Game Mechanics:修订间差异

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删除59字节 、​ 2023年1月28日 (星期六)
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== Behavior of -enemy resists ==
== Behavior of -enemy resists ==


=== Breaking immunities ===
=== 破免 ===
What '''will''' break immunities:
什么可以破免:
* Battle Cry (<span class="d2-gold">Physical</span>)
* 战嗥 (<span class="d2-gold">物理</span>)
* Poison Creeper (<span class="d2-green">Poison</span>)
* 猛毒花藤 (<span class="d2-green">毒素</span>)
* Amplify Damage (<span class="d2-gold">Physical</span>)
* 伤害加深 (<span class="d2-gold">物理</span>)
* Decrepify (<span class="d2-gold">Physical</span>)
* 衰老 (<span class="d2-gold">物理</span>)
* Lower Resist (<span class="d2-red">Fire</span>/<span class="d2-blue">Cold</span>/<span class="d2-yellow">Lightning</span>/<span class="d2-green">Poison</span>)
* 降低抵抗 (<span class="d2-red">火焰</span>/<span class="d2-blue">冰冷</span>/<span class="d2-yellow">闪电</span>/<span class="d2-green">毒素</span>)
* Conviction (<span class="d2-red">Fire</span>/<span class="d2-blue">Cold</span>/<span class="d2-yellow">Lightning</span>)
* 审判光环 (<span class="d2-red">火焰</span>/<span class="d2-blue">冰冷</span>/<span class="d2-yellow">闪电</span>)
* Static Field (<span class="d2-yellow">Lightning</span>)
* 静电立场 (<span class="d2-yellow">闪电</span>)


What will '''not''' break immunities:
什么不可以破免:
* -enemy resistance on gear
* 装备上的减抗属性
* Cold Mastery
* 冰冷支配
* Fire Mastery
* 火焰支配


=== 敌人抗性高于 99% (免疫) ===
=== 敌人抗性高于 99% (免疫) ===
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