Patch Notes:修订间差异
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→Spoilers from Dev Stream #1
第48行: | 第48行: | ||
* New D2GL graphical improvement options (in-game menu to enable/disable different features) | * New D2GL graphical improvement options (in-game menu to enable/disable different features) | ||
* 加入一个新的D2GL显示模式(私服在S6时已经加入) | * <span class="d2-blue">加入一个新的D2GL显示模式(私服在S6时已经加入)</span> | ||
** 60 fps (visual only, doesn't change breakpoints) | ** 60 fps (visual only, doesn't change breakpoints) | ||
** 60帧率(只是补帧,不会改变d2的BP算法) | ** <span class="d2-blue">60帧率(只是补帧,不会改变d2的BP算法)</span> | ||
** HD text/cursor | ** HD text/cursor | ||
** 高清字体和鼠标指针(私服已经支持高清中文字体) | ** <span class="d2-blue">高清字体和鼠标指针(私服已经支持高清中文字体)</span> | ||
** HD minimap in upper right | ** HD minimap in upper right | ||
** 右上角的高清小地图(私服默认不开启,需手动开启) | ** <span class="d2-blue">右上角的高清小地图(私服默认不开启,需手动开启)</span> | ||
** other options | ** other options | ||
** 一些其它选项(私服加了鼠标锁定和中文高清开关) | ** <span class="d2-blue">一些其它选项(私服加了鼠标锁定和中文高清开关)</span> | ||
* DPS counter can be toggled from the settings menu (persists between games) and the DPS now automatically resets after being outside of combat for long enough | * DPS counter can be toggled from the settings menu (persists between games) and the DPS now automatically resets after being outside of combat for long enough | ||
* DPS计数器(每秒伤害)添加到了游戏内设置界面,现在DPS在一段时间内没有伤害的时候会重置为0 | * <span class="d2-blue">DPS计数器(每秒伤害)添加到了游戏内设置界面,现在DPS在一段时间内没有伤害的时候会重置为0</span> | ||
* Regular (white) maps can now be stacked | * Regular (white) maps can now be stacked | ||
* 普通(白色)T图现在可以堆叠 | * <span class="d2-blue">普通(白色)T图现在可以堆叠</span> | ||
* Ohm Rune now gives +45% enhanced damage | * Ohm Rune now gives +45% enhanced damage | ||
* Ohm符文(27#)现在给予 +45%增强伤害 | * <span class="d2-blue">Ohm符文(27#)现在给予 +45%增强伤害 </span> | ||
* Stacked materials should be able to have innate descriptions now (may mean lootfilters need to be adjusted) | * Stacked materials should be able to have innate descriptions now (may mean lootfilters need to be adjusted) | ||
* 堆叠的材料现在有了正确的描述(所以过滤文件里面写的描述基本上可以取消了) | * <span class="d2-blue">堆叠的材料现在有了正确的描述(所以过滤文件里面写的描述基本上可以取消了)</span> | ||
* Blessed Aim now provides slightly less attack rating, but also provides deadly strike (5% base DS, +1% DS per 2 levels) | * Blessed Aim now provides slightly less attack rating, but also provides deadly strike (5% base DS, +1% DS per 2 levels) | ||
* Poison Strike now has Bone Armor as a synergy instead of Poison Nova | * Poison Strike now has Bone Armor as a synergy instead of Poison Nova |