Game Mechanics:修订间差异

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删除138字节 、​ 2023年1月28日 (星期六)
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所有降抗手段100%生效.
所有降抗手段100%生效.


=== Enemy resists below 0% ===
=== 敌人抗性低于 0% ===
When taking the enemy below 0% resistance you also have to apply the 1/2 penalty. This also applies to gear and items with -enemy resistance.
当敌人的抗性低于0% 时,施加1/2的降抗属性惩罚.这也适用于减少敌人抗性的装备或物品.


As an example lets take an enemy with 25 cold resistance, and lets apply a level 20 Lower Resist (-30%) and a level 10 Conviction (-30%):
举个例子,向25冰抗的敌人身上释放20级降低抵抗(-30%)和10级审判光环(-30%:
* <span class="d2-white">25 - 25 = 0</span>  &emsp;[the first -25% from Conviction is reduced at 100% effectiveness]
* <span class="d2-white">25 - 25 = 0</span>  &emsp;[首先-25%审判光环100%属性生效]
* <span class="d2-white">-5 / 2 = -2</span>  &emsp;[apply the 1/2 penalty to the remaining -5% from Conviction]
* <span class="d2-white">-5 / 2 = -2</span>  &emsp;[剩余-5%审判光环1/2属性生效]
* <span class="d2-white">-30 / 2 = -15</span>  &emsp;[apply the 1/2 penalty to Lower Resist]
* <span class="d2-white">-30 / 2 = -15</span>  &emsp;[降低抵抗1/2属性生效]
* <span class="d2-white">0 - 2 - 15 = -17</span>  &emsp;[final enemy cold resist]
* <span class="d2-white">0 - 2 - 15 = -17</span>  &emsp;[最终敌人冰抗]


Resists can be reduced to a maximum of -100%
抗性最大可减少-100%


== 物品掉落机制 ==
== 物品掉落机制 ==
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