Game Mechanics:修订间差异
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{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | | ! scope="col" | 攻击类型 | ||
! scope="col" | 近战<br />(PD2) !! scope="col" | 远程<br />(PD2) !! scope="col" | 近战<br />(LoD) !! scope="col" | 远程<br />(LoD) | ! scope="col" | 近战<br />(PD2) !! scope="col" | 远程<br />(PD2) !! scope="col" | 近战<br />(LoD) !! scope="col" | 远程<br />(LoD) | ||
|- | |- | ||
! scope="row" | Default<ref name="name">Applies to | ! scope="row" | Default<ref name="name">Applies to 召唤物, 普通, 仆从, 精英,和暗金怪</ref> | ||
|<span class="nmod">1/8</span>||<span class="nmod">1/8</span>||<span class="omod">1/4</span>||<span class="omod">1/8</span> | |<span class="nmod">1/8</span>||<span class="nmod">1/8</span>||<span class="omod">1/4</span>||<span class="omod">1/8</span> | ||
|- | |- | ||
! scope="row" | | ! scope="row" | 超级暗金怪和Boss | ||
|<span class="nmod">1/16</span>||<span class="nmod">1/16</span>||<span class="omod">1/8</span>||<span class="omod">1/16</span> | |<span class="nmod">1/16</span>||<span class="nmod">1/16</span>||<span class="omod">1/8</span>||<span class="omod">1/16</span> | ||
|- | |- | ||
! scope="row" | | ! scope="row" | 玩家和雇佣兵 | ||
|<span class="nmod">1/20</span>||<span class="nmod">1/20</span>||<span class="omod">1/10</span>||<span class="omod">1/20</span> | |<span class="nmod">1/20</span>||<span class="nmod">1/20</span>||<span class="omod">1/10</span>||<span class="omod">1/20</span> | ||
|} | |} |