss drops a Corrupted Unique | * 地图Boss必然掉落一个腐化暗金。Map Boss drops a Corrupted Unique | ||
* 怪物掉落腐化物品的几率为+ | * 怪物掉落腐化物品的几率为+100%。Monsters have +100% chance of dropping Corrupted Items | ||
其他属性Other Attributes: | 其他属性Other Attributes: | ||
* 怪物有+[50-100]%的物理伤害作为额外的火焰伤害Monsters have +[50-100]% of Physical Damage as Extra Fire Damage | * 怪物有+[50-100]%的物理伤害作为额外的火焰伤害Monsters have +[50-100]% of Physical Damage as Extra Fire Damage | ||
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* 怪物的速度提高[20-30]%。Monsters have [20-30]% Increased Velocity | * 怪物的速度提高[20-30]%。Monsters have [20-30]% Increased Velocity | ||
* 怪物增加[5-10]%的粉碎打击几率(CB)。Monsters have [5-10]% Chance of Crushing Blow | * 怪物增加[5-10]%的粉碎打击几率(CB)。Monsters have [5-10]% Chance of Crushing Blow | ||
* 怪物的最大生命增加[ | * 怪物的最大生命增加[20-30]%Monsters have [20-30]% Increased Maximum Life | ||
</div> | </div> | ||
</div> | </div> | ||
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[[File:Stronghold-of-acheron.jpg|frameless|200px]] | [[File:Stronghold-of-acheron.jpg|frameless|200px]] | ||
</div> | </div> | ||
</div> | </div> |