Mercenaries:修订间差异
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=== 佣兵体格数值 === | === 佣兵体格数值 === | ||
* <span class="nmod">Mercenaries have the same stats regardless of which difficulty they're hired from</span> | |||
* <span class="nmod">Mercenary stats have been adjusted:</span> | |||
** <span class="nmod">Stat scaling has been improved to be more consistent throughout the game</span> | |||
** <span class="nmod">Desert Guards and Barbarian mercenaries now gain slightly less damage per level</span> | |||
<li> | <li> | ||
''' | '''第一幕 萝格斥候 |''' | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | 佣兵等级 | ! scope="col" | 佣兵等级 | ||
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<li> | <li> | ||
''' | '''第二幕 沙漠守卫 |''' | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
{| class="wikitable" | {| class="wikitable" | ||
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<li> | <li> | ||
''' | '''第三幕 铁狼 |''' | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
{| class="wikitable" | {| class="wikitable" | ||
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! scope="row" | 抗性 Resist | ! scope="row" | 抗性 Resist | ||
|116||118||120||121||123||125||127||128||130||132||134||135||138||139||140||141||142||143||144||145||146||147||148||149||150||151||152||153||154||155||156||157 | |116||118||120||121||123||125||127||128||130||132||134||135||138||139||140||141||142||143||144||145||146||147||148||149||150||151||152||153||154||155||156||157 | ||
|} | |||
</div> | |||
</li> | |||
<li> | |||
'''Act 4 Ascendant |''' | |||
<div class="mw-collapsible mw-collapsed"> | |||
{| class="wikitable" | |||
! scope="col" | Merc Level | |||
! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 | |||
|- | |||
! scope="row" | HP | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Defense | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Str | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Dex | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Resist | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|} | |||
{| class="wikitable" | |||
! scope="col" | Merc Level | |||
! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 !! scope="col" | 61 !! scope="col" | 62 !! scope="col" | 63 !! scope="col" | 64 !! scope="col" | 65 !! scope="col" | 66 | |||
|- | |||
! scope="row" | HP | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Defense | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Str | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Dex | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|- | |||
! scope="row" | Resist | |||
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | |||
|} | |||
{| class="wikitable" | |||
! scope="col" | Merc Level | |||
! scope="col" | 67 !! scope="col" | 68 !! scope="col" | 69 !! scope="col" | 70 !! scope="col" | 71 !! scope="col" | 72 !! scope="col" | 73 !! scope="col" | 74 !! scope="col" | 75 !! scope="col" | 76 !! scope="col" | 77 !! scope="col" | 78 !! scope="col" | 79 !! scope="col" | 80 !! scope="col" | 81 !! scope="col" | 82 !! scope="col" | 83 !! scope="col" | 84 !! scope="col" | 85 !! scope="col" | 86 !! scope="col" | 87 !! scope="col" | 88 !! scope="col" | 89 !! scope="col" | 90 !! scope="col" | 91 !! scope="col" | 92 !! scope="col" | 93 !! scope="col" | 94 !! scope="col" | 95 !! scope="col" | 96 !! scope="col" | 97 !! scope="col" | 98 | |||
|- | |||
! scope="row" | HP | |||
| || || || || || || || || || || || ||1006||1033||1060||1087||1114||1141||1168||1195||1222||1249||1276||1303||1330||1357||1384||1411||1438||1465||1492||1519 | |||
|- | |||
! scope="row" | Defense | |||
| || || || || || || || || || || || ||640||665||690||715||740||765||790||815||840||865||890||915||940||965||990||1015||1040||1065||1090||1115 | |||
|- | |||
! scope="row" | Str | |||
| || || || || || || || || || || || ||130||131||132||133||135||136||137||138||140||141||142||143||145||146||147||148||150||151||152||153 | |||
|- | |||
! scope="row" | Dex | |||
| || || || || || || || || || || || ||104||105||106||107||108||109||110||111||112||113||114||115||116||117||118||119||120||121||122||123 | |||
|- | |||
! scope="row" | Resist | |||
| || || || || || || || || || || || ||135||136||137||138||140||141||142||143||145||146||147||148||150||151||152||153||155||156||157||158 | |||
|} | |} | ||
</div> | </div> | ||
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* 雇佣兵的数值也许随着他们的等级和受雇时的游戏难度而有所区别,但这只是游戏初期等级较低难度较高时的一个小问题。所有雇佣兵到达80级后,体格数值都将是一致的,无论从哪个难度雇入。 | * 雇佣兵的数值也许随着他们的等级和受雇时的游戏难度而有所区别,但这只是游戏初期等级较低难度较高时的一个小问题。所有雇佣兵到达80级后,体格数值都将是一致的,无论从哪个难度雇入。 | ||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ Example Stat Differences | |||
|- | |||
| | |||
游戏中有几个质变点,会影响整体的计算。普通难度中有3个质变点,噩梦难度有2个,地狱难度有1个(Normal threshold #3 == NM threshold #2 == Hell threshold #1)) | |||
我们以第一幕萝格斥候为例来解释上表中的数值差别。在噩梦难度中萝格的等级质变点在36和67级,在地狱难度中质变点是67级。咱们来雇佣一名67级萝格看看下她的某些数值: | 我们以第一幕萝格斥候为例来解释上表中的数值差别。在噩梦难度中萝格的等级质变点在36和67级,在地狱难度中质变点是67级。咱们来雇佣一名67级萝格看看下她的某些数值: | ||
* 噩梦难度: 生命值 HP: 900 防御值 Def: 744 抗性 Resist: 121 | * 噩梦难度: 生命值 HP: 900 防御值 Def: 744 抗性 Resist: 121 | ||
第1,013行: | 第1,085行: | ||
这种差异就很大了。然而,当萝格升级到67级时所有数值又都将对的上了,无论从哪个难度雇入。 | 这种差异就很大了。然而,当萝格升级到67级时所有数值又都将对的上了,无论从哪个难度雇入。 | ||
|} | |||
== 其他信息 == | == 其他信息 == |