Game Mechanics:修订间差异
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→Breaking immunities
第123行: | 第123行: | ||
== Behavior of -enemy resists == | == Behavior of -enemy resists == | ||
=== | === 破免 === | ||
什么可以破免: | |||
* | * 战嗥 (<span class="d2-gold">物理</span>) | ||
* | * 猛毒花藤 (<span class="d2-green">毒素</span>) | ||
* | * 伤害加深 (<span class="d2-gold">物理</span>) | ||
* | * 衰老 (<span class="d2-gold">物理</span>) | ||
* | * 降低抵抗 (<span class="d2-red">火焰</span>/<span class="d2-blue">冰冷</span>/<span class="d2-yellow">闪电</span>/<span class="d2-green">毒素</span>) | ||
* | * 审判光环 (<span class="d2-red">火焰</span>/<span class="d2-blue">冰冷</span>/<span class="d2-yellow">闪电</span>) | ||
* | * 静电立场 (<span class="d2-yellow">闪电</span>) | ||
什么不可以破免: | |||
* | * 装备上的减抗属性 | ||
* | * 冰冷支配 | ||
* | * 火焰支配 | ||
=== 敌人抗性高于 99% (免疫) === | === 敌人抗性高于 99% (免疫) === |