Patch:Season 5:修订间差异

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=== 赛季 5 补丁 2 (2022-06-28) ===
=== 赛季 5 补丁 2 (2022-06-28) ===
* The game server numbers have been shifted and the in game server list has been updated to reflect this
* 游戏服务器的编号已经改变游戏服务器列表也已经更新以反映这一点
* Cold enchant and enchant fire buff aoe increased by 87%
* 冰冷强化 Cold enchant 和强化火焰 enchant fire 增益 aoe 增加 87%
* Battle cry aoe increased by 11%
* 战嗥 Battle cry aoe 增加 11%
* Reverted several map monster from flying pathing to ground pathing
* 将一些地图怪物从飞行路径恢复到地面路径
* Ruins of viz'jun karvarousku the cartographer's burning dead minions health have been reduced
* 维兹郡的废墟 Ruins of viz'jun 制图师的 cartographer's 燃烧死尸 burning dead 仆从的生命被减少
* Map bosses will no longer be able to be knocked back or stun locked
* 地图 bosses 将不再能够被击退或昏迷锁定
* Fixed a bug that was causing guest monsters to spawn in dungeons as an affix
* 修正了一个导致客机怪物在地下城作为词缀生成的 bug
* Dungeon monsters guaranteed 20-30% increased attack rating and chance to pierce has been 增加到 50-75%
* 地下城怪物提供 20-30% 增强准确率和穿刺几率已经被增加到 50-75%
* Decoy now properly counts as a magic skill
* 诱饵 Decoy 现在正确地算作一个魔法技能
* Dragon claw tooltip and character sheet now display its proper damage
* 双龙爪 Dragon claw 信息提示和角色表格现在显示其正确的伤害
* The new season 5 maps will now properly drop (item codes: t14, t15, t26)
* 这个新赛季 5 地图现在会正确掉落 (物品代码: t14, t15, t26)
* Korlic's leap attack 现在造成 less damage in normal, nightmare and hell
* 科力克 Korlic's 的跳跃攻击 leap attack 现在造成更低的伤害在普通, 恶梦和地狱
* Talic's whirlwind 现在造成 less damage in normal, nightmare and hell
* 塔力克 Talic's 的旋风 whirlwind 现在造成更低的伤害在普通, 恶梦和地狱
* Fixed a bug for 施展几率 在施法时 affixes in single player
* 修正了在单人游戏中施展几率在施法时词缀的 bug
* Fixed crashing when leaving uber ancients
* 修正当离开超级古代人时的崩溃
* Uber ancient materials can now be split with the cube
* 超级古代人材料现在可以用盒子拆分
* 拉苏克谜盒碎片 can now be split with the cube
* 拉苏克谜盒碎片现在可以用盒子拆分
* .roll 现在随机 from 1-100 而不是 0-99
* .roll 现在随机自 1-100 而不是 0-99


=== 赛季 5 补丁 3 (2022-06-28) ===
=== 赛季 5 补丁 3 (2022-06-28) ===
* Fixed mercenaries being unable to be rehired after rathma
* 修正佣兵无法在拉斯玛 rathma 后被重新雇用
* Applied some shared stash bug fixes
* 应用了一些共享仓库的 bug 修复


=== 赛季 5 补丁 4 (2022-06-29) ===
=== 赛季 5 补丁 4 (2022-06-29) ===
* Server performance patch
* 服务器性能补丁


=== 赛季 5 补丁 5 (2022-06-30) ===
=== 赛季 5 补丁 5 (2022-06-30) ===
<span class="emphasis">(was mislabeled as patch #6)</span>
<span class="emphasis">(之前错误的标贴在补丁 #6)</span>
* Fixes bug after cancelling trade that showed your stash incorrectly before rejoining a game
* 修复了取消交易后在重新加入游戏前显示你的收藏不正确的错误
* Shadows of Westmarch now properly has area level 88
* 威斯特玛之影 Shadows of Westmarch 现在的区域等级是 88
* Fixes Black Abyss collision map
* 修复了黑暗深渊 Black Abyss 的地图碰撞
* Black Abyss boss' minions no longer give experience
* 黑暗深渊 Black Abyss boss 的仆从不再提供经验


=== 赛季 5 补丁 6 (2022-07-09) ===
=== 赛季 5 补丁 6 (2022-07-09) ===
<span class="emphasis">(was mislabeled as patch #7)</span>
<span class="emphasis">(之前错误的标贴在补丁 #7)</span>
* Skills granted by charges will no longer reset the keybind on rejoining a game
* 由聚气获得的技能将不再在重新加入游戏时重置键绑定
