Maps:修订间差异

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添加40字节 、​ 2023年5月2日 (星期二)
(增加s7的内容)
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| [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图
| [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图
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| [[File:Orb_of_Fortification.png]] ||强化之球Orb of Fortification || 地图 || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
| [[File:Orb_of_Fortification.png]] ||强化之球Orb of Fortification || 魔法/稀有 地图 || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
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| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
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| [[File:Horadrim_Scarab.png]] ||赫拉迪姆圣甲虫Horadrim Scarab || T3 地图 || 将T3地图转换为一个随机的黄金级地牢
| [[File:Horadrim_Scarab.png]] ||赫拉迪姆圣甲虫Horadrim Scarab || T3 地图 || 将T3地图转换为一个随机的黄金级地牢
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| [[File:Standard_of_Heroes.png]] ||英雄旗帜Standard of Heroes || 地图/地牢 || 增加英雄奖励:+10%经验获取,+20%怪群密度,+20%魔法物品和金币获取
| [[File:Standard_of_Heroes.png]] ||英雄旗帜Standard of Heroes || 魔法+ 地图/地牢 || 增加英雄奖励:+10%经验获取,+20%怪群密度,+20%魔法物品和金币获取
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| [[File:Worldstone_Shard.png]] ||世界石碎片Worldstone Shard || 地图Map || [[Corruptions#Map_Corruptions | 腐化corruption]]
| [[File:Worldstone_Shard.png]] ||世界石碎片Worldstone Shard || 魔法/稀有 地图/地牢 || [[Corruptions#Map_Corruptions | 腐化corruption]]
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* 用公式 [[Recipes#Magic_Items|recipe]](3个完美宝石&任意魔法物品)可以重新随机魔法地图[[Recipes#Magic_Items|recipe]]
* 用公式 [[Recipes#Magic_Items|recipe]](3个完美宝石&任意魔法物品)可以重新随机魔法地图[[Recipes#Magic_Items|recipe]]

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