Patch Notes:修订间差异
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→Spoilers from Dev Stream #1
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* <span class="d2-blue">冲锋Charge 现在被赋予了60%的近战溅射,基于冲锋的距离</span> | * <span class="d2-blue">冲锋Charge 现在被赋予了60%的近战溅射,基于冲锋的距离</span> | ||
* Charge now hits correctly instead of being replaced by a basic attack (charge bug should also be fixed) | * Charge now hits correctly instead of being replaced by a basic attack (charge bug should also be fixed) | ||
* <span class="d2-blue">冲锋Charge 技能攻击可以正确地命中,而不是被普攻替代(冲锋BUG也同时被修复了)</span> | |||
* Leap Attack will no longer reduce durability, will have slightly more aoe, and will do less damage | * Leap Attack will no longer reduce durability, will have slightly more aoe, and will do less damage | ||
* <span class="d2-blue">BAR的跳跃攻击不再减少耐久,稍微添加攻击范围,稍微降低伤害</span> | * <span class="d2-blue">BAR的跳跃攻击不再减少耐久,稍微添加攻击范围,稍微降低伤害</span> | ||
* PvP merchants now sell "Dueling Mana Potions" which work normally in PvP arenas and cost very little gold | * PvP merchants now sell "Dueling Mana Potions" which work normally in PvP arenas and cost very little gold | ||
* <span class="d2-blue">PvP 商人现在卖“战场魔法药剂”,它只能用于PvP地图,而且只用花少量的金币就可以获得</span> | |||
* Other potions no longer work in PvP arenas | * Other potions no longer work in PvP arenas | ||
* <span class="d2-blue">其它的药剂在PvP地图无效</span> | |||
* New map events | * New map events | ||
* <span class="d2-blue">新T图事件</span> | |||
** Gheed appears and sells random uniques for 1 million gold each (the item bases may 'upgrade' the same way normal gambling works) | ** Gheed appears and sells random uniques for 1 million gold each (the item bases may 'upgrade' the same way normal gambling works) | ||
** <span class="d2-blue">基德会出现并且随机卖暗金装备,每件100w。(装备跟正常的赌博一样可能会有扩展和精英)</span> | |||
** A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them "map contains a random event" | ** A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them "map contains a random event" | ||
** <span class="d2-blue">一个特殊的祭坛会出现,触发它会有某个地图任务(目前还在规划中),完成后会获得一个新的物品,这个物品可以让地图获得一个词缀“地图包含随机事件”</span> | |||
* All trading should be centralized on the tradesite now that it's working well - discord trading channels will be disabled | * All trading should be centralized on the tradesite now that it's working well - discord trading channels will be disabled | ||
* <span class="d2-blue">所有的交易现在新的交易网上运作地很不错 - discord论坛上的交易频道将会关闭</span> | |||
====Spoilers from Dev Stream #2==== | ====Spoilers from Dev Stream #2==== |