* Tier 1 monsters physical damage has been reduced by roughly 12%
* 层级 1 怪物的物理伤害已经被减少约 12%
* Tier 2 monsters physical damage has been reduced by roughly 6%
* 层级 2 怪物的物理伤害已经被减少约 6%
* Map contains burning soul mobs now drop from the proper ghost loot table
* 地图包含燃烧的灵魂 burning soul 现在从正确的鬼魂 ghost 战利品表掉落
* Clawviper in the royal crypts have had their physical resistance reduced from 115 to 105
* 王室墓穴 the royal crypts 的利爪腹蛇 Clawviper 物理抗性减少从 115 105
* Moonclan in shadows of westmarch have had their physical resistance reduced from 110 to 100
* 威斯特玛之影 shadows of westmarch 中的月亮一族 Moonclan 物理抗性减少从 110 100
* Shadows of westmarch should no longer have monsters spawning in the walls
* 威斯特玛之影 Shadows of westmarch 应该不再有怪物在墙上生成
* Sewers of harrogath density increased by 8%
* 哈洛加斯的下水道 Sewers of harrogath 密度增加 8%
* Canyon of Sescheron layout has been reduced in size to be similar to other tier 3 maps
* 赛斯切隆峡谷 Canyon of Sescheron 布局缩小到与其他层级 3 地图类似
* Throne of insanity 不再拥有n invisible tile blocking the boss room
* 疯狂王座 Throne of insanity 不再拥有隐形区块阻挡 boss 房间
* Indio the insane will now cast hydras more often
* 印第安颠狂者 Indio the insane 现在会更频繁地施放九头海蛇 hydras
* The royal crypt should no longer have monsters spawning outside the map
* 王室墓穴 The royal crypt 应该不再有怪物在地图外生成
* Kehjistan marketplace fire towers now have 40% less health
* 凯吉斯坦集市 Kehjistan marketplace 火焰塔 fire towers 现在的生命减少 40%
* Lost temple gloams now drop from the proper ghost loot table
* 遗失的神殿 Lost temple 薄暮之魂 gloams 现在从正确的鬼魂 ghost 战利品表中掉落
* Sanctuary of sin dungeon layout has been improved
* 罪恶庇护所 Sanctuary of sin 地下城布局已经被改进
* Sanctuary of sin dungeon boss now provides 267% more experience
* 罪恶庇护所 Sanctuary of sin 地下城 boss 现在提供 267% 的更多经验
* Dungeon bosses loot tables have been improved
* 地下城 bosses 掉落表已经被改进
* Dungeon bosses have a higher 几率掉落 scarabs
* 地下城 bosses 拥有更高几率掉落圣甲虫 scarabs
* Canight the corrupted and his minions now provides 540% more experience
* 腐化的坎特 Canight the corrupted 和它的召唤物现在提供 540% 的更多经验
* The synthetic one now provides 800% more experience
* 合成体 The synthetic one 现在提供 800% 的更多经验
* Lilith should no longer be able to spawn outside the map
* 莉莉丝 Lilith should 将不再能够在地图外生成
* The shadow of mendeln events drop table has been modified and improved
* 门德利之影 shadow of mendeln 事件掉落表已经被修正和改进
* The shadow of mendeln event now spawns undead at the same rate throughout the event 而不是 increasing in speed
* 门德利之影 shadow of mendeln 事件现在在整个事件中以相同的速度生成不死生物而不是增加速度
* The shadow of mendeln event undead now provide 666% more experience
* 门德利之影 shadow of mendeln 事件不死生物现在提供 666% 的更多经验
* Uber ancients now provides 100% more experience
* 超级古代人 Uber ancients 现在提供 100% 的更多经验
* Uber ancients drop tables have been modified and improved
* 超级古代人 Uber ancients 掉落表已经被修正和改进
* Uber ancients can now drop horadric scarabs
* 超级古代人 Uber ancients 现在能掉落赫拉迪姆圣甲虫 horadric scarabs
* Uber ancient Korlic's holy freeze 现在造成 less damage
* 超级古代人 Uber ancient 科力克 Korlic's 的神圣冰冻 holy freeze 现在造成更少的伤害
* Sigil of madawc droprate reduced by 300%
* 马道克的法印 Sigil of madawc 掉率减少 300%
