Patch:Season 6:修订间差异

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添加2,106字节 、​ 2023年1月26日 (星期四)
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* Disabled corrupting with multiple stacks of wss in the cube (from now on, only corrupt with a single stack of wss)
* Disabled corrupting with multiple stacks of wss in the cube (from now on, only corrupt with a single stack of wss)
* Fixed bricked items occasionally getting "+155% requirements" corruption
* Fixed bricked items occasionally getting "+155% requirements" corruption
=== Season 6 - Patch #5 (2023-01-22) ===
Bug Fixes
* Fixed dual wield attack rate calc when slower weapon has more IAS to match IAS calculators
* Fixed assassin MA skills from not expending charges in werebear/werewolf form
* Fixed a bug where map stats may not get applied properly to the player
* Fixed a bug in the Ruined Cistern map that allowed monsters to spawn in a void area
* Fixed a few server crash bugs
Lootfilter updates
* Updated BH to latest version with user submitted patches:
** Add AUTOMOD to loot filter types
** Update AUTOMOD to properly support < and > operators
** Added support for 'between' operator (~)
** Update PREFIX/SUFFIX to support between (~) operator
** Added MAPTIER condition
** Fixed condition mapping to use a switch statement
PVP Changes:
* Disabled life leech inside pvp arena
* Disabled melee splash inside pvp arena
* Fixed a bug that could cause pvp specific player modifiers from not applying after death (e.g. teleport debuff, bone spear multispears)
* Disabled dropping gold on death inside pvp arena
* Applied base difficulty pvp modifiers for player vs. minion damage
* Removed namelock from movement skills inside pvp arena (whirlwind, leap, leap attack, charge)
* Changed damage modifiers in Norm/NM pvp arena (LLD):
** Rabies: 200% -> 150%
** Armageddon: 100% -> 60%
** Tornado: 100% -> 110%
** Concentrate: Magic dmg 100% -> 50%
** Ice Barrage: 150% -> 175%
** Ice Bolt: 115% -> 135%
** Meteor: 100% -> 75%
** Blizzard: 190% -> 175%
** Firewall: 100% -> 90%
** Combustion: 100% -> 90%
** Nova: 125% -> 140%
** Lesser Hydra: 100% -> 65%
** Powerstrike: Lightning dmg 17% -> 100%
** Magic Arrow: 175% -> 150%
** Smite: 100% -> 85%
** Blessed Hammer: 95% -> 85%
** Zeal: 85% -> 75%
** Charge: 100% -> 90%
** Vengeance: 175% -> 200%
** Bone Spirit: 80% -> 60%
** Bone Spear: 80% -> 70%
** Teeth: 45% -> 40%
** Dark Pact: 100% -> 75%
** Whirlwind: 85% -> 75%
** Frozen Orb: 120% -> 140%
** Guided Arrow: 100% -> 120%
** Poison Javelin: 140% -> 110%
** Charged Strike: Lightning damage 100% -> 130%
** Wake of Fire: 70%->55%
** Blade Sentinel: 90% -> 100%
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