Patch Notes:修订间差异

添加658字节 、​ 2023年4月9日 (星期日)
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* New passive Barbarian skill "Deep Wounds" which increases the chance of inflicting open wounds and adds additional damage to open wounds, currently has Grim Ward as a synergy
* New passive Barbarian skill "Deep Wounds" which increases the chance of inflicting open wounds and adds additional damage to open wounds, currently has Grim Ward as a synergy
  新的野蛮人被动技能“重伤”:可以增加撕开伤口的几率,并为撕开伤口附加额外的伤害。目前有恐怖图腾“Grim Ward”作为协同技能提供加成。
  新的野蛮人被动技能“重伤(Deep Wounds)”:可以增加撕开伤口的几率,并为撕开伤口附加额外的伤害。目前有恐怖图腾(Grim Ward)作为协同技能提供加成。
* Many items that have a chance of inflicting open wounds will have a new stat which adds additional damage to open wounds (reminder: enemies inflicted with open wounds take physical damage over 8 seconds)
* Many items that have a chance of inflicting open wounds will have a new stat which adds additional damage to open wounds (reminder: enemies inflicted with open wounds take physical damage over 8 seconds)
  拥有“XX几率撕开伤口”属性的物品,现在将会额外拥有一个为撕开伤口(open wounds)附加额外伤害的属性。(说明:被撕开伤口的敌人将在8秒内持续受到物理伤害)
  拥有“XX几率撕开伤口”属性的物品,现在将会额外拥有一个为撕开伤口(open wounds)附加额外伤害的属性。(说明:被撕开伤口的敌人将在8秒内持续受到物理伤害)
** Examples spoiled: [[The Meat Scraper]] (50% chance of OW; +[85-125] OW dps), [[Gut Siphon]] (33% chance of OW; +[350-400] OW dps), [[Messerschmidt's Reaver]] (20% chance of OW; +[250-300] OW dps)
** Examples spoiled: [[The Meat Scraper]] (50% chance of OW; +[85-125] OW dps), [[Gut Siphon]] (33% chance of OW; +[350-400] OW dps), [[Messerschmidt's Reaver]] (20% chance of OW; +[250-300] OW dps)
   已完成的实例:【刮肉者】{50%几率撕开伤口;每秒流血伤害+(85~125)},【内脏吸管】{33%几率撕开伤口;每秒流血伤害+(300~400)},【希梅斯特的掠夺】{20%几率撕开伤口,每秒流血伤害+(250-300)}。
   已完成的实例:【刮肉者(The Meat Scraper)】{50%几率撕开伤口;每秒流血伤害+(85~125)},【内脏吸管(Gut Siphon)】{33%几率撕开伤口;每秒流血伤害+(300~400)},【希梅斯特的掠夺(Messerschmidt's Reaver)】{20%几率撕开伤口,每秒流血伤害+(250-300)}。
* New "curse resistance" stat which reduces the ''effectiveness'' of enemy curses (currently capped at 50%)
* New "curse resistance" stat which reduces the ''effectiveness'' of enemy curses (currently capped at 50%)
新增的“诅咒抵抗(curse resistance)”属性将降低敌人诅咒的“有效性”(上限50%)
** Example spoiled: [[Templar's Might]] (curse resistance +20%)
** Example spoiled: [[Templar's Might]] (curse resistance +20%)
已完成的实例:【圣殿武士之力(Templar's Might)】(诅咒抗性+20%)
* The current "curse duration reduction" stat (only reduces the ''duration'' of enemy curses) will now cap at 75% instead of 100%
* The current "curse duration reduction" stat (only reduces the ''duration'' of enemy curses) will now cap at 75% instead of 100%
现在的“诅咒持续时间降低”属性(仅降低敌人诅咒的持续时间)的减少持续时间的上限从100%降低至75%
* The base duration of monster curses will be reduced
* The base duration of monster curses will be reduced
怪物诅咒的基础持续时间减少
* Mind Blast changed from dealing pure physical damage to dealing a mix of physical and magic damage (currently seems to be about 30% magic and 70% physical)
* Mind Blast changed from dealing pure physical damage to dealing a mix of physical and magic damage (currently seems to be about 30% magic and 70% physical)
心灵震爆(Mind Blast)从造成纯物理伤害变成物理和魔法混合伤害(目前大约是30%魔法伤害+70%物理伤害)
* Tiger Strike changed back to a 1-handed attack instead of requiring dual-wielding
* Tiger Strike changed back to a 1-handed attack instead of requiring dual-wielding
虎击(Tiger Strike)从需要双持改回单手即可。
* Spirit of Barbs now has a synergy (Carrion Vine) for anyone who wants to invest more into thorns damage
* Spirit of Barbs now has a synergy (Carrion Vine) for anyone who wants to invest more into thorns damage
* Uber difficulty levels based on high runes (described in previous stream) are still being balanced, but have been adjusted to make difficulty level 1 (Vex) match the previous season's difficulty rather than difficulty level 4 (Sur) as was initially planned
* Uber difficulty levels based on high runes (described in previous stream) are still being balanced, but have been adjusted to make difficulty level 1 (Vex) match the previous season's difficulty rather than difficulty level 4 (Sur) as was initially planned
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