* Sigil of talic droprate reduced by 250%
* 塔力克的法印 Sigil of talic 掉率减少 250%
* Sigil of korlic droprate reduced by 200%
* 科力克的法印 Sigil of korlic 掉率减少 200%
* Diablo 现在拥有 300% increased 几率掉落 prime evil souls
* 暗黑破坏神现在拥有 300% 增加几率掉落原罪之魂 prime evil souls
* Baal 现在拥有 500% increased 几率掉落 prime evil souls
* 巴尔现在拥有 500% 增加几率掉落原罪之魂 prime evil souls
* Black soulstone drop rate increased by 20%
* 黑色灵魂石 Black soulstone 掉率增加 20%
* Holy shield duration changed from 2 minutes base + 10 秒每等级到 5 minutes base + 5 秒每等级
* 神圣之盾 Holy shield 持续时间变更从 2 分钟基础 + 10 秒每等级到 5 分钟基础 + 5 秒每等级
* Blade dance base velocity bonus 增加从 0% to 20%
* 刀锋之舞 Blade dance 基础速度加成增加从 0% 20%
* Blade dance no longer locks the player in animation on level up
* 刀锋之舞 Blade dance 不再锁定玩家在动画升级时
* Tiger strike charge 持续时间增加从 1 minute to 5 minutes
* 虎击 Tiger strike 聚气持续时间增加从 1 分钟到 5 分钟
* 淬毒攻击 Poison strike tooltip now properly displays its -40% to enemy poison resistance cap
* 淬毒攻击 Poison strike 信息提示现在正确显示 -40% 敌人毒素抗性上限
* 剧毒新星 Poison nova level 28+ 缩放变更从 10-10 每等级到 11-11
* 剧毒新星 Poison nova 等级 28+ 缩放变更从 10-10 每等级到 11-11
* Ravens now properly scale from +% cold damage
* 乌鸦 Ravens 现在正确缩放从 +% 冰冷伤害
* Infernal spire 现在拥有 its proper 20% deadly strike bonus from the dagger implicit mod (this will only apply to newly dropped 件)
* 地狱尖塔 Infernal spire 现在拥有它正确的 20% 致命攻击 deadly strike 加成从匕首固有的属性 (这只适用于新掉落的物品)
* Eaglehorn's bonus raven damage bonus will no longer display red once corrupted
* 鹰号角 Eaglehorn's 的加成乌鸦伤害加成一旦腐化后不会再显示红色
* Crescent moon in a polearm or spear will now properly roll -10 to -15% enemy lightning resist 而不是 -5 to -15% (this will only apply to newly made runewords)
* 长柄或长矛的新月 Crescent moon 现在可以正确随机 -10 -15% 敌人闪电抗性而不是 -5 -15% (这只适用于新制作的符文之语)
* The third eye amulet now properly has its 施展几率 when cast proc 而不是 施展几率 when struck (this will only apply to newly dropped 件)
* 第三只眼 The third eye 项链现在正确拥有它的施展几率当施法时触发而不是施展几率当被击中时 (这只适用于新掉落的物品)
* Doom runeword in a melee weapon should now properly have its molten boulder 在击中时 proc 而不是 在施法时 (this will only apply to newly made runewords)
* 末日 Doom 符文之语在近战武器现在应该正确拥有它的熔浆巨岩 molten boulder 在击中时触发而不是在施法时 (这只适用于新制作的符文之语)


=== 赛季 5 补丁 7 (2022-07-16) ===
=== 赛季 5 补丁 7 (2022-07-16) ===
<span class="emphasis">(was mislabeled as patch #8)</span>
<span class="emphasis">(之前错误的标贴在补丁 #8)</span>
* Improved server stability
* 提高服务器稳定性
* Fixed some general shared stash issues
* 修复了一些通用的共享仓库问题
* In the event of a stash bug the game will now move items to the nearest available space 而不是 deleting them
* 在仓库 bug 的情况下游戏现在会将物品移动到最近的可用空间而不是删除它们
* Item charges should no longer bug when under 2 charges
* 物品聚气在低于 2 次聚气时不再出 bug
* Shadows of westmarch is now its proper area level (88)
* 威斯特玛之影 Shadows of westmarch 现在它的区域等级是 (88)
* Arreat battlefield is now its proper area level (88)
* 亚瑞特战场 Arreat battlefield 现在它的区域等级是 (88)
PVP Changes
PVP 变更
* Removed cooldown on charge and mind blast in the PVP arena in Normal mode
* 取消了普通模式下 PVP 竞技场上冲锋 charge 和心灵爆震 mind blast 的冷却时间
* Reduced cooldown on charge from 4 -> 2 and cooldown on mind blast from 6 -> 5 in PVP arena in Hell mode
* 在地狱模式下 PVP 竞技场中冲锋 charge 的冷却时间缩短从 4 -> 2 心灵爆震 mind blast 的冷却时间缩短从 6 -> 5
* Removed teleport damage debuff in the PVP arena in Normal mode
* 在普通模式下移除 PVP 竞技场的传送 teleport 伤害 debuff
* Removed Whirlwind Dual Wield damage frame penalty in PVP arena in all modes
* 取消了 PVP 竞技场中所有模式的旋风 Whirlwind 双持伤害惩罚
* Increased Battle Cry duration in PVP arena from 5 -> 10 seconds
* 增加战嗥 Battle Cry 持续时间在 PVP 竞技场从 5 -> 10
* Pvp arenas now have maximum resistance caps based on difficulty
* Pvp 竞技场现在拥有最大抗性上限基于难度
** Normal = 75
** 普通 = 75
** Nightmare = 80
** 恶梦 = 80
** Hell = 85
** 地狱 = 85
PVP modifier damage changes:
PVP 修正伤害变更:
* Normal/Nightmare:
* 普通/恶梦:
** Shock Wave 250% -> 175%
** 震波 Shock Wave 250% -> 175%
** Fire Claw 400% -> 300%
** 焰爪 Fire Claw 400% -> 300%
** Bone Spear 90% -> 80%
** 骨矛 Bone Spear 90% -> 80%
** Bash 125% -> 100%
** 重击 Bash 125% -> 100%
** Stun 125% -> 100%
** 击昏 Stun 125% -> 100%
** Concentrate 125% -> 100%
** 专心 Concentrate 125% -> 100%
** Charged Strike 150% -> 100%
** 充能一击 Charged Strike 150% -> 100%
** Power Strike 150% -> 100%
** 威力一击 Power Strike 150% -> 100%
** Lightning Bolt 150% -> 100%
** 闪电球 Lightning Bolt 150% -> 100%
** Lightning Fury 150% -> 100%
** 闪电之怒 Lightning Fury 150% -> 100%
* Hell:
* 地狱:
** Bone Spear 60% -> 50%
** 骨矛 Bone Spear 60% -> 50%


=== 赛季 5 补丁 8 (2022-09-22) ===
=== 赛季 5 补丁 8 (2022-09-22) ===
<span class="emphasis">(was mislabeled as patch #9)</span>
<span class="emphasis">(之前错误的标贴在补丁 #9)</span>
* Fire golem now displays its iron golem defense synergies
* 火焰石魔 Fire golem 现在显示钢铁石魔 iron golem 防御协同效果
* Valkyrie lightning resistance penetration tooltip is now displaying its proper value 每等级 而不是 its total value
* 女武神 Valkyrie 闪电抗性穿透信息提示现在显示每级正确的数值而不是总数值
* Fixed power strike tooltip not displaying +% lightning damage bonuses on the nova
* 修正了威力一击 power strike 在新星 nova 上没有显示 +% 闪电伤害加成的问题
* Fixed wake of inferno synergies not applying properly
* 修正了复苏狱火 wake of inferno 协同不正确应用的问题
* Fixed thunder storm/armageddon/hurricane buff timers not updating on recast
* 修正了雷云风暴/毁天灭地/暴风 buff 计时器在重新施放时不更新的问题
* Fixed javelin throw mastery damage bonus not showing up in the stat screen
* 修正支配标枪投掷伤害加成没有显示在属性屏幕的问题
* Fixed a bug that causes your physical damage to be reduced if the target has flat MDR and the attack deals less elemental damage than the target's MDR (vanilla MDR bug)
* 修正了一个 bug 会导致你的物理伤害减少如果目标有固定 MDR 和攻击造成的元素伤害低于目标的 MDR (原版的 MDR bug)
* Fixed multiple bugs that occasionally caused server crashes
* 修正了偶尔导致服务器崩溃的多个 bugs


PVP Changes:
PVP 变更:
* Disabled auto-aim (i.e. FoH) in PvP arenas
* 禁用自动瞄准 (. 天堂之拳 FoH) PvP 竞技场
* Removed namelock from mind blast in PvP arenas
* 从 PvP 竞技场的心灵爆震 mind blast 中移除名称锁定
* Changed the way PvP skill damage modifiers work to allow different modifier for each damage type
* 改变了 PvP 技能伤害修正的工作方式允许不同的伤害类型修正
* Changed PvP modifiers to reflect the above change and changed some modifiers based on feedback of pvpers:
* 变更 PvP 修正以反映上述变化并根据玩家的反馈改变了一些修正:
* Blade sentinel pvp modifier only reduces physical damage
* 刃之守卫 Blade sentinel pvp 修正只减少物理伤害
* Blade fury pvp modifier only reduces physical damage
* 刃之怒 Blade fury pvp 修正只减少物理伤害
* Blade dance pvp modifier only reduces physical damage
* 刀锋之舞 Blade dance pvp 修正只减少物理伤害
* Smite pvp modifier only reduces physical damage
* 盾击 Smite pvp 修正只减少物理伤害
* Joust pvp modifier reduces all damage and changed from 25% -> 20% (N/NM/H)
* 竞争 Joust pvp 修正减少所有伤害并变更从 25% -> 20% (N/NM/H)
* Zeal pvp modifier only reduces physical damage
* 热诚 Zeal pvp 修正只减少物理伤害
* Zeal physical damage changed from 100% -> 85% (N/NM)
* 热诚 Zeal 物理伤害变更从 100% -> 85% (N/NM)
* Vengeance physical damage 100%
* 复仇 Vengeance 物理伤害 100%
* Vengeance fire/cold/lightning damage 175% (N/NM)
* 复仇 Vengeance 火焰/冰冷/闪电伤害 175% (N/NM)
* Holy nova changed from 200% -> 70% (N/NM)
* 神圣新星 Holy nova 变更从 200% -> 70% (N/NM)
* Rabies poison damage 200%
* 狂犬病 Rabies 毒素伤害 200%
* Maul physical damage 200%
* 撞锤 Maul 物理伤害 200%
* Fire claws fire damage 300%
* 焰爪 Fire claws 火焰伤害 300%
* Raven damage changed from 90% -> 60% (N/NM)
* 乌鸦 Raven 伤害变更从 90% -> 60% (N/NM)
* Double swing physical damage 200% (N/NM)
* 双手挥击 Double swing 物理伤害 200% (N/NM)
* Double throw physical damage 115% (N/NM)
* 双手投掷 Double throw 物理伤害 115% (N/NM)
* Berserk physical damage 125% (N/NM)
* 狂战士 Berserk 物理伤害 125% (N/NM)
* Whirlwind physical damage 85% (H) 90% (N/NM)
* 旋风 Whirlwind 物理伤害 85% (H) 90% (N/NM)
* Thunder Storm changed from 150% -> 120% (N/NM)
* 雷云风暴 Thunder Storm 变更从 150% -> 120% (N/NM)
* Fire Wall changed from 150% -> 100% (N/NM)
* 火墙 Fire Wall 变更从 150% -> 100% (N/NM)
* Fire Bolt changed from 120% -> 100% (N/NM)
* 火弹 Fire Bolt 变更从 120% -> 100% (N/NM)
* Fire Ball changed from 110% -> 100% (N/NM)
* 火球 Fire Ball 变更从 110% -> 100% (N/NM)
* Nova changed from 175% -> 125% (N/NM)
* 新星 Nova 变更从 175% -> 125% (N/NM)
* Lesser hydra changed from 85% -> 25% (N/NM)
* 次级九头海蛇 Lesser hydra 变更从 85% -> 25% (N/NM)
* Hydra changed from 110% -> 100% (N/NM)
* 九头海蛇 Hydra 变更从 110% -> 100% (N/NM)
* Combustion changed from 110% -> 100% (N/NM)
* 燃烧 Combustion 变更从 110% -> 100% (N/NM)
* Lightning bolt lightning damage changed from 100% -> 60% (N/NM)
* 闪电球 Lightning bolt 闪电伤害变更从 100% -> 60% (N/NM)
* Lightning fury physical damage changed from 100% -> 60% (N/NM)
* 闪电之怒 Lightning fury 物理伤害变更从 100% -> 60% (N/NM)
* Poison javelin physical damage changed from 140% -> 60%, Poison damage remains 140% (N/NM)
* 毒枪 Poison javelin 物理伤害变更从 140% -> 60%, 毒素伤害持续 140% (N/NM)
* Plague javelin physical damage changed from 135% -> 60%, Poison damage remains 135% (N/NM)
* 瘟疫标枪 Plague javelin 物理伤害变更从 135% -> 60%, 毒素伤害持续 135% (N/NM)
* Ice arrow cold damage 150% (N/NM)
* 急冻箭 Ice arrow 冰冷伤害 150% (N/NM)
* Freezing arrow cold damage 150% (N/NM)
* 冻结之箭 Freezing arrow 冰冷伤害 150% (N/NM)
* Immolation arrow fire damage 175% (N/NM)
* 牺牲之箭 Immolation arrow 火焰伤害 175% (N/NM)
* Strafe physical damage changed from 100% -> 65% (N/NM)
* 炮轰 Strafe 物理伤害变更从 100% -> 65% (N/NM)
* Throw physical damage changed from 100% -> 60% (N/NM/H)
* 投掷 Throw 物理伤害变更从 100% -> 60% (N/NM/H)